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<DIV><FONT face=Arial size=2>Kiet's below deck right at the moment, and doesn't
yet know what's going on...</FONT></DIV>
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style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
<DIV style="FONT: 10pt arial">----- Original Message ----- </DIV>
<DIV
style="BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: black"><B>From:</B>
<A title=johnstowman@gmail.com href="mailto:johnstowman@gmail.com">John
Stowman</A> </DIV>
<DIV style="FONT: 10pt arial"><B>To:</B> <A title=pnpgm@abroere.xs4all.nl
href="mailto:pnpgm@abroere.xs4all.nl">PBEM List</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Sent:</B> Monday, June 01, 2009 11:41
AM</DIV>
<DIV style="FONT: 10pt arial"><B>Subject:</B> Re: [pnpgm] Game Update #12 -
File #140 - Ship Boredom ends-OOCUnit conversion</DIV>
<DIV><BR></DIV>
<DIV>OOC:</DIV>
<DIV> </DIV>
<DIV>By expressed your suspicion do you mean that there may be a chance of
that they may not attack immediately and we may be able to run away?</DIV>
<DIV> </DIV>
<DIV>Does Kiet share his thoughts and expertise with the rest of us in the few
minutes before we meet these Sea Dragons face to face in case there is
something we can do to avoid a conflict?<BR></DIV>
<DIV class=gmail_quote>On Mon, Jun 1, 2009 at 10:16 AM, Schnockel <SPAN
dir=ltr><<A
href="mailto:dasandersx@comcast.net">dasandersx@comcast.net</A>></SPAN>
wrote:<BR>
<BLOCKQUOTE class=gmail_quote
style="PADDING-LEFT: 1ex; MARGIN: 0px 0px 0px 0.8ex; BORDER-LEFT: #ccc 1px solid">
<DIV bgcolor="#ffffff">
<DIV><FONT face=Arial size=2>No, they are not Wyrms. They are Sea
Dragons. The ship is moving about PMR 12...or MR 48...</FONT></DIV>
<DIV><FONT face=Arial size=2></FONT> </DIV>
<DIV><FONT face=Arial size=2>And Kiet has already expressed his suspicion to
the GM about the Chaos orientation of the creatures...</FONT></DIV>
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<DIV>
<DIV></DIV>
<DIV class=h5>
<DIV style="FONT: 10pt arial">----- Original Message ----- </DIV>
<DIV style="BACKGROUND: #e4e4e4; FONT: 10pt arial"><B>From:</B> <A
title=johnstowman@gmail.com href="mailto:johnstowman@gmail.com"
target=_blank>John Stowman</A> </DIV>
<DIV style="FONT: 10pt arial"><B>To:</B> <A title=pnpgm@abroere.xs4all.nl
href="mailto:pnpgm@abroere.xs4all.nl" target=_blank>PBEM List</A> </DIV>
<DIV style="FONT: 10pt arial"><B>Sent:</B> Monday, June 01, 2009 11:05
AM</DIV>
<DIV style="FONT: 10pt arial"><B>Subject:</B> Re: [pnpgm] Game Update #12
- File #140 - Ship Boredom ends -OOCUnit conversion</DIV>
<DIV><BR></DIV>
<DIV>OOC:</DIV>
<DIV> </DIV>
<DIV>Not that I want to be discouraging but I just had a discouraging
thought and wanted to share it with the rest of you. The only thing
I see in the creature list that swims and fits this general description is
a Wyrm. By my calculations 24 knots is about 48' in game
terms. Wyrm's swim at 16' but they are chaos oriented and if they
were aided by some malicious chaos force and sent here to attack us with
the addition of a friendly current spell could be traveling at 56' or
more.<BR><BR></DIV>
<DIV class=gmail_quote>On Mon, Jun 1, 2009 at 9:08 AM, Robert Maxwell
<SPAN dir=ltr><<A href="mailto:bioram@langate.gsu.edu"
target=_blank>bioram@langate.gsu.edu</A>></SPAN> wrote:<BR>
<BLOCKQUOTE class=gmail_quote
style="PADDING-LEFT: 1ex; MARGIN: 0px 0px 0px 0.8ex; BORDER-LEFT: #ccc 1px solid">Thanks
for the information.<BR><BR>Scott, could you give us an idea on how many
rounds of prep time we will have before the Dragons are within bow
range?<BR><BR>>>> "Murtha, Mark D (N-Resources)" <<A
href="mailto:mark.d.murtha@ulalaunch.com"
target=_blank>mark.d.murtha@ulalaunch.com</A>> 6/1/2009 12:23 PM
>>><BR>
<DIV>
<DIV></DIV>
<DIV>[OOC - Followup from John H post on speeds, etc.<BR><BR>Dragon A 2
miles forward, sailing toward it.<BR>Dragon B 2 miles aft, sailing
away.<BR><BR>24 knots = 24 * 1.15 = 27.6 MPH<BR>2 miles / 27.6 MPH =
0.07 Hours = 4.35 minutes = 4 minutes, 21 seconds<BR>This excludes the
dragon's movement, so that will reduce contact time depending on the
dragon's speed and ship maneuvering, etc.<BR><BR>Handy online converter,
including Knots to whatever --><BR><A
href="http://www.engineeringtoolbox.com/velocity-units-converter-d_1035.html"
target=_blank>http://www.engineeringtoolbox.com/velocity-units-converter-d_1035.html</A><BR><BR>end
OOC]<BR><BR>> -----Original Message-----<BR>> From: <A
href="mailto:pnpgm-bounces@abroere.xs4all.nl"
target=_blank>pnpgm-bounces@abroere.xs4all.nl</A> [mailto:<A
href="mailto:pnpgm-" target=_blank>pnpgm-</A><BR>> <A
href="mailto:bounces@abroere.xs4all.nl"
target=_blank>bounces@abroere.xs4all.nl</A>] On Behalf Of J
Hooten<BR>> Sent: Friday, May 29, 2009 12:36 AM<BR>> To: PBEM
List<BR>> Subject: Re: [pnpgm] Game Update #12 - File #140 - Ship
Boredom ends<BR>><BR>> <24 knots is more like 40.5 feet per
second? 800 feet per second is<BR>> 545mph or 474 nautical miles and
hour<BR>> <26 knots would take 4 minutes to do 2 miles, so you may
need to fix<BR>> descriptions?<BR>> <1 nautical mile is about
1.15
miles<BR>><BR><BR><BR><BR>_______________________________________________<BR>pnpgm
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