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<br>
HT
Alias/Player
Character Name Type
Status/Notes Sex<br>
--
-----------------------------------------------------------------<br>
R3
Balrog................Balrog............Warrior.Normal/Human
Ma<br>
?? Chris
Wells...........Ben'dar...........Warrior.Normal/Human Ma<br>
R4 Tom
Crockett..........Caladan...........Wizard..Normal/Human Ma<br>
R1 Marcel
Liberty........Chion.............Sailor..Normal/Human Ma<br>
W3 Ryan
Torres...........Farseeker.........Warrior.Normal/Human Ma<br>
W2 Sergi
Sallent.........Jordi.............Wizard..Normal/Elf
Ma<br>
R4 Tim Falkenberg........Malradh ben
Kasha.Merc....Normal/Human Ma<br>
R3 Wayne Richardson/Uji..Thig..............Sidh MU.Normal/Faerry
Ma<br>
Do Robert
Maxwell........Strie'bog.........Artist..Normal/Human Ma<br>
R3 Orion (Paul
Broman)...Trembyl...........Wizard..Normal/Human Ma<br>
W3 Wout
Broere...........Unali.............Ninja...Normal/Human Fe<br>
R3 Scott
Adams...........Xian..............Wizard..Normal/Human Ma<br>
W2 Alex
Koponen..........Z'leyra...........Healer..Normal/Human Fe<br>
Animals: Ventrius/Pogo Thig's dogs, Firesnake of
Caladan's,<br>
Z'Leyra's Eagle, 2 Draft Horses,
Wolf - Boyzdar<br>
6 Captured Zen'da Horses<br>
<br>
Game Web Site - For updates, files, links,
etc.<br>
<a href="http://www.funport.com/longshot/pbem" eudora="autourl">http://www.funport.com/longshot/pbem</a><br>
<br>
Public posts/actions to pnpgm@abroere.xs4all.nl
(mailing list)<br>
Private emails (not public actions) to
longshot@darktech.org<br>
<br>
Game Update #68 in sequence (file #264]<br>
----------------------------------------------------------------<br>
<br>
Admin notes: A few things:<br>
1. Website is now Up! See
above for the change. But if you<br>
want more info theres 3 ways to access it.
Bookmark one.<br>
http://www.funport.net/longshot<br>
http://www.funport.com/longshot<br>
http://www.cyberportusa.net/longshot<br>
Opps. That's
my website Add /pbem to the end of the above<br>
to get to the actual pbem site. The
website has been updated<br>
with the last 2 months of updates. The
Castle maps for chion's<br>
group will be held on this site to keep the
update little.<br>
<br>
2. I'm told by Robert and Alex
emails have been sent to me but<br>
I've not gotten them. When I test this
though sending email to<br>
myself from other addresses I get them.
Which indicate the<br>
domains work. Go figure. The website
will allow you to check<br>
if I get your emails. I'll post any
actions that go to the list<br>
on the site usually within 24 hours. If
its not there by 48<br>
then notify me :) Course if I don't get
that notify me again<br>
at an alternate email address. If that
don't work send<br>
snail mail. :) Actions that are sent
in email but not the list<br>
may or may not be posted depending on what they
are. Best to<br>
post anything that is going to be public to the
list itself. <br>
My emails again:
longshot@darktech.org<br>
longshot@cybermax.net<br>
-----------------------------------------------------------------<br>
[Recap]<br>
<br>
From Strie'bog: [Re:
Actions]<br>
It looks like my
email did not make it.<br>
<br>
I don't have my
character sheet in front of me, but there<br>
is one of the song
powers that heals multiple people. He<br>
was going to use
that. <br>
<br>
If I have time,
there was a second thing he was going to do,<br>
but I will have to
send that to you later.<br>
GM: Ack. Yes.
Didn't get the first email I guess. See Above.<br>
There will be
plenty of time. :)<br>
<br>
--------------<br>
<br>
From Chion: [Re:
Actions]<br>
Regarding
pre-plans: he'll suggest they give him at least<br>
18 hours, and
suggests he might contact Xian before that<br>
with telepathy
(something they have done in the past I<br>
think).<br>
GM: Ack. <br>
<br>
-----------------------------------------------------------------<br>
[Info - For Reminder for you and me, easy quick
view]<br>
Group 1 - Balrog, Kasha, Thig, Strie'bog,
Trembyl, Unali, Zaka <br>
Group 2 - Caladan, Chion, Xian, Jordi,
Farseeker<br>
Group 3 - Z'leyra, Ben'dar<br>
<br>
[New Stuff]<br>
<br>
Octaqi 17, in the 163rd Year [TH]<br>
<br>
[Meanwhile at Zaka's village -
Location 6 miles south-east<br>
of Caladan's village.
Roughly 2.5 hour ride.<br>
Time: Roughly
11:15am]<br>
<br>
[Strie'bog asks that the
wounded if they are able to be<br>
carried to a point
around him within 20 feet of him.<br>
All the wounded are able
to be moved. One wounded<br>
villager has to be
carried by 3 though. At that point<br>
Strie'bog gathers the
party that is also wounded and<br>
asks them to sit.
He goes to his horse and gets his<br>
sheathed flute and grabs
his Balalaika which he is already<br>
wearing. He
explains everyone should remain within 20<br>
feet of him and it
should be over soon. He will play<br>
soft soothing music to
heal those wounded. He starts<br>
to play and the normal
music seems to grow in strength<br>
and mystical nature to
become magical music. As the<br>
music plays wounds begin
to seal and go away. Blood stops<br>
running and everyone
around him within 20 feet heals.<br>
The music lasts a minute
and a half before he finishes.]<br>
<br>
[Kasha, Trembyl and Strie'bog
check the wounds of the<br>
the survivors. The
2 male warriors who were knocked<br>
out are checked.
One is half healed while the other<br>
is healed
slightly. But they should be fine. They<br>
should wake in a few
hours. The more serious wounds<br>
of the elderly female
heals and shrinks. At least 80%<br>
of her wounds go
away. She should be fine as well. But<br>
she'll be sore.
She'll wake in a few hours.]<br>
<br>
[Unali checks herself and her
wound is completely healed.<br>
Kasha's wound is almost
half healed and Balrog's is a bit<br>
over half healed.]<br>
<br>
Kasha: "Wow. I
wonder if Z'leyra can heal six people at<br>
once like
that!"<br>
<br>
Zaka: "We can talk to the
elder later when and if he wakes up.<br>
Its all so
senseless. Four of our warriors, 8 of theirs,<br>
elder Laku and 3
villagers all dead. Zen'da don't just attack<br>
without
cause. Especially this far inland from the other<br>
border
tribes."<br>
<br>
Kasha: "I thought Zen'da
raid other Zen'da?"<br>
<br>
Zaka: "We do. In
some ways its a sport to see who can get<br>
a horse or gain
respect. But to attack a village of women<br>
and
children. That's not done. Not if war has been called.<br>
A war that could
see the entire plains fighting..."<br>
<br>
Trembyl: "How close is
the nearest non Ga'fel tribe?"<br>
<br>
Zaka: "At least 100 of
your miles."<br>
<br>
Kasha: "So why would they
come this far?"<br>
<br>
Zaka: "They found what
ever they seemed to have wanted in that<br>
grave. I
suspect the elder knew something about it. They<br>
sent warriors here
to stop him from talking. A risky move.<br>
A desperate
move."<br>
<br>
Kasha: "Surely they
wouldn't have sent them all this way?<br>
They would have
sent others with the prize ...toward<br>
Z'leyra and
Ben'dar?"<br>
<br>
Trembyl: "Should we go
after them? Go help?"<br>
<br>
[Villagers slowly gather the
dead in one area. Later that<br>
day new graves near the
grave site will be made ready.<br>
A large discussion of
what to do with the enemy riders is<br>
talked for several hours
that afternoon. Most of the women<br>
argue but the men
finally decide the warriors may have been<br>
dishonorable but they
fought as Zen'da would if war. In<br>
that case they should be
given temporary graves until their<br>
families can be
determined for relocation. The majority<br>
agrees but many don't
like the decision.]<br>
<br>
Zaka: "We should let
Cetric and Gib'borah know of this raid.<br>
They'll have to
gather warriors up. I'll send someone<br>
out that way to
his camp. Your welcome to stay till<br>
the elder
wakes. I appreciate the help saving the village.<br>
I just wish Laku
hadn't died. He was a good man."<br>
<br>
GM: Are there actions for this
group? It'll be hours before<br>
the elder wakes
likely. Thig is off looking at the tracks.<br>
<br>
<br>
<br>
<br>
<br>
--------------------------------------------------------<br>
<br>
[Meanwhile somewhere in the
mountains to the east of<br>
Woundenal's Cabin Time
& The Castle: c. 10:40am]<br>
<br>
[Before Chion enters the
Castle - Retro action]<br>
<br>
[Chion explains his plan
to stay in the castle at least 18<br>
hours. Then
he'll contact Xian telepathically.]<br>
<br>
Xian: "Right.
That means we'll have to stay at least two<br>
miles to the
castle."<br>
Farseeker: "A bit
close for my tastes due to patrols but<br>
if that's
the plan we'll have to find a good place to<br>
hide the
night."<br>
Caladan: "Then
we'll see you in the morning. Good luck."<br>
Farseeker: "That's
around five in the morning."<br>
<br>
[After Chion enters the
Castle - ]<br>
<br>
[The female stares at
Chion waiting for a reply...]<br>
<br>
Chion will reply,
"I serve L'P'nth with news of this; Upon<br>
the road three fellow
servants of L'P'nth and I were set<br>
upon by large beasts and
a flying creature, from whom I<br>
alone escaped and made
it here."<br>
<br>
From Chion:<br>
Brevity
being the key to all spying attempts he's careful<br>
not to give
away too much information. Additionally, the<br>
above
statement was an attempt at avoiding any conflict<br>
with a truth
spell (who knows, she might know one or two<br>
law spells).
The first sentence is straightforward. The<br>
fellow
servants he never said were his fellows, and the<br>
large beasts
might discribe Farseeker et. "Escape" can be<br>
a
metaphorical exageration of his parting his party's<br>
company.
:)<br>
<br>
He also did
his best to simply deliver this news in such<br>
a way that
it overrides the focus she has placed upon his<br>
particular
position/job within the L'P'nth area.<br>
<br>
[The female looks up and
glances behind Chion to the leader<br>
of the sentry it
seems. She eyes him and then back at<br>
Chion. Her
pale green eyes shine down in the candlelight.]<br>
<br>
Female: "You did
not answer my questions. Where are you from?<br>
You do
realize theres no roads within one hundred miles of<br>
here.
You speak to be servants but you don't say who your<br>
master
is. You only get one chance here...."<br>
<br>
[Behind Chion hears
clinks and clanks as weapons must be<br>
drawn. Chion
tenses and prepares for action if needed.]<br>
<br>
[The female stands erect
and nods.]<br>
Female: [In Katai]
"Until this story can be verified you'll<br>
be our
guest. The master may wish to see you later.<br>
I'm sure
he'll get to the truth." [A man in the corner<br>
gives a
slight small laugh] [She changes to L'p'nth<br>
and Chion
doesn't understand. She issues orders.]<br>
<br>
[Two sentries come
forward and haul Chion up by force. They<br>
grab his arm and
escort him toward the other side of the<br>
room to another
door. Two guards follow behind with weapons<br>
at hand.
They escort Chion through a darkened dank castle<br>
hallway.
Chion now sees the castle is made from both stone<br>
and the natural
rock of the mountain. Likely saving on the<br>
stone costs by
using alot of the mountain as the basic<br>
structure.
<br>
<br>
[I described the outside
of the castle in a previous update.<br>
Up to this point
Chion has only seen the large entry hall.<br>
Its 80 feet wide
and large for many horses. To the right<br>
was likely stables
for those horses. Toward the south<br>
was a large Iron
gate door which was closed. It would've<br>
been the last
defense for any invasions. It alone was 15<br>
feet wide and
looked thick.<br>
<br>
In the Guard
Sentry area its a room with 3 tables. One<br>
small two person
where Chion was seated. One medium<br>
for 4-6 and a
large table for 8-10 people. Its likely<br>
where soldiers
wait on duty for guard duty or patrols.<br>
Its like a
mini-lounge area. Theres mugs and cards on<br>
the tables.
In the room theres about 8 soldiers along<br>
with the female
and the leader guard. The door to the<br>
entry is thick and
can be blocked by a large iron ram<br>
to lock it into
place. The other door to the east<br>
is just a simple
wooden door. When Chion is led out<br>
by the guards he
is searched once more. His sai is<br>
placed on a table
and left there leaving Chion with<br>
nothing on him for
weapons or gear. When Chion is led<br>
out he notices
behind him on the wall are small metal<br>
ladders on the
wall. It looks like 3 guards could climb<br>
them and lean
against a small plank to fire missile weapons<br>
into the entry
hall.]<br>
<br>
[Chion once out of the
guard room notices stone walls to the<br>
south that may be
rooms. Glancing south west he sees a<br>
stone wall with
what seems like a tapestry?<br>
To the north he
sees two doors to more rooms that are wooden.<br>
Chion is led
Eastward past a natural rock wall. He is then<br>
turned
South. As he does he sees a wooden door to his<br>
left. He is
then taken south down a winding hallway. He<br>
passes 3 doors on
the left and a rock wall on the right.<br>
He briefly glances
west and sees another long hallway going<br>
in that
direction. He sees a nearby door to another room area.<br>
But instead he is
lead through a door in the far South-East.<br>
He quickly learns
its a room full of cells.]<br>
<br>
[There he sees 8 cells
some small and some large. He sees<br>
a desk on the far
right where a chair is empty. Likely<br>
where a guard
stays. A guard goes to the desk and opens<br>
a drawer to get
some keys out. He then opens a cell and<br>
throws Chion in
with the other guards. They murmur among<br>
themselves in
L'p'nth and laugh. Of the four guards all<br>
but one
leaves. The other one goes to the desk and sits<br>
down. He
places his mace on the desk and leans against the<br>
desk watching the
prisoners.]<br>
<br>
1234567890<br>
[Cells] - 40x60' I----------IA 1 Column = 4 feet
wide 1-10<br>
I ICI_I_I IB 1 Row =10 feet long
A-F<br>
I__I I_IC / = Door<br>
I__I I_ID * = Desk (4x3')<br>
I__I *IE<br>
I__I_\_____iF<br>
C = Chion's
cell = B4 [4x10 feet]<br>
Other prisoners seen -<br>
A dwarf is seen in Cell D10. He is
sitting down against the<br>
wall just staring out.<br>
A Elderly man is seen in D2 as Chion
passes lying down on the floor.<br>
A Young female is seen in E2 as Chion
passes. She is wearing<br>
tattered clothing and looks
dirty.<br>
<br>
[The Cell room is quiet
except for the torch on the wall<br>
near the
desk. The cells are mostly dark but breathing<br>
can be
heard. Chion studies the room. Minutes pass and<br>
the guard stands
and walks around. He grunts and laughs.<br>
he taunts the
Dwarf it seems in L'p'nth and spits at him.<br>
When he passes
Chion he just shakes his head. He ignores<br>
the elderly
man. For the female though he stares. Chion<br>
may not know the
language but he can understand the looks<br>
and
gestures. The man wants to play with the female. But<br>
likely doesn't
want to now at this early hour. Chion<br>
may not understand
the words but he gets the meaning. Likely<br>
tonight something
could happen...]<br>
<br>
[As the guard goes back
and sits down smiling the old man<br>
whispers to Chion
in first L'p'nth then Marentian. When<br>
Chion shows he
knows Marentian the man continues.]<br>
<br>
Man: "Too bad your
here. Pray to your gods. You won't be<br>
leaving. This room was full just three days ago. They<br>
say they
never get guests. But they bring prisoners in.<br>
I hope you
don't have friends around here. At least<br>
one or two
people are taken out at some point and they<br>
never
return..."<br>
<br>
GM: You can reply to the
female if you wish. It likely<br>
won't matter
much. Its early in the day. Keep in mind<br>
its still
early in the morning. Actions? I made the<br>
maps up
kinda fast over the last week or so. During some<br>
hectic
times. I hope theres no mistakes. I may have<br>
mean a door
is / but labeled it = for example :) But<br>
let me know
if you have questions. Don't panic! This is<br>
not like
Clima there were 7 levels to explore. This<br>
is half of
that and not all areas are on the map due to<br>
the rock
walls and mountain. I tried to make a small<br>
place on
purpose :) Chion since your alone if you wish<br>
to explore
you may want to plan it in good advance. With<br>
situations
like repeat of magical spells. Actions if<br>
encountered. Actions if you find a specific room. Etc.<br>
Let me
know.<br>
<br>
<br>
----------------------------------------------------------<br>
<br>
[Meanwhile somewhere in the
open plains - Location 7 miles<br>
south-east of Caladan's
village. Roughly 2.5 hour ride.<br>
Time: Roughly
12:22pm]<br>
<br>
[This part to be covered
in a upcoming update. Due<br>
to complex Time
Travel Issues to resolve.]<br>
<br>
Next update Friday...<br>
<br>
For Group 1 - Actions? Comments?
Questions?<br>
For Group 2 - Actions? Comments?
Questions?<br>
For Group 3 - Actions? Comments?
Questions?<br>
<br>
<br>
<br>
<br>
<br>
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<BR>
<div>Longshot - ZC of AdventureNet International Echomail Network</div>
<div>Fringe BBS - EWOG II - 904-733-1721</div>
<div>Telegard / Allfix Beta Site</div>
<div>Website:
<a href="http://users.cybermax.net/~longshot" EUDORA=AUTOURL>http://users.cybermax.net/~longshot</a></div>
<div>ICQ: 24436933</div>
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