[PnP] Martial Arts EL bonus - Does it apply to missile weapons?
Scott Adams
longshotgm at comcast.net
Mon Feb 6 23:53:14 CET 2023
Yep 1999. Infamous '99 summer with Bertram aka
Greg. 4 months then his sudden death. ;)
Cool that you had Richard look at Unali. I never
had him look at any of my pcs. Tho I did talk about Xian with him.
I've always considered unali as a MA aka Ninja to
me. Based on her skills and such. So I dunno to
me in my mind shes there. But I guess MA is more hand ot hand not daggers.
At 04:39 AM 1/29/2023, you wrote:
>Good question, but I really wasn't thinking
>about Unali. More a general idea how I would
>allow this to be used in a new campaign. Unali
>predates the v2 rules, so she isn´t built
>around a martial arts skill to get her combat
>effectiveness :) She has been around for 20
>years now or so? That campaign of yours has been
>going on for some time. Probably if I had to
>design the same character now, martial arts
>would probably be the focus skill Also, an
>interesting tidbit is that I had a discussion on
>Unali and her background with Richard once. I
>had placed her background, given her skill set
>and history, in the most western part of Katai.
>He had a group with similar background and skill
>combination set in the eastern part of L'pnth.
>Just on the other side of the mountains.
>Somehow, specific backgrounds and skill
>combinations fit well in specific areas of the
>perilous Lands. Although, an earlier comment
>made placed martial arts characters mainly in
>the (far) east as openly accepted and supported,
>and more shunned by society in the more
>western/central lands. I am not sure I would
>make the same limitations. I could well see
>certain warrior cults fit in the Cerulean and Rogizini
>cultures. They would be closed to outsiders, but
>less so than an assassins guild. Wout On
>29-01-2023 02:18, Scott Adams wrote: > > Is that
>Unali speaking or Wout? :) > YEah what I'd
>do. One can even argue a smoke bomb popular by
>ninjas > could be considered a throwing
>weapon. > But could also be argued in the MA
>umbrella. > :) > > > At 09:05 AM 1/28/2023, you
>wrote: >> Martial Arts has been added in v2 as
>one of the combat skills, and is >> similar to
>unarmed combat but not limited to hand to hand
>only. More >> effective than hand to hand, but
>more expensive to learn as well. >> According to
>the description the martial arts master can add
>his >> bonuses to any weapon that he is skilled
>to use. I would rule that >> includes thrown
>weapons for certain, and probably other ranged
>weapons >> as well but that specific situation
>did not yet come up. But you are >> completely
>right: it is your game, your rules. Wout On
>28-01-2023 >> 10:57, Alex Koponen wrote: > I am
>not familiar with a specific skill >> called
>Martial Arts. But all > martial skills apply
>their EL bonus to >> use of the specific weapon.
>Some, > like Assassin, apply to all combat >>
>rolls regardless of weapon type. If > one has
>house ruled a generic >> 'Martial Artist' skill
>and I were the GM I > would rule that the EL >>
>would apply to any weapon the 'Martial Artist' >
>skill applies to, but >> only using the greater
>of the Assassin and Martial > Artist bonus >>
>rather than cumulative effect if the character
>has both. >Â Ã Ã Ã Ã Ã >> Ã Ã Ã Ã
>ÃÂ Alex Koponen > > On Fri, Jan 27, 2023 at
>9:57 PM Doyle >> Tavener <javaapp at gmail.com >
><mailto:javaapp at gmail.com>> wrote: > >> >Â Â Â
>Â Hello all, first time posting. > >Â Â Â
> Does theà Martial Arts EL >> bonus apply to
>missile weapons? > >Â Â Â Â Yes, I do know it's
>my >> campaign, but I would like to get a sense
>of >Â Â Â Â how others handle >> it. My current
>thinking is that it doesn't, but >Â Â Â Â there
>is also >> Zen archery, and I rememberà David
>Carradine throwing >Â Â Â Â spears >> around on
>the TV series, Kung Fu so maybeà itÃ
>should. > >Â Â Â Â Yes, >> I'm that old. > >Â Â
>Â Â Thanks, > > >Â Â Â Â Doyle Wayne
>Ramos-Tavener > >> >Â Â Â Â ...it is not
>reasonable to assume that Aristotle knew the
>Number >> of >Â Â Â Â the Elect... >Â Â Â Â
>Â Ã - Albertus Magnus > >>
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