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HT Alias/Player Character Name Type Status/Notes
Sex<br>
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R3 Balrog................Balrog............Warrior.Normal/Human
Ma<br>
?? Chris Wells...........Ben'dar...........Warrior.Normal/Human
Ma<br>
R4 Tom Crockett..........Caladan...........Wizard..Normal/Human
Ma<br>
R1 Marcel Liberty........Chion.............Sailor..Normal/Human
Ma<br>
W3 Ryan Torres...........Farseeker.........Warrior.Normal/Human
Ma<br>
W2 Sergi Sallent.........Jordi.............Wizard..Normal/Elf
Ma<br>
R4 Tim Falkenberg........Malradh ben Kasha.Merc....Normal/Human
Ma<br>
R3 Wayne Richardson/Uji..Thig..............Sidh MU.Normal/Faerry
Ma<br>
Do Robert Maxwell........Strie'bog.........Artist..Normal/Human
Ma<br>
R3 Orion (Paul Broman)...Trembyl...........Wizard..Normal/Human
Ma<br>
W3 Wout Broere...........Unali.............Ninja...Normal/Human
Fe<br>
R3 Scott Adams...........Xian..............Wizard..Normal/Human
Ma<br>
W2 Alex Koponen..........Z'leyra...........Healer..Normal/Human
Fe<br>
Animals: Ventrius/Pogo Thig's dogs, Firesnake of Caladan's,<br>
Z'Leyra's Eagle, 2 Draft Horses, Wolf - Boyzdar<br>
6 Captured Zen'da Horses<br>
<br>
Game Web Site - For updates, files, links, etc.<br>
<a href="http://www.funport.com/longshot/pbem" eudora="autourl">http://www.funport.com/longshot/pbem</a><br>
<br>
Public posts/actions to pnpgm@abroere.xs4all.nl (mailing list)<br>
Private emails (not public actions) to longshot@darktech.org<br>
<br>
Game Update #93 in sequence (file #337]<br>
----------------------------------------------------------------<br>
<br>
Admin notes: A short update. Was waiting on replies to the<br>
last couple of updates. <br>
-----------------------------------------------------------------<br>
[Recap]<br>
<br>
From Ben'dar: [Re: Actions]<br>
Ben'Dar whispers to Balrog, "Give us a birdcall whistle
or<br>
something to let us know when you've got the north gate<br>
opened."<br>
<br>
Ben'Dar will approach the corral from the East, but
remain<br>
outside, maybe 40-50 feet away from the fence, in the<br>
darkness. (Position will probably be about due east of
the<br>
southeastern-most goat in the corral) He motions to
Caladan<br>
and Farseeker to wait with him there. While waiting, he<br>
drapes the wolf headdress (unfinished though it is...)
over<br>
him. He'll wait for Balrog to sneak into the corral and
open<br>
the gate.<br>
<br>
Once the gate is open, Ben'Dar will motion to Caladan and<br>
Farseeker to join him, and rush out of the darkness at
the<br>
corral, leaping the fence and trying to spook the horses.<br>
He'll enter the corral near where the Goat is toward the<br>
Southeastern corner of the corral. Ben'Dar will growl and<br>
do his best impression of a wolf and use his pike to jab<br>
any of the horses who move too slowly (just in the<br>
hindquarters, to draw a little blood and scare them a
bit,<br>
not to do any serious injury). He'll attempt to drive
them<br>
north and west, toward the open gate, growling and
jabbing<br>
all the way to whip the horses into a frenzy so that they<br>
stampede all the way through camp toward the west.<br>
<br>
Assuming that works, Ben'Dar will follow the horses, at a<br>
dead run, out of the open north gate, pike in hand, and<br>
engage the enemy warriors, howling a Fel'oros warcry as<br>
the battle begins.<br>
<br>
As stated earlier, Ben'Dar will attempt to subdue where<br>
it isn't too risky.<br>
GM: Ack. You do take the headdress? Hmm. That could mean<br>
it could fall down a lot as its barely just skin at this<br>
point. No leather straps or anything. Might get in the<br>
way of combat. Hah. Now I know why you have it on. I<br>
see. Interesting plan. Effective. <br>
<br>
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[New Stuff]<br>
<br>
Octaqi 21, in the 163rd Year [TH]<br>
[Meanwhile somewhere on the plains]<br>
[Day 51 of Trip] [Near Enemy camp]<br>
Time: Roughly 1:50am<br>
<br>
Ben'dar - Take Claws?<br>
Chion - Take Battle Axe/Crossbow?<br>
Strie'bog - Take Healing items? (Weak X X)? Take Fiddle?<br>
Unali - Chainmail or leather? Leather Helm or Full
Helm?<br>
Leave Shield? Take Bow? Take Magical
Scimitar?<br>
What magic items do you take from Clima?<br>
<br>
GM: See update #92 part 1 for the complete questions on
above<br>
and comments if your unsure. Crtiical I know so we don't<br>
claim we have them later on :)<br>
----------------------------------------------------------------<br>
<br>
Balrog: "Bird call? I'll try but I'm no good
Ben'dar"<br>
<br>
Thig: "That reminds me some of us know Sign Language.
Over<br>
our travels that would include...Caladan, Ben'dar, Jordi,<br>
Chion, Z'leyra and myself. If we need to send signals<br>
quietly that can be done assuming you can see the
person."<br>
<br>
----------------------------------------------------------------<br>
[Battle Positions - ]<br>
[North - ] Kasha, Lodd, Rin, Strie'bog, Z'leyra,
Praelux<br>
[South - ] Unali, Corr, Jordi, Chion, Cetric<br>
[East - ] Farseeker, Balrog, Ben'dar. Caladan<br>
[Air - ] Thig<br>
<br>
<br>
GM: Ok. Unless you give me your exact position on the map
in<br>
the next few days I'll assume the following positions.<br>
<br>
Thig - Will fly over the center of the camp<br>
<br>
North Team - Will insert around Column 20 and Row -10<br>
which would be 20 feet behind the enemy? If you want<br>
closer TELL ME NOW.<br>
<br>
South Team - Around Column 25 Row 50 That'll be about 10<br>
feet behind the large southern Tipi.<br>
<br>
East Team - Ben'dar has already placed his team around<br>
Row 15 and Column 75 roughly.<br>
<br>
[Unali having gotten there early finds theres at least 3<br>
sentries on each corner of the camp. In the SE she<br>
finds 3 sentries with a horse by a Tipi. She finds<br>
a lot of folks are sleeping around the edge of the<br>
corral and a large four men tent. Unali spots 2<br>
dogs in camp and 8 warriors around the campfire. She<br>
spots about 8 horses tied up and at the ready.]<br>
GM: By the time of the stampede where to you want to be?<br>
As to cutting into back of tents that's possible as its<br>
thin. But the Tipi is thick hide it will take a bit<br>
further work. So Tipi with work, tent fairly easy. <br>
<br>
GM: The camp map is on the website. At the very bottom<br>
of the link. Once I have the above answered we can<br>
begin combat. Hopefully by next friday? This map<br>
below is a shortened version. <br>
<br>
Next update? Up to you guys? Maybe Monday :)<br>
<br>
Actions? Comments? <br>
<br>
[Position Map]<br>
<br>
1 2 3 4 5 6
7<br>
1234567890123456789012345678901234567890123456789012345678901234567890<br>
-11<br>
-10 <br>
- 9<br>
- 8<br>
- 7<br>
- 6<br>
- 5 :-------------------------:<br>
- 4 : :<br>
- 3 : H :<br>
- 2 : C :<br>
- 1 W : H :<br>
0 HW W : H D :<br>
1 /\ /\ [ <-Gate H H :<br>
2 | | | | : :<br>
3 | | @ @ @ @ | | : H H :<br>
4 \__/ @ @ @ @ \__/ : Corral H :<br>
5 WW + + + + : :<br>
6 : H :<br>
7 w : H H :<br>
8 : :<br>
9 _ _ [ <-Gate :<br>
10 [ ] + [ ] : < Wood Fence -->
:<br>
11 [ ] @ [ ] : :<br>
12 [+] @ [+] : H H :<br>
13 S S : H :<br>
14 S * S : H H H :<br>
15 H d *** [+] : G :<br>
16 H+H S *** S [ ] : :<br>
17 H * [_] : M H H H :<br>
18 : :<br>
19 S S H+H : M H :<br>
20 H H : H H :<br>
21 H [ < - Gate :<br>
22 H+H /-\ PPP: :<br>
23 PPP PPP/ \ PPP: H H :<br>
24 PPP PPP\ / PPP: :<br>
25 PPP PPPPPP\_/ PPP:-------------------------:<br>
26 PPP PPPPPPPPPPPPPPP ##<br>
27 d PPPPPPPPPPPPPPP ##<br>
28 H+__ PPPPPPPPPPPP ##<br>
29 / \ [+] PPPPPPPPPPPP <br>
30 | | [ ] PPPPPPPPPPPP <br>
31 | | [_] PPPPPPPPPPPP W<br>
32 w \/ PPPPPPPPPPPP <br>
33 W W [+] H W<br>
34 [ ] W <br>
35 [_] __ <br>
36 / \ <br>
37 | | <br>
38 | | <br>
39 \/ <br>
40 <br>
1 2 3 4 5 6
7<br>
1234567890123456789012345678901234567890123456789012345678901234567890<br>
<br>
Scale - Each Column and row \ 2 feet. <br>
<br>
Legend - W - Zen'da Warrior [Not on horse]<br>
w - Zen'da Warrior [On a horse]<br>
H - Single Horse<br>
S - Zen'da Warrior [Sitting by campfire]<br>
PPP - Each PPP is a Single person. It is a villager<br>
laying down with only blanket over them. Since<br>
they are laying down they are using up 6 feet<br>
thus each PPP is one person. If they stand then<br>
it would take up less space. [Total 42 people]<br>
<br>
Animals - H - Horse [If + nearby a stake/stand point - tied up
to]<br>
[In Corral] - G-Goat, C-Cow, D-Draft Horse, M=Mule (2)<br>
H-Horses (Upwards of 25 in corrale)<br>
d - Dog<br>
<br>
<br>
<br>
<br>
<br>
<br>
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<div>Longshot - ZC of AdventureNet International Echomail Network</div>
<div>Fringe BBS - EWOG II - 904-733-1721</div>
<div>Telegard / Allfix Beta Site</div>
<div>Website:
<a href="http://www.funport.net/longshot" EUDORA=AUTOURL>http://www.funport.net/longshot</a></div>
<div>ICQ: 24436933</div>
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