[PnP] 4.0 Poisons potion / 8 of Potion project

Scott Adams longshotgm at comcast.net
Thu Nov 26 06:32:27 CET 2020


	4. Poison Related

	   These potions create poison related effects.  Many cultures may 
have these like Chaos or Kotothi.  These may be a common item to be 
found in treasure piles as well. While some may create poison, other 
potions will cure or give immunity to poisons.
	
	4.1 Chi Frog Potion

	    Chi Frog Slime (Metal Flask 16 oz).
	
	    Ingredients : Enhanced Flask Chi Frog Slime (16 oz) enhancement 
turns slim to drinkable juice
	    Creation    : As is can drink water to clear taste
	    Create time : Enhancement Time
	    Time        : Lasts 24 hours (after converts to slime again and 
can't be re-enhanced)
	    Effect      : EL3 Immunity to Poisons for 24 hours
	    Availability: 50% Coastal City, 30% Other
	    Doses       : 1 (Full 16 oz to be drunk)
	    Value       : 9+Enhancer's MEL+EL SC (10-39)

	4.2 Toadstone Potion

	    Toadsotne Gem mixture.
	
	    Ingredients : Enhanced Toadstone
	    Creation    : Mix with 8 oz of Wine
	    Create time : 30 seconds
	    Time        : Lasts 8 hours
	    Effect      : Cures any poison up to EL of Gem IF BL>EL else EL% 
poison effects
	    Availability: 80% City, 40% Other
	    Doses       : 4 (2 oz)
	    Value       : (MEL+EL)x2 of enhanced Toadstone SC (4-80)

	4.3 Foxglove Potion

	    Foxglove must be harvested in spring for only 2-3 weeks a year.
	
	    Ingredients : Grinded foxglove (6 oz), Pine Bark (soaked in 
alcohol/ale 1 oz), Negate Poison spell or ensorcelled item
	    Creation    : Mix with 7 oz of Water, 0.2 oz of Salt
	    Create time : 30-Herbalist EL/10 minutes (once grinded and soaked)
	    Time        : Lasts 8 hours
	    Effect      : Negates Poisons of EL BL level or below (EL of 
item or spell)
	    Availability: 30% City, 15% Other
	    Doses       : 2 (4 oz)
	    Value       : (5+MEL+EL+Herbalist skill/10)x2 SC (14-86)
	    Notes       : 1) Store harvested Foxglove in pottery vials only

	4.4 Bush Resin

	    Bush Warrior Resin Elixir to poison and heal.

	    Ingredients : 2-3 doses (2-3 oz) of Bush Warrior Resin, 4 oz 
Healing herbs -both grinded
	    Creation    : Mix with 7 oz Wine, 0.5 oz of Garlic
	    Create time : 10-Herbalist EL/10 minutes
	    Time        : Lasts 24 hours
	    Effect      : +20% HC, 1D6+8+Stb Healing, BL1 Slow Death if 2+ 
Potions a day
	    Availability: 50% City, 25% Other
	    Doses       : 2 (4 oz)
	    Value 	: 48+Herbalist EL/10 SC (49-56)
	    Notes       : 1) Multiple potions in Resin causes BL1 Slow death 
after healing

	4.5 Asp Venom

	    At least 80% of Asps are poisonous with 50% can kill.

	    Ingredients : 4 oz of Asp Poison Venom
	    Creation    : Mix with 4 oz Beer
	    Create time : 10-Herbalist EL/10 minutes (Venom extraction separate)
	    Time        : Lasts 48+Herbalist EL/10 hours
	    Effect      : D10 BL Death Poison
	    Availability: 80% City, 60% Other
	    Doses       : 2 (4 oz)
	    Value 	: 20+Herbalist EL/10 SC (21-28)

	4.6 Barquest Honor

	    One must convince (5% chance) a Barquest to give the blood but 
those who fail are considered enemies there after.  It is a rare 
treat to be given the blood however.  If a quest is done chance is 
increased to 10%.

	    Ingredients : 2 oz of Barquest Blood, 1 oz of Healing Herb powder
	    Creation    : Mix with 6 oz Blessed Water
	    Create time : 20-Herbalist EL/10 minutes (Blood handled delicately)
	    Time        : Lasts 24 hours
	    Effect      : Total immunity to all Kotothi poisons for 24 hours.
	    Availability: 5% City, 8% Other
	    Doses       : 1 (8 oz)
	    Value 	: 60+Herbalist EL/10 SC (61-68 due to rarity)

	4.7 Cu Venom

	    Legend has it Cu Sidhe venom can grant MEL6/EL3 Tracking but 
exactly how is not known to the public.  Some theorize a purified 
ground mixed with some item can grant it.

	    Ingredients : 4 oz of Cu Sidhe Venom
	    Creation    : Mix with 4 oz Water
	    Create time : 20-Herbalist EL/10 minutes (includes extraction time)
	    Time        : Lasts 48 hours
	    Effect      : BL3 Paralytic Poison when drunk
	    Availability: 40% City, 20% Other
	    Doses       : 4 (2 oz)
	    Value 	: 27+Herbalist EL/10 SC (28-35)
	    Notes       : 1) If smeared on arrows or weapons (1 dose) tips 
can cause BL 1D3 Paralytic Poison

	4.8 A'Miri Yellow

	    Dae'ta A'miri are common pets for some but they are harvested 
for a yellow gland in their throat.

	    Ingredients : 2 oz of Dae'ta A'miri yellow gland (named Siqa) 
grinded up, 4 Petals of Agrimony grinded (2 oz)
	    Creation    : Mix with 7 oz Ale
	    Create time : 20-Herbalist EL/10 minutes
	    Time        : Lasts 24 hours
	    Effect      : Total Immunity to Poisons for 8 hours
	    Availability: 80% City, 50% Other
	    Doses       : 2 (4 oz)
	    Value 	: 50+Herbalist EL/10 SC (51-58) higher price due to 
preservation time
	    Notes       : 1) Gland must be preserved for 3 days before can 
use as potion

	4.9 Koti Venom

	    Dae'ta Koti is a strong venom source.  There is legend that a 
reciepe exists on how to create a potion like the Koti does for 
controlling people.  But the right combination of ingredients is lost 
to time. This recipe creates 2 potions at will. Herbalist needs to 
decide which. The venom may not give all needed from one creature a 
Herbalist will harvest D6+6 oz of venom per creature.

	    Ingredients : 9 oz of Dae'ta Koti venom
	    Creation    : Mix with 4-5 oz Ale (#1-4 oz, #2-3 oz of venom)
	    Create time : 20-Herbalist EL/10 minutes
	    Time        : Lasts 24 hours
	    Effect      : #1-BL10 Paralytic Poison #2-Magical Venom-BL1 -D3 
to Will points
	    Availability: 50% City, 30% Other
	    Doses       : 1 (8 oz)
	    Value 	: 42+Herbalist EL/10 SC (43-50)
	    Notes       : 1) In potion form venom less effective outside 
creature for too long

	4.10 Firehound Fire Juice

	    Ingredients : 4 oz of Firehound blood
	    Creation    : Mix with 4 oz Ale (if assassination poison mix 
with garlic (3 oz) to soften taste)
	    Create time : 10-Herbalist EL/10 minutes
	    Time        : Lasts 30 hours
	    Effect      : BL10 Death Poison
	    Availability: 30% City, 80% Chaos city, 20% Other
	    Doses       : 2 (4 oz)
	    Value 	: 50+Herbalist EL/10 SC (51-58)
	    Notes       : 1) Blood held only in pottery vials
			  2) Firehound can give 6 doses of magical venom per creature

	4.11 Dirailla-ta

	    Ingredients : 4 oz of Dirailla-ta Venom
	    Creation    : Mix with 6 oz Ale
	    Create time : 10-Herbalist EL/10 minutes
	    Time        : Lasts 12 hours
	    Effect      : BL15 Slow Death Poison, MEL10/EL5 Pain after
	    Availability: 60% City, 50% Other
	    Doses       : 2 (4 oz)
	    Value 	: 60+Herbalist EL/10 SC (61-68)
	    Notes       : 1) Once damage done by poison the Pain takes effect

	4.12 Dirasa

	   Dirasa poison once extracted from body of Dirasa can't 
differentiate between Sidh or non-Sidh. This is done by a gland in 
body which can't be copied.  So poison is normal.  Legend has it a 
reciepe may exist on how to get that gland and mix it.

	    Ingredients : 2 oz of Dirasa blood
	    Creation    : Mix with 6 oz Ale
	    Create time : 10-Herbalist EL/10 minutes
	    Time        : Lasts 24 hours
	    Effect      : BL6 Slow Death poison
	    Availability: 80% City, 60% Other
	    Doses       : 2 (4 oz)
	    Value 	: 18+Herbalist EL/10 SC (19-26)
	    Notes       : 1) Blood should be kept in pottery vials with clay stoppers

	4.13 Wyrm Bladder

	   Wyrm bladders (in throat) must be extracted within D8 Phases 
otherwise it deflates and is useless.  Once extracted bladder must be 
placed in water within 3 seconds to preserve.

	    Ingredients : 1 Wyrm bladder grinded (4 oz)
	    Creation    : Mix with 6 oz Wine
	    Create time : 10-Herbalist EL/10 minutes
	    Time        : Lasts 24 hours
	    Effect      : BL6 Immediate Death poison
	    Availability: 80% City, 60% Other
	    Doses       : 1 (8 oz)
	    Value 	: 18+Herbalist EL/10 SC (19-26)
	    Notes       : 1) Must grind bladder within 8 hours or useless

	4.14 Eater Wipes

	   This is not a drinkable potion but a liquid you let clothing or 
armor soak in (non metal).  It must soak for a full day for the 
effects of immunity to poisons. With a bit of luck that is.  The new 
item will help to prevent poisons based on force of attack.  A simple 
nick by a poisoned ring on chest will be blocked.  But a forceful 
stab with poisoned dart will not.  There is a slight chance it will 
defend or not.   Referee is free to determine amount of protection.

	    Ingredients : 30 feet of Earth Eater skin to grind down to 
barrel of powder, Clothing/Armor item
	    Creation    : Mix with 3 Quarts of Water
	    Create time : 120-Herbalist EL/10 minutes (skin grinding is grueling work)
	    Time        : Lasts 96 hours (+2 Normal, +4 Good, +6 Fine quality)
	    Effect      : Herbalist EL/2+10% chance of poison prevention of 
forceful strike (+10% if Good, +20% Fine quality)
	    Availability: 30% City, 20% Other
	    Doses       : Normal Human size clothing/item soaked in full 3 Quarts
	    Value 	: 80+Herbalist EL/10 SC (81-88 due to rarity)
	    Notes       : 1) Can soak more than 1 item but it may lessen 
effect on one item (100%/# of items)
			  2) Must tan and preserve skin from decay before use
	   		  3) Must soak for 6 full hours or if use cloth/wipes saturate 
over 4 hours by hand

	4.15 Fusin Venom

	   Fusin can yield up to 6 doses per creature per day.

	    Ingredients : 6 Doses of Fusin venom (6 oz)
	    Creation    : Mix with 6 Oz of Water
	    Create time : 20-Herbalist EL/10 minutes
	    Time        : Lasts 24+Herbalist EL/10 Hours (+3 Good, +6 Fine Quality)
	    Effect      : BL6 Paralytic Poison per dose
	    Availability: 60% City, 50% Other
	    Doses       : 4 (2 oz)
	    Value 	: 36+Herbalist EL/10 SC (37-44)
	    Notes       : 1) Venom held only in glass vials

	4.16 Gartula Venom

	   Gartula venom must be obtained while creature is alive and 
conscious. Failure to do so will reduce effective BL by half.  They 
can yield 6 doses per creature but only for 3 milking attempts (days).

	    Ingredients : 4 oz of Gartula Venom (4 doses)
	    Creation    : Mix with 5 Oz of Water, 1 oz of Pineapple juice to 
soften taste
	    Create time : 20-Herbalist EL/10 minutes
	    Time        : Lasts 24+Herbalist EL/10 Hours (+3 Good, +6 Fine Quality)
	    Effect      : BL2 (Leader), BL4 (Male), BL6 (Female), BL8 
(Children) Paralytic Poison
	    Availability: 80% City, 50% Other
	    Doses       : 4 (2 oz)
	    Value 	: 36+Herbalist EL/10 SC (37-44)
	    Notes       : 1) Venom held only in Metal flask

	4.17 Ape Juice

	   Female only Great Apes can give Venom 2 doses per day with max of 
20 milking attempts before venom may be worthless.

	    Ingredients : 2 oz of Female Great Ape Venom (2 doses)
	    Creation    : Mix with 6 Oz of Warm Tea
	    Create time : 20-Herbalist EL/10 minutes
	    Time        : Lasts 12+Herbalist EL/10 Hours (+3 Good, +6 Fine Quality)
	    Effect      : BL10 Paralytic Poison
	    Availability: 80% City, 50% Other, 80% Jungle area
	    Doses       : 2 (4 oz)
	    Value 	: 40+Herbalist EL/10 SC (41-48)
	    Notes       : 1) Venom held only in porcelain bowl open to air 
but raw form only lasts 30 hours

	4.18 Great Serpent Glob

	   This creates a potion that can be used to dip weapons in like 
daggers or darts to poison others. it is not useful to drink - if so 
it acts only as a BL1 Paralytic poison. This serpent only gives ONE 
dose of poison and can't be extracted again by any methods. Legend 
has it Kotothi magically prevents this.

	    Ingredients : 2 oz of Great Serpent Venom (2 doses)
	    Creation    : Mix with 6 Oz of Cool water
	    Create time : 20-Herbalist EL/10 minutes
	    Time        : Lasts 12+Herbalist EL/10 Hours (+3 Good, +6 Fine Quality)
	    Effect      : BL8 Paralytic Poison to dip in or wipe on weapons
	    Availability: 30% City, 15% Other, 50% Jungle area
	    Doses       : 2 (4 oz)
	    Value 	: 24+Herbalist EL/10 SC (25-32)

	4.19 Great Spider Venom

	   Most potent form of poison out there.  One creature will only 
give 3 doses of venom total.

	    Ingredients : 6 oz of Great Spider Venom (6 doses)
	    Creation    : Mix with 5 Oz of Goideli Wine
	    Create time : 20-Herbalist EL/10 minutes
	    Time        : Lasts 24 Hours (+3 Good, +6 Fine Quality)
	    Effect      : BL20 Paralytic Poison for 40 hours duration
	    Availability: 45% City, 15% Other, 80% Jungle area
	    Doses       : 2 (4 oz)
	    Value 	: 60+Herbalist EL/10 SC (61-68)

	4.20 Harboul Adhesive

	   Must obtain gland in Harboul tongue that creates the magical 
adhesive.  One tongue can create 12 doses before it is ruined.  it is 
very sticky mess so why it is termed adhesive.

	    Ingredients : 4 oz of Harboul grinded Tongue gland powder, 
Suc'Ha Peppers grinded (1 oz)
	    Creation    : Mix with 6 Oz of Whiskey
	    Create time : 20-Herbalist EL/10 minutes
	    Time        : Lasts 48+Herbalist EL/80 Hours (+3 Good, +6 Fine Quality)
	    Effect      : BL2 Magical Sleep Poison, sleep for 2 days
	    Availability: 60% City, 30% Other
	    Doses       : 2 (4 oz)
	    Value 	: 12+Herbalist EL/10 SC (13-20)
	    Notes       : 1) in 5% of drinkers it can cause a deep coma from 
the poison for D10 days creating a BL5 Slow Death Poison.

	4.21 Hydra Gas

	   Hydra head can be harvested for poison.  Actual poison is low 
level but its side effects are big.

	    Ingredients : Poison sac of Hydra poison head grinded (4 oz), 
Large flawless Emerald
	    Creation    : Mix with 6 Oz of Goideli Wine
	    Create time : 30-Herbalist EL/10 minutes (grinding must be done carefully)
	    Time        : Lasts 24 Hours
	    Effect      : BL4 Slow Death, Also -1D10 to Energy Level per 
turn till death (5 min on average)
	    Availability: 40% City, 60% Other
	    Doses       : 1 (8 oz)
	    Value 	: 272+Herbalist EL/10 SC (273-281) (rarity)
	    Notes       : 1) Hydra head sells for 25 Gold (250 SC) if have 
Head reduce value by 250
			  2) Emerald is said to limit exposure to herbalist of poison in 
head by attraction

	4.22 Blood of Leon

	   Blood of Leons must be collected in silver goblet only.

	    Ingredients : 4 oz of Leon Blood held in Silver bowl, Honey (2 oz)
	    Creation    : Mix with 4 Oz of Water
	    Create time : 10-Herbalist EL/10 minutes
	    Time        : Lasts 24 Hours
	    Effect      : BLD10 Immunity to poisons for 1 day, 3% chance 
total immunity for 3 days
	    Availability: 60% City, 40% Other
	    Doses       : 2 (4 oz)
	    Value 	: 30+Herbalist EL/10 SC (31-38)
	    Notes       : 1) Honey must be Fine quality it reacts with the 
blood to keep it stable to air

	4.23 Manticore Sac

	   A manticore tail sac can be harvested for D6+1 Doses of poison.

	    Ingredients : 3 oz of Manticore Venom, 0.5 oz of Salt
	    Creation    : Mix with 5 Oz of Ale
	    Create time : 10-Herbalist EL/10 minutes
	    Time        : Lasts 24 Hours
	    Effect      : BL4 Immediate Death Poison
	    Availability: 40% City, 20% Other
	    Doses       : 4 (2 oz)
	    Value 	: 42+Herbalist EL/10 SC (43-50)
	    Notes       : 1) Can be used for darts or weapons in smaller 
doses but usually best in 4 oz doses
	
	4.24 Nakinal Juice

	    Ingredients : 2 oz of Manticore Venom, 3 oz liquified Ergot Fungi
	    Creation    : Mix with 4 Oz of Water and 1 oz of Lysergic Acid
	    Create time : 30-Herbalist EL/10 minutes (careful mixing time)
	    Time        : Lasts 24 Hours
	    Effect      : BL8 Hallucingenic Poison (Abandon like spell effects)
	    Availability: 80% City, 60% Other
	    Doses       : 4 (2 oz)
	    Value 	: 32+Herbalist EL/10 SC (33-40)

	4.25 Nebora Flame

	   This potion requires more than just 1 animal.

	    Ingredients : 4 oz of Rebora Venom, 2 oz of Flaming Steed blood, 
0.5 oz of Fire (Salamander) Elemental ashes, 1 Large & Flawless Jade
	    Creation    : Mix with 4 Oz of Hot Tea diluted with mixture
	    Create time : 30-Herbalist EL/10 minutes (careful mixing time)
	    Time        : Lasts 24 Hours
	    Effect      : Poison acts like EL2 Flaming Death
	    Availability: 30% City, 15% Other
	    Doses       : 1 (8 oz)
	    Value 	: 32+Herbalist EL/10 SC (33-40)
	    Notes       : 1) Once drunk it will take D10+2 minutes to 
activate due to Jade to allow possible escape time

	4.26 Peist Love

	   Trying to obtain this poison is tricky if herbalist remembers doing so.

	    Ingredients : 4 oz of Peist blood, 2 oz of Ashwaghandha ground powder
	    Creation    : Mix with 4 Oz of Water
	    Create time : 20-Herbalist EL/10 minutes (careful mixing time)
	    Time        : Lasts 7+Herbalist EL/10 Days
	    Effect      : BL8 Poison like BL8 Forgetfulness spell effects
	    Availability: 80% City, 60% Other
	    Doses       : 1 (8 oz)
	    Value 	: 24+Herbalist EL/10 SC (25-32)


	4.27 Rakshasha Venom

	   Rakshasha claws give this poison but extracting is tricky due to 
the pours in the fingers are limited.  Only a herbalist of EL60+ can 
even attempt it without ruining the claw.

	    Ingredients : 4 oz of Rakshasha Venom (2 full claws of fingers), 
Rakshasha blood (1 oz)
	    Creation    : Mix with 6 Oz of Whiskey
	    Create time : 30-Herbalist EL/10 minutes (extraction time difficult)
	    Time        : Lasts 24 Hours
	    Effect      : BL6 Slow Death (30% chance on success -BL8)
	    Availability: 80% City, 60% Other
	    Doses       : 1 (8 oz)
	    Value 	: 24+Herbalist EL/10 SC (25-32)
	    Notes       : 1) Blood kept in Metal flask
			  2) Extracting venom is on a Difficult problem solving level if 
fail claw ruined

	4.28 Shachihoko Toxin

	    Ingredients : 4 oz of Shachihoko Blood
	    Creation    : Mix with 4 Oz of Water
	    Create time : 20-Herbalist EL/10 minutes (extraction time difficult)
	    Time        : Lasts 24 Hours
	    Effect      : BL4 Slow Death Poison
	    Availability: 80% City, 60% Other
	    Doses       : 2 (4 oz)
	    Value 	: 16+Herbalist EL/10 SC (17-24)

	4.29 Shadow Hawk

	    Ingredients : 4 oz of Shadow Hawk blood
	    Creation    : Mix with 4 Oz of still water in black bowl
	    Create time : 10-Herbalist EL/10 minutes
	    Time        : Lasts 24 Hours
	    Effect      : BL4 Spirit Poison that causes 12 hours loss of 
concentration
	    Availability: 80% City, 60% Other
	    Doses       : 2 (4 oz)
	    Value 	: 12+Herbalist EL/10 SC (13-20)

	4.30 Tatzlwurm Toxin

	   To harvest the toxin, a balloon like venom sac in throat, non 
humans must do it.  If humans try there is a 90% chance the sac will 
burst and explode automatically with a x3 effect below to that 
human.  Some Herbalists theorize its coded to booby trap against 
humans. Heated gas captured by sac will generate enough gas for 4-6 
oz of Powder once converted from gas to powder via heating.

	    Ingredients : 4 oz of Tatzlwurm Toxin (gas form heated for 2-3 
hours will create a fine dust/powder)
	    Creation    : Mix with 6 Oz of Cold water
	    Create time : 220-Herbalist EL/10 minutes (gas to powder time 2-3 hours)
	    Time        : Lasts 24 Hours
	    Effect      : BL6 Slow Death for Humans, BL4 Slow Death Poison 
to all others
	    Availability: 40% City, 20% Other
	    Doses       : 1 (8 oz)
	    Value 	: 42+Herbalist EL/10 SC (43-50)

	4.31 Te'sla Blood

	   One Te'sla can give enough blood for D6+6 Doses/ounces.

	    Ingredients : 4 oz of Te'sla blood (4 doses)
	    Creation    : Mix with 4 Oz of Hot Tea
	    Create time : 10-Herbalist EL/10 minutes
	    Time        : Lasts 24 Hours
	    Effect      : HC+30, MDV+15, StB+3 combat against poison
	    Availability: 80% City, 60% Other
	    Doses       : 4 (2 oz)
	    Value 	: 58+Herbalist EL/10 SC (59-66)

	4.32 Wyvern Toxin

	   Wyverns can give D2+2 Doses per creature from its poison 
tail.  But it must be harvested at point of near death.  If it dies 
the toxin is useless.

	    Ingredients : 4 oz of Wyvern venom
	    Creation    : Mix with 6 Oz of Wine
	    Create time : 20-Herbalist EL/10 minutes (harvest time not included)
	    Time        : Lasts 24 Hours
	    Effect      : BL7 Death Poison
	    Availability: 30% City, 15% Other
	    Doses       : 1 (8 oz)
	    Value 	: 51+Herbalist EL/10 SC (52-59)
	    Notes       : 1) Venom held in Glass vials only


	4.33 Disease Demon Toxin

	   To capture a Disease Demon is tricky but once done you can 
extract blood for a poison. You can extract D10+8 oz of blood from one demon.

	    Ingredients : 4 oz of Disease Demon blood (4 doses)
	    Creation    : Mix with 4 Oz of Stale pond water
	    Create time : 10-Herbalist EL/10 minutes (careful mixing time)
	    Time        : Lasts 24 hours
	    Effect      : Potion that gives MEL4/EL2 Plaque like poison effects
	    Availability: 40% City, 20% Other
	    Doses       : 2 (4 oz)
	    Value 	: 18+Herbalist EL/10 SC (19-26)

	4.34 Adingantida

	   Normally eaten but if grinded into powder it can be drunk.

	    Ingredients : 4 oz of Adingantida herbs (4 doses) unenhanced/enhanced
	    Creation    : Mix with 7 Oz of Wine, 0.5 of Salt
	    Create time : 10-Herbalist EL/10 minutes
	    Time        : Lasts 24 hours
	    Effect      : Potion - Unenhanced-Slow Death BL2, 
Enhanced-Immediate Death -BL10
	    Availability: 80% City, 60% Other
	    Doses       : 2 (4 oz)
	    Value 	: 54+Herbalist EL/10 SC (55-62), If unenhanced 
18+Herbalist EL/10 (19-26)
	    Notes       : 1) Herb is either Enhanced or Unenhanced

	4.35 Agate

	    Ingredients : 1 Agate gem Large, Flawless (unenhanced)
	    Creation    : Mix with 8 Oz of Ale
	    Create time : 2 minutes (careful mixing time)
	    Time        : Lasts 48 hours
	    Effect      : Negates snake/insect Poison if BL5 roll is made
	    Availability: 80% City, 60% Other
	    Doses       : 2 (4 oz)
	    Value 	: 12 SC
	    Notes       : 1) No effect on CL1+ Creatures

	4.36 Deadly Nightshade

	    Ingredients : 4 oz of Belladona grinded powder unenhanced
	    Creation    : Mix with 7 oz of Wine
	    Create time : 10-Herbalist EL/10 minutes
	    Time        : Lasts 24 Hours
	    Effect      : BL15 Slow Death poison Success-Die by end of day 
if not negated magically
	    Availability: 60% City, 40% Other, 20% lawful cultures
	    Doses       : 1 (8 oz)
	    Value 	: 45+Herbalist EL/10 SC (46-53)
	    Notes       : 1) Failure-Coma for 24 hours (even though 
unenhanced roll is the BL15 line).
	    		  2) Abysmal Failure- Extremely sick for 5 min

	4.37 Bezoar

	    Ingredients : 1 Enhanced Bezoar stone (found in Deer stomach 10% of time)
	    Creation    : Mix with 8 oz of Wine in brass goblet
	    Create time : 10-Herbalist EL/10 minutes
	    Time        : Lasts 12 Hours
	    Effect      : Cures any Death Poison automatically
	    Availability: 80% City, 60% Other
	    Doses       : 4 (2 oz)
	    Value 	: 60+Herbalist EL/10 SC (61-68)

	4.38 Bindweed juice

	    Ingredients : 4 oz of Bindweed powdered unenhanced
	    Creation    : Mix with 8 oz of Wine
	    Create time : 10-Herbalist EL/10 minutes
	    Time        : Lasts 12 Hours
	    Effect      : BL2 Paralytic Poison for 4 hours only for Male Drinkers
	    Availability: 80% City, 60% Other
	    Doses       : 2 (4 oz)
	    Value 	: 18+Herbalist EL/10 SC (19-26)

	4.39 Black Poppy Juice

	    Ingredients : 4 oz of Black Poppy grinded into powder (4 doses) Unenhanced
	    Creation    : Mix with 6 oz of Black Tea
	    Create time : 10-Herbalist EL/10 minutes
	    Time        : Lasts 12 Hours
	    Effect      : BL18 Death Trance until negated
	    Availability: 30% City, 15% Other
	    Doses       : 1 (8 oz)
	    Value 	: 54+Herbalist EL/10 SC (55-62)
	    Notes       : 1) Less effective as potion than ingested/eaten
			  2) Failure-Vomits substance
			  3) Success-Appears dead in trance, mind still active, can't move 
body, living corpse until magically released

	4.40 Cayenne

	    Ingredients : 4 oz of Cayenne (4 doses) grinded in powder [Enhanced]
	    Creation    : Mix with 7 oz of Water
	    Create time : 10-Herbalist EL/10 minutes
	    Time        : Lasts 48 Hours (+3 for Good, +6 for Fine quality)
	    Effect      : Drink potion prior to drinking alcohol can't get 
drunk for 8 hours, after that normal effects
	    Availability: 80% City, 60% Other
	    Doses       : 1 (8 oz)
	    Value 	: 40+Herbalist EL/10 SC (41-48)

	4.41 Heliotrophius Cure

	    Ingredients : 1 Heliotrophius stone large, flawless
	    Creation    : Mix with 8 oz of Water in gold goblet
	    Create time : 10-Herbalist EL/10 minutes
	    Time        : Lasts 24 Hours
	    Effect      : Negates any poison, must drink within 5 turns
	    Availability: 60% City, 40% Other
	    Doses       : 2 (4 oz)
	    Value 	: 32+Herbalist EL/10 SC (33-40)

	4.42 Lodestone

	    Ingredients : 1 Lodestone Enhanced
	    Creation    : Mix with 8 oz of Wine in Crystal goblet
	    Create time : 10-Herbalist EL/10 minutes
	    Time        : Lasts 24 Hours
	    Effect      : EL8 Paralytic Poison if given to servants or liars 
for 16 hours
	    Availability: 80% City, 60% Other
	    Doses       : 1 (8 oz)
	    Value 	: 54+Herbalist EL/10 SC (55-62)
	    Notes       : 1) EL9 Immunity to Emotional Curse or Quarrels 
Spell for 12 hours

	4.43 Mevais

	    Ingredients : 4 oz (4 doses) of Mevais powder
	    Creation    : Mix with 7 oz of Wine in Pewter goblet
	    Create time : 20-Herbalist EL/10 minutes
	    Time        : Lasts 24 Hours
	    Effect      : BL20 Slow Death Poison works over 20+StB days as 
for Hell Powers-Pain EL=Day of poison (20+StB)
	    Availability: 45% City, 20% Other
	    Doses       : 1 (8 oz)
	    Value 	: 106+Herbalist EL/10 SC (107-114)
	    Notes       : 1) MEL10, EL=Day, Cured only by Negate Curse or 
Healing Light must be EL>EL of pain to cure
			  2) Will take 1d3+Stb Hours to see 1st effects of pain 




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