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<div>The basic concepts we have added to HtH are:</div><div><br class="webkit-block-placeholder"></div><div>Grappling: An attacker going for a grapple uses his "damage" as a degree of control. While in control he can inflict an automatic subdual damage equal to his normal hit damage (armor counts half, rounded down). </div><div><br class="webkit-block-placeholder"></div><div><span class="Apple-style-span" style="color: rgb(0, 128, 255); font-style: italic; ">Attacker A grapples and gets a severe hit. His roll of 13 "damage" is his level of control.</span></div><div><br class="webkit-block-placeholder"></div><div> The controlled target can attempt to break control by making his own HtH combat roll, with "damage" compared to the control "damage" At least one-quarter damage (round up) needs to be done to reduce control, otherwise control is not affected.</div><div><br class="webkit-block-placeholder"></div><div><i><font class="Apple-style-span" color="#0080FF">Defender B tries to throw off the control but only gets a normal hit for his roll. He needs to do at least 4 points of "damage" to reduce the degree of control, otherwise there is no effect. If he does that 4 or more, control is reduced by that amount.</font></i></div><div><br class="webkit-block-placeholder"></div><div>Once control hits 0, the target escapes the hold. The holder can attempt to improve his control at any time, with any "damage" he rolls replacing his old control. Obviously, any miss means he screwed up and loses his grip.</div><div><br class="webkit-block-placeholder"></div><div>If a grappled target rolls DOUBLE the control he may attempt to "reverse" on the attacker and get an immediate HtH roll to grapple him.</div><div><br class="webkit-block-placeholder"></div><div>In most cases, shield hits only matter in the initial grapple attempt -- after that it is assumed that the shield is lost and any attempt to improve the grip or get a new grip consider shield hits as normal hits (unless the target has time while free to get his shield back).</div><div><br class="webkit-block-placeholder"></div><div>For larger targets, add the size difference to their damage value when breaking holds and reduce the initial degree of control by the size difference.</div><div><br class="webkit-block-placeholder"></div><div><i><font class="Apple-style-span" color="#0080FF">A hero (size 2) is grappling a giant (size 8). The initial degree of control will be reduced by 6 (which may mean that no control was gained) and if he is still grappled the giant will add +6 to any rolls when attempting to break the grip.</font></i></div><div><br class="webkit-block-placeholder"></div><div><br class="webkit-block-placeholder"></div><div>Subdual/Real:</div><div>When using HtH, only subdual damage is done unless the attacker has "hardened" his fists with either a cestus or at least AV2 gauntlets. When hardened, he may opt to do only sudual, however.</div><div><br class="webkit-block-placeholder"></div><div><br class="webkit-block-placeholder"></div><div><br></div><div><br class="webkit-block-placeholder"></div><br><div><div>On Aug 1, 2007, at 6:19 AM, Björn Jansson wrote:</div><br class="Apple-interchange-newline"><blockquote type="cite"><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">Our group has not, even though we've changed a lot of other things. So why</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">answer? Well... Here's the reason why (or at least *my* reason):<span class="Apple-converted-space"> </span></div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; min-height: 14px; "><br></div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">Game Balance. P&P, like most games, do not take into account much more than</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">weight and protection of armour(s). In reality someone in full plate is at a</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">severe disadvantage against an single opponent because he has a hard time</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">moving around. Historically a lot of plate-wearing men have died at the</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">hands of non-armoured when they either lost formation or lost (light)</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">infantry support. In that way they where not much different from the tanks</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">of today.<span class="Apple-converted-space"> </span></div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; min-height: 14px; "><br></div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">So putting yet another advantage in the camp wearing plate by letting HTH</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">combatants take damage... it is a little to much for me.<span class="Apple-converted-space"> </span></div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; min-height: 14px; "><br></div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">What would be interesting is a solution a little like was done in</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">RoleMaster. There where two ways of HTH. Strikes and Sweeps/Throws. Strikes</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">where very ineffective against plate, but sweeps/throws where great. That</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">modelled the hardness of the plate but also modelled the awkwardness and</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">movement difficulties with plate.</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; min-height: 14px; "><br></div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">/B</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; min-height: 14px; "><br></div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">-----Ursprungligt meddelande-----</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">Från: pnp-bounces@abroere.xs4all.nl [<a href="mailto:pnp-bounces@abroere.xs4all.nl">mailto:pnp-bounces@abroere.xs4all.nl</a>]</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">För Scott Adams</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">Skickat: den 1 augusti 2007 07:01</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">Till: The Powers and Perils Mailing List</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">Ämne: [PnP] Hand to Hand</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; min-height: 14px; "><br></div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; min-height: 14px; "><br></div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">A recent combat aka kick via hand to hand got me thinking.<span class="Apple-converted-space"> </span>Has anyone done</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">up good HTH rules?<span class="Apple-converted-space"> </span>A person kicks another person say with plate armro.<span class="Apple-converted-space"> </span>His</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">boots.<span class="Apple-converted-space"> </span>We could assume his boots and his foot would take some possible</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">damage. <span class="Apple-converted-space"> </span></div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; min-height: 14px; "><br></div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">Anyone work up some rules for this?<span class="Apple-converted-space"> </span>If not I'll have to come up with some</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">later.</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; min-height: 14px; "><br></div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">-----Ursprungligt meddelande-----</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">Från: pnp-bounces@abroere.xs4all.nl [<a href="mailto:pnp-bounces@abroere.xs4all.nl">mailto:pnp-bounces@abroere.xs4all.nl</a>]</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">För Scott Adams</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">Skickat: den 1 augusti 2007 07:01</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">Till: The Powers and Perils Mailing List</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">Ämne: [PnP] Hand to Hand</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; min-height: 14px; "><br></div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; min-height: 14px; "><br></div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">A recent combat aka kick via hand to hand got me thinking.<span class="Apple-converted-space"> </span>Has anyone done</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">up good HTH rules?<span class="Apple-converted-space"> </span>A person kicks another person say with plate armro.<span class="Apple-converted-space"> </span>His</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">boots.<span class="Apple-converted-space"> </span>We could assume his boots and his foot would take some possible</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">damage. <span class="Apple-converted-space"> </span></div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; min-height: 14px; "><br></div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">Anyone work up some rules for this?<span class="Apple-converted-space"> </span>If not I'll have to come up with some</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">later.</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; min-height: 14px; "><br></div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; min-height: 14px; "><br></div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">_______________________________________________</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">pnp mailing list</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "><a href="mailto:pnp@abroere.xs4all.nl">pnp@abroere.xs4all.nl</a></div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "><a href="http://abroere.xs4all.nl/cgi-bin/mailman/listinfo/pnp">http://abroere.xs4all.nl/cgi-bin/mailman/listinfo/pnp</a></div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; min-height: 14px; "><br></div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; min-height: 14px; "><br></div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; min-height: 14px; "><br></div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">_______________________________________________</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; ">pnp mailing list</div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "><a href="mailto:pnp@abroere.xs4all.nl">pnp@abroere.xs4all.nl</a></div><div style="margin-top: 0px; margin-right: 0px; margin-bottom: 0px; margin-left: 0px; "><a href="http://abroere.xs4all.nl/cgi-bin/mailman/listinfo/pnp">http://abroere.xs4all.nl/cgi-bin/mailman/listinfo/pnp</a></div> </blockquote></div><br></body></html>