<div>Way too nit-picky of a rule for me to be able to cast an intelligent vote. I'll just abstain. :-) (Doesn't really impact Ben'Dar anyway)</div>
<div> </div>
<div><br><br> </div>
<div class="gmail_quote">On Tue, Mar 24, 2009 at 6:43 PM, Scott Adams <span dir="ltr"><<a href="mailto:longshot@darktech.org">longshot@darktech.org</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="PADDING-LEFT: 1ex; MARGIN: 0px 0px 0px 0.8ex; BORDER-LEFT: #ccc 1px solid"><br> HT Alias/Player Character Name Type Status/Notes Sex<br> -- -----------------------------------------------------------------<br>
R1 John Haight...........Arawn.............Druid .Normal/Alfar Ma<br> ?? Chris Wells...........Ben'dar...........Warrior.Normal/Human Ma<br> R1 Tom Corckett..........Caladan...........Wizard Normal/Human Ma<br> W2 Marcel Liberty........Chion.............Sailor..Normal/Human Ma<br>
-- Tobie Bonahoom........Fremea............Sidh....NormalFaerry Fe<br> Do David Sanders.........Kiet.Sunan........Acrobat Normal/Human Ma<br> R? J H Hooten............Raban.Usherwood...Bard....Normal/Human..Ma<br> W4 Wout Broere...........Unali.............Ninja...Normal/Human Fe<br>
R4 Alex Koponen..........Z'leyra...........Healer..Normal/Human Fe<br> Animals: Corona [Eagle] Z'leyra, Boyzdar [Wolf] (Strie'bog),<br><br> Game Web Site - <a href="http://www.funport.com/longshot/pbem" target="_blank">http://www.funport.com/longshot/pbem</a><br>
Public posts/actions to <a href="mailto:pnpgm@abroere.xs4all.nl">pnpgm@abroere.xs4all.nl</a> (mailing list)<br> Private emails (not public actions) to <a href="mailto:longshot@darktech.org">longshot@darktech.org</a><br>
<br> Game Update #123 in sequence (file #686)<br> ----------------------------------------------------------------<br><br> Admin Notes: Nona.<br> -----------------------------------------------------------------<br>
[Recap]<br> [None]<br> -----------------------------------------------------------------<br> [New Stuff]<br><br> [Apris 6th, 1634TH. 9th Day of Adventure #4.<br> [Location: High Elder's domain - Citadel, Dark Lands, Forest]<br>
<br> GM: Raban's IBT actions...<br><br> [Raban and Fremea start to spend a great deal of time over the<br> next 12 days together. Fremea begins to teach him the ways of<br> the Archery Powers. It will take the bulk of the next 12 days<br>
to learn the family of spells useful to archers.]<br><br> [On the morning of Apris 7th, Raban explores the village area<br> and markets. Not knowing the Katai language he can't seem to<br>
understand those who speak around him but does know their<br> glares, glances and faces. Some are surprised at his tall<br> height, on average 2.5 feet taller than most and weighing at<br>
least 3 times more just about everyone. Some of the women<br> seem to ignore it and swoon at his handsome face. Children<br> seem to find him fascinating but the few elderly avoid him at<br>
all costs it seems. Raban takes a break from entertaining and<br> goes to find a tavern to eat dinner around 6:30 this evening.<br> Turning around the corner he notices five figures seem to be<br>
arguing with one merchant outside his shop, a hides shop. The<br> merchant and what could be one of his employees or family<br> members seem to be arguing with four others. Words become<br>
shouts, shouts become shoves, shoves become almost full fist<br> fight. But before the fists fly the group sees Raban<br> approaching. Suddenly pale three of the men run away. A<br> fourth grabs a item he was arguing over and decides best to<br>
run as well. The person helping the merchant slips back into<br> the shop. Raban doesn't find this at all rare. Even in a<br> busy street like Sivas he can simply clear a path by walking<br>
straight. The merchant a elderly man in his 50s nods and<br> bows. He speaks a few words but Raban doesn't understand.<br> The merchant then smiles and backs into the shop and closes<br>
the door. Raban continues on to the tavern. It seemed to<br> just be a argument over some casual business or intense<br> haggling. As he replays the conversation in his head he<br> realizes some of the words in Katai later. Still trying to<br>
get used to the new language he learned. He realizes indeed<br> the fight was over some price for sold glass items and some<br> of them were damaged.]<br><br> [Apris 7th and 8th, Raban is fitted in the tailor shop for new<br>
clothes & more importantly the armor Oby said he'd work on.]<br><br> [Exploring the lake district, Raban finds the lake rather<br> soothing. It is one thing to sit on the shore of the Sea of<br>
Tears but this lake is calm and relaxing in its nature, some<br> might even say magical. Selecting possible future dance<br> places to entertain, it is near 8am. Suddenly he hears a<br>
girl's frantic voice in the nearby small woods. Raban goes<br> to investigate and notices two men dressed in light brown<br> tunics pushing a female back and forth between them. Raban<br>
can hear them saying things like "..too good for me.." and<br> "..you're mine..". Raban has heard those things before of<br> obsessive men. Raban breaks through the trees and growls as<br>
he advances. He suddenly realizes he is picking up that<br> growling habit from ben'dar. The trio seem to be in their<br> early 20s and Raban towers over all 3. One looks up to glare<br>
at Raban and says something to the other to warn him. The<br> other looks over his shoulder and glares then his eyes bulge.<br> The man turns around and pulls a shiny knife out just as Raban<br>
gets within arm reach. The man swipes the knife in a wild<br> gesture but Raban simply grabs the man's arm and brings the<br> arm down on his gauntlet. The force of the blow makes the<br>
man drop the knife. Raban shakes his head and shakes a finger<br> with his free hand of warning. The other man releases the<br> girl and backs away. Most normal men at this point would give<br>
up or flee. But Raban has learned from seeing Chion and how<br> men work in general. If they are respected wrong in front of<br> some girl they lose face. To show his bravado or just acting<br>
stupid the man tries to swing his fist at Raban's head and<br> misses. Raban sighs and with his free hand reaches out and<br> picks the man up from his belt and with the other holding the<br>
man's arm raises him up and then throws him a few feet away.<br> Raban looks up to see the back of the other man running away.<br> That's when the other man now up charges with a rock at Raban.<br>
Raban deftly dances to the side and the man rushes past and<br> hits a tree hard. The man falls backwards and Raban picks<br> him up and holds him with a vice grip. The dazed man finally<br>
decides to give up. By the time Raban looks back the girl<br> has also fled. Women can be quite generous with their thanks<br> or scared running away. Raban takes the man to the citadel<br>
guards and explains what happened. Suca thanks Raban and puts<br> the man into their tiny one room jail. The rumors of low<br> crime must be right but even love can sometimes be exceptional<br>
to the power of the Elder's influence in this domain. The<br> other man is later found but the girl doesn't press charges.<br> Another thing Raban has seen in abusive relationships. Love<br>
is blind it seems.]<br><br> [Raban has been one of the most visible party members in the<br> Citadel grounds. He has been all over the village and lake<br> districts entertaining. But at least one day he is seen<br>
working on a large bow by the lake. He is also spotted by<br> some entering a tailor's shop a few times and even working<br> in the shop on his own clothes.]<br><br> [Near 11pm on the 11th, Raban is returning from entertaining<br>
in the village. As he is walking on the west road by the west<br> wall of the Citadel he notices a group of 10 peasants<br> approaching. They are walking and have 2 draft horses<br> carrying a small wagon of food and crops. Others have small<br>
baskets or push carts. As he passes he notices they speak<br> softly and seem frightened. They glance up at the citadel<br> towers and the looming Wizard's tower in the distance still<br>
dark from Ki'ama's absence. He notices they don't even seem<br> to care about him. From the words he gathers it seems they<br> are scared of the Citadel and try not to journey here for trade<br>
as often as they should. They must be from another domain.<br> Raban glances at the Tower and realizes this is how the Dark<br> Lands must work. While there might be 3 dozen Masters and<br>
maybe five times as many apprentices most are simple peasants<br> who don't use magic. The minority seem to rule through<br> simple tactics of power and fear. Even with few demonstrations<br>
of their might the sheer unknown magic some can use and random<br> nature of the Lands must intimidate most peasants. Raban<br> wonders about Chion and his quiet moods. How he can simply<br>
show mystery by not speaking. He must have learned that from<br> this place where he was born.]<br><br> [Eating a late breakfast near 11am, Raban is walking through<br> the village when he hears noises behind him. He glances over<br>
his shoulder but sees nothing. This happens at least five more<br> times. Then he hears a familiar noise and turns around this<br> time glancing down. There a single brown cat is looking up<br>
at the giant. Raban frowns and wonders what the cat wants.<br> Many others walked by why didn't the cat bother them? He<br> bends down to the cat and it doesn't scamper off. Curious the<br>
giant grabs the cat in one large hand and hauls him up into<br> his arms. The cat purrs and begins to snuggle up against his<br> chest. Curious Raban looks around looking for his owner. This<br>
clearly is a clean domesticated cat. Raban finds a patrolmen<br> and asks him if he knows the cat and where he might live but<br> the guard doesn't. The guard says he'll check around and find<br>
Raban, who isn't hard to find in this area as he stands out.<br> Raban carries the cat through the eastern district streets<br> and shows him to various people. Its not until three hours<br>
later when Raban almost decides to give up and turn the cat<br> over to a guard. As he walks to the south toward the Citadel<br> he notices a man and girl around 10 seem frantic. They are<br>
moving down the street looking up and down. Raban smiles and<br> approaches. When the girl notices the cat she runs toward it<br> and claims it. The girl though, stops short when she sees the<br>
towering giant before her. She glances up a bit concerned but<br> Raban smiles and hands the cat to her. The man and girl<br> thank him for a full minute and the man bows and bows. Raban<br>
finds the attention a bit too much as he was only helping.<br> Bards have been known to keep cats and dogs as pets. It adds<br> to their appeal in some cases. Rumors also that the animals<br>
are used in the secret bardic network of contacts. One day<br> Raban will have settle in and get into that network. Chion<br> may be able to teleport a thousand miles to send messages<br>
back and forth. Messengers in quick ships or fast horses<br> may be able to send fast messages. But the bardic network<br> is one of the fastest way for those on the street to learn<br>
and pass information. In some places the network feeds things<br> to town criers and the underworld. In other ways the network<br> is used to pass warnings.]<br><br> [During the time in the Elder's domain the party has watched<br>
Raban entertain. While he doesn't know the songs or stories<br> he entertains through his instruments and body. He spends a<br> couple days each with dance, drum, mandolin and his pan pipe<br>
playing for mostly the peasants. Most are quite pleased by<br> his entertaining.]<br><br> [The day before the meeting those who see Raban notice he is<br> speaking now in Faerry Sidh with Fremea having learned the<br>
language by the necklace Z'leyra has. He doesn't seem to<br> speak the Tongue of the Sidh openly.]<br><br> Actions? Comments?<br><br> Next Update...Friday.<br><br> GM: Status - At this point I just have to finish Raban's character<br>
sheet updates. Then start and finish Arawn's IBT's actions.<br> After that work on 2 new player characters (one is done just<br> have to form up the data, the other waiting for process to<br>
start). After that I may need a couple days to write up<br> details on the adventure out of the general outline. AFter<br> that we can begin adventure #5! By next update Raban's sheet<br>
should be done. So will only leave Arawn to do.<br><br> GM: Player Vote needed!<br><br> It was put to my attention an old rule that recently resurfaced.<br> This may have gone back to the old version and I either forgot<br>
it or didn't use it. Here is the rule:<br><br> Lesser ELs<br> Magic-Users may cast a spell at any EL equal to or less than<br> the HIGHEST EL they know. Regardless of the EL cast the EL<br>
modifier is that normal for the Highest EL the Caster can<br> cast. All effects are as for the EL cast.<br><br> EXAMPLE - A Sidh Magician is capable of EL6 Elf-Shot. He<br> casts it at EL2. The Roll Modifier is 12 (normal for EL6).<br>
The affect of success is as normal for EL2. (If the spell is<br> an Abysmal Failure, the Highest EL applies as the modifier).<br> Damage Effect On Spell Casting<br><br> I have simply always used the EL cast as for modifier.<br>
Pros: Higher chance of success per spell.<br> Cons: More bookkeeping - I would not only need the EL cast but<br> would have to check on the EL Max level for the modifier.<br> Also the Battletech Effect. :)<br>
<br> In old games of Battletech most players would pick heavy<br> mechs (100, 200 toners with massive armor and weapons).<br> Usually just 1 or 2. Well we had one expert player who would<br>
often win by playing 10 or 20 Ten ton mechs. Light armor<br> and light weapons. What this mean is easy to kill them but<br> sheer numbers tended to overwhelm the other side. What this<br>
means for pnp is that for Balance the bad guys would have this<br> same rule in effect. This means why send one mega wizard<br> against you when I could simply send apprentices usually with<br>
EL4/5s, cast low and overwhelm you? This isn't to deter<br> your vote but this is how Balance would work. A mega<br> wizard wouldn't be needed since the lower minions would have<br>
higher chance of success now. If you understand. This<br> may be one of the big reasons I haven't used the rule above<br> in terms of highest EL for modifier in past games.<br><br> Vote: 1) For above rule or<br>
2) Against use Cast EL as EL modifier (El2 for EL2)<br> 3) No vote, can't decide<br> 4) Abstain<br> 5) Other<br><br> We have 8 players (Caladan not voting since npc). So<br>
a majority of the current votes is FIVE. If I get 5<br> for or against I'll use the rule. Please vote. If<br> you want it private or not displayed let me know.<br><br> GM: IBT Actions - IBT events will be queued.<br>
<br> Actions Actions Results Sheet<br> Player Posted Processed Posted sent Completed<br> #6 Z'leyra Yes Yes Yes Yes Yes<br> #7 Arawn Yes Soon No No<br>
#8 Raban Yes Yes Yes No<br><br>This didn't go out last not so will resend. Hopefully you guys wont' get a scond duplicate. :)<br><br><br><br>_______________________________________________<br>
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</blockquote></div><br><br clear="all"><br>-- <br>Wells<br>