[PnP] Hand to Hand
Scott Adams
longshot at darktech.org
Tue Aug 14 08:17:30 CEST 2007
>Yea, but a broken nose, in terms of killing the target, is really
>still subdual since you won't die from a flat nose. However, one
>could use the Major wounds table (crushing) to interpret a longer
>term disability like that.
Actually a nose can be shoved up to the brain cavity and cause death
or brain damage. Has been some cases like that. Not common. But
usually takes a hard hit.
But in my example a kick yeah that'd not kill.
So we have Foe A and B. A wears chainmail and B nothing.
B kicks A. Does a severe hit does 10 points of damage. But wait. B was given help by a Amplify Damage spell which adds 15 more points.
That's a 25 point force hit with a simple boot.
That's a heavy hit with a foot. To me it just makes sense the foot might be damaged more physically than subdual damage. I dunno maybe 25% of subdaual or 30%. I just gotta figure out a more better
martial arts/hand to hand system. Maybe use Fringeworthy's system which is good.
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