Experience option
Scott Adams
longshot at DARKTECH.ORG
Tue Sep 5 04:14:46 CEST 2000
>Well actually people (at least myself, personally) both acquire knowledge
>and learn how to use their native intelligence in the course of their lives.
>I certainly don't think that I started out maxed.
>Probably Richard Snider felt that Ap and C were the only two stats that
>don't change much, or that one couldn't do much to change. Of course one
>might expect there to be spells that could affect these stats (and there
>are).
That's a good argument. But then you see folks on Jerry springer and well I
think
their Int goes down :) But that's a good point about the effects of C being
modified
it could affect a great deal of things.
>Most of the players in my group had characters that maxed most of their
>stats, some maxed all. Of course we took advantage of Rule 4 in character
>creation, went heavy on Expertise points and spent them on training
>characteristics. Thus these characters had an advantage stat-wise (and
>disadvantage CEP or wealth wise) over characters that didn't do that. And
>yes, this optional rule is unlikely to have much effect until characters are
>10th level or so.
>[Olaf Twisted-Tongue (E3 mult 1.5 maxE5) had always been a man of few
>words...because he stammered and stuttered and knew not what to say, until
>as one of the most experienced of those in the war counsels he, though never
>nimble tongued, became adequetely skilled at speaking and communicating his
>wisdom. (mult 2.5 max E8)].
Heh theres alwasy one of those types in most game groups :)
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