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<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size:
10.0pt;font-family:Arial;color:navy'>In addendum to this, assume 1 day per 5cc
of cost for non-metal armors. (rounded up, of course). This thumbnail
should apply at all times. No armor is "off the rack".
Make those players pay for that inn time, waiting for the armor to be made. :}</span></font></p>
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<p class=MsoNormal><font size=2 face=Tahoma><span style='font-size:10.0pt;
font-family:Tahoma'>-----Original Message-----<br>
<b><span style='font-weight:bold'>From:</span></b> Choinski, Burton
[mailto:Burton.Choinski@matrixone.com] <br>
<b><span style='font-weight:bold'>Sent:</span></b> Wednesday, October 20, 2004
7:12 PM<br>
<b><span style='font-weight:bold'>To:</span></b> 'The Powers and Perils Mailing
List'<br>
<b><span style='font-weight:bold'>Subject:</span></b> RE: [PnP] To be a noble
or not to be...</span></font></p>
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<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size:
10.0pt;font-family:Arial;color:navy'>One has to look at any of the metal armors
as being "time-limited" - none of that will be off the rack.
The high price of the metal armors is including the time to make to specifications.</span></font></p>
<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size:
10.0pt;font-family:Arial;color:navy'> </span></font></p>
<p class=MsoNormal><font size=2 color=navy face=Arial><span style='font-size:
10.0pt;font-family:Arial;color:navy'>I would figure about 1 day per 1sc of cost
as the time to create the armor for a qualified armorer with apprentices and a
complete forge and tools. Add a few days to this for the purchase and
haggling and material gathering, perhaps 2d6 days for metal armors and 1d6 for
non-metals.</span></font></p>
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