Archery question

Scott Adams longshot at DARKTECH.ORG
Thu Apr 19 04:36:42 CEST 2001


At 07:06 PM 4/18/01 +0200, you wrote:
>Now, to more directly answer the question -
>
>High DCV reflects a greater dexterity and agility and combat savy as it
>were. So presumably the DCV 3 creature (or player) would stand a better
>chance at being the one "standing in the open" when the missiles went a
>flying. The DCV 15 creature would probably have at least ATTEMPTED to not
>be where the missile was pointed. So when two Joe Peasant's let their
>missiles go, it is only reasonable to assume that if the rolls are the
>same, one did not hit the creature that was no longer where the missile was
>headed when released, while the one who just "stood there" got it right
>between the eyes.
>
>Any time you use a fixed value in a system which reflects each individual's
>skill and experience and physical attributes, you are cutting the heart
>right out of the system.
>
>I mean you might as well say all swords are the same, so you use a Base
>Line of 5 for all of them. Great swords use 7 or 8. Pretty soon you would
>have everyone and their neighbor using the weapon that has the best base
>chance of success (and that would include the contrasting ease of learning
>value for you number crunchers). Everyone would be weilding a greatsword...
>Unless of course they got to use their OCV with Hand to Hand (not being
>a "rated" weapon), in which case everyone would be Kung-Fu Fighting!
>

I could see why they did it this way though.  Such weapons usually have a set
designed
basic limited range factors like a gun would.  They are best in some ranges
and
worse in others and have their limits.

I'm open though but until I see a good argument I'll keep the CV out for now
only
in extreme cases...

(As to the private email you sent me...will get to that later..still
considering the
monkey wrench you threw me :))



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