[PnP] Convocation
Choinski, Burton
Burton.Choinski at matrixone.com
Wed Oct 13 15:03:18 CEST 2004
Yes, made CDF factor more of the other items.
A while back in 84-86 or so I tried to tweak the CDF formula. I think I
tried factoring in OCV and DCV as a part of the mix as well.
I once tried to figure a basic "Average Estimated Damage per Phase" (AEDP)
based on the average human "creature" stats -- basically calculated the
average normal damage for the creature, times the percentage that a normal
hit could be gained. Did the same for severe and deadly hits (factoring in
0 for miss and shield hits). Once I had the AEDP I had a "macro factor"
that could be used for mass combat purposes. I forget what the AEDP was for
normal humans.
Using AEDP was pretty simple: If Creature A has 30 AHP and an AEDP of 10,
while creature B has 15 AHP and an AEDP of 2, simply use the highest
AEDP:AHP difference as the "timeframe". At 30 AHP for "A" and 2 AEDP for
"B" the timeframe is 15 phases. If takes 2 phases for creature "A"'s AEDP
to eliminate one creature "B", so in rough effect, 15 phases/2 means that
creature "A" is 7.5 times tougher then "creature "B".
Once you figured out the stats for a normal man (the "norm"), you used
DOUBLE the toughness rating as the CDF (since normal man vs normal man is
equal to 1)
By actually factoring in the combat table high DCV creatures actually become
properly worth more, since they are harder to disable. Likewise, huge
easily damaged creatures get marked down since even Joe Average can get some
dings on them.
The AHP and AEDP could at a future point be used for a Macro combat system.
-----Original Message-----
From: Sylverrs_ dragon [mailto:abnaric at hotmail.com]
Sent: Wednesday, October 13, 2004 8:06 AM
To: pnp at abroere.xs4all.nl
Subject: RE: [PnP] Convocation
If I understand you, the suggestion is to minimize the CDF value of hit
points and increase the impact of magic, poison, etc. Correct? We could
change the AHP divisor to 15 or 20 and eliminate the MEL / BL divisor.
Whatcha think?
>From: "Choinski, Burton" <Burton.Choinski at matrixone.com>
>Reply-To: The Powers and Perils Mailing List <pnp at abroere.xs4all.nl>
>To: "'The Powers and Perils Mailing List'" <pnp at abroere.xs4all.nl>
>Subject: RE: [PnP] Convocation
>Date: Wed, 13 Oct 2004 07:38:47 -0400
>
>Ok, that's cool.
>
>Is there going to be any change to the way that CDF is figured for
>creatures
>so that it is not just effectively "AHP^2"? Like I may have mentioned, my
>group went out and HUNTED for earth giants since they were such easy
>meat-on-feet. The base CDF being AHP/10, times AHP means these easy-to-hit
>walls of flesh were prime targets. :P
>
>
>-----Original Message-----
>From: Sylverrs_ dragon [mailto:abnaric at hotmail.com]
>Sent: Tuesday, October 12, 2004 7:27 PM
>To: pnp at abroere.xs4all.nl
>Subject: RE: [PnP] Convocation
>
>New creatures, checking to make sure stats are right, editting, tightening
>up the mythos, etc. Don't anticipate any major change in the way stats are
>presented.
>
>
>
> >From: "Choinski, Burton" <Burton.Choinski at matrixone.com>
> >Reply-To: The Powers and Perils Mailing List <pnp at abroere.xs4all.nl>
> >To: "'The Powers and Perils Mailing List'" <pnp at abroere.xs4all.nl>
> >Subject: RE: [PnP] Convocation
> >Date: Tue, 12 Oct 2004 09:06:54 -0400
> >
> >In what way do you mean "improvement"? Is this a restructure of the
>actual
> >creature content, or a revising of how the creature stats are presented
> >(which has implications as to how character stats are done, yes?)
> >
> >
> >-----Original Message-----
> >From: Sylverrs_ dragon [mailto:abnaric at hotmail.com]
> >Sent: Tuesday, October 12, 2004 8:40 AM
> >To: pnp at abroere.xs4all.nl
> >Subject: RE: [PnP] Convocation
> >
> >Just a note. I am working on a major improvement of the creatures. It
> >should
> >
> >be ready in a few weeks. If anyone has any creature ideas they want to
> >share, let me know. You can add them to the list or write me here (
> >abnaric at hotmail.com ).
> >
> >WOUT - Don't do anything with the creature stuff I sent you months ago.
> >These changes supercede them. Let me know how you want the new stuff to
>be
> >sent in.
> >
> >
> > >Richard
> >
> >
> >
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>
>
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