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<DIV dir=ltr align=left><SPAN class=832311922-19122011><FONT color=#800080
size=3 face=Garamond>Petting the adorable critter's ears, Kell tilts his
head and replies to Arawn in a deadpan, "Of course. Look at this
face. Is this the face of a troublemaker? Besides, Squirt is small
and sneaky, he's done this type of thing for me before."
</FONT></SPAN></DIV>
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size=3 face=Garamond></FONT></SPAN> </DIV>
<DIV dir=ltr align=left><SPAN class=832311922-19122011><FONT color=#800080
size=3 face=Garamond>OOC - I want the Ultraviolet pass please. And a whole
army of Farseeker clones. :)</FONT></SPAN></DIV>
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size=3 face=Garamond></FONT></SPAN> </DIV><BR>
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<FONT size=2 face=Tahoma><B>From:</B> pnpgm-bounces@abroere.xs4all.nl
[mailto:pnpgm-bounces@abroere.xs4all.nl] <B>On Behalf Of </B>John
Haight<BR><B>Sent:</B> Monday, December 19, 2011 3:08 PM<BR><B>To:</B>
pnpgm@abroere.xs4all.nl<BR><B>Subject:</B> Re: [pnpgm] Game Update
#198<BR></FONT><BR></DIV>
<DIV></DIV>
<DIV dir=ltr>OOC:<BR><BR> I'll work on the
spell:)<BR><BR>IC:<BR><BR> "Are you sure about Squirt?," Arawn
asked. "Can you ensure that he won't get himself into trouble?"<BR><BR>
<DIV>
<DIV id=SkyDrivePlaceholder></DIV>
<HR id=stopSpelling>
From: Mark.Murtha@dishnetwork.com<BR>To: sang_real@msn.com;
pnpgm@abroere.xs4all.nl<BR>Date: Mon, 19 Dec 2011 15:01:26 -0700<BR>Subject:
RE: [pnpgm] Game Update #198<BR><BR>
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<DIV dir=ltr align=left><SPAN class=ecx917515921-19122011><FONT color=#800080
size=3 face=Garamond>OOC - Paranoia. he he. Fun
game. Maybe we need some clones
here... </FONT></SPAN></DIV>
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size=3 face=Garamond></FONT></SPAN> </DIV>
<DIV dir=ltr align=left><SPAN class=ecx917515921-19122011><FONT color=#800080
size=3 face=Garamond>IC:</FONT></SPAN></DIV>
<DIV dir=ltr align=left><SPAN class=ecx917515921-19122011><FONT color=#800080
size=3 face=Garamond></FONT></SPAN> </DIV>
<DIV dir=ltr align=left><SPAN class=ecx917515921-19122011><FONT color=#800080
size=3 face=Garamond>"I've reconsidered, let's send all the captives
out. Using Illusions to show more Vong will just alert them to us, let's
use stealth as we have so far. I can send Squirt here scouting ahead."
says Kell.</FONT></SPAN></DIV>
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class=ecx917515921-19122011></SPAN> </DIV><BR>
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<FONT size=2 face=Tahoma><B>From:</B> pnpgm-bounces@abroere.xs4all.nl
[mailto:pnpgm-bounces@abroere.xs4all.nl] <B>On Behalf Of </B>John
Haight<BR><B>Sent:</B> Monday, December 19, 2011 2:45 PM<BR><B>To:</B>
pnpgm@abroere.xs4all.nl<BR><B>Subject:</B> Re: [pnpgm] Game Update
#198<BR></FONT><BR></DIV>
<DIV></DIV>
<DIV dir=ltr>OOC:<BR><BR> Harrys... Sounds like a reverse game
of Paranoia. I guess that would make the PC's the officers that send the
clones out to their death:)<BR><BR>IC:<BR><BR> In response to
Unali's question Arawn replied,<BR><BR> "Chion and Fremea should
be back in a few minutes."<BR><BR>
<DIV>
<DIV id=ecxSkyDrivePlaceholder></DIV>> Date: Mon, 19 Dec 2011 21:30:00
+0100<BR>> From: broere@powersandperils.org<BR>> To:
pnpgm@abroere.xs4all.nl<BR>> Subject: Re: [pnpgm] Game Update
#198<BR>> <BR>> OOC: I thought that Unali's suggestion was to send ALL
prisoners <BR>> outside. If a few are armed to keep the others safe, that
is fine, but <BR>> to have them tag along is a recipe for
disaster.<BR>> <BR>> In our table top group we loved having untrained
hirelings/rescued <BR>> villager/etc along. We called them Harrys and the
running gag was to <BR>> have them killed off at the highest possible
rate with a GM that would <BR>> not allow us to outright kill them, or
shove them in harms way.<BR>> <BR>> Scott, I hope the PC is behaving?
I have been tracking network issues <BR>> (burned out wireless access
point) half the night.<BR>> <BR>> <BR>> Unali: "I agree with Arawn.
to move the fastest, act as silent as we <BR>> can, all former prisoners
should keep together and get out of the Mount <BR>> as soon as
possible.<BR>> <BR>> If you are ready, let's get going. As soon as all
are up the ladder and <BR>> out of sight, we should open this door and
move on as well. Is everybody <BR>> present once again?"<BR>> <BR>>
On 12/19/2011 08:21 PM, John Haight wrote:<BR>> > OOC:<BR>>
><BR>> > Not sure if the party has decided whether to keep the 4
volunteer<BR>> > villagers with the party or have them return with the
rest of the<BR>> > villagers and Zhou but in case it hasn't been
decided....<BR>> ><BR>> > IC:<BR>> ><BR>> > Upon
rejoining the others Arawn listened patiently as he was caught up<BR>>
> on the party's discussion regarding disguises and the possibility
of<BR>> > having villagers joi the party for further exploration into
the cave<BR>> > complex. When the others were done he waited until the
villagers were<BR>> > out of earshot before voicing his
concerns.<BR>> > Siding with Lin he advises against it, warning that
the villagers lack<BR>> > of training and their anger towards the Vong
could cause them to react<BR>> > in unexpected ways, possibly ruining
the party's chance for surprise if<BR>> > they should charge at the
wrong time, cry out or go against a plan, thus<BR>> > compromising the
mission or serving to distract members of the party<BR>> > when focus
is necessary. In addition their lack of combat experience and<BR>> >
proper equipment means that it would be a suicide mission for them.
He<BR>> > also supports Lin's view that the villagers would likely
react quite<BR>> > negatively once they discover the party's ability
to use magic.<BR>> ><BR>> ><BR>> ><BR>> >
_______________________________________________<BR>> > pnpgm mailing
list<BR>> > pnpgm@abroere.xs4all.nl<BR>> >
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