[PnP] 4.0 Poisons potion / 8 of Potion project
Scott Adams
longshotgm at comcast.net
Thu Nov 26 06:32:27 CET 2020
4. Poison Related
These potions create poison related effects. Many cultures may
have these like Chaos or Kotothi. These may be a common item to be
found in treasure piles as well. While some may create poison, other
potions will cure or give immunity to poisons.
4.1 Chi Frog Potion
Chi Frog Slime (Metal Flask 16 oz).
Ingredients : Enhanced Flask Chi Frog Slime (16 oz) enhancement
turns slim to drinkable juice
Creation : As is can drink water to clear taste
Create time : Enhancement Time
Time : Lasts 24 hours (after converts to slime again and
can't be re-enhanced)
Effect : EL3 Immunity to Poisons for 24 hours
Availability: 50% Coastal City, 30% Other
Doses : 1 (Full 16 oz to be drunk)
Value : 9+Enhancer's MEL+EL SC (10-39)
4.2 Toadstone Potion
Toadsotne Gem mixture.
Ingredients : Enhanced Toadstone
Creation : Mix with 8 oz of Wine
Create time : 30 seconds
Time : Lasts 8 hours
Effect : Cures any poison up to EL of Gem IF BL>EL else EL%
poison effects
Availability: 80% City, 40% Other
Doses : 4 (2 oz)
Value : (MEL+EL)x2 of enhanced Toadstone SC (4-80)
4.3 Foxglove Potion
Foxglove must be harvested in spring for only 2-3 weeks a year.
Ingredients : Grinded foxglove (6 oz), Pine Bark (soaked in
alcohol/ale 1 oz), Negate Poison spell or ensorcelled item
Creation : Mix with 7 oz of Water, 0.2 oz of Salt
Create time : 30-Herbalist EL/10 minutes (once grinded and soaked)
Time : Lasts 8 hours
Effect : Negates Poisons of EL BL level or below (EL of
item or spell)
Availability: 30% City, 15% Other
Doses : 2 (4 oz)
Value : (5+MEL+EL+Herbalist skill/10)x2 SC (14-86)
Notes : 1) Store harvested Foxglove in pottery vials only
4.4 Bush Resin
Bush Warrior Resin Elixir to poison and heal.
Ingredients : 2-3 doses (2-3 oz) of Bush Warrior Resin, 4 oz
Healing herbs -both grinded
Creation : Mix with 7 oz Wine, 0.5 oz of Garlic
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 24 hours
Effect : +20% HC, 1D6+8+Stb Healing, BL1 Slow Death if 2+
Potions a day
Availability: 50% City, 25% Other
Doses : 2 (4 oz)
Value : 48+Herbalist EL/10 SC (49-56)
Notes : 1) Multiple potions in Resin causes BL1 Slow death
after healing
4.5 Asp Venom
At least 80% of Asps are poisonous with 50% can kill.
Ingredients : 4 oz of Asp Poison Venom
Creation : Mix with 4 oz Beer
Create time : 10-Herbalist EL/10 minutes (Venom extraction separate)
Time : Lasts 48+Herbalist EL/10 hours
Effect : D10 BL Death Poison
Availability: 80% City, 60% Other
Doses : 2 (4 oz)
Value : 20+Herbalist EL/10 SC (21-28)
4.6 Barquest Honor
One must convince (5% chance) a Barquest to give the blood but
those who fail are considered enemies there after. It is a rare
treat to be given the blood however. If a quest is done chance is
increased to 10%.
Ingredients : 2 oz of Barquest Blood, 1 oz of Healing Herb powder
Creation : Mix with 6 oz Blessed Water
Create time : 20-Herbalist EL/10 minutes (Blood handled delicately)
Time : Lasts 24 hours
Effect : Total immunity to all Kotothi poisons for 24 hours.
Availability: 5% City, 8% Other
Doses : 1 (8 oz)
Value : 60+Herbalist EL/10 SC (61-68 due to rarity)
4.7 Cu Venom
Legend has it Cu Sidhe venom can grant MEL6/EL3 Tracking but
exactly how is not known to the public. Some theorize a purified
ground mixed with some item can grant it.
Ingredients : 4 oz of Cu Sidhe Venom
Creation : Mix with 4 oz Water
Create time : 20-Herbalist EL/10 minutes (includes extraction time)
Time : Lasts 48 hours
Effect : BL3 Paralytic Poison when drunk
Availability: 40% City, 20% Other
Doses : 4 (2 oz)
Value : 27+Herbalist EL/10 SC (28-35)
Notes : 1) If smeared on arrows or weapons (1 dose) tips
can cause BL 1D3 Paralytic Poison
4.8 A'Miri Yellow
Dae'ta A'miri are common pets for some but they are harvested
for a yellow gland in their throat.
Ingredients : 2 oz of Dae'ta A'miri yellow gland (named Siqa)
grinded up, 4 Petals of Agrimony grinded (2 oz)
Creation : Mix with 7 oz Ale
Create time : 20-Herbalist EL/10 minutes
Time : Lasts 24 hours
Effect : Total Immunity to Poisons for 8 hours
Availability: 80% City, 50% Other
Doses : 2 (4 oz)
Value : 50+Herbalist EL/10 SC (51-58) higher price due to
preservation time
Notes : 1) Gland must be preserved for 3 days before can
use as potion
4.9 Koti Venom
Dae'ta Koti is a strong venom source. There is legend that a
reciepe exists on how to create a potion like the Koti does for
controlling people. But the right combination of ingredients is lost
to time. This recipe creates 2 potions at will. Herbalist needs to
decide which. The venom may not give all needed from one creature a
Herbalist will harvest D6+6 oz of venom per creature.
Ingredients : 9 oz of Dae'ta Koti venom
Creation : Mix with 4-5 oz Ale (#1-4 oz, #2-3 oz of venom)
Create time : 20-Herbalist EL/10 minutes
Time : Lasts 24 hours
Effect : #1-BL10 Paralytic Poison #2-Magical Venom-BL1 -D3
to Will points
Availability: 50% City, 30% Other
Doses : 1 (8 oz)
Value : 42+Herbalist EL/10 SC (43-50)
Notes : 1) In potion form venom less effective outside
creature for too long
4.10 Firehound Fire Juice
Ingredients : 4 oz of Firehound blood
Creation : Mix with 4 oz Ale (if assassination poison mix
with garlic (3 oz) to soften taste)
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 30 hours
Effect : BL10 Death Poison
Availability: 30% City, 80% Chaos city, 20% Other
Doses : 2 (4 oz)
Value : 50+Herbalist EL/10 SC (51-58)
Notes : 1) Blood held only in pottery vials
2) Firehound can give 6 doses of magical venom per creature
4.11 Dirailla-ta
Ingredients : 4 oz of Dirailla-ta Venom
Creation : Mix with 6 oz Ale
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 12 hours
Effect : BL15 Slow Death Poison, MEL10/EL5 Pain after
Availability: 60% City, 50% Other
Doses : 2 (4 oz)
Value : 60+Herbalist EL/10 SC (61-68)
Notes : 1) Once damage done by poison the Pain takes effect
4.12 Dirasa
Dirasa poison once extracted from body of Dirasa can't
differentiate between Sidh or non-Sidh. This is done by a gland in
body which can't be copied. So poison is normal. Legend has it a
reciepe may exist on how to get that gland and mix it.
Ingredients : 2 oz of Dirasa blood
Creation : Mix with 6 oz Ale
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 24 hours
Effect : BL6 Slow Death poison
Availability: 80% City, 60% Other
Doses : 2 (4 oz)
Value : 18+Herbalist EL/10 SC (19-26)
Notes : 1) Blood should be kept in pottery vials with clay stoppers
4.13 Wyrm Bladder
Wyrm bladders (in throat) must be extracted within D8 Phases
otherwise it deflates and is useless. Once extracted bladder must be
placed in water within 3 seconds to preserve.
Ingredients : 1 Wyrm bladder grinded (4 oz)
Creation : Mix with 6 oz Wine
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 24 hours
Effect : BL6 Immediate Death poison
Availability: 80% City, 60% Other
Doses : 1 (8 oz)
Value : 18+Herbalist EL/10 SC (19-26)
Notes : 1) Must grind bladder within 8 hours or useless
4.14 Eater Wipes
This is not a drinkable potion but a liquid you let clothing or
armor soak in (non metal). It must soak for a full day for the
effects of immunity to poisons. With a bit of luck that is. The new
item will help to prevent poisons based on force of attack. A simple
nick by a poisoned ring on chest will be blocked. But a forceful
stab with poisoned dart will not. There is a slight chance it will
defend or not. Referee is free to determine amount of protection.
Ingredients : 30 feet of Earth Eater skin to grind down to
barrel of powder, Clothing/Armor item
Creation : Mix with 3 Quarts of Water
Create time : 120-Herbalist EL/10 minutes (skin grinding is grueling work)
Time : Lasts 96 hours (+2 Normal, +4 Good, +6 Fine quality)
Effect : Herbalist EL/2+10% chance of poison prevention of
forceful strike (+10% if Good, +20% Fine quality)
Availability: 30% City, 20% Other
Doses : Normal Human size clothing/item soaked in full 3 Quarts
Value : 80+Herbalist EL/10 SC (81-88 due to rarity)
Notes : 1) Can soak more than 1 item but it may lessen
effect on one item (100%/# of items)
2) Must tan and preserve skin from decay before use
3) Must soak for 6 full hours or if use cloth/wipes saturate
over 4 hours by hand
4.15 Fusin Venom
Fusin can yield up to 6 doses per creature per day.
Ingredients : 6 Doses of Fusin venom (6 oz)
Creation : Mix with 6 Oz of Water
Create time : 20-Herbalist EL/10 minutes
Time : Lasts 24+Herbalist EL/10 Hours (+3 Good, +6 Fine Quality)
Effect : BL6 Paralytic Poison per dose
Availability: 60% City, 50% Other
Doses : 4 (2 oz)
Value : 36+Herbalist EL/10 SC (37-44)
Notes : 1) Venom held only in glass vials
4.16 Gartula Venom
Gartula venom must be obtained while creature is alive and
conscious. Failure to do so will reduce effective BL by half. They
can yield 6 doses per creature but only for 3 milking attempts (days).
Ingredients : 4 oz of Gartula Venom (4 doses)
Creation : Mix with 5 Oz of Water, 1 oz of Pineapple juice to
soften taste
Create time : 20-Herbalist EL/10 minutes
Time : Lasts 24+Herbalist EL/10 Hours (+3 Good, +6 Fine Quality)
Effect : BL2 (Leader), BL4 (Male), BL6 (Female), BL8
(Children) Paralytic Poison
Availability: 80% City, 50% Other
Doses : 4 (2 oz)
Value : 36+Herbalist EL/10 SC (37-44)
Notes : 1) Venom held only in Metal flask
4.17 Ape Juice
Female only Great Apes can give Venom 2 doses per day with max of
20 milking attempts before venom may be worthless.
Ingredients : 2 oz of Female Great Ape Venom (2 doses)
Creation : Mix with 6 Oz of Warm Tea
Create time : 20-Herbalist EL/10 minutes
Time : Lasts 12+Herbalist EL/10 Hours (+3 Good, +6 Fine Quality)
Effect : BL10 Paralytic Poison
Availability: 80% City, 50% Other, 80% Jungle area
Doses : 2 (4 oz)
Value : 40+Herbalist EL/10 SC (41-48)
Notes : 1) Venom held only in porcelain bowl open to air
but raw form only lasts 30 hours
4.18 Great Serpent Glob
This creates a potion that can be used to dip weapons in like
daggers or darts to poison others. it is not useful to drink - if so
it acts only as a BL1 Paralytic poison. This serpent only gives ONE
dose of poison and can't be extracted again by any methods. Legend
has it Kotothi magically prevents this.
Ingredients : 2 oz of Great Serpent Venom (2 doses)
Creation : Mix with 6 Oz of Cool water
Create time : 20-Herbalist EL/10 minutes
Time : Lasts 12+Herbalist EL/10 Hours (+3 Good, +6 Fine Quality)
Effect : BL8 Paralytic Poison to dip in or wipe on weapons
Availability: 30% City, 15% Other, 50% Jungle area
Doses : 2 (4 oz)
Value : 24+Herbalist EL/10 SC (25-32)
4.19 Great Spider Venom
Most potent form of poison out there. One creature will only
give 3 doses of venom total.
Ingredients : 6 oz of Great Spider Venom (6 doses)
Creation : Mix with 5 Oz of Goideli Wine
Create time : 20-Herbalist EL/10 minutes
Time : Lasts 24 Hours (+3 Good, +6 Fine Quality)
Effect : BL20 Paralytic Poison for 40 hours duration
Availability: 45% City, 15% Other, 80% Jungle area
Doses : 2 (4 oz)
Value : 60+Herbalist EL/10 SC (61-68)
4.20 Harboul Adhesive
Must obtain gland in Harboul tongue that creates the magical
adhesive. One tongue can create 12 doses before it is ruined. it is
very sticky mess so why it is termed adhesive.
Ingredients : 4 oz of Harboul grinded Tongue gland powder,
Suc'Ha Peppers grinded (1 oz)
Creation : Mix with 6 Oz of Whiskey
Create time : 20-Herbalist EL/10 minutes
Time : Lasts 48+Herbalist EL/80 Hours (+3 Good, +6 Fine Quality)
Effect : BL2 Magical Sleep Poison, sleep for 2 days
Availability: 60% City, 30% Other
Doses : 2 (4 oz)
Value : 12+Herbalist EL/10 SC (13-20)
Notes : 1) in 5% of drinkers it can cause a deep coma from
the poison for D10 days creating a BL5 Slow Death Poison.
4.21 Hydra Gas
Hydra head can be harvested for poison. Actual poison is low
level but its side effects are big.
Ingredients : Poison sac of Hydra poison head grinded (4 oz),
Large flawless Emerald
Creation : Mix with 6 Oz of Goideli Wine
Create time : 30-Herbalist EL/10 minutes (grinding must be done carefully)
Time : Lasts 24 Hours
Effect : BL4 Slow Death, Also -1D10 to Energy Level per
turn till death (5 min on average)
Availability: 40% City, 60% Other
Doses : 1 (8 oz)
Value : 272+Herbalist EL/10 SC (273-281) (rarity)
Notes : 1) Hydra head sells for 25 Gold (250 SC) if have
Head reduce value by 250
2) Emerald is said to limit exposure to herbalist of poison in
head by attraction
4.22 Blood of Leon
Blood of Leons must be collected in silver goblet only.
Ingredients : 4 oz of Leon Blood held in Silver bowl, Honey (2 oz)
Creation : Mix with 4 Oz of Water
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 24 Hours
Effect : BLD10 Immunity to poisons for 1 day, 3% chance
total immunity for 3 days
Availability: 60% City, 40% Other
Doses : 2 (4 oz)
Value : 30+Herbalist EL/10 SC (31-38)
Notes : 1) Honey must be Fine quality it reacts with the
blood to keep it stable to air
4.23 Manticore Sac
A manticore tail sac can be harvested for D6+1 Doses of poison.
Ingredients : 3 oz of Manticore Venom, 0.5 oz of Salt
Creation : Mix with 5 Oz of Ale
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 24 Hours
Effect : BL4 Immediate Death Poison
Availability: 40% City, 20% Other
Doses : 4 (2 oz)
Value : 42+Herbalist EL/10 SC (43-50)
Notes : 1) Can be used for darts or weapons in smaller
doses but usually best in 4 oz doses
4.24 Nakinal Juice
Ingredients : 2 oz of Manticore Venom, 3 oz liquified Ergot Fungi
Creation : Mix with 4 Oz of Water and 1 oz of Lysergic Acid
Create time : 30-Herbalist EL/10 minutes (careful mixing time)
Time : Lasts 24 Hours
Effect : BL8 Hallucingenic Poison (Abandon like spell effects)
Availability: 80% City, 60% Other
Doses : 4 (2 oz)
Value : 32+Herbalist EL/10 SC (33-40)
4.25 Nebora Flame
This potion requires more than just 1 animal.
Ingredients : 4 oz of Rebora Venom, 2 oz of Flaming Steed blood,
0.5 oz of Fire (Salamander) Elemental ashes, 1 Large & Flawless Jade
Creation : Mix with 4 Oz of Hot Tea diluted with mixture
Create time : 30-Herbalist EL/10 minutes (careful mixing time)
Time : Lasts 24 Hours
Effect : Poison acts like EL2 Flaming Death
Availability: 30% City, 15% Other
Doses : 1 (8 oz)
Value : 32+Herbalist EL/10 SC (33-40)
Notes : 1) Once drunk it will take D10+2 minutes to
activate due to Jade to allow possible escape time
4.26 Peist Love
Trying to obtain this poison is tricky if herbalist remembers doing so.
Ingredients : 4 oz of Peist blood, 2 oz of Ashwaghandha ground powder
Creation : Mix with 4 Oz of Water
Create time : 20-Herbalist EL/10 minutes (careful mixing time)
Time : Lasts 7+Herbalist EL/10 Days
Effect : BL8 Poison like BL8 Forgetfulness spell effects
Availability: 80% City, 60% Other
Doses : 1 (8 oz)
Value : 24+Herbalist EL/10 SC (25-32)
4.27 Rakshasha Venom
Rakshasha claws give this poison but extracting is tricky due to
the pours in the fingers are limited. Only a herbalist of EL60+ can
even attempt it without ruining the claw.
Ingredients : 4 oz of Rakshasha Venom (2 full claws of fingers),
Rakshasha blood (1 oz)
Creation : Mix with 6 Oz of Whiskey
Create time : 30-Herbalist EL/10 minutes (extraction time difficult)
Time : Lasts 24 Hours
Effect : BL6 Slow Death (30% chance on success -BL8)
Availability: 80% City, 60% Other
Doses : 1 (8 oz)
Value : 24+Herbalist EL/10 SC (25-32)
Notes : 1) Blood kept in Metal flask
2) Extracting venom is on a Difficult problem solving level if
fail claw ruined
4.28 Shachihoko Toxin
Ingredients : 4 oz of Shachihoko Blood
Creation : Mix with 4 Oz of Water
Create time : 20-Herbalist EL/10 minutes (extraction time difficult)
Time : Lasts 24 Hours
Effect : BL4 Slow Death Poison
Availability: 80% City, 60% Other
Doses : 2 (4 oz)
Value : 16+Herbalist EL/10 SC (17-24)
4.29 Shadow Hawk
Ingredients : 4 oz of Shadow Hawk blood
Creation : Mix with 4 Oz of still water in black bowl
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 24 Hours
Effect : BL4 Spirit Poison that causes 12 hours loss of
concentration
Availability: 80% City, 60% Other
Doses : 2 (4 oz)
Value : 12+Herbalist EL/10 SC (13-20)
4.30 Tatzlwurm Toxin
To harvest the toxin, a balloon like venom sac in throat, non
humans must do it. If humans try there is a 90% chance the sac will
burst and explode automatically with a x3 effect below to that
human. Some Herbalists theorize its coded to booby trap against
humans. Heated gas captured by sac will generate enough gas for 4-6
oz of Powder once converted from gas to powder via heating.
Ingredients : 4 oz of Tatzlwurm Toxin (gas form heated for 2-3
hours will create a fine dust/powder)
Creation : Mix with 6 Oz of Cold water
Create time : 220-Herbalist EL/10 minutes (gas to powder time 2-3 hours)
Time : Lasts 24 Hours
Effect : BL6 Slow Death for Humans, BL4 Slow Death Poison
to all others
Availability: 40% City, 20% Other
Doses : 1 (8 oz)
Value : 42+Herbalist EL/10 SC (43-50)
4.31 Te'sla Blood
One Te'sla can give enough blood for D6+6 Doses/ounces.
Ingredients : 4 oz of Te'sla blood (4 doses)
Creation : Mix with 4 Oz of Hot Tea
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 24 Hours
Effect : HC+30, MDV+15, StB+3 combat against poison
Availability: 80% City, 60% Other
Doses : 4 (2 oz)
Value : 58+Herbalist EL/10 SC (59-66)
4.32 Wyvern Toxin
Wyverns can give D2+2 Doses per creature from its poison
tail. But it must be harvested at point of near death. If it dies
the toxin is useless.
Ingredients : 4 oz of Wyvern venom
Creation : Mix with 6 Oz of Wine
Create time : 20-Herbalist EL/10 minutes (harvest time not included)
Time : Lasts 24 Hours
Effect : BL7 Death Poison
Availability: 30% City, 15% Other
Doses : 1 (8 oz)
Value : 51+Herbalist EL/10 SC (52-59)
Notes : 1) Venom held in Glass vials only
4.33 Disease Demon Toxin
To capture a Disease Demon is tricky but once done you can
extract blood for a poison. You can extract D10+8 oz of blood from one demon.
Ingredients : 4 oz of Disease Demon blood (4 doses)
Creation : Mix with 4 Oz of Stale pond water
Create time : 10-Herbalist EL/10 minutes (careful mixing time)
Time : Lasts 24 hours
Effect : Potion that gives MEL4/EL2 Plaque like poison effects
Availability: 40% City, 20% Other
Doses : 2 (4 oz)
Value : 18+Herbalist EL/10 SC (19-26)
4.34 Adingantida
Normally eaten but if grinded into powder it can be drunk.
Ingredients : 4 oz of Adingantida herbs (4 doses) unenhanced/enhanced
Creation : Mix with 7 Oz of Wine, 0.5 of Salt
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 24 hours
Effect : Potion - Unenhanced-Slow Death BL2,
Enhanced-Immediate Death -BL10
Availability: 80% City, 60% Other
Doses : 2 (4 oz)
Value : 54+Herbalist EL/10 SC (55-62), If unenhanced
18+Herbalist EL/10 (19-26)
Notes : 1) Herb is either Enhanced or Unenhanced
4.35 Agate
Ingredients : 1 Agate gem Large, Flawless (unenhanced)
Creation : Mix with 8 Oz of Ale
Create time : 2 minutes (careful mixing time)
Time : Lasts 48 hours
Effect : Negates snake/insect Poison if BL5 roll is made
Availability: 80% City, 60% Other
Doses : 2 (4 oz)
Value : 12 SC
Notes : 1) No effect on CL1+ Creatures
4.36 Deadly Nightshade
Ingredients : 4 oz of Belladona grinded powder unenhanced
Creation : Mix with 7 oz of Wine
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 24 Hours
Effect : BL15 Slow Death poison Success-Die by end of day
if not negated magically
Availability: 60% City, 40% Other, 20% lawful cultures
Doses : 1 (8 oz)
Value : 45+Herbalist EL/10 SC (46-53)
Notes : 1) Failure-Coma for 24 hours (even though
unenhanced roll is the BL15 line).
2) Abysmal Failure- Extremely sick for 5 min
4.37 Bezoar
Ingredients : 1 Enhanced Bezoar stone (found in Deer stomach 10% of time)
Creation : Mix with 8 oz of Wine in brass goblet
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 12 Hours
Effect : Cures any Death Poison automatically
Availability: 80% City, 60% Other
Doses : 4 (2 oz)
Value : 60+Herbalist EL/10 SC (61-68)
4.38 Bindweed juice
Ingredients : 4 oz of Bindweed powdered unenhanced
Creation : Mix with 8 oz of Wine
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 12 Hours
Effect : BL2 Paralytic Poison for 4 hours only for Male Drinkers
Availability: 80% City, 60% Other
Doses : 2 (4 oz)
Value : 18+Herbalist EL/10 SC (19-26)
4.39 Black Poppy Juice
Ingredients : 4 oz of Black Poppy grinded into powder (4 doses) Unenhanced
Creation : Mix with 6 oz of Black Tea
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 12 Hours
Effect : BL18 Death Trance until negated
Availability: 30% City, 15% Other
Doses : 1 (8 oz)
Value : 54+Herbalist EL/10 SC (55-62)
Notes : 1) Less effective as potion than ingested/eaten
2) Failure-Vomits substance
3) Success-Appears dead in trance, mind still active, can't move
body, living corpse until magically released
4.40 Cayenne
Ingredients : 4 oz of Cayenne (4 doses) grinded in powder [Enhanced]
Creation : Mix with 7 oz of Water
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 48 Hours (+3 for Good, +6 for Fine quality)
Effect : Drink potion prior to drinking alcohol can't get
drunk for 8 hours, after that normal effects
Availability: 80% City, 60% Other
Doses : 1 (8 oz)
Value : 40+Herbalist EL/10 SC (41-48)
4.41 Heliotrophius Cure
Ingredients : 1 Heliotrophius stone large, flawless
Creation : Mix with 8 oz of Water in gold goblet
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 24 Hours
Effect : Negates any poison, must drink within 5 turns
Availability: 60% City, 40% Other
Doses : 2 (4 oz)
Value : 32+Herbalist EL/10 SC (33-40)
4.42 Lodestone
Ingredients : 1 Lodestone Enhanced
Creation : Mix with 8 oz of Wine in Crystal goblet
Create time : 10-Herbalist EL/10 minutes
Time : Lasts 24 Hours
Effect : EL8 Paralytic Poison if given to servants or liars
for 16 hours
Availability: 80% City, 60% Other
Doses : 1 (8 oz)
Value : 54+Herbalist EL/10 SC (55-62)
Notes : 1) EL9 Immunity to Emotional Curse or Quarrels
Spell for 12 hours
4.43 Mevais
Ingredients : 4 oz (4 doses) of Mevais powder
Creation : Mix with 7 oz of Wine in Pewter goblet
Create time : 20-Herbalist EL/10 minutes
Time : Lasts 24 Hours
Effect : BL20 Slow Death Poison works over 20+StB days as
for Hell Powers-Pain EL=Day of poison (20+StB)
Availability: 45% City, 20% Other
Doses : 1 (8 oz)
Value : 106+Herbalist EL/10 SC (107-114)
Notes : 1) MEL10, EL=Day, Cured only by Negate Curse or
Healing Light must be EL>EL of pain to cure
2) Will take 1d3+Stb Hours to see 1st effects of pain
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