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<DIV><EM>In this way, people would be less likely to waste it. When the victim
returns, s/he WILL be peeved. Oblivion should be used to jail those who need
time to reflect on what they have done.</EM></DIV>
<DIV> </DIV>
<DIV><SPAN
class=333332820-30122003></SPAN>I thought no time passed for the victim while under the spell, and the rest of the universe as a whole "forgot" about him (thus, said King may be wondering </DIV>
<DIV>why the hell he hired no guards when <SPAN
class=333332820-30122003>in fact his 10 elite soldiers are just
poofed).</SPAN></DIV>
<DIV><SPAN class=333332820-30122003></SPAN> </DIV>
<DIV><SPAN class=333332820-30122003><FONT face=Arial color=#0000ff size=2>Yes,
you could just say that the GM has to really clamp down on certain spell use
(another cheap-bastard spell is Quarrels), but for new GM's not having
some</FONT></SPAN></DIV>
<DIV><SPAN class=333332820-30122003><FONT face=Arial color=#0000ff size=2>sort
of "hard limit" makes running the game harder. The goal of V2 should be to
lower the learning curve while keeping as much of the flavor as possible.
</FONT></SPAN></DIV>
<DIV><SPAN class=333332820-30122003><FONT face=Arial color=#0000ff size=2>We
need to get new blood, not just cater to us elders. :}</FONT></SPAN></DIV>
<DIV><SPAN class=333332820-30122003><FONT face=Arial color=#0000ff
size=2></FONT></SPAN> </DIV>
<DIV><SPAN class=333332820-30122003><FONT face=Arial color=#0000ff size=2>I
suppose an interesting mechanic might be to add +1 for every currently
overlapping oblivion, to be used for checing for abysmal failure only.
This overlap represents your impinging on the balance
marches.</FONT></SPAN></DIV>
<DIV><SPAN class=333332820-30122003><FONT face=Arial color=#0000ff
size=2></FONT></SPAN> </DIV>
<DIV><SPAN class=333332820-30122003><FONT face=Arial color=#0000ff size=2>Thus,
say you have poofed 3 people into Oblivion for 1 day today. When next you
cast the spell, you get a +3 when checking for Abysmal, but not overall failure.
If you have, before this busy day, poofed 2 other people (one for 5 years,
another for a week), they would also count, since they are still over
there. When people pop back out your "overlap" is
decreased.</FONT></SPAN></DIV>
<DIV><SPAN class=333332820-30122003><FONT face=Arial color=#0000ff
size=2></FONT></SPAN> </DIV>
<DIV><SPAN class=333332820-30122003><FONT face=Arial color=#0000ff size=2>This
means that you you only put so many people "on ice" before you are limited by
the powers that be, unless you are really lucky or really good. With this
modification, Abysmal should not impose an automatic "affects caster", but
instead use the abysmal table (or mu custom tables on Wout's
site).</FONT></SPAN></DIV>
<DIV><SPAN class=333332820-30122003><FONT face=Arial color=#0000ff
size=2></FONT></SPAN> </DIV>
<DIV><FONT face=Arial color=#0000ff size=2></FONT><BR></DIV>
<P><FONT face="Courier New"
size=2>----------------------------------------</FONT> <BR><B><FONT face=Arial
size=2>Burton Choinski</FONT></B> <BR><FONT face=Arial size=2>Principal Software
Engineer, Quality Engineering</FONT> <BR><FONT face=Arial size=2>email:
burton.choinski@matrixone.com</FONT> </P>
<P><FONT face=Arial size=2>phone: 978-322-2135</FONT> <BR><FONT face=Arial
size=2>fax : 978-452-5764</FONT> </P>
<P><FONT face=Arial size=2>MatrixOne, Inc.</FONT> <BR><FONT face=Arial
size=2>Two Executive Drive</FONT> <BR><FONT face=Arial size=2>Chelmsford, Ma
01824</FONT> <BR><FONT face=Arial size=2>www.matrixone.com</FONT> </P>
<P><I><FONT face=Arial size=2>The First in Intelligent Collaborative
Commerce</FONT></I> <BR><FONT face="Courier New"
size=2>----------------------------------------</FONT> </P>
<BLOCKQUOTE dir=ltr
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<DIV class=OutlookMessageHeader dir=ltr align=left><FONT face=Tahoma
size=2>-----Original Message-----<BR><B>From:</B> Albert Sales
[mailto:drite_mi@YAHOO.COM]<BR><B>Sent:</B> Tuesday, December 30, 2003 3:23
PM<BR><B>To:</B> POWERS-AND-PERILS@geo000.CITG.TUDELFT.NL<BR><B>Subject:</B>
Re: Spells (was: god legends)<BR><BR></FONT></DIV>
<DIV>Balance (the primal force behind existance) is a powerful force. This
domain should not be toyed with lightly. Oblivion does not kill, it sends the
target to oblivion for a time. Oblivion can be theorized as a balance plane.
To use oblivion as a dumping grounds could easily piss off the powers of
balance. Oblivion should have a slight side effect: Any abysmal failure
backfires on the caster. In this way, people would be less likely to waste it.
When the victim returns, s/he WILL be peeved. Oblivion should be used to jail
those who need time to reflect on what they have done.<BR><BR><B><I>"Choinski,
Burton" <Burton.Choinski@MATRIXONE.COM></I></B> wrote:
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<P><FONT size=2>This god talk has me thinking again about spell balance (for
P&P V2)</FONT> </P>
<P><FONT size=2>Thinking about ol' Tehuti, with a MEL 100 or so...does that
give him EL 50 in his spells? he can put you in oblivion for 1.5 trillion
years (many universe lifetimes)...don't piss him off.</FONT></P>
<P><FONT size=2>But thinking on this...oblivion is damn cheap and easy to
cast. At BMC2 it is pretty cheap and easy to effectivly "kill" the
target (at high EL it's still cheap to cast, and the target is gone for
decades), but even at low levels you can make a bunch of targets vanish long
enough to ineffectualize them...Joe Guard is usually pretty low on the MDV,
so poofing a King's guards is pretty simple, and you get the benefit of
having a clean conscious since you didn't really kill them.
</FONT></P>
<P><FONT size=2>Champions/Hero System had an interesting view on things like
this in that the usfulness of the power determined the game cost.
Things like "Transform" (i.e. turn a guy into a statue) are as expensive as
leathal damage, since if you can do a major transform and remove him from
play, you can just as easily do the same by killing him. </FONT></P>
<P><FONT size=2>Do you have any plans to revamp the spell lists (including
adding more spells), and rebalance the costs?</FONT> </P>
<P><FONT size=2>----------------------------------------</FONT> <BR><FONT
size=2>Burton Choinski</FONT> <BR><FONT size=2>Principal Software Engineer,
Quality Engineering</FONT> <BR><FONT size=2>email:
burton.choinski@matrixone.com</FONT> </P>
<P><FONT size=2>phone: 978-322-2135</FONT> <BR><FONT size=2>fax :
978-452-5764</FONT> </P>
<P><FONT size=2>MatrixOne, Inc.</FONT> <BR><FONT size=2>Two Executive
Drive</FONT> <BR><FONT size=2>Chelmsford, Ma 01824</FONT> <BR><FONT
size=2>www.matrixone.com</FONT> </P>
<P><FONT size=2>The First in Intelligent Collaborative Commerce</FONT>
<BR><FONT size=2>----------------------------------------</FONT> </P>
<P><FONT size=2>|| </FONT></P></BLOCKQUOTE></DIV></BLOCKQUOTE></BODY></HTML>