<html>
<br>
<br>
<br>
<font face="Courier New, Courier" size=1> 28) Forgetfulness:
Another one of those spells that could be abused<br>
like Fascination. Richard, or
anyone, ever think of Racial<br>
modifications to the spell or MDV
limits? Humans have the<br>
default mind but say casting this on a
Faerry which is trained<br>
innate to use spells they have different
minds and might be<br>
harder. Elfs might haver higher
concentration mental wise for<br>
resistance but Dwarfs may not. That
sorta thing. Also is<br>
Range in feet or EL"?<br>
<br>
29) Fire Resistance: Why is Fire REsistance in Earth Powers and
not<br>
Fire Powers? :)<br>
<br>
30) Flaming Death: Same thing why not in Fire powers. My
guess is<br>
the obvious alignment conflict? :)<br>
<br>
31) Hatred - How about a Love Spell? :) Ok..no
laughing! I know<br>
who would use it really? Not
I. But then again there is<br>
probably some lady out there who would
love to use the spell. :)<br>
Then again mythos does have this epell ala
Cupid and such. But<br>
I'm not 100% serious on this :)<br>
<br>
32) Hell Powers: Fire Darts - How come they get to use
multiple<br>
fire darts but the Law version doesn't?
:< I know its cool<br>
for enemy to look cool by using more than
one in the movies<br>
but why can't law? :)<br>
<br>
33) Pain: This does no actual physical damage? Just pain
through<br>
neverous system attacks? Seems like
there would be some physical<br>
damage.<br>
<br>
34) Invulnerability - Richard how come you made this Chaos
rather<br>
than a law spell? Just
curious.<br>
<br>
35) Knowledge: Can this spell be cast to learn from itself?
Ie<br>
Gain expertise in Knowledge itself?<br>
<br>
36) Liberate Spirit: This is more a Druid spell or a Shamanic
spell<br>
Richard why did you make it Law?<br>
<br>
37) Masquerade: Does this spell end on just the one person
attacked<br>
or do all those in the area see the caster
as true form? Ie<br>
If caster casts this spell on 3 targets
and attacks 1 do the<br>
other 2 also still see him as friend or
foe?<br>
<br>
38) Might: Why can't this spell be cast on himself?<br>
<br>
39) Dark Knowledge: How about some optional rule to find a
specific<br>
spirit that you want to question.
Maybe a x3 or x5 mana cost?<br>
<br>
40) Oblivion: We've all seen the spell that puts a person into a
mirror<br>
and they are in a oblvion type
plane. Mutant X last year had<br>
a show with a villian having this
ability. How could this be done<br>
via a oblivion or new spell? So the
person is trapped in a mirror<br>
but can move and are in constant agony
from wanting to flee.<br>
<br>
41) Open Prison : See below for alternative spell :)<br>
<br>
42) Dissolution: This seems a mighty spell that does take time
and<br>
is pretty much final. But Richard,
or anyone, ever think of<br>
giving some more benefit to the Shaman
through this spell? I<br>
mean after all that prep work and bam
target just dissolves?<br>
How about since both are in contact with
the Earth the Shaman<br>
gains some energy/mana/hit point
regenration back as if the<br>
person dissolve's energy flows through the
earth to the shaman?<br>
<br>
43) Repulsion: What kind of specific description is
involved? Can<br>
you classify an animal like All Dog like
creatures - Wolves,<br>
Hyena, Dogs? or must you classify it
as a Wolf? Also is<br>
Range a radius or does the spell only
affect one creature?<br>
<br>
44) Painlessness : How is range used? Radius or a area
affect?<br>
<br>
45) Peace: Does this spell affect animals?<br>
<br>
46) Perception: Why does the info only gained in the trance?
Just<br>
not sure what the reasoning is.<br>
<br>
47) Petrify: Why is range touch? I mean the classic of all
classic<br>
petrifications is the Medusa and that was
a ranged effect for<br>
obvious reasons. So why can't this
be a ranged or area affect<br>
spell?<br>
<br>
48) Plaque: Is the range a radius or one select target?
Looks like it<br>
could be nastier for area effect.<br>
<br>
49) Planar Travel: How about some additions to the spell.
Like the<br>
divider between worlds/planes has some MDV
to it so that not<br>
every person can just jump through.
This would make some planes<br>
more resistant to magic users or for those
planes where magic<br>
doesn't exist it could have troulbe for
normal folks to travel through.<br>
Also what i the caster doens't know the
plane exactly can he<br>
still visit to XYZ plane?<br>
<br>
50) Resurection: How long is the Temporary stat
reduction?<br>
<br>
51) Revelation: How about this spell being used against Concealing
Mist<br>
or Masquerade?<br>
<br>
52) Revivifcation: If the +10 is for casting against non-humans
what<br>
if the caster is non-human? Say Elf
on Elf. Shouldn't he not have<br>
the +10 modifier or no matter what?<br>
<br>
53) Water Breathing: How does the range work for this epll?<br>
<br>
54) Perpetual Trance: Does the person when wake up age at the
end?<br>
How big is this pale radiance aura?<br>
<br>
<br>
</font>
<BR>
<div>Longshot - ZC of AdventureNet International Echomail Network</div>
<div>Fringe BBS - EWOG II - 904-733-1721</div>
<div>Telegard / Allfix Beta Site</div>
<div>Website:
<a href="http://users.cybermax.net/~longshot" EUDORA=AUTOURL>http://users.cybermax.net/~longshot</a></div>
<div>ICQ: 24436933</div>
</html>