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<P>Who did the "v1.2 Revised" PDF's on Wout's site?</P>
<P>I assume you are talking about the stuff I did a couple years back.</P>
<P>Does whoever did that still have the 'text' form of those documents?</P>
<P>Still have them. Are Word files that I can save as text, HTML or whatever</P>
<P>If so, could I perhaps get them? At least I could make an attempt at a 're-structuring'?<BR><BR>Send me your e-mail address. We can talk on it.</P>
<P>Richard L Snider</P></DIV>
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<DIV></DIV>From: <I>"Paul L. Ming" <pming@northwestel.net></I><BR>Reply-To: <I>The Powers and Perils Mailing List <pnp@abroere.xs4all.nl></I><BR>To: <I>"'The Powers and Perils Mailing List'" <pnp@abroere.xs4all.nl></I><BR>Subject: <I>RE: [PnP] Hello and a question</I><BR>Date: <I>Mon, 31 Jul 2006 07:39:12 -0700</I><BR>>Hiya.<BR>><BR>>[Burton Choinsky wrote...]<BR>>While we may enjoy the nit-picky fiddly bits, assuming the RPG population<BR>>doesn't finally get blanded away by the damned d20 crapola, any sort of<BR>>resurgence in new games will probably require a streamlining rewrite of some<BR>>sort. The trick is to have a set of mechanics that retain the original P&P<BR>>flavor.<BR>>[/B.C.]<BR>><BR>> I agree that P&P would benefit from a "re-written"
version. I've *almost*<BR>>sat down to re-do it myself a few times, but converting everything to text I<BR>>could work with on the computer was just too much. Hey, that brings up a<BR>>question?<BR>><BR>>...Who did the "v1.2 Revised" PDF's on Wout's site? Does whoever did that<BR>>still have the 'text' form of those documents? If so, could I perhaps get<BR>>them? At least I could make an attempt at a 're-structuring'?<BR>><BR>> Ahem, back to the main theme. One thing I've always thought would be a<BR>>HUGE help for new players would be to have a consistant, "Example<BR>>Character(s)" throughout the books. The first place I remember seeing this<BR>>done was in RuneQuest 3 (the one by AH/Chaosium; boxed set), with 'Cormack<BR>>the Pict' I think his name was. It starts with rolling up his stats, then<BR>>moving on to choosing
his background, then skills, etc. The reason I liked<BR>>it was that when I came to some formula, when it was explained, I could<BR>>"trace backwards" all the numbers they were using and I could see where they<BR>>got those numbers.<BR>><BR>> From an experienced P&P Referee/Player another thing I think would help<BR>>is to have a "Quick Step-by-Step" listing of character creation formulae in<BR>>the order of creation. The list of "steps to do" at the beginning of Book 1<BR>>is helpful, but still involves trudging through the book, page by page, in<BR>>order to find the charts/formula for any particular step.<BR>><BR>> Anyway, what I've found with P&P is this: Initially it is pretty<BR>>daunting...but after 2 or 3 games, everything "falls into place" and the<BR>>game runs pretty damn smoothly.
Keep at it, it's worth it! :)<BR>><BR>>Paul L. Ming<BR>><BR>><BR>><BR>>_______________________________________________<BR>>pnp mailing list<BR>>pnp@abroere.xs4all.nl<BR>>http://abroere.xs4all.nl/cgi-bin/mailman/listinfo/pnp<BR></FONT></BLOCKQUOTE></div></html>