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<font face="Courier New, Courier" size=1>y
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Player Character
Name Type
Status/Notes Sex<br>
--
------------------------------------------------------------------<br>
FH.John Haight...........Arawn.............Druid
.Normal/Alfar... Ma<br>
...Kevin
Newark..........Dorhak............Warrior.Normal/Dwarf....Ma<br>
--.Tobie Bonahoom........Fremea............Sidh....Normal/Faerry..
Fe<br>
--.Rachelle.Gauthier ... Ix...........
??????..Normal/Human ..Fe<br>
W2.David Sanders.........Kiet.Sunan........Acrobat
Normal/Human ..Ma<br>
...Don.Kerr..............Maelorna..........Dancer..Normal/Human....Fe<br>
...Gilbert.Isla..........Mournath..........Sailor..Normal/Human....Ma<br>
R3
Panthera..............Pyandalgor........Hunter..Normal/Human....Ma<br>
--.Bess.Hadley...........Raddok............Miner...Normal/Human
..Ma<br>
R4.Wout
Broere...........Unali.............Ninja...Normal/Human ..Fe<br>
R4.Alex
Koponen..........Z'leyra...........Healer..Normal/Human ..Fe<br>
Animals: Corona [Eagle] Z'leyra, Zol Zim (Wolf)
- Ix<br><br>
Game Web Site -
http:/nrgcomputers.com/pbem/<br>
Public posts/actions to
pnpgm@list.powersandperils.org (mailing list)<br>
Private emails (not public actions) to
pnpgm@comcast.net<br>
<br>
Game Update #16 sequence (file #155)<br>
----------------------------------------------------------------<br>
<br>
Admin Notes: None. <br>
----------------------------------------------------------------<br>
[Recap]<br><br>
From Ix: [Re: Food]<br>
When Ix is offered
to join the Dwarves, she hesitates....<br>
----------<br>
If Ix is offered
ale by the dwarves, she will accept at least<br>
one mug since she
feels it might be disrespectful to decline it.<br>
GM: Ack. Saw this post
on Archives and when I got bounces from<br>
email
this was a clue. I get bounces for Pyan's as well.<br>
Issue
is that yahoo, gmail and hotmail tend to have very<br>
strict
policies on spam. So as a result they tend to<br>
cram
email headers with 'spam' even though it may not be spam.<br>
This
causes some folks NOT to get the emails since those ISPs<br>
like
mine block it. There isn't much one can do aside from using<br>
a ISP
standard email not a public generic one. :< But just<br>
a
minor issue. These missing posts that go to list but not<br>
in my
personal email are not your problem. I've had it<br>
for
years. Its just how certain ISPs handle spam. <br><br>
From Raddok: [Re:
Actions]<br>
OOC: I am probably
sending too much, but want to offer<br>
plenty for our GM
to choose from - lol<br><br>
Game #8 - Update
#16<br><br>
Raddok is busy
helping Arawn, but notices a dwarf....<br>
...does hear
"Ba'ru," but since<br>
GM: Ack. Your doing
fine. I mean one can't do much if you send<br>
like
actions for 2 months from now. Well you CAN but I will<br>
forget
it :). So yeah should remain in the general scope of<br>
the
updates. Why I use time stamps. <br><br>
From Mae: [Re:
Actions]
<br>
Maelorna sighs, so
far there seemed to be little to...<br>
GM: Ack.<br><br>
From Arawn: [Re: Actions]<br>
To the newer
players, sorry if it seems like Arawn has<br>
been ignoring you.
Normally I tend to RP quite a bit with new<br>
players but the
last few (and next few) weeks have been hectic<br>
and I've found it
difficult to sit still long enough to read<br>
and reply to
emails. But things should clear up by May:)<br><br>
Arawn shrugged.
The look on his face indicated that he...<br>
<br>
"What can you
tell me of those who died - their names?...<br><br>
Sailors that were
healed:<br>
What happened to
them?<br><br>
Raddok:<br><br>
[OOC: Regarding if
Arawn knows the rest of the party and Raddok<br>
soffer to help the
dwarves] <br><br>
---<br>
"I know them.
As to whether this will turn into a ...<br><br>
Ix:<br>
Arawn recognized
both shaman and wolf, studying them,...<br>
GM: Ack. Yeah next few
updates will be slower as party prepares<br>
as a
gist of a mission is forming. Though not everyone<br>
has
sat down to share information. Those who were healed<br>
were
quickly rushed off ship by guards to be taken along with<br>
the
dead for further investigation or deporting or such.<br>
Would
have a few minutes with them but generally their welfare is<br>
priority by the guards until Vox comes.<br><br>
-------------------------------------------------------------<br>
[New Stuff]<br><br>
[Marqi Frisda
23rd, 1636TH; Sivas, Marentia]<br>
[Time: 11:10
am]<br><br>
The
elder dwarf gestures and speaks to Ix about food<br>
and ale. The
dwarves look at each other wondering how<br>
the girl can see
with those milk eyes. The elder turns <br>
to Raddok to
translate his wishes.<br><br>
When
Ix is offered to join the Dwarves, she hesitates for a<br>
moment before
carefully making her way towards them. She will<br>
sit and lay her
cane across her lap. It takes her a bit to<br>
take some of the
offered food but she does join them in the<br>
meal. She
thanks the soldiers who brought the food and the<br>
dwarves for
sharing. She chooses mainly the fruits and<br>
vegetables,
but she does eat some meat, and occasionally she<br>
will throw some
meat over to the thankfully patiently waiting<br>
wolf. Other
than the initial thanks, she stays silent until<br>
spoken
to.<br><br>
Ix
sits near, but not too close, to the dwarves due to<br>
the smell.
But she has been with the wolf and he has been very<br>
stinky so she
doesn't mind.<br><br>
A
dwarf with a scar on his hand offers a mug of ale to<br>
Ix. With a
bit of hesitation she grabs it and drinks. She<br>
immediately
coughs. The dwarves all grin and laugh. A<br>
human who can't
drink. But soon she drinks it and wipes<br>
her mouth with no
issue. The Dwarves grunt in satisifaction.<br>
They might not be
close allies but being both prisoners the<br>
human girl and
dwarves have a connection..<br><br>
Raddok
is busy helping Arawn, but notices a dwarf in armor<br>
talking with the
released captives, who seems to be getting<br>
their story. He
can only hear scattered words, though. He does<br>
hear
"Ba'ru," but since he was only passing through that city<br>
himself, he isn't
familiar with anything about it, other than<br>
general city
information. He overhears "Our families!" & the<br>
worry in the
upraised voices, though, and wonders what had<br>
happened to them
all - those here & those left behind. He's<br>
feeling a growing
urge to find out what's happening & to see<br>
how he can
help.<br><br>
He
feels guilty about how he got duped into the situation,<br>
but then wonders
if the gods might be offering another<br>
opportunity to him
through this strange situation.<br><br>
He
looks at the elf he is working beside and says quietly,<br>
"Are those
folks over there your friends? If they are here<br>
because of the
dwarves, tell them I want to help. If this all<br>
is leading
somewhere, let me come with whoever is going to try<br>
to fix this -
situation", then adds "- if it's not a military<br>
matter."<br><br>
"I have to try to help them. I was called Dwarf Friend by<br>
those living near
where I came from, and I cannot turn my back<br>
on what caused
these folks' trouble, without dishonoring that."<br>
Then he blushed at
his sentiment & fell silent.<br><br>
"I do seem to now be unemployed, so am free to lend my arms -<br>
if I can get my
gear back soon. I have a mace & shield, and a<br>
great sword, as
well as experience with mining and teamsters -<br>
and this does seem
to involve a mine somewhere."<br><br>
Arawn
and Z'leyra watch the wounded and dead taken away.<br>
They know they
didn't save many but saved a few. At least some<br>
escaped into the
water and now are walking away with the guards.<br><br>
Arawn
looks to Fremea and frowns slightly knowing that she<br>
acted fast and did
this as he looks at the blood on the deck.<br>
But she is
standing there content and quiet. Then he glances<br>
at Mae the
ex-slave who probably feels the same as she did<br>
but has hunger
pains than dreams of justice. But Fremea hates<br>
slavery more so
than Mae and Arawn knows she acted from that<br>
instinct to free
the prisoners.<br><br>
Kiet
watches Mournath and is dying to know the facts of<br>
where he has been
and how he got here. <br><br>
Maelorna sighs, so far there seemed to be little to do, other<br>
than patching up
the wounded. She shrugs her crossbow into a<br>
more comfortable
position on her back and then regards the<br>
dwarf. 'How things
that ugly can mate is beyond me,' she thinks<br>
with a wry
chuckle. She regards the one with the wolf and after<br>
feeling no reason
to consider it a competitor for her food she<br>
stops.
'By the Court, why am I now looking at everyone as a<br>
predator or
prey. Other than the disgusting one, these are the<br>
one's I gave my
word to,' she sighs as the voice laughs<br>
maniacally,
"and then you broke your word didn't you," it<br>
teases.<br><br>
Raddok
asked what was worth killing the innocents.<br><br>
Arawn
shrugged. The look on his face indicated that he was<br>
less than pleased
with the carnage, the loss of potentially<br>
innocent lives and
information, and the less than subtle method<br>
used. But the next
moment his features softened as he returned<br>
his focus back to
the wounded.<br><br>
"What can you tell me of those who died - their names? home?<br>
and family that
might be left behind... parents... wives...<br>
children? I would
like to see that they're taken care of now,<br>
especially if they
may be left destitute, orphaned or enslaved<br>
themselves now
that they may no longer have a guardian or bread-<br>
winner to take
care of them."<br><br>
Raddok
knows some of the sailor names and rattles a few<br>
of them off.
But the guards their names and origin is not<br>
known. Ht
does know the sailors were hired short term from<br>
Ba'ru.
<br><br>
Raddok
offers helping the dwarves.<br><br>
"I know them. As to whether this will turn into a military<br>
matter, only time
will tell. Though seeing how things are<br>
developing I
wouldn't be surprised if it moves in that<br>
direction.
And I apologize for not proving to be more congenial<br>
but I find this
situation perturbing and completely unnecessary.<br>
So I find myself
surveying and ruminating over things at the<br>
moment. As to
getting your gear back, I imagine that might not<br>
be difficult.
These guard seem unnaturally lax in their<br>
manner. In fact I
find their efforts to oversee this situation<br>
sorely lacking
from an investigative and law enforcement<br>
standpoint. If
this is how well the city chooses to execute<br>
their guard duty
then Marentia is in serious trouble," he<br>
continued with a
very scrutinous eye.<br><br>
He
gave Raddok a smile, though his face seemed subtly tired,<br>
perhaps from
exasperation more than physical exhaustion.<br><br>
"If things prove to go in the direction of trying to 'fix'<br>
this situation
then I'm sure your skills will come in handy.<br>
In fact you may
find something in common with Kiet as he's a<br>
skilled teamster
as well."<br><br>
Arawn
watches as the girl with wolf he saw back in<br>
Ba'ru sits and
eats near the dwarves.<br><br>
Arawn
recognized both shaman and wolf, studying them, in<br>
particular the
seemingly blind woman. She seemed to move with<br>
apparent ease,
even considering the use of her cane, and he<br>
wondered if her
clouded gaze was more cosmetic than actual.<br><br>
Sensing that the guards were not going to stop him from<br>
wandering the
bowels of the vessel Arawn contemplated heading<br>
below deck to
discover what he could. He could likely pry<br>
answers to the
mystery before the gathered but wondered if he<br>
should instead
wait. And so he did... for now.<br><br>
<br><br>
[Second
Deck]<br><br>
Vox
looks at the parchments and documents on the captain's<br>
desk as he hears
Unali explain. He briefly only glances at<br>
Captain
Damon.<br><br>
Unali
nods towards Damon. "Let me introduce Captain Damon,<br>
he has been with
us in Clima, so he is good." She makes no<br>
attempt to
introduce Vox to Damon.<br><br>
Unali
explains Vox is a friend of the Duke's and together<br>
they have worked
as a team. Damon nods. He may not know the<br>
intrigue and
secret work but he knows Unali is a sly gal.<br>
So he doesn't
pursue the subject. But Damon can assume fast<br>
that this is
Aren's local intelligence chief if such a person<br>
exists.
Damon nods at Vox who just shrugs. Damon realizes the<br>
man is a bit rude
or just busy.<br><br>
She
goes on to briefly explain current events. "The group I<br>
was travelling
with met a dwarf, Dorhak, and he traveled with<br>
us to Sivas to
recuperate. Now, he was mugged in the streets<br>
and ."
She continues on as Damon searches the room and then<br>
finishes up.
" found only these burned papers, which
suggest<br>
that Vahear is
involved. So many dwarves taken as slaves and a<br>
Fomorian
connection does not bode well. I felt this needed<br>
direct attention
and if possible I would like to contain the<br>
information, as
not to leak the Vahear connection."<br><br>
Vox
rubs his chin and begins to pace back and forth. "Slavery<br>
is one of Maron's
big peeves. First this Climan thing which you<br>
helped to squash
and then the L'p'nth crisis. Which I believe<br>
you helped out as
well. The Fomorians have always wanted a base<br>
here in the Sea of
Tears. For decades they've been dealt with<br>
and no stronghold
is left. It is just too far for them to supply<br>
any force they
have here.' He stops and stares at the papers.<br>
"I can't read
Fomorian. I can recommend a person who may who<br>
we've...had
cooperation with. I know he speaks it and reads it.<br>
He actually runs a
large wagon building business and sells<br>
many on the
street."<br><br>
He
stops and turns to Damon. "Would you mind leaving us<br>
Captain?"<br><br>
Damon
looks up from the chest of clothing. "Oh? Sure
Foxy."<br>
He closes the
chest but Unali can tell from her side vision that<br>
the Captain
slipped something in his chest vest pocket as he turned<br>
around. Vox
never looked but she noticed it. Damon moves toward<br>
the door.<br><br>
"That's Vox." Vox growls.<br><br>
"Tuttles!" Damon leaves and closes the door.<br><br>
Vox
continues, "Maros...King Maros can't have another issue<br>
like this. I
suspect the crowds outside will spread news. We'll<br>
need to come up
with a cover story. Something like you helped<br>
the crew against
another crew...no..from itself. I saw those<br>
arrows. The
red head and the quiet one in leathers didn't seem<br>
to be the
one. The one in the dress...with the bow on her back...<br>
not much of a
cover there...I suspect this is Fremea?" Unali<br>
nods.
"I've been read in on her. So we'll say the crew attacked<br>
itself from the
basket thing up there." He points to the sky and<br>
probably the
crow's nest. Those on street probably didn't see<br>
it. Then you
came to help and stopped it. We'll need to move<br>
the ship...I'll
ask Damon if he can move it to a more...secure<br>
quiet berth.
But I am....reluctant for the ship to remain here.<br>
If there is a plot
here we need to find out. Take the ship<br>
with you.
But I would prefer you be gone in a day or two at<br>
most. Can
these dwarves be trusted?"<br><br>
"I would hazard a guess that the dwarf Dorhak can be invited<br>
to investigate the
reason his fellow dwarves where taken. The<br>
group would likely
join him and that way there is no state<br>
involvement." Unali replies as she rubs her head.<br><br>
Unali
waves a hand at the desk. "There is some writing left<br>
on these papers,
but not something I learned to read. Fomorian<br>
maybe? Is there a
trusted scholar you know, or we can take it<br>
to the library to
an old friend."<br><br>
Vox
nods, "I'll write down the merchant's name. Get Kell<br>
to help find
him." Unali sighs Vox doesn't know he is dead.<br>
He writes things
then grabs another blank ;parchments then signs<br>
it with a large
note. "This will give some clearance. You may<br>
obtain supplies as
needed. Can obtain supplies as needed. The<br>
county will waive
the expenses later and refund it. Just take<br>
tabs of what you
get. So the boring coin counters can see<br>
every
expense." He then hands both documents to Unali.<br><br>
Unali
recalls other things, "When I first arrived, there were<br>
some sailors
swimming away. I am not sure if all have been<br>
captured. Maybe
the group members on deck know and we should<br>
get their
information before we decide the best way to follow<br>
up."<br><br>
Vox
rubs his head like a headache. "We'll have to ...question<br>
them
delicately. The less people who know of this ...fiasco<br>
the better.
If they are not from here we'll need to deport them<br>
quickly for that
purpose. I trust you on how to handle this<br>
and deal with that
Tilo guy outside. en can help coordinate<br>
if needed.
<br><br>
Vox
looks at the burn pieces. "Believe it or not there is<br>
a person that
could probably help with those. He is a bit<br>
crazy...but he
helped to invest a process for it. He refuses<br>
to explain
how. Unless your wizard friends know of a way<br>
to do the
same. I could give you his info. Just go yourself<br>
and maybe one
other person. Be ...prepared for some hermit<br>
style
antics. By the way aren't you normally in Maren City?<br>
Never mind.
I don't need to know."<br><br>
He
bends down and writes one more notes one of the crazy<br>
person's name and
location. Then an address. "Second address<br>
is a cobbler
shop. Below in basement is my office. I move<br>
from month to
month. Our work...as you can guess doess't do<br>
well if we stay in
one place. If you need me visit. If<br>
you send a
messenger address it to Vohl the shop owner and<br>
add a note like
Traveler's Society. He'll pass it along."<br><br>
Vox
moves toward the door, "take a...hmm..a dead animal<br>
like a bird or
such to this...hermit. Don't ask me why.<br>
He likes dead
things. Just make it a clean kill. I suspect<br>
he plays with them
or stuffs them. " He reaches for the<br>
door.
"I have a appointment with a L'p'nth defector..the<br>
3rd this
month. Good luck Unali."<br><br>
Vox
heads to the top deck and looks around. He finds<br>
Damon and Dorhak
standing to the side. Dorhak is inspecting<br>
the ship's lockers
for treasure. "Captain. I need you<br>
to move this to a
more secure berth that isn't...so visible."<br>
He waves a hand to
the docks.<br><br>
Damon
nods, "I can do that. A private dock is to the east<br>
a mile or
two. I'll have to get my secondary crew to join<br>
to get it
done. Unless....my friends can crews a ship."<br><br>
Vox
frowns, "your crew? They can be..."<br><br>
"Discreet? Yes." Damon nods.<br><br>
"Fine the ship is yours." Vox heads to the
docks.<br><br>
Dorhak's eyes widen hearing this did he say his ship<br>
or Damon's?
Human can be so confusing on their use of words.<br><br>
Damon
raises a hand, "ours?"<br><br>
"Yes...." Vox heads to greet the guards and informs them<br>
of what is going
on. "Sarge Tilo. Where are the sailors?"<br><br>
"I sent them to the garrison t be treaded and questions."<br>
Tilo replies as he
crosses his arms.<br><br>
"Send word they aren't to be questioned yet. Unali and<br>
the others may do
so." Vox mounts his horse.<br><br>
"This is highly irregular." Tilo protests.<br><br>
"I heard the Count needs men to clean the western shorts<br>
of storm debris
and ensure less beach erosion. I could<br>
put in a good word
if you prefer that duty?"<br><br>
"No...sir." Tilo frowns.<br><br>
Vox
rides off to his appointment.<br><br>
Damon
looks to the party to see who might be in charge.<br>
Arawn is below
deck now. The acrobat? Nah. He shrugs and<br>
walks toward
Dorhak. "I need to go collect my crew. See<br>
if we can move the
ship. Looks like we are clear to leave.<br>
You may want to
get those...others a bath at a bathhouse?<br>
If the sailors are
from Ba'ru I can assume the dwarves<br>
are as well? If so
I can ship the sailors that are alive<br>
and the dwarves
back. I'm sure you guys will be on a fine<br>
mission somewhere
to Vahear or such. But I do have business<br>
to run and 2
ships. " He leans in and whispers. "That<br>
blind girl?
She was ignored by the guards. Maybe we could<br>
find her a group
home or some help? Hopefully she won't<br>
stumble and fall
over. Whoever she is but looks like she<br>
may need
help." He raises his voice. "I'll return in
maybe<br>
30-45 minutes with
my crew and we'll move the ship. I'll<br>
give info were
we'll move her but that Dox...Lox or whatever<br>
his name was wants
us it moved. After that we'll depart and<br>
you can have the
ship."<br><br>
Dorhak
stands back and can't help to smile. But what<br>
is this Vahear
city place? He quickly forms ideas on<br>
how to sell the
ship. Would it be all his or the group's?<br>
The hold would
need serious cleaning to get rid of that<br>
smell. Maybe
it could be burnt and start over? No smoke<br>
on a ship is not
good. He day dreams.<br><br>
Damon
leaves the ship and heads east down the board<br>
walk to one of his
ships.<br><br>
[Second
deck]<br><br>
Unali
notices a basket of fruit on desk and she empties it.<br>
IT has a small
cushion. She figures she could place the<br>
ashes on top and
maybe a tunic from the chest to cover it<br>
it from blowing in
the wind if she has to transport this to<br>
the crazy man's
house. For now she leaves the ashes.<br>
For now she needs
to see what is going on top deck. At the<br>
very least the
dead captain needs to be removed if the guards<br>
are still
around.<br><br>
Unali
notices Arawn checking the empty berths and briefly<br>
explains the
captain is dead. Then curious she moves on to<br>
the hold. To
check the body left bound to question. She<br>
frowns when she
finds the body indeed dead. Who killed the<br>
officer?
Could it be the dwarves? She exits the smelly<br>
hold and heads
topside. Time to get the bodies below removed<br>
if the guards are
still around.<br><br>
Unali
does find the guards still around and preparing to<br>
depart. She
yells to Sarge Tilo and eaves him aboard. She<br>
reminds him about
the 4 other bodies in hold and the captain's<br>
quarters.
"Oh right. We forgot those. I'll go fetch a
wagon."<br><br>
[Time: 11:22
am]<br><br>
Actions?
Comments?<br><br>
Next
Update....Saturday/<br><br>
GM: A good place
to stop. At this point clues are around but<br>
not coordinated. Dorhak knows of Dwarves origins. Unali<br>
knows of what is papers and what Vox said. No one knows<br>
but Fremea saw Ix in action or why she is here. Mournath<br>
is around as well. Time to coordinate stories. Two small<br>
side missions if they are taken to visit crazy man for<br>
possible ash extraction of data and the merchant who knows<br>
Fomorian writing unless party member can do one or both of<br>
these? After that some form of mission will need to be<br>
determined. But ship needs to be moved about 2 miles east<br>
of current location to a more quiet area of docks. There<br>
should be plenty of time to gather supplies and such. For<br>
next update depending on who does what I will jump the<br>
time line up to 3-4 hours in future. The dead/wounded<br>
will be taken away. This also can be changed by actions<br>
coordinated. Damon won't be with party after he moves<br>
ships so he can transport dwarves and sailors who lived<br>
back home if they desire.<br><br>
GM: I use time
stamps to coordinate events. Allows me to go<br>
back in time for retro/old actions as well as to figure<br>
out more modern ones. Arawn does at times post his actions<br>
with time stamps which does help. They are not required<br>
but if the next update will be 3-4 hours in future one<br>
can assume different time periods. So it will help but<br>
only optional.<br><br>
<br><br>
<br>
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