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Hiya.<br>
<br>
Don't think it's ever really come up in my games. But, after a
minute of thought...<br>
<br>
Require "multiple equal-hits"? Maybe 3 Deadly's to decapitate, 1
Deadly and then a Deadly/Severe after that, or maybe just "two
Severe hits" to get an arm or leg? On top of that, I'd make sure the
weapon in use could actually *do* what the player wants (re:
decapitating a giant with a dagger isn't going to
happen...ever...the dagger is just too small to be able to do that).<br>
<br>
I'd likely not boil it down to 'location' shots; I'd use my old
stand by system of "target size". In other words, you don't target
"the neck"...you target a 5" area. If you are the same size, off you
go with whatever modifiers you need. If you are smaller, higher
penalties; if you are larger, higher penalties (yes, penalties for
both...people get used to 'hitting' certain sized opponents and
things....too big or too small and the hand/eye coordination gets
all wonky; try writing your name on a wall, standing far enough away
so you're hand just touches it...). So, shooting a giant in the
eyeball would have modifiers for distance and then specifics for
hitting, say, a 3" area. "I shoot the giant in the eye with my bow!"
turns into "Ok, medium range (BL -6), +20 to hit his 3"
eyeball...and three Deadly hits in a row. start rolling...". Now, if
the archer truly <i>is</i> amazing, he can do it. However, chances
are that the archer will have to take out the giant to old fashioned
way; whittle way AHP's. Maybe the last shot that kills him was "in
it's eye". This is where description comes into the game. :) But
trying to just jump the que and go straight to "I cut it's head
off!"? hehe...don't count on it.<br>
<br>
^_^<br>
<br>
Paul L. Ming<br>
<br>
<br>
<div class="moz-cite-prefix">On 22-Jul-14 2:35 AM, Melkor wrote:<br>
</div>
<blockquote cite="mid:3645EEDD7E8.0000140Cmttdicor7@inbox.com"
type="cite">
<pre wrap="">How do you handle called shots in P&P?
one of my players tried to cut off the head of the big serpent he was fighting with.
If he had succedeed, he would have defeated the creature (48 hpv, CDF 6, OCV 10) in one instant so i feel i SHOULD give a big malus to his "to hit" chances.
i thought about a +20 or something like that on the combat table...what do you think?
there are not rules for this in the official books.
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