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<br>
HT
Alias/Player
Character Name Type
Status/Notes Sex<br>
--
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R3
Balrog................Balrog............Warrior.Normal/Human
Ma<br>
?? Chris
Wells...........Ben'dar...........Warrior.Normal/Human Ma<br>
R4 Tom
Crockett..........Caladan...........Wizard..Normal/Human Ma<br>
R1 Marcel
Liberty........Chion.............Sailor..Normal/Human Ma<br>
W3 Ryan
Torres...........Farseeker.........Warrior.Normal/Human Ma<br>
W2 Sergi
Sallent.........Jordi.............Wizard..Normal/Elf
Ma<br>
R4 Tim Falkenberg........Malradh ben
Kasha.Merc....Normal/Human Ma<br>
R3 Wayne Richardson/Uji..Thig..............Sidh MU.Normal/Faerry
Ma<br>
Do Robert
Maxwell........Strie'bog.........Artist..Normal/Human Ma<br>
R3 Orion (Paul
Broman)...Trembyl...........Wizard..Normal/Human Ma<br>
W3 Wout
Broere...........Unali.............Ninja...Normal/Human Fe<br>
R3 Scott
Adams...........Xian..............Wizard..Normal/Human Ma<br>
W2 Alex
Koponen..........Z'leyra...........Healer..Normal/Human Fe<br>
Animals: Ventrius/Pogo Thig's dogs, Firesnake of
Caladan's,<br>
Z'Leyra's Eagle, 2 Draft Horses,
Wolf - Boyzdar<br>
6 Captured Zen'da Horses<br>
<br>
Game Web Site - For updates, files, links,
etc.<br>
<a href="http://www.funport.com/longshot/pbem" eudora="autourl">http://www.funport.com/longshot/pbem</a><br>
<br>
Public posts/actions to pnpgm@abroere.xs4all.nl
(mailing list)<br>
Private emails (not public actions) to
longshot@darktech.org<br>
<br>
Game Update #91 in sequence (file #330]<br>
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<br>
Admin notes: None.<br>
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[Recap]<br>
<br>
From Z'leyra: [Re:
Actions]<br>
Z'leyra will patch
Caladan.<br>
<br>
"Speaking of
horses, I do have the ability to speak to horses<br>
so that they
understand me and I understand them. However<br>
that doesn't
mean that they have to obey me. <she grins><br>
I could
assist in getting them to stampede...though I might<br>
be of better
use in surprising and finishing off the<br>
graverobber.<br>
<br>
To Thig
"Please be ready to describe anyone you see with magic,<br>
what item or spell
and where they are."<br>
GM: Ack. <br>
<br>
-------------------------<br>
<br>
From Strie'bog: [Re:
Actions]<br>
After Z'leyra's
information spell fails, Strie'bog will look<br>
to the gathered
people. "I can do a few things tonight, but<br>
it will weaken
me. First, I can asks the Lords of Life to<br>
strengthen the
Will of any who have been influenced by these<br>
bugs. The
Lords of Life may also grant me understanding<br>
about these
bugs. The prayers can also be used to aid<br>
those going into
battle, and for the battle I will maintain<br>
enough strength to
sing songs that will calm animals in hopes<br>
that it will
override the influence of the Claw. These<br>
actions will be
the greatest contribution I can provide.<br>
Once joined, I
will aid in whatever way I can."<br>
<br>
Strie'bog will
cast Wisdom (as he does not need to purify the<br>
area first.
He will explain that he will enter a trance,<br>
and that it could
take a while. The focus of the Wisdom<br>
spell is the
bugs.<br>
<br>
If needed, he will
bless those who have been infected by the<br>
bug (EL 2 bless
applied to Will). Depending upon the tactics<br>
selected, he will
bless others. He will hold enough mana in<br>
reserve to cast
Sonata (Peace) EL 2 (for casting, cost, it<br>
is EL 1) and Sonic
Trumpet (EL1 - for casting cost it is EL 0)<br>
GM: Ack. Z'leyra's spell
did work. That was the info given<br>
about water and
such on the bugs. Did you see that section?<br>
But this brings up
a good point I'll reply below. So the<br>
wisdom isn't
needed unless you want to learn something else?<br>
<br>
-------------------------<br>
<br>
From Ben'dar: [Re:
Actions]<br>
Ben'Dar nods and
says, "Yes, the positioning sounds fine.<br>
Where will the
Deceiver be?" he jerks a thumb in Cetric's<br>
direction.
He adds, "I agree with you Farseeker. I would<br>
just as soon see
Cetric stay behind. He has proven himself<br>
untrustworthy at
best. But it is not my decision to make...<br>
If he and Praelux
are to join the battle, I would suggest<br>
they join the
others in the South. Our enemy likely expects<br>
any pursuit to
come from the North, so our greatest<br>
concentration of
warriors should come from the opposite<br>
direction."<br>
<br>
Ben'Dar adds to
the plan, "We should move after the midnight<br>
gaurds have been
changed. It will take some time to get into<br>
position and to
coordinate our movements. Probably Thig will<br>
have to fly from
one position to another to coordinate so that<br>
we do not start
the stampede too early. Our attack can occur<br>
anytime after
that, in the sleep-filled hours of the early<br>
morning."<br>
<br>
(OOC:
Ben'Dar is ok with the battle plans and votes for an<br>
attack sometime
between 2 and 3 am.)<br>
GM: Ack. Thanks.
<br>
<br>
-------------------------<br>
<br>
From Chion: [Re:
Actions]<br>
Chion ponders this
situation a little and suggests the following,<br>
"I am not
inclined to killing these folks who may be under the<br>
influence of bugs
or even a mage's claw. I am intending to<br>
save as many as I
may and am going to attempt to knock out<br>
anyone I meet. I
have a plan for removing the bugs... " waits<br>
a second or two,
"... if I can find a rock large enough. I have<br>
to wonder what we
should do with the one who wears the claw as<br>
well. Gaining the
information from him regarding who sent him<br>
to retrieve it
could be more valuable than anything else we<br>
accomplish."<br>
<br>
Elsewhere: Chion
smiles in the invisible darkness as he listens<br>
to the L'P'Nth
Female plot to destroy him.<br>
<br>
"Oh, you want
to get to know me do you now lady?" he thinks<br>
to himself.
"Then why didn't you come as I asked, beautiful?"<br>
GM: Ack. The castle
stuff you of course don't know about :)<br>
Its just a flash
scene to promote further plots and details :)<br>
But I get your
jist. <br>
<br>
-----------------------------------------------------------------<br>
[New Stuff]<br>
<br>
Octaqi 21, in the 163rd Year
[TH]<br>
[Meanwhile somewhere on the
plains]<br>
[Day 51 of Trip] [3
Miles near the Enemy Village]<br>
Time: Roughly
10:40pm<br>
<br>
[Z'leyra patches up Caladan
with a bandage and ensures the<br>
wound is clean and
stopped bleeding before Caladan goes<br>
off and talks quietly
with Praelux.]<br>
<br>
Farseeker [to Z'leyra]
"You can position yourself near the<br>
north end of the
corral if you want. But I think Thig<br>
and Ben'dar should
be sufficient. If horses see something<br>
flying over them
they'll get skittish. Especially as large<br>
as Thig.
Plus you yelling will reveal your location in<br>
case you need to
keep quiet for the first of the attack."<br>
<br>
Thig [to Z'leyra] "I will
try. But I'm not going to stay<br>
low to the ground
and become a target. I'll try to<br>
go invisible but
it will take some time to get all<br>
what I want to do
done first. Plus my range on that<br>
detection is
weak. We shall see. I suspect though<br>
things like this
will become obvious. The Zen'da<br>
dress one way
while ...ahh...shamans and wizards tend<br>
to dress
another."<br>
<br>
[After Strie'bog
speaks.]<br>
<br>
Thig: "That brings up a
good point. Z'leyra did your<br>
spell detect if
the control lasts while the bug is in place<br>
or if the poison
or whatever takes affect even afterwards.<br>
If afterwards we
can't risk taking them 2 with us."<br>
<br>
Caladan: "Good
question. But if we lose two now we are<br>
greatly
outnumbered.<br>
<br>
Caladan: "May need to
bless Praelux Strie'bog if Z'leyra<br>
answers it lasts
for days. Cetric is strong willed<br>
enough I doubt he
needs it."<br>
<br>
[Ben'dar speaks.]<br>
<br>
Farseeker: "Oh
right. I forgot Praelux and Cetric.<br>
Frankly for that
reason I rather not place them both<br>
on a team.
If things go wrong they'll be a force of<br>
two rather than
one. So we'll split them up. Cetric<br>
can join the party
on the south. Praelux on the North.<br>
I have a feeling
Cetric will be needed on the south to<br>
hold against the
though enemy. I suspect the enemy<br>
is found on the
south side of the camp based on the<br>
tipi
layout."<br>
<br>
Kasha: "That gives six in
the north, five in the south and<br>
four in the
east. But with the corral in the east it<br>
blocks alot of
room for escape."<br>
<br>
Balrog: "It is three
miles away. So it will take us walking<br>
just about an hour
to get there. So whatever time we<br>
decide we'll need
an hour to get there."<br>
<br>
Kasha:
"Hour?!"<br>
<br>
Balrog: "We are walking
slow through the darkness and its<br>
three miles.
I'm giving typical half speed movements."<br>
<br>
Farseeker: "What time is
it?"<br>
<br>
Thig: "Roughly based on
the sky and my good timing instinct<br>
its near 11
pm."<br>
<br>
[Chion speaks...]<br>
<br>
Farseeker: "I'm a
warrior. I am trained to kill. We are<br>
outnumbered
greatly. If we take the time to knock out<br>
folks it will
weaken our skills. Not everyone is as<br>
skilled in that
art as Unali. We can try but it takes<br>
more time to
subdue rather than kill. If we decide to<br>
do that it should
be a personal decision. But If I'm in<br>
the middle of 8
guys trying to kill me I'm killing them."<br>
<br>
Thig: "Plan to rid the
bugs? What plan? I was thinking<br>
a good storm of
rain could do it. Wash away the bugs.<br>
But there is risk
in that. If the villagers taken<br>
are quiet and
subdued already if we release them from the<br>
bugs they could go
wild in panic and could endanger<br>
themselves.
It might be safer for them to stay as they<br>
are."<br>
<br>
Caladan: "Chion has a
point though. If the warriors we<br>
fight are bugged
they are not themselves. Do they<br>
deserve
death?"<br>
<br>
Cetric: "Did you people
see what they did to the villages?<br>
Killed many of
Praelux's village and took hostages or<br>
slaves from the
other! Zen'da right of -"<br>
<br>
Praelux: "Cetric is right
they deserve the same they did<br>
to the
females...the kids...my..family...my...friends..."<br>
<br>
Farseeker: "Well we need
to iron out more details. If<br>
you have them change
into black clothing. Kasha that<br>
tunic won't do.
Even I can see a bit of it in this total<br>
darkness. The
yellow shows up."<br>
<br>
Kasha: "Yes I'll
change."<br>
<br>
[Unali has already changed into her
total black clothing and<br>
is very hard to detect even
standing next to her. Soon<br>
Balrog is the same as if he
has done this before.]<br>
<br>
Next update Monday....<br>
<br>
Actions? Comments?<br>
<br>
Votes and Notes<br>
<br>
1. Battle Positions<br>
[North - ] Kasha, Lodd,
Rin, Strie'bog, Z'leyra, Praelux<br>
[South - ] Unali, Corr,
Jordi, Chion, Cetric<br>
[East - ]
Farseeker, Balrog, Ben'dar. Caladan<br>
[Air - ]
Thig<br>
<br>
2. Position vote<br>
Balrog
: Ok. Ben'dar
: Ok.<br>
Caladan :
Ok. Farseeker:
Ok.<br>
Kasha
: Ok.
Thig : Ok.<br>
Strie'bog:
Ok. Unali
: --<br>
Jordi
: --
Z'leyra : *??<br>
Chion
: *??<br>
<br>
Ok - Confirmed ok with
it.<br>
-- - Abstained will assume ok
since not been active<br>
?? - Not sure hasn't
commented. If not ok say where?<br>
<br>
3. Battle Time:<br>
Balrog
: 2am Ben'dar
: 2-3am<br>
Caladan :
3am Farseeker:
1am<br>
Kasha
: 2am
Thig : 1am<br>
Strie'bog:
??
Unali : --<br>
Jordi
: --
Z'leyra : *??<br>
Chion
: *??<br>
<br>
Will take an average of the
time rounded up to nearest hour.<br>
At this point it would be
2am.<br>
<br>
4. Leave horses or take horses?<br>
Balrog
: Leave Ben'dar
: Leave <br>
Caladan :
Leave Farseeker: Leave<br>
Kasha
: Leave
Thig : Leave<br>
Strie'bog:
Leave Unali :
Leave<br>
Jordi
: Leave Z'leyra :
*??<br>
Chion
: *??<br>
<br>
So far no one will take horses
but I wanted to double check<br>
for those who haven't said
anything. Its up to you if you<br>
want to.<br>
<br>
Ok. Once I have the above. I'll know
when to place people<br>
on maps and we can go from there. The time
thing is critical<br>
from 12-3am. Some are still up earlier
than later.<br>
Maybe by next friday we can start the
battle? We shall see.<br>
<br>
As to kill or to subdue. That will likely
need to be decided<br>
in battle not now. I will ASSUME you will
kill unless you<br>
say otherwise during battle. I know Chion
and Unali are<br>
the only ones that have declared their subdue
tactic now. So<br>
for those 2 will go with that rather than
kill.<br>
<br>
</font>
<BR>
<div>Longshot - ZC of AdventureNet International Echomail Network</div>
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