[PnP] Old Adventures - Highlights
Sylverrs_ dragon
abnaric at hotmail.com
Mon Feb 16 00:45:19 CET 2004
Reminds me of playtesting Mordara and Tower of the Dead. Most memorable part
of the first was a law wizard getting annoyed with slow service at the
tavern so he turned the table into bread and started eating chunks of it. As
for Tower of the Dead, the erstwhile heroes were lucky they had a dog with
them (chuckle).
>From: "Alex Koponen" <akoponen at mosquitonet.com>
>Reply-To: pnp at abroere.xs4all.nl
>To: "POWERS & PERILS" <pnp at abroere.xs4all.nl>
>Subject: [PnP] Old Adventures - Highlights
>Date: Sun, 15 Feb 2004 10:32:19 -0900
>
>Old Adventures - Highlights
> I learned the system and refereed the County Mordara adventure. Bob (an
>otherwise nearly flawless player) managed to have his wizard scare off the
>goblins with a fireball. Which was lucky, because being at the back of the
>party he had managed to include the entire party except himself in the
>area of affect. The party members, having more hit points than the
>goblins, survived but probably looked like Will-E-Coyote on a bad day.
>
> Later Bob and I traded off being ref. We created characters for Bob's
>game and the first (random) encounter in the game while going through a
>forest was with a Soul Diva!
> After seeing my (not my character's) reaction to this news Bob was nice
>enough to say that the Soul Diva's master (!) called for it in time. I was
>wondering who could possibly control what I think of as the Nastiest
>single monster in the game. Fortunately Bob familiarized himself a little
>better with the rules and things went well thereafter.
>
> The only other random encounter that seemed a bit over the top was
>when the Storm Giant spotted us from his cloud and decided to come down to
>get some combat practice in with us as his punching bags. John's assassin
>managed to hide and my 30+ HPV Zehani Wolf pet took the giant's first blow
>and was knocked unconscious. I got lucky and took about 2/5ths of the
>giant's hit points with an Astral Fire spell and John's character stabbed
>him from behind and got a Deadly Hit, finishing off the giant. John,
>despite killing many opponents with surprise blows from behind with his
>assassin/wizard, almost never managed to get much expertise for doing so,
>usually having blown his ambush roll.
>
> While Bob was refereeing just John and I, both playing spellcasters, we
>managed to spend a year (both real and character time) of having our
>characters improve casting skills and making nice magical items while
>dealing with small adventures. One of those items improved my character's
>MDV up to somewhere over 40. A large adventure had to be dealt with, (the
>wizard with the pet Soul Diva wanted us to deal with it) so we
>successfully took out an assassin's guild. But at the climactic battle the
>guild's wizard managed to successfully cast a Destruction spell and left
>my character naked, a year's worth of enchanted items turned to dust. A
>good move, but it took a while before I could laugh about it. She survived
>and has the wizard's toys. But she hasn't had the opportunity to play much
>since.
>
> My turn to ref, some other people joined our group and everyone created
>new characters. One (Bob) was a member of Donaran royalty, another was a
>Natural Magician. After a month or two of adventures they had taken out
>some ruffians when they crawled back to town and asked the local priestess
>for some healing, the wizard having run out of mana. The healer does her
>stuff, and the royal party member dies. Oops! They had forgotten that they
>had already healed him some hours ago and hadn't mentioned this to the
>priestess. Bob creates a new character and the party has a new objective,
>resurrect their royal member. The priestess casts a Preserve the Dead
>spell, giving them a deadline in which to accomplish the deed.
> The priestess mentions that once there had been a sword noted for being
>able to resurrect people. Some reseach and they learn the history of the
>Life Sword. Some adventures later they get the Life Sword...which wants to
>go after a certain lich.
> Somewhat overconfident, after all they have the Life Sword which has
>beaten the lich before AND one of the party members is a Natural Magician,
>they go after the lich....
> Suffice to say, they made it past all the obstacles and faced the lich
>where their confidence did not prove justified and they ended up as
>zombies or worse.
>
> - Alex
>
>
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