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Hiya.<br>
<br>
Well, experience. The closest "in-game" monster stat I seem to
fall back on as a base of how tough a creature is, is the creatures
<b>CDF</b>. A 1 or 2 is 'only challenging in large numbers'; a CDF
of 3 'maybe able to hold his own for a bit'; a CDF of 4 or 5 is a
'pretty tough cookie'; 6, 7, 8 and up just get more and more
powerful.<br>
<br>
Using that, and a quick glance at hits AHP, OCV and DCV and I have
a good idea how difficult it will be for the party as a whole. That
said, if a character decides to be all "tough loner type" and goes
wandering off away from camp, alone, at 2am...I STILL use the group
as a base (e.g., the group would have a challenge, but probably
win....but this single character alone...he's gonna die....and
that's fine by me... >:) ). I don't "reduce it" because he is
only one character...<br>
<br>
But mainly, yeah, experience. Just keep playing and you'll develop a
good feel for power levels in the system.<br>
<br>
^_^<br>
<br>
Paul L. Ming<br>
<br>
<br>
<div class="moz-cite-prefix">On 19-Apr-14 11:52 AM, Melkor wrote:<br>
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<blockquote cite="mid:9D4AA0A9F4E.00000713mttdicor7@inbox.com"
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Hi all,<br>
<br>
how do you manage to balance encounters in P&P?<br>
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<br>
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