<DIV>The other consideration on fascination, is it is not Control. A fascinated person will do whatever you ask of them, possibly even nigh suicidal acts, but do NOT lose their other loyalties. As a creature ability, is has been used to reflect a snake's gaze (hold still only), a vampire's command (control would work better), and an aphrodesiac. In all of these except the vampire, self-will is still present, but judgement is greatly impared.<BR><BR><B><I>Scott Adams <longshot@DARKTECH.ORG></I></B> wrote:
<BLOCKQUOTE class=replbq style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #1010ff 2px solid">At 02:32 AM 12/31/03 +0000, you wrote:<BR>>Oblivion is not truly the nastiest of low cost spells. I agree with the<BR>>amount of people making it harder to cast the spell, the thing about it is<BR>>that somebody could go to the plane and get the person(s) back. Creating<BR>>adventures around this has always created ineresting results. I would also<BR>>as a GM create cleaning crews that might go up there and pull random people<BR>>too :)<BR><BR>That was my dealing with the spell.<BR><BR>><BR>>The worst low cost spell though is Fascination. BMC1 and does just about<BR>>that same thing as Control from Telepathic powers. We found that increasing<BR>>the BMC to 6 (same cost as Control) it helped to limit the amount of times<BR>>cast. Still a very powerful spell.<BR><BR>Fascination I hate at times since it can ruin a GM's day with simple things<BR>li
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secrets and interrogtions. But I can still get around it :)<BR><BR><BR>Longshot - ZC of AdventureNet International Echomail Network<BR>Fringe BBS - EWOG II - 904-733-1721<BR>Telegard / Allfix Beta Site<BR>Website: http://users.cybermax.net/~longshot<BR>ICQ: 24436933<BR><BR></BLOCKQUOTE></DIV>