Website Additions
Scott Adams
longshot at DARKTECH.ORG
Fri Apr 5 04:38:06 CEST 2002
At 08:03 AM 4/3/02 -0500, you wrote:
>||>I believe Israel (not 100% sure on this, I read it a long time ago
>||>someplace) uses an immersion program to teach new immigrants the language
>in
>||>6 months. I think a point a day is fair, but only when they activly
>spend
>||>time in cities or towns for a day (by towns I mean in one of the forts,
>or
>||>stationary along a road where a town is)
>||
>||I wish that was real life with all those guys here in florida :)
>||The mexicans and such .
>
>Well, since I impose a language EL/5 limit on skills that involve
>communication, and since I do run strict with languages, I felt for my games
>1 point a day is fair.
>
>And in any case, I limit my players to EL60 in non-native languages (i.e. a
>Marentian may well speak Marentian at EL80, but the best he can ever get
>Donaran to is EL60 -- he will always have a sort of accent.
Yep. Good way to do it.
Been working on book #3 up to the D creatures...its a bit tedious since the
scanner
doesn't like some red portions and numbers and columns and...well...faster to
scan
in and type it up :)
>
>
>||>Since Survival is also your awareness in avoiding ambush, this does
>apply.
>||>That's why I don't grant it if they stay at inns or such at night (thus
>||>avoiding the night encounters). I only grant it when they travel
>||>cross-country (not on roads).
>||
>||I suppose but it seems 'normal' to me than a constant skill. I mean
>||if your traveling your alert in one way or another. But yes if your
>||avoiding ambushes that's fine.
>
>Well, if you want them to make survival rolls every day and get that 1d10
>exp every day, you are welcome to it. :}
> -- Burton
Yeah. I just see it like a city slicer hiking in the hills. Hes not
surviving
just doing
something hes done dozens of times. Now if he were to be chased by a bear
then yeah a roll would be made for avoiding if he stayed alive the bear :)
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