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<P>Thanks. I have no preference on the ships. Existing trend in rules would be hit based. </P>
<P>I will be sending two addenda files to the western lands thing next week sometime. A Bestiary and a Secret Society list. May do special sites also. SHould be enough to make the area usable.</P>
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<DIV></DIV>From: <I>Scott Adams <longshot@darktech.org></I><BR>Reply-To: <I>The Powers and Perils Mailing List <pnp@abroere.xs4all.nl></I><BR>To: <I>The Powers and Perils Mailing List <pnp@abroere.xs4all.nl></I><BR>Subject: <I>[PnP] The Perilous Seas</I><BR>Date: <I>Wed, 25 Jan 2006 22:46:50 -0500</I><BR>><BR>><BR>>I hope to finish my Navigation file this week for the ship project. Once<BR>>that is done I will get to the real big task - Ship Construction. The<BR>>whole purpose of the project. Only 19 files and 116k of notes to wade<BR>>through finally. Anyways, could use some votes from you guys.<BR>><BR>>Should ships in pnp be Point Based or Level Based?<BR>>Ie a Trireme is (just throwing numbers out) a 100 point ship, merchants are<BR>>50
and barges are 10. Point system being Hull Quality/Structure hit<BR>>points, wood quality, etc. But mainly HIt Point type system for combat.<BR>><BR>>OR<BR>><BR>>Level being Superior, Poor, Good, Average, etc. So a Trireme would have<BR>>Excellent Maneuverability but Average Seaworthiness in Storms with Good<BR>>Hull Quality. But a Barge would have poor Seaworthiness, Poor Wood quality<BR>>and Excellent hauling ability.<BR>><BR>>That kinda system. Thus combat would say lower a ships' level over time.<BR>> >From say Excellent to Good to Average to Poor..that kinda thing.<BR>><BR>>OR<BR>><BR>>Something you guys would rather see?<BR>><BR>>I'll appreciate votes so I know which direction to go. Personally both<BR>>have merits and weak points.<BR>><BR>>1) Point
Based<BR>>2) Level Based<BR>>3) Other (insert here)<BR>><BR>>Thanks.<BR>><BR>>-----------<BR>><BR>>Richard, great Western doc. Will look at it when I can. What I skimmed is<BR>>good though.<BR>><BR>>-------<BR>><BR>>Anyone see Nova this week? Repeat but covered siege weapons. Good data. :)<BR>><BR>><BR>><BR>><BR>><BR>>Longshot - ZC of AdventureNet International Echomail Network<BR>>Fringe BBS - EWOG II - 904-733-1721<BR>>Telegard / Allfix Beta Site<BR>>Website: http://users.cybermax.net/~longshot<BR>>ICQ: 24436933<BR>><BR>><BR>>_______________________________________________<BR>>pnp mailing list<BR>>pnp@abroere.xs4all.nl<BR>>http://abroere.xs4all.nl/cgi-bin/mailman/listinfo/pnp<BR></FONT></BLOCKQUOTE></div></html>