<html>
<head>
<style>
.hmmessage P
{
margin:0px;
padding:0px
}
body.hmmessage
{
FONT-SIZE: 10pt;
FONT-FAMILY:Tahoma
}
</style>
</head>
<body class='hmmessage'>
Given both being made by MEL11/EL5 and the hammer being made as a tool not a weapon, I call it +6 to skill also making a total of +12. Without other enchantments or factors in the mix, a +12 increase in EL is the MOST I would allow (up to the maximum of 80). Would be tempted to make it +9 since, at any given point, one is primary and the other secondary and thus half value.<br>NOTE - If the owner has special talent as armorer, blacksmith, etc, he can exceed 80 as specified in the talent rules. In that case, if I recall, it would be up to a max of 95.<br><br>> Date: Fri, 30 Nov 2007 07:37:31 -0800<br>> From: pming@northwestel.net<br>> To: pnp@abroere.xs4all.nl<br>> Subject: Re: [PnP] Forging bonuses<br>> <br>> Hiya.<br>> <br>> I'd total the EL's of the Anvil and the Hammer (PS: IIRC, the EL of <br>> an item can't be higher than 50%, round down, of the MEL of an item; to <br>> the hammer can't have more than EL7...but besides that...). In this <br>> case, a person using both items would get a +13 to his <br>> Armorer/Weaponsmith/Blacksmith EL. It wouldn't reduce the time to craft <br>> anything, nor would it create 'superior' equipment any more than the <br>> adjusted craftsman's EL skill would be able to do. In short, he'd be <br>> able to make better stuff based on the fact that his adjusted EL is <br>> higher when using these two items. Nothing more.<br>> <br>> Paul<br>> <br>> <br>> Alex Koponen wrote:<br>> > Out of curiosity I wonder what folks think would be realistic <br>> > (conservative estimates please) bonuses for the combination of an <br>> > Enchanted Anvil MEL11 EL5 (to give +6 to skill) and a MEL14 EL8 <br>> > enchanted one handed forging hammer with enchanted dedication to forging <br>> > iron/steel giving it WSB+9; FV44; Hit Chance+17 vs Iron/Steel (and only <br>> > WSB+3; FV20; Hit Chance+5 vs anything else).<br>> > <br>> > What bonuses would an Armorer/Weaponsmith/Blacksmith be likely to get to <br>> > their skill using these?<br>> > <br>> > Would there be any modification to the speed with which items might be <br>> > made? <br>> > If so, what?<br>> > <br>> > Would there be any modification to the quality of the items made? <br>> > If so, what?<br>> <br>> <br>> _______________________________________________<br>> pnp mailing list<br>> pnp@abroere.xs4all.nl<br>> http://abroere.xs4all.nl/cgi-bin/mailman/listinfo/pnp<br><br /><hr />Connect and share in new ways with Windows Live. <a href='http://www.windowslive.com/connect.html?ocid=TXT_TAGLM_Wave2_newways_112007' target='_new'>Connect now!</a></body>
</html>