Dropped Wpns
Burton Choinski
burton.choinski at MATRIXONE.COM
Mon Oct 16 14:28:15 CEST 2000
> Burton seems to rule that any failure that has double dice is a fumble. We
> ruled for a time. A few years ago we had a fumble rule that any roll over
> 95+EL/2, before any modifiers, was a fumble. Are there any other thoughts
> on how to implement fumbles in p&p? And what are the consequences? Lose one
> phase, lose weapon, or what.
I like the doubles rule since it's quick and requires no math. The
chance of failure already has the EL factored in anyways.
For hand weapons I just forced them to lose an attack action while the
readied it again or picked it up. For the bows I had the string snap or
come off the nocks and was thus unavailable for the remainder of the
rather short combats. In a longer time situation they would be able to
ready it (requires several turns).
-- Burton
--
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Burton Choinski
Principle Software Engineer, Quality Engineering
email: burton.choinski at matrixone.com
phone: 978-322-2135
fax : 978-452-5764
MatrixOne, Inc.
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