[PnP] A digging we go!
Burton Choinski
bchoinski at comcast.net
Sun Dec 16 08:00:01 CET 2007
Updated Rules and regent page -- I found a few glitches in the
formulas when I was figuring requirements.
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On Dec 13, 2007, at 11:18 PM, Burton Choinski wrote:
>> At 06:07 PM 12/13/07, you wrote:
>>> I'm currently involved with revamping my Construction rules (my
>>> Legends players are starting to build up their inn and will
>>> eventually
>>> be constructing their keep off in the western mountains.
>> Cool. I consulted your rules on this just tonight for some upkeep
>> to a manor for one of my players. :)
>
> The new rules are a bit more streamlined and easier to build with.
> Attached here for review and any comments, if people want, but keep
> in mind they are still in progress.
> But you can do 99% of the job.
> <Construction 101a.doc><Construction Regent.xls>
>>> Porters: Using a porter, 1 ton of material can be moved on hex in
>>> 60
>>> days and cost 20CC. Obviously, more porters will reduce the time,
>>> but
>>> never less than 1day.
>>>
>>
>> May nee dot adjust. 60/2000=33 lbs a day ? A PC can typically
>> carry 3x that easy. Maybe base it on Carrying El factors. Just a
>> quick thought. Course it depends on foot or horse or cart?, etc.
>> Assume you mean human here.
>
> This is human porters, assumed to be skilled in carrying and at
> least hefty enough for the job (Portage 75#). It's low because it's
> pro-rated by the MR10 to cross one hex. One man can carry 75# over
> one hex in two days, so yea, in terms of pounds/day it's 35# per day.
>
>>> Ox Cart: Pair of oxen pulling a wagon, one teamster. Takes 4 days
>>> for
>>> a ton of cargo and costs 10CC per hex. Again, more carts can be
>>> added
>>> but cannot reduce below 1 day. Carts can be used to carry objects
>>> over 200# (unlike porters and mule trains)
>> Looks good ...hrmmm...
>>
>>
>>> Mule train: 1 drover and 5 mules, takes 3 days an 8CC per ton of
>>> material per hex.
>>
>> Could research the old Western migration stats. Some mule trains
>> could do wonders over mountains and move massive loads.
>>
>>
>>
>>> Boats: I still have to go over Scott's rules and figure this out,
>>> but
>>> it should be way cheaper per ton.
>>
>> :<..don't think I figured this out per se. Oh no..I think I did
>> ocome up with prices and such in one file. Been awhile :)
>>
>>
>>
>>
>>> The above just for your amusement.
>>
>> For construction I'd like Upkeep factors. I had to do some
>> formulae for a Horse Ranch and City Manor ..think its fair but
>> could use some reliable figures :) If you find time.
>
> I was looking at maintenance for my rules, I have some notes on it
> but not in the rules yet. I think I was figuring a basic rate of
> 2.5% of the basic cost for structures, DOUBLE for high traffic/
> public buildings and HALF for low traffic. For freestanding walls,
> the cost is ONE-FIFTH. These costs (and times) are per year.
>
>>
>>> Now, for Richard (and others): How much soil could your average
>>> Living
>>> Earth dig per phase (for excavation)? How much for a Son of Gea?
>> Figure man/ox could do what 1 foot per second?
>> LE is 15' diameter so figure 45 feet per phase but can do it in a
>> wide swipe so 45x15? in one phase. :) If he wanted to.
>
> I was pondering basing the rate on the cubic footage of the LE, but
> just have to figure out the proper factor so it's neither too wimpy
> nor too extreme.
> However, from the description of the LE (moves through the earth
> like air, must do all damage in a single phase), I think an LE
> doesn't tunnel through the earth as much as it's essence travels
> through and just reforms from the dirt at the end of the travel.
> Thus the LE sinks into the ground and the earth that it formally was
> becomes normal dirt as the elemental travels, animating his form out
> of new dirt. Thus, you need to kill it in a single phase or it will
> just reform out of fresh dirt.
>
> If the elemental is looked at it that way, the digging would be
> pretty low. If it actually tunnels through the earth like a mole
> (filling the hole behind it as it pushes through), It can probably
> dig pretty fast, but digging up and pushing out would be a lower
> rate than just moving it's volume about. I'll have to play with
> some numbers. For the SoE I might figure some factor of human
> digging rate times something based on size and Strength vs average
> human strength.
>
>>
>>
>> Son is just a tall dude. Need a supernatural Ox to match :)
>> But if he did it with a really big shovel or limb...
>> could vary but I'd say 30x5' area in one swipe per phase?
>> Just guesstimates.
>>
>> Son would need tools LE might not.
>>
>>
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