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<br>
<br>
<font face="Courier New, Courier" size=1> * Culture
Fleet Chart<br>
<br>
This is the breakdown of the numbers for
each culture that shows<br>
the important factors summarized.<br>
<br>
<br>
Civilian
Military
Land Timber <br>
Culture River
Sea River Sea Tri Pirates
Lock Resources<br>
The A'ha'Kacili
50 -
2 - -
Rare Y Rare<br>
A'Korchu
- 600 -
140 50 Some
N Good<br>
Aratad Confederacy 20
600 - 100
30 Some N
Minor<br>
The
Assiran
5 -
- - -
None Y Minor <br>
The Bal'sani
- 6
- - -
None N Minor <br>
Ba'rual
300 1
10 - -
Minor N Good<br>
Bhamotin
130 360 13
100 45 Some
N Good<br>
Caldo
160 -
16 - -
None N Good<br>
Empire of Ced
- 325
- 20 -
Some N Poor<br>
Cerulean Empire 2610
5735 37 76
20 Many N
Minor<br>
Chiros
- 160
- 18 -
Some N Poor<br>
Choshai
- 280
- 10 -
None N Excellent<br>
Chunrey
600 2227 30
52 12 Some
N Minor <br>
Clima
- 2320 -
160 40 Many
N Good<br>
Confederation-Shanda -
10 -
10 - Some
N Good<br>
Dawana
- 50
- - -
None N Poor<br>
Dechat
- 70
- 51 1
Many N Poor<br>
Dirllar
- 500
- 12 -
Minor N Excellent<br>
The Djakschil
- 10
- - -
None Y Good<br>
Djanesborg
200 1040 20
240 - Many
N Excellent<br>
Donara
150 1600 10
75 20 Some
N Excellent<br>
Fomorian Empire<br>
Aredan
30 190
1 5 5
Minor N Poor<br>
Ashudan
- 1200
- 40 15
Minor N Good <br>
Atler
30 390
1 10 3
Minor N Excellent<br>
Kingdom of East 50
2100 20 100
40 Many N
Good<br>
Fomoria
900* 2900 15* 150
50 Minor N Poor<br>
Kingdom of Islands -
1200 -
60 20 Some
N Good<br>
Musira
- 400
- 12 2
Minor N Excellent<br>
Port Doman
75 150
1 8 1
Minor N Good<br>
Shestar
85 430
- 15 -
Minor N Good<br>
Vahear
- 1500 -
120 40 Many
N Good <br>
Xan
- 600
- 85 15
Minor N Excellent <br>
The Fierazi Tribes 10
- -
- - None
Y Excellent<br>
Ghazai
36 -
- - -
None N Good<br>
Ghiamen
10 -
- - -
None Y Excellent <br>
Goidan
45 -
2 - -
Minor N Excellent<br>
Gom
850 1500
3 50 15
Minor N Poor <br>
The
Helva
20 -
- - -
None Y Excellent<br>
The
Humagi
45 -
- - -
None Y Excellent<br>
The
Ipanza
- -
- - -
None N
None <br>
Iravoy
- -
- - -
None Y
None <br>
The
Izza
5** -
- - -
None N Good <br>
Ja'xon
100 -
2 - -
Minor Y Good<br>
The
Kakana
- -
- - -
None N Good<br>
The
Kalem
- 2
- - -
None N Good<br>
The Kameran
30 -
- - -
None Y Excellent <br>
Katai
3695 4710 70
80 - Many
N Poor <br>
The
Kazi
75 -
- - -
None Y Good<br>
Kirazan
- -
- - -
None Y Poor<br>
The Kll'maun
15 -
- - -
Many N Excellent <br>
The
Kolari
54 34
- - -
Many N
Good <br>
Lemasa
300 2300 2
123 27 Many
N Excellent<br>
L'p'nth
200 -
3 - -
None Y Poor <br>
Ma'helas
530 500
10 15 5
Some N Poor <br>
Marentia
1350 1200
2 50 16
Some N Good<br>
The
Mopazi
- -
- - -
Minor N Good<br>
Nerid
100 -
- 2 -
Many N Poor<br>
No'mal
- 500
- 20 3
None N Poor <br>
Novarask
- -
- - -
None N Rare <br>
The
Nylasa
- -
- - -
None N Rare <br>
The
Omavor
75 -
- - -
None Y Good<br>
Regis
Baya
- -
- - -
None Y Poor<br>
The Rhuselska
40 -
- - -
None Y Excellent<br>
The Rizeela
50 -
- - -
None Y Poor<br>
Ro'babza
90 30
- - -
None N Poor<br>
The
Robari
- -
- - -
None N Poor<br>
The Rogizini Empire 540
5250 - 134
30 Many N
Poor<br>
The
Sarghut
- -
- - -
None Y Poor<br>
Shiben
- -
- - -
None Y Poor<br>
Shurikal
37 -
- - -
Minor N Poor<br>
Taolisa
- 1100
- 60 20
Some N Poor<br>
Teos
250 1000
8 35 3
Minor N Poor<br>
Thaliba
50 170
- 17 -
Many N Excellent<br>
The Thaliban Tribes 30
- -
- - None
N Excellent<br>
Ticasi
- 120
- 10 1
None N Poor <br>
The Timbaza
20 -
- - -
None N Good <br>
Treaus
105 -
- - -
Minor N Excellent <br>
Valheim
150 -
- - -
None Y
Poor <br>
Vassa
- -
- - -
None Y Excellent <br>
Zarun
300 300
- 16 1
Minor N Excellent <br>
The Zen'da
164 -
- - -
None Y Excellent <br>
<br>
Table Explanations:<br>
* No River but the Fomorian have Lake River
warships not ocean warships<br>
** Not river or ocean but just simple coastal
craft<br>
<br>
River - Craft found in any river hex or
river basin hex<br>
Sea - Craft found in any
coastal or open ocean hex<br>
Tri - Trireme number, this is
the number included in warship figure<br>
Pirates - Amount of pirate presence in this
culture<br>
land - Yes or No if this culture is
land locked [No Ocean access]<br>
Resources - Level of timber resources for ship construction<br>
<br>
Pirate Activity<br>
Level Presence
Percentage<br>
None
0%<br>
Rare 0.1%-2.5%<br>
Minor
2.6%-5.0%<br>
Some 5.1%-7.4%<br>
Many 7.5%-10.0%<br>
<br>
To determine the amount of possible pirate
groups or pirate ships the<br>
table above can be used (or altered). This
percentage should be applied<br>
against the civilian fleet. If the culture is
more river craft to ocean<br>
craft use the larger figure. The Referee is free
to increase or<br>
decrease the percentages. The level of pirate
activity is based on the<br>
culture data itself that include factors of how the
military handles<br>
things, if the pirates can gain profit (fishing
compared to a culture<br>
that has a lot of merchant ships) among other
things. <br>
<br>
Example: Nerid has 100 civilian craft with
Many pirates. This means<br>
7.5-10% of the 100 figure. So they could have as
many as 8-10 pirate<br>
ships at any one time around the area.<br>
<br>
Timber/Land Resources<br>
Level Description of
Resources<br>
Rare Light woods, very
few if any resources<br>
Poor Small woods, enough
for limited number of light craft<br>
Minor Moderate woods, enough
for sizable number of small craft<br>
Good Light forest<br>
Excellent Heavy
forest<br>
<br>
For use of this chart consult
the ship construction section. A good<br>
rule of thumb is one forest hex could likely build
thousands of<br>
trireme sized ships.<br>
<br>
<br>
<br>
<br>
<br>
<br>
[Stupid Word wrap/tab stripper!]<br>
</font>
<BR>
<div>Longshot - ZC of AdventureNet International Echomail Network</div>
<div>Fringe BBS - EWOG II - 904-733-1721</div>
<div>Telegard / Allfix Beta Site</div>
<div>Website:
<a href="http://users.cybermax.net/~longshot" EUDORA=AUTOURL>http://users.cybermax.net/~longshot</a></div>
<div>ICQ: 24436933</div>
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