<DIV> This seems correct. If magic does not heal, the target did not benefit from magical healing. I noticed the "Death Chance" mentioned DIRECTLY in the heal spell, but not other healing magics (which caused arguements with players as to if ANY other magic would EVER act against the "stress"). We came up with the following.</DIV>
<DIV>1-No healing means you did not benefit, and thus did not recieve the spell.</DIV>
<DIV>2-Regeneration Does not count as magical healing for the stress (it eats your soul, after all), another source of healing is cast AFTER the regeneration.</DIV>
<DIV>3-Earth Strength Regeneration drains energy, but NEVER counts as "Magical Healing". </DIV>
<DIV>4- Overuse of healing other than herbs and medical care leads to a REDUCTION in Heal Chance and an INCREASE in infection chance, as the body becomes dependant. (Think of this as Applied training. Four days in a row adds 1 point. Every 2 pt is -1 HC. At "Bonus Levels", it increases Heal Chance, maybe even reduces amount healed. It is "Unlearned" at the same way.)<BR><BR><B><I>Alex Koponen <akoponen@MOSQUITONET.COM></I></B> wrote:</DIV>
<BLOCKQUOTE class=replbq style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #1010ff 2px solid"><BR>My take on the situation is that magical healing causes stress on a body.<BR>The stress, if reinforced by more magical healing stress, is what can kill.<BR>If there is no healing there is no stress built up, thus Watchful Sleep<BR>doesn't count towards Rule 1.3431 unless it heals damage.<BR><BR></BLOCKQUOTE>