[pnpgm] Game Update #31 - File #332 - Merman Combat Ph7-8
Scott Adams
longshot at darktech.org
Sat Aug 29 02:25:16 CEST 2009
HT Alias/Player Character Name Type Status/Notes Sex
-- -----------------------------------------------------------------
R1.John Haight...........Arawn.............Druid .Normal/Alfar Ma
??.Chris Wells...........Ben'dar...........Warrior.Normal/Human Ma
R4.Tom Corckett..........Caladan...........Wizard Normal/Human Ma
W2.Marcel Liberty........Chion.............Sailor..Normal/Human Ma
W3.Ryan Torres...........Farseeker.........Warrior.Normal/Human Ma
--.Tobie Bonahoom........Fremea............Sidh....Normal/Faerry Fe
R2.Mark Murtha...........Kell..............Trader..Normal/Human..Ma
Do.David Sanders.........Kiet.Sunan........Acrobat Normal/Human Ma
R4.J H Hooten............Raban.Usherwood...Bard....Normal/Human..Ma
W2.Robert Maxwell........Strie'bog.........Bard....Normal/Human..Ma
R1 NPC...................Shu.Yeoh..........Wizard..Normal/Human..Fe
W4.Wout Broere...........Unali.............Ninja...Normal/Human Fe
-..Thomas.Magann.........Whitney...........Scholar.Normal/Human..Ma
R1 John.Stowman..........Will..............Hunter..Normal/Human..Ma
R4.Alex Koponen..........Z'leyra...........Healer..Normal/Human Fe
R1 NPC...................Zhou Kiwat........Noble...Normal/Human..Ma
Animals: Corona [Eagle] Z'leyra, Tef'wo (Horse) Ben'dar, 2 Donkeys
Cover Story Info: [HD- House member, F-Foreigner, N-native non house]
Arawn aka Arawn as Teacher to daughter [F]
Ben'dar aka Bu Da as Horse expert [F]
Caladan aka Ca Lu as Guard/Archer [N]
Chion aka Capt. Chu Mai as Sailor Trustee [HD]
Farseeker aka Fu Sa as Guard [F]
Fremea aka Lin Mong as Noble child [HD] [Disguised]
Kell aka Swan as Trader [F]
Kiet aka Kiet Sunan as Zhou's servant [F]
Raban aka Toban Nu as Entertainer/Guard [F]
Strie'bog aka Sun Zhu as Entertainer [N]
Shu aka Shu as Niece [HD]
Unali aka Tun Au as Zhou's wife [HD]
Will aka Sun Tzu as hunt master [F]
Z'leyra aka Kakita Junami as Healer [F]
Zhou aka Zhou Wa as Noble [HD]
Game Web Site - http://www.funport.com/longshot/pbem
Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
Private emails (not public actions) to longshot at darktech.org
Game Update #31 in sequence (file #332)
----------------------------------------------------------------
Admin Notes: None.
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[Recap]
From Raban: [Re: Actions]
<Poor Mermen, they did something that upset Raban...Very Bad
Idea! Hopefully he wont get any stuck on his arms as he punches
through them, it is such a bother peeling the bodies off.
<Frema took a bad hit! 7 is a lot for a Faerry, nasty!
<Vote? New players is fine with me its a lot more work for the
GM though
<New actions: Raban is busy smashing Mermen so has few other
choices. Hopefully Arawn or someone else can save some people
but magic is tough in a fight.
<Fortunately, if they cannot get more against him the ones
nearby wont last long since Raban can come close to killing on
a normal hit <No time to safely cast spells for Raban but he may
make it possible for others to do so. Shame a Bless would be
very useful. The heal on the Sailor moved down in priority when
Raban got mad and that may be a good thing since Raban is more
useful overall as a fighter in this situation. The faster he
puts them down the less other people will get hurt. <Yup Raban
will be sad after the fight is done...He does not like being a
Monster, but sometimes it is needed
<Sorry cannot think of an actual RP post for the scene except
maybe growling at the 2 mermen and see if they wet themselves...
hard to tell with mermen they are already wet
GM: Ack. Can't RP much during a fight.
From Fremea: [Re: Actions]
Fremea will make sure that the one who hit her gets as many
arrows in him as possible (or least enough to kill him).
GM: Ack.
From Kell: [Re: actions]
Kell normally sleeps in light pants, no shirt.
Since Ha'Kell figures this is an emergency, he'll skip the
tulwar, instead rushing jab his helmet on and grabbing two
spears and shield since they're in the open and easily
accessible. Then head out. He'll leave the door open for
Squirt, who will do as Squirt does, with an encouraging "Get
im Squirt" to the cuddly, cute lil beastie as they exit the
room.
GM: Ack.
From Kiet: [Re: Actions]
No change for Kiet's "actions".
Continue on as before...hope everyone is OK
GM: Ack.
From Whitney: [Re: Actions]
Whitney will start hacking away as soon as anything finny comes
within range of his axe. meanwhile, he'll try and figure out
which end of the shield is up, and which side goes out.
GM: Ack.
-----------------------------------------------------------------
[New Stuff]
[Junaqa 24th, 1634TH]
[Winds: Good, Speed 14]
[Weather: Clear/Sunny, Fog]
[Time: 3:55:21am]
Arawn gathers healing energies for healing the sailor.
Fremea hovering in the air loads her bow again and aims at
the crows nest she was just knocked from. Five arrows go flying
at the merman in the nest. Arrows #1, 3 , 4 and 5 hit his
body but bounce off of him. Arrow #2 flies past into the water
far to the forward section.
Arawn places a hand on the wounded sailors chest and concentrates
on the wound and casts a healing priest spell. The green and
blue energy leaves Arawn's hands and covers the sailor's chest
and wound. His 8 point wound would be minor to most but to him
it is severe. But as the energy quickly works it heals the
wound up completely. Other than the blood on the ramp and
his shirt there is no sign of damage.
Raban glances over to see Arawn over one sailor and some pretty
lights. He then turns his attention back to Merman #20 and lunges
but as he does the Merman steps to the side a foot and Raban
just misses him.
Unali leaves her cabin and climbs the forward ladder up to the
hold deck. As she does she sees Caladan fighting two merman
and a naked Whitney standing with axe in hand. She gets a full
view of all him and shakes her head. She climbs up onto the
deck and heads port. As she rounds the corner she sees several
sailors and Ben'dar fighting. She figures that area is being
handled and decides to head up the stairs which are next to
her and gets to the top deck.
Farseeker thrusts again at Merman #18 and hits him in the chest
doing the killing blow to the humanoid.
Chion stabs forward and impales Merman #3 in the left ribs
doing 7 points of damage to him but he is still standing.
Ben'dar thrusts his spear at Merman #1 and hits doing 3 points
of damage to his upper left chest.
Arawn checks the sailor over to ensure no other wounds are
then checks his pulse and finds it strong. He'll do fine.
Arawn glances over his shoulder to see only one Merman in the
area.
Kell dons his helmet, grabs two spears and his shield. He
then moves toward the door.
Z'leyra heads to the door and enters the hallway. She climbs
the starboard aft ladder and finds Farseeker down one merman.
She quickly realizes this is a boarding party and comes to
attack Merman #5 she slams down her staff onto the left shoulder
of the merman doing 9 points of damage crushing shoulder bone but
the merman remains up.
The Captain backs away at his own wound but then adrenaline kicks
in and he charges Merman #2 who has a limp right arm now. He
thrusts and impales the merman in the side chest doing 8 points
of damage. But the merman remains standing.
The First mate sees his chance and moves to the wall and thrusts
his sword at Merman #9 but fails to hit.
Caladan swings his staff at Merman #16 but fails to make contact
and leans too far into the swing.
Concerned Shu continues to dress.
Kiet sees Z'leyra join the others and can hear thumps as things
fall on the deck over him. He waits for any enemy to come below.
Strie'bog grabs his axe and heads for the door.
Now all the sailors react at the same time.
Sailor #3 with his arm now useless retreats toward Arawn and
the ramp. He drops his sword and staggers forward. Suddenly
he collapses onto the deck and rolls against the wall with head
flipping wildly till it hits the wall.
Sailor #4 and #5 thrust dagger and sword at Merman #1 but
both fail to make any contact with body.
Sailor #7 thrusts at Merman #4 and finally makes contact in
the left arm with his dagger doing 6 points of damage. Sailor #8
thrusts at Merman #4 but fails to hit.
Sailor #9 being a very skilled slices his dagger against the
neck of Merman #1 and does massive damage killing the wounded
Merman instantly.
Sailor #10 sees his comrades doing well but still can't fight
from his rear position.
Now the Merman all react
Merman #2 knows he is dead so staggers around to thrust at
who appears to be someone important, the Captain, as he does
though he can barely lift the sword and fails to hit.
Merman #4 thrusts trident at Sailor #8 and hits for 3
more points of damage at his lower left abdomen.
Merman #5 twos to see Chion, Farseeker and A'leyra now
attacking him. He thrusts his Trident at Z'leyra in her gown
figuring her to be weak but fails to hit as the three blades
hit her gown but no body part.
Merman #6 steps over Sailor #6's body and thrusts his trident
at the first Mate and hits in the middle chest doing 3 points
of damage. Merman #9 helps his pal and swipes his dagger
at the First Mate's neck slicing just below the critical region
doing however 7 points of damage.
Merman #12 remains guarding his stunned allies.
Merman #15 sees Sailor #3 retreat and turns toward Raban
and realizes just how large the man is. But bravely he thrusts
his dagger but fails to hit.
Mermen #20 and #17 both use a coordinated effort in the cramped
hallway to shove Caladan forward and ram him against the wall.
Merman #15 also notices Raban's large form and glances around
to see if there is another target. He looks for the one that
was just standing a second ago where he was.
Whitney raises his axe and charges to help Caladan. He
swings down at one of the merman
Zhou continues to dress slowly.
[Time: 3:55:24am]
Arawn glances over and notices the other sailor is in desperate
help so gathers more healing energy.
Fremea fires again more multiple arrows at the man in the nest.
Three arrows hit. First arrow hits left shoulder and bounces
off however. Second hits neck and penetrates in his thick
neck just shy of any important arteries and does 2 points the
3rd arrow hits in the right shoulder and does 5 points of damage
but the merman remains standing. Two other arrows fail to hit.
Fremea is amazed at this creature's strength but she also sees
a distinct magical aura around his trident.
Merman #5 shoulders his net and throws it toward Z'leyra who is
caught in the net and thrown against the nearby wall.
Merman #6 also throws his net at the First Mate and only
nets him partially.
Arawn leans over and casts his healing onto the nearby sailor.
But when no lights occur around his hand he realizes the spell
fails.
The man in the crow's nest looks left toward the starboard
section of the ship and the water and then at Raban. Ignoring
Fremea he snaps his trident in his hands back and forth. Suddenly
30 feet off the starboard side of the ship a huge water spout
shoots up. The 80 foot wide funnel is 40 feet tall making it
almost bigger than the entire ship. The merman guides the funnel
toward the starboard side of the ship. Suddenly the funnel
hits the side of the deck causing the ship to go to port with
a sudden jolt. The large water spout hits the deck where Raban
and the Merman standing nearby are. The huge funnel lands
like cement onto both and sweep them off the deck before they
can react. Even the huge giant is not strong enough to resist
the strong winds as it pulls both Merman and Raban out over
the edge of the ship into the water.
A large surge of water lands into the area where the horse hold
ramp is and knocks Arawn down the ramp and rolling into the
fall aft wall of the hold as water splashes onto his body. The
other sailors also are swept down and collide against the wall as
water splashes down into the hold from the spout but not near
enough to flood just severely dampen things.
Corona knows setting fire to the crows nest is dangerous so
tries to dive and claw the Merman in the nest but fails to
hit as he deftly ducks.
Fremea feels the gusts of wind even as she flaps like mad to
maintain height over the fast moving ship. She stares in horror
as Raban is swept over the side.
As Raban flies off the deck he finds himself twirled around like
a ragdoll in the water tornado. Confused, dazed he tries to maintain
his bearings but gets too dizzy. He can barely move his arms and
legs much less get the strength to fly away. He hopes this ride
will end soon.
Unali gets onto the top deck just in time to see some large water
spout heading to the rear of the ship. She hears a small muffled
laugh and looks up into the nest to see a Merman it looks like
holding a trident in the darkness. She also notices 5 more in
the aft raises platform area but it looks like 3 are on the deck.
She notices one almost in the center of the ship just a few feet
away.
Farseeker feels the jolt of the ship but his sea training holds
and he continues his balance. He thrusts toward Merman #5 who
just netted Z'leyra and kills him for the final points of damage.
Chion stabs Merman #4 in the back just below his right shoulder
where the heart should be but misses the heart doing 8 points of
damage to the merman.
Ben'dar sees the First mate hurt and turns his attention to
Merman #6 and thrusts his spear and impales him in the lower right
side doing 11 points as the Merman screams in a low growl.
Arawn now drenched gets to his knees to look around. All around
the walls and roof of the ramp is leaking water. Not sure what
just happened he looks to the two sailors. The one he healed
looks good but the other one seems still in desperate need of
help. he crawls to the man and checks his pulse which is weak.
Kell leaves his cabin and rushes to the forward ladder. He
climbs it and notices right away there are two humanoids here
fighting Caladan and a nude Whitney? He finds it extremely
hard to climb with two spears and a shield in hand. he had to
throw up one spear onto the deck and then climb up. It takes
more time then it should to climb with all the gear in hand
and reaches the hold deck.
Z'leyra drops her staff and grapples at the net and takes over
two seconds to pull the net off. Throwing it to the ground he
looks around then bends to pick up her staff again.
The Captain thrusts his sword at Merman #2 and finally kills the
wounded Merman.
The First mate grabs his neck and with other hand tries to pull
the net off of him and finally uses his foot to pull it off.
Caladan swings his war staff at Merman #26 in the cramped area
and hits but his tough natural hide protects against the blow.
Shu continues to dress.
Kiet continues to wait below on the passenger level.
Will leaves his cabin and climbs up the starboard rear ladder
but finds himself blocked by Farseeker and Z'leyra in the tiny
hallway.
Strie'bog with axe in hand climbs the port aft ladder and gets
to the hold deck. He glances left and right trying to get an
idea of what's going on and how he can help.
Now the sailors move.
Sailor #4 and #5 thrust weapons at Merman #1. Sailor #4 hits
him in the center chest and does the final point of damage to
kill the creature.
Sailor #7, 8 and 9 gang up on the only Merman left in their
area #4 Two hit and finish off the wounded Merman easily.
Merman #6 and Merman #9 see their fellow mermen fall all around
them and decide retreat is good. They turn and run toward the
stairs ending up on the stairs itself.
Merman #12 yelps in this strange fish like noise at the water
spout as it hits the ship as he continues to guard the other
stunned men. Merman #15 in the center of the top deck also
joins in this odd aquatic like noise.
Merman #16 thrusts his dagger at Caladan and stabs him for 2
more points into the lower right arm. Merman #17 swipes at
Whitney but he holds up his shield to block the blow in time.
Whitney swings back his axe at Merman #17 and hits in the upper
right shoulder doing 5 points of damage.
Zhou continues to dress slowly and considers what that strange
noise was upstairs and why the ship jolted. He figures the party
can take care of it.
Actions? Comments?
Next Update...Monday...next 2 phases...
GM: Language file updates. Only TWO slots left. Get them
while they last! Deadline is 9/1/09. I notice Will
doesn't know Marentian and Ben'dar doesn't know Katai
yet? :) Might be useful.
GM: Arawn your on the ramp hold deck.
Fremea your still hovering over the deck.
Raban your out to sea over the water in a water spout.
Whitney hold deck, forward, right section 2 merman in area
Will just now on hold deck but blocked in hallway
Unali in the shadows between stairs and forward rigging.
GM: Player status - All but Raban is doing well. He done his
Elvis impression and left the area.
Sailors - One unknown by steering wheel. One helped but
one hurt on ramp. Another one down in the hallway with
the other folks (aft hallway). Other six sailors half
are wounded and half are at full health.
Captain and First Mate is wounded.
Merman - 10 are dead, 3 are stunned on top deck, Of the
six active three are wounded and 3 healthy. Four of
them are on top deck and two are now on the stairs going
up to the top deck at end of this phase. Leaves only
two on the hold deck fighting Caladan, Whitney and Kell.
One of those is wounded and other is healthy. So all but
two are on hold deck. Other Merman are now back on top
deck. I've removed all dead/down folks off map for clutter
sakes.
GM: Delay in posting due to time ran out last night. But its out
now. As of Friday 8pm EST can't update ftp site/website. So
if can't read map it should be up soon I hope.
* Ship Deck Plans
Scale - Each Column = 2 feet
Each Row = 2 feet
Port (Top), Forward (Right), Aft (Left), Starboard (Bottom)
Port (East), Forward (South), Aft (North), Starboard (West)
A. Top Deck
123456789012345678901234567890123456
__________________________
A /*** ____ \ * = Ship's Anchor
B / *** I%%%% \ @ = Navigator Station/Wheel
CI----I I%%%% \ [--]= Rigging/Sails
DI ,, \ , = Steps up/down
EI 1 at I \ $$= Hold Hatch
FI @I [--] ##I\ %%= Deck Stairs down
GI I ### [--] ##I \ #= Provison/Storage locker
HI [--] ### [--] I \
II [--]\ /[--] ,, :\___
JI [--]/ \[--] ,, :/
KI [--] ### [--] I / Lanterns -
LI I ### [--] ##I / E5 [On steering platform]
MI MM, M [--] ##I/ L15 [Just below rigging on deck]
NI MM / I25 [Front of ship on railing
OI I $$$$$$$$ M / latch]
PI____I $$$$$$$$ R /
Q \ / Nest - 20' above deck on rigging
R \_________________________/
123456789012345678901234567890123456
1 2
Light - Each lantern gives good light in 10 foot area, 20 foot in dim
diameter and 30 feet at very faint level.
Note: Horse/Hold ramp hatch is open. Stairs hatch is open.
B. hold Deck. - Height 7 feet - Deck 2
123456789012345678901234567890123456
__________________________
A /:::@:::@@:::@:::I______I \
B /@ @I %%% I \
CI_________ S_______I %%% I/\I\
DI[---]@@I S I@\
EI[---] I B ___/\_________ I@ \ $$= Hold Ramp up
FI# QI OO I@ \ %%= Deck Stairs p to top deck
GI * /T I I I@ @\ #= Provison/Storage locker
HI[-] @@@I :I I I@ @\
II-------O S I Primary OO I@ @I\___
JI[--] @@OSSSI Hold OONW--\/--I/
KI[--] P I I:L MM /
LI#______/_ CI I-----/\-/ /\ = Doors [Wooden]
MI IFZI OO## / : = Ladder down below
NI*[]**[]*II:I ____I## ##/ * = Chair
OI*[]**[]*I I $$$$$$ / ##/ [] = Table
PI*[]**[]*I I__$$$$$$ \ #/ O = Support Column
Q \ \ I##/ @ = Barrel
R \####__/________________I#/ # = Cabinet/locker
123456789012345678901234567890123456
People Location
T A - Arawn - [ ] P24- No Armor, No Weapons [Not on map]
T F - Fremea - [ ] B12- +15 feet in air [Not on map]
T R - Raban - [ ] ???- [out to see] [Not on map]
H F - Farseeker - [F] M10- No armor, Grt Sword [Not on map]
H C - Chion - [C] L11- No armor, Sais [Not on map]
H B - Ben'dar - [B] E10- No armor, Spear
P K - Kiet - [ ] F7 - No Armor, Dagger, Ropes [Not on map]
H N - Caladan - [N] J27- No armor, War Staff
H W - Whitney - [W] J28- Shield, Axe, naked
P L - Kell - [L] K27- Shield, Helmet, Spears
P T - Strie'bog - [T] G9 - Axe [Not on map]
P D - Shu - [ ] ???- Cabin [Not on map]
P I - Will - [I] N10- Cabin [Not on map]
P Z - Z'leyra - [Z] M12- Staff, Helm
P E - Zhou - [ ] ???- Cabin [Not on map]
T U - Unali - [U] E24- Daggers
Sailor locations
T S* - Sailor #1 - [1] E3 - Sword [Down on deck]
T S* - Sailor #2 - [2] P25- Dagger [Down on ramp][Not on map]
T S* - Sailor #3 - [ ] ???- Sword [Down on ramp][Not on map]
H S* - Sailor #4 - [S] C11- Dagger
H S - Sailor #5 - [S] D10- Sword
H S* - Sailor #6 - [S] E11- Dagger [Down on deck][Not on map]
H S - Sailor #7 - [S] J9 - Dagger
H S* - Sailor #8 - [S] J10- Sword
H S* - Sailor #9 - [S] J11- Dagger
H S - Sailor #10- [S] I10- Sword
H Cap- Captain - [P] K8 - Sword [Wounded]
H 1st- First Mate- [Q] F11- Sword
Merman -
H M* - Merman #1 - [M] D11- Trident, Dagger [Dead] [Not on map]
H M - Merman #2 - [M] K9 - Trident [Dead] [Not on map]
H M - Merman #3 - [M] K11- Dagger [Dead] [Not on map]
H M - Merman #4 - [M] K10- Trident [Dead] [Not on map]
H M - Merman #5 - [M] L10- Dagger [Dead] [Not on map]
T M - Merman #6 - [M] E11- Trident [stairs going up]
T M* - Merman #7 - [ ] --- Trident, [Dead] [Not on map]
T M* - Merman #8 - [ ] --- Spiked Club, [Dead] [Not on map]
T M* - Merman #9 - [M] E13- Dagger [stairs going up]
T M* - Merman #10- [ ] --- Trident [Dead] [Not on map]
T M - Merman #11- [M] M4 Spiked Club [Stunned]
T M* - Merman #12- [M] M5 Trident, dagger
T M* - Merman #13- [M] M6 Trident [Stunned]
T M - Merman #14- [M] N5 Trident,dagger [Stunned]
T M - Merman #15- [M] M16 Dagger
H M - Merman #16- [M] K30- Dagger
H M* - Merman #17- [M] K31- Dagger
H M* - Merman #18- [M] N10- Trident [Dead] [Not on map]
T M - Merman #19- [ ] --- Trident [Dead] [Not on map]
T M* - Merman #20- [M] O24 Trident [off ship]
T M - Merman #21- [ ] J26 Trident [Inside Crows nest] [Not on map]
Down/Dead
Sailor 1, 2, 6
Merman 1, 2, 3, 4, 5, 7, 8, 10,18, 19
Note: M*/S* denotes wounded merman M/Sailor S; plain M/S not wounded
No armor for sailors or Merman.
Deck code - T - Top deck/main deck, H-Hold deck, P-passenger deck
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