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<font face="Courier New, Courier" size=1>y
HT
Player Character
Name Type
Status/Notes Sex<br>
--
------------------------------------------------------------------<br>
FH.John Haight...........Arawn.............Druid
.Normal/Alfar... Ma<br>
...Kevin
Newark..........Dorhak............Warrior.Normal/Dwarf....Ma<br>
--.Tobie Bonahoom........Fremea............Sidh....Normal/Faerry..
Fe<br>
--.Rachelle.Gauthier ... Ix...........
??????..Normal/Human ..Fe<br>
W2.David Sanders.........Kiet.Sunan........Acrobat
Normal/Human ..Ma<br>
...Don.Kerr..............Maelorna..........Dancer..Normal/Human....Fe<br>
...Gilbert.Isla..........Mournath..........Sailor..Normal/Human....Ma<br>
R3
Panthera..............Pyandalgor........Hunter..Normal/Human....Ma<br>
--.Bess.Hadley...........Raddok............Miner...Normal/Human
..Ma<br>
R4.Wout
Broere...........Unali.............Ninja...Normal/Human ..Fe<br>
R4.Alex
Koponen..........Z'leyra...........Healer..Normal/Human ..Fe<br>
Animals: Corona [Eagle] Z'leyra, Zol Zim (Wolf)
- Ix<br><br>
Game Web Site -
http:/nrgcomputers.com/pbem/<br>
Public posts/actions to
pnpgm@list.powersandperils.org (mailing list)<br>
Private emails (not public actions) to
pnpgm@comcast.net<br>
<br>
Game Update #17b sequence (file #179)<br>
----------------------------------------------------------------<br>
<br>
Admin Notes: None. <br>
----------------------------------------------------------------<br>
[Recap]<br><br>
[None]<br><br>
-------------------------------------------------------------<br>
[New Stuff]<br><br>
[Marqi Frisda
23rd, 1636TH; Sivas, Marentia]<br><br>
[Second deck]<br>
[Time: 11:35
am]<br><br>
Arawn
directs Raddok to the Captain's quarters. By now the<br>
dead captain has
been removed. The Alfar asks Raddok to read<br>
any papers he
might understand but to stay clear of the<br>
ashes until Unali
can gather them up.<br><br>
Mae
swaggers into the room and smells the manly scent of<br>
the captain.
Course she can smell just a bit too much of the<br>
man who was likely
bored for hours here alone and self regulated<br>
his own
entertainment.<br><br>
Raddok
comes around the back of the desk and tries to skim the<br>
papers. But
Raddok may have spoken a bit out of line as the papers<br>
seem gibberish to
him.<br><br>
Arawn
notices feather fetish and the map case on the bed.<br>
He extends his
senses and feels magical residue but it seems to<br>
have passed likely
a once used it dies type of magic. It<br>
shows only faint
magical essence. But he can sense that it<br>
is moderate level
of power that does seem to be a ward of some<br>
kind. He'll
have to come back to it later once he learns from<br>
Z'leyra's spell
and other info.<br><br>
[Second deck]<br>
[Time: 11:42
am]<br><br>
Raddok
gives up and shrugs. The trio continue to talk as<br>
they work.
Arawn takes the other 2 to search for hidden areas.<br>
He wishes Raban
was here he had such skills of detection. But<br>
as far as
Captain's Quarters nothing was found. Damon would've<br>
probably found
something. Then again if these people were just<br>
quickly buying a
ship to use they may not have time to build it from<br>
scratch.<br><br>
The
three crew berths are searched though the one Raddok<br>
was in was already
searched as they talked earlier. But again<br>
nothing is
found. Down the hall the galley is searched and<br>
reveals the diet
of the cruise. Relatively fresh meat likely from<br>
Ba'ru and some
fresh vegetables. There is a hidden compartment<br>
that stores a lock
box. Arawn removes his torc necklace and uses<br>
it to unlock the
box with his sapphire. Inside they find some<br>
silver and gold
coins. They find rings and some necklaces. Arawn<br>
recalls the ships
he's been on and this is likely the sailor's items.<br>
Kept here so that
it doesn't interfere with their work. Rings and<br>
jewelry can snag
on rigging or ropes and be disastrous.<br><br>
[Third deck]<br>
[Time: 12:32
am]<br><br>
The
trio heads downs down to the smelly hold. Mae decides to<br>
stand back at the
door to get some fresh - or at least some fresh<br>
air. For the
first time Raddok examines the hold and the cages and<br>
the chains on the
wall Ix was part of. He frowns greatly and<br>
his heart seems to
shatter at the sight. How could this all have<br>
happened?
Surely he and Mournath and others were told to stay<br>
in berths certain
late hours. Maybe they were allowed 2 at a time<br>
to get some air
and such top side?<br><br>
But
the conditions ravage Raddok's mind as he now knows these<br>
were clearly
salves not hired helpers.<br><br>
Arawn
examines the hole that leads to the top deck. It must<br>
be how cargo is
lowered and raised. Likely how Fremea came in and<br>
he tries to
confirm with Raddok but the miner is unsure. Arawn<br>
pictures the ship
in his mind. Three decks. This hold seems to<br>
take up 3/4ths or
80% of the deck. The rest is sheer inner hull.<br>
But there doesn't
seem to be seams or doors. The ceiling goes<br>
actualy up to the
second deck. With the hole the only<br>
exception.
The crew berths and captain's quarters one deck<br>
above seem to
remain flesh the front of the ship which is about<br>
half the length of
the ship. So this means half the ship is<br>
known roughly but
what about the rear?<br><br>
Suddenly the trio feels a jerk in the ship and men yelling.<br>
But before they
panic they realize its the ship moving and<br>
so figure Damon's
crew is here.<br><br>
As the
ship rocks back and forth the trio do not find anything<br>
hidden here at
all. So they return to top deck. There Damon<br>
and 4 sailors are
hard at work moving ropes, nvaigating and<br>
dealing with
rigging.<br><br>
But
Arawn seems to ignore the crew as he scans the deck.<br>
There is something
missing here. A merchant hip with half<br>
the below decks
not accessible? He moves to the last half of<br>
the ship. As
the ship takes a wide arc into the Cholchara Sea<br>
to get wind to
move east, Arawn searches the back end of the<br>
ship.<br><br>
There! Under a few hundred feet of dock rope he notices<br>
a seam
Raddok explains the ropes were not really used as<br>
the front ropes
were used to secure the ship to dock. It<br>
takes the trio a
bit of time to heft the rope to the side.<br>
Arawn walks back
and forth on the deck and it creaks a bit<br>
as he
walks.<br><br>
Then
he sees a small hole in the deck. No it seem sot be<br>
a plug of some
sort. He pops the plug which is a fastener<br>
rubber style
plug. A nice round hole now shows. He peers<br>
in but its
darkness. Arawn moves to the storage lockers<br>
and gets a crow
bar. Then returns and uses it to pry open<br>
the hole which
actually is a hinged door. The door is about<br>
5 feet long and 5
feet wide. It leads to a set of rickety<br>
wooden steps that
head down. Arawn climbs down and lets<br>
his eyes
adjust. Another hold. This one larger almost half the<br>
ship maybe 40% of
the rear of the ship. While the deck isn't 2<br>
stories it is
almost. A section for the rear keel and probably the<br>
below bilge is
hidden by hull. But the hold is about 10 feet tall<br>
and about 40% of
the back of the ship.<br><br>
Raddok
cautiously enters and is shocked. He never saw anyone<br>
enter here.
But Arawn is sure of it based on the amount of<br>
dust here.
Why use a public hold while this exists? Especially<br>
to smuggle
slaves?<br><br>
"A smuggler's hold!" Damon climbs down the stairs.
"A<br>
classic
style. Much larger than usual. One could store<br>
long overseas
passage cargo here for sure. But there is nothing<br>
here its empty
aside from shards of rope and that broken crate.<br>
Looks like it
hasn't been used in months."<br><br>
"Based on the dust on those stairs I climbed..I do HATE<br>
dust by the
way...I doubt these people knew it existed." Damon<br>
slaps his
hands to clear the dust from his hands. "We should<br>
be at our
new berth in 10-15 minutes."<br><br>
[Smuggler's hold
deck]<br>
[Time: 12:50
am]<br><br>
Damon
returns topside to finish the nvvigation into the<br>
dock of the new
place. The sailors jump to the deck and<br>
quickly tie the
ship down.<br><br>
<br>
*----------*<br><br>
[Top Deck]<br>
[Time: 11:22
am]<br><br>
Dorhak
waves for the dwarves to follow but at a bit<br>
of a distance and
not up wind. He leads the dwarves to<br>
the docks.
Ix rushes and asks if she can go and Dorhak<br>
agrees. The
wolf follows but Dorhak figures best not to<br>
argue with a red
eyed large wolf. He just tells Ix to<br>
make sure it
behaves and not eat anyone on the street.<br><br>
As
they walk one of the younger dwarves leans to Dorhak.<br>
"Too bad that
red beastie girl couldn't join us! I'd gladly<br>
wash with
her!" He glances back at ix. "This one doubt
could<br>
even see the
wonders of my impressible strengths." he pounds<br>
his
chest.<br><br>
[Sivas city]<br>
[Time: 11:40
am]<br><br>
Dorhak
finds a bath house but as he enters he finds it<br>
quiet busy with a
couple families. Several adults and kids<br>
ranging from 6 to
15 all naked. Too crowded. He moves onto<br>
the next
one. He finds it has 4 large bath rooms with large<br>
pools that could
fit a half dozen at one time. The other 3<br>
rooms are occupied
so Dorhak books the room for them. He haggles<br>
the price down to
14 copper for the entire group but when there<br>
are additions for
soap, towels and a home made shampoo it goes<br>
to 2 silver.
The owner also says his family has a secret<br>
laundry process -
he leans in and winks its magic - to clean<br>
and dry clothes in
only 90 minutes. <br><br>
But
for that it'd be at least 1 more silver for the batch of<br>
clothing.
For a total of 3 silver. Dorhak figures its an<br>
investment if this
can help sell the ship. Then again he'd have<br>
to share likely
with the others including that bloody red head.<br><br>
The
dwarves and Ix strip down. But at least 3-4 of the<br>
dwarves must
remain and wait their turn on benches. A girl<br>
around 12 gathers
the smelly clothes and only gags a bit. She<br>
seems to not even
care about the naked small men and figures<br>
everything is
smell on them. Ix figures she stripped once in<br>
front of them why
not again. She can't really watch their<br>
expressions and
stares.<br><br>
One
dwarf jokes about making the water warm but the Elder<br>
glares at
him. As they wash Dorhak tries to gather more<br>
info on
them. It has been a long time since he has been taken<br>
in with his kind -
that didn't feel he was a nuisance. <br><br>
[Time: 1:02
pm]<br><br>
Ix
lays down on the bench and dries in the sun. The nice<br>
bath house is
closed in but has glass ceiling so the sun shines<br>
in making it nice
and warm. Finally a boy around 10 comes in<br>
with the bag of
clothing and drops it off. He ignores the<br>
dwarves but does
get a nice view of Ix for a few seconds.<br><br>
[Time: 1:12
pm]<br><br>
While
Dorhak did get some ale for the dwarves at the<br>
bathhouse they
spot a tavern. Dorhak says they should get<br>
back to the
ship. But Dorhak smells the scene of fresh<br>
ale and can't
resist. Dorhak says just 1. Maybe 2. But<br>
no more than
3! <br><br>
[Time: 1:26
pm]<br><br>
The
group exit the tavern a bit more happy and well<br>
in dulged than 15
minutes ago. With smiles on their<br>
faces Ix gets her
wolf from the alley since not allowed to<br>
be
inside.<br><br>
[Time: 1:38
pm]<br><br>
Dorhak
gets to the old ship's place. By now a new ship is<br>
there unloading
cargo. Just as they move east to find the new<br>
ship spot a guard
arrives on horse. "That fellow the two<br>
were chasing? I
tracked him to a Fomorian embassy on Gungan street.<br>
He entered but I
never saw him come back in. The place is quite<br>
secure with guards
and technically out of bounds for me. Tell<br>
those 2 if you see
them. I'm going back to barracks."<br><br>
As
Dorhak walks he grumbles. He may not be up and wise<br>
on province
politics as Unali. But he is surprised Marentia<br>
has a embassy for
the far off island nation. He does know<br>
most would be in
Maren City the capi<br>
tal. So that
may imply<br>
the nation has a
distance relationship but not a close one.<br><br>
[Time: 1:44
pm]<br><br>
Dorhak, Ix and now the nicely smelling dwarves board the<br>
ship after a bit
of argument with the dock master.<br><br>
*----------*<br><br>
[Sivas City]<br>
[Time: 11:22
am]<br><br>
Unali
heads down below to gather the papers and the ashes.<br>
For the delicate
ashes she uses a satin pouch empty of its<br>
contents. As
long as it remains in a steady postion without<br>
tilting and
shifting the ashes should not break further.<br><br>
[Time: 11:35
am]<br><br>
Just
as the delicate ashes are collected, Arawn and Raddok<br>
enter to look at
the papers. But the miner doesn't seem to<br>
have much
luck. Unali heads top side to give the ashes and<br>
pouch to
Kiet. Then returns below.<br><br>
[Time: 11:42
am]<br><br>
Unali
departs the ship with the papers in her bags and heads<br>
to find this
merchant.<br><br>
[Time: 12:03
pm]<br><br>
Based
on Vox's notes Unali finds the shop where the chant<br>
does
business. She is in luck when she finds him in his<br>
office. She
enters with a clerk guiding her. Once in private<br>
she speaks Vox's
name and the merchant stiffens but then relaxes.<br>
"What does
that fox want now?"<br><br>
Unali
shows him the papers and sits down.<br><br>
[Time: 12:12
pm]<br><br>
The
merchant sits back. "Most of it is normal shipping<br>
business like
official looking permits and cargo manifest. But<br>
the dates are at
least 4 months old. This scroll here tells<br>
of a metalsmith
building something in the hold. Not sure<br>
what but it took
him 3 days to do the final work. Looks<br>
like it was build
maybe in Bhamotin - materials wise. There<br>
are papers on the
crew that doesn't seem to be too interesting.<br>
Mainly names and
wages. Looks like they hired a few sailors<br>
from Ba'ru city a
couple weeks ago. The other members mentioned<br>
in the papers are
documented as 'armed guests'. But it doesn't<br>
say where they
were hired from."<br><br>
"This here two scrolls is probably most interesting. It
does<br>
seem to together
with that map section to indicate the<br>
ship was destined
for north Vahear. It mentions a name for<br>
a contact in a
tavern to meet up. From there the cargo was<br>
to be delivered at
that time for their duty. Whatever<br>
that means.
Why does cargo have this implication of duty?<br>
Cargo is
materials! The city mentioned I've not heard but<br>
sounds like a
coastal village."<br><br>
He
grabs the map and examines it. "There see this...mark?<br>
I think that's the
village. Its not even noted its just either<br>
a mistake or
smudge made. I'm no expert but it has to be a small<br>
village."<br><br>
He
leans back and folds his hands together. "It implies<br>
there may be a
cave or ruin but its a bit vague. Sorry<br>
I couldn't give
more info."<br><br>
Unali
asks for him to jot down the notes he just told her<br>
so others can have
a record. Then gathers up the papers.<br><br>
[Time: 12:41
pm]<br><br>
Unali
heads back to the ship. As she rides she wonders<br>
if they should
even get involved. It doesn't seem to have to<br>
do anything with
Marentian security. Then again if the Fomorians<br>
are trying to get
a presence in the Sea of Tears maybe this is<br>
step 1 and that
cold affect Marentian security.<br><br>
[Time: 1:03
pm]<br><br>
Unali
finds the new ship berth and boards with no issues.<br>
She hears about
the new smuggler empty holding the rear. But<br>
notices Dorhak and
the dwarves are still gone.<br><br>
<br>
*----------*<br><br>
[Time: 11:22
am]<br><br>
Kiet
waits for the ashes from Unali and notices Fremea.<br>
She remains so
calm and assured not even affected by killing<br>
bad and yes
innocent lives. Kiet suspects Arawn will have<br>
a long talk with
her very soon but he is below checking the ship. <br>
<br>
[Time: 11:35
am]<br><br>
Kiet
is told how best to hold the satin pouch so not to<br>
further destroy
the ashes. Unali gives directions to the<br>
weird man.
Kiet waves Pyan to help him as the hunter might<br>
give some tidbits
on a offering for the hermit.<br><br>
As
they walk the two try to figure out what best to use as<br>
a offering.
There is little time to get a decent animal like<br>
a hippogriff or
dolphin without serious damage to it. In the<br>
end Kiet just
hopes a bird will do.<br><br>
[Time: 12:03
pm]<br><br>
The
pair head almost to the city margins far to the east.<br>
Several miles away
from the ship. Based on directions given<br>
the man has a
shack among some high dunes by the shore. The<br>
dunes are so high
its not a well walked area so gives him<br>
seclusion.
The shack ends up about a half mile east of the<br>
east city
wall. The wall itself here is very ancient and<br>
could fall if
sneezed on. Kiet then casts his Avian spell.<br>
He calls for birds
to flock to him. But after a short time only<br>
3 show up. A
white seagull, a brown pigeon and a red dove.<br><br>
Pyan
points to the red dove. Kiet indeed has never seen<br>
such as white
doves are common. But this one is red! Kiet<br>
recasts the spell
on the single red dove and tells him to remain<br>
calm. As
Kiet approaches the other 2 birds fly away. Kiet gently<br>
grabs the
bird. Pyan frowns to kill such a rare create has to be<br>
a bad omen! But
the other 2 are so common the man probably already<br>
has them.
Kiet wraps a cloth around the dove's beak to block<br>
any intake of air
and sighs.<br><br>
[Time: 12:05
pm]<br><br>
Kiet
knocks on the small shack.<br><br>
The
door opens and a man in his 50s opens. "I gave 3 years<br>
ago!"
Then slams the door.<br><br>
"Go away!"<br><br>
Kiet
waves the animal in the window.<br><br>
Door
opens and he looks at the bird. "I rather have a nice<br>
otter."
Then slams the door.<br><br>
Kiet
losing his patience bangs the door again.<br><br>
"Wait..." Door opens. "That bow you can't get
a otter with it."<br>
He looks to
Pyan. "You need to hand capture them. Use a fine<br>
knife. Come
back when you get one." Door slams.<br><br>
Kiet
turns to leave and considers flaming the coots house down<br>
in one flick of
his finger.<br><br>
"Wait!" Door opens. "Is the owl still
around?"<br><br>
Kiet
and Pyan look around shaking heads. "He watches me all<br>
day! I swear
his offspring are vile beasts that are hell bent on<br>
peeking my eyes
out then eating my nose! Birds love noses you<br>
know."<br><br>
Kiet
sighs. This man is indeed insane.<br><br>
"Show me your arm pits now!"<br><br>
Confused Kiet and Pyan raise arms. "Good no hiding spies!<br>
I had one fly in
the shack and took 3 days to get rid of him.<br>
Just kept flying
away from the stew pot." Man looks around <br>
the dunes.
"Come in quickly before he attacks again."<br><br>
Kiet
reminds Pyan to get a arrow ready in case this guy tries<br>
to do something
weird.<br><br>
"Give give!" The man grabs the red dove. "I've
never had<br>
one. No
wounds...how...wait...did you hatch this one?" he<br>
asks Kiet.
"Show me your rear...no..doesn't smell like it.<br>
How did it
die? No don't tell me the Owl may hear it. By the<br>
way NEVER allow
owls to give jokes. They go on and on and on..."<br><br>
He places the red dove on his table and inspects it. "A
fine<br>
bird
indeed. I'm tempted to just eat it maybe the red will help<br>
get rid of
the blue toe nails. You know what causes blue<br>
nails?
Fred tells me its due to too much spinach but what<br>
does a rat
know!"<br><br>
Kiet raises a hand and explains why he is here. He says what<br>
Unali
directed him to say giving Vox's name.<br><br>
"Vox likes grasshoppers. He is a weird man!<br><br>
The hermit who stands 5 foot 3 and about 100 pounds has<br>
thin graying
hair he has a bent back as if a damaged back<br>
from some
ancient injury or just old age. A few of his teeth<br>
are missing
but oddly he has fine skin of a teen no wrinkles.<br><br>
Kiet gives him the pouch and the hermit pours them out<br>
gently onto
a metal tray. "Not much to work with eh?" He<br>
rubs his
chin. "Give me a hour....maybe 2...or come back next<br>
week..no
just wait outside...or no inside to get away from<br>
the
Owl. Nevermind I can't show you my tricks. Go away.<br>
I'll
call! Shoo Shoo! On other side of that dune there<br>
is a turtle
that is 900 years old I can't carry it. You<br>
boys could
be strong enough to carry it here and i can<br>
have some
nice soup!"<br><br>
Door slams shut and Kiet rolls his eyes.<br><br>
[Time: 1:12
pm]<br><br>
"Guys! Fancy boot guy who would not be caught in dunes<br>
like this unless
paid guys! I'm done."<br><br>
Kiet
grumbles as he dumps sand out of his nice boots<br>
and puts them back
on then walks back to the shack.<br><br>
The
man looks around he speaks low in a language both<br>
men have no
clue. Kiet growls. "The owl can hear me!<br>
Fine fine.
Come in. " Entering door is closed. "There<br>
is a man's name
mentioned. He is only termed the Expert.<br>
He would be the
guide. Whatever that means. It also mentions<br>
'the item must be
obtained no later than Octagi in order for<br>
the invasion to
begin.'<br><br>
Kiet
asks how he can understand Fomorian.<br><br>
"Fomorian? Oh no...I can't read silly. Reading is
for<br>
folks who believe
that watching paint dry is not boring. Weird<br>
folks. So
no. I ...obtained the info through other means.<br>
Take it or leave
it...speaking of leaving..go now!"<br><br>
Kiet
protests asking for the specific details once more<br>
so he remember
it. The man yells it as he shoves both men<br>
out the door and
slams it one finale item.<br><br>
Kiet
growls and walks away. Pyan can't help but to snicker.<br>
Kiet turns and
raises both hands with the glint of his pinky<br>
rings in the
afternoon sun. He growls. Unali would kill<br>
him if they lost
this man to the cause. Whatever insanity<br>
cause that
is.<br><br>
[Time: 1:42
pm]<br><br>
Kiet
finally finds the new ship berth and boards. Then<br>
two minutes later
Dorhak and the dwarves arrive. Kiet<br>
is nice to not gag
now and Ix even has nice hair now.<br><br>
<br>
*----------*<br><br>
[Time: 11:20
am]<br><br>
Z'leyra asks Fremea if she can help with the Akasha spell.<br>
Z'leyra then
explores for the first time the inside of the<br>
ship seeing the
smelly hold and such.<br><br>
[Time: 11:40
am]<br><br>
Z'leyra and Fremea enter the captain's quarters now clear of<br>
people and
papers. She then casts the akasha spell to learn<br>
the past in the
captain's quarters. <br><br>
Fremea
tries to make notes of anything that Z'leyra says.<br><br>
Cast
at this level she sees the last 4 months or so.<br><br>
It
takes two days before she notices a person. She moves<br>
the vision forward
two 'days' by watching the day turn to<br>
night through the
windows. The first person is a different<br>
captain it
seems. He is in his middle 40s with a small pot<br>
belly and nice
shiny clean teeth. The man sits at the desk<br>
and writes papers
but Z'leyra can't read it at all. So<br>
it must not be
Marentian. <br><br>
As
days roll on new folks enter that have to be crew<br>
members that she
doesn't recognize. One man who must be a<br>
first mate or
Navigator stands to deliver some report and<br>
Z'leyra halts the
record. She explains the tattoo the man<br>
has on his right
arm and Fremea notes it in every detail.<br><br>
It
seems 'weeks' pass and new folks enter that do not seem to<br>
be crew but men
well dressed. They hand over bags of coin and<br>
sign papers.
It must be customers or merchants who buy the<br>
cargo?<br><br>
Sadly
there is no sound from the spell. Maybe one day<br>
she'll learn lip
reading though if only it were the same<br>
language would it
work. Z'leyra forwards the record weeks and<br>
more
weeks.<br><br>
Z'leyra realizes this has to be the original crew of the<br>
ship. Then
one day Z'leyra estimates a month ago? Maybe 5<br>
weeks ago the dead
captain arrives with the man she and<br>
Kiet were
chasing. The two men smile and offer words and<br>
coin. But it
seems based on hand gestures and facial expressions<br>
the legit captain
refuses. The legit captain demands it seems<br>
sailors to kick
the men off or for help or something. But the<br>
man Kiet chases
pulls a dagger and stabs the legit captain right<br>
in the
heart.<br><br>
Z'leyra can't tell what is going on outside the captain'<br>
quarters.
But it seems shortly after 3 men with swords enter<br>
and carry the
legit captain away So it seems the crew took over<br>
this ship with a
hostile take over. Days pass and a new person<br>
with large arms
enters and places a sheet on desk that looks<br>
like drawing of
plans. Z'leyra soon realizes this must be the<br>
guy who installed
the cages. Coins are passed and the man<br>
leaves
quickly.<br><br>
About
17 days ago? It seems a new man appears in quarters.<br>
The new captain
and him shake hands then the man shows a map.<br>
That looks like
Ba'ru and the man points to a hill area to the<br>
east sof the Ba'ru
city. Then coin bag is given to the man and<br>
the man
leaves. Z'leyra figures this may have been the one<br>
man likely
Ba'ruian who sold the dwarves hidden village to the<br>
new crew. He
describes in full detail of the man to Fremea incase<br>
Ba'ru justice can
be done.<br><br>
A day
later it seems a dwarf is taken to the quarters<br>
at night. It
seems he is the elder dwarf. The captain tries<br>
to talk nicely
based on his mannerisms and gentle gestures. But<br>
the man then soon
gets upset when it seems the dwarf refuses It<br>
is unclear how
they are communicating language wise until Z'leyra<br>
turns and opens
the door to see a man that may be a translator. This<br>
man is not Raddok
though.<br><br>
A day
later Raddok is greeted by the captain and the chased<br>
officer
warmly. Raddok soon leaves.<br><br>
But
there is no sign of Mournath or Ix yet. Z'leyra speeds<br>
up the
record. It shows the ship moving based on water passing<br>
the windows in the
front of ship. Two days later as the ship<br>
continues to sail
Ix is finally bought to the quarters at night<br>
some hour.
She is stood in front of desk without the wolf. A man<br>
holds her hands as
the captain inspects her and peers at her eyes and<br>
waves hands in
front of them. They seem to laugh at this and then<br>
say words that get
more laughs. But it is clear Ix doesn't seem<br>
to understand the
men at all. The captain decides to inspect<br>
Ix's body by
opening clothing and laughing. The captain gestures<br>
as if making
comments on sizes and then waves Ix away. It seems the<br>
sailors must've
wanted a personal body slave or one to sell. If<br>
she was abused
later it isn't clear.<br><br>
Days
continue and the captain sits at a desk reading a<br>
book that was
found to be a Cerulean tale of sea monsters.<br>
The book is not
found later so must've been tossed once used.<br>
Z'leyra is then
disgusted a bit when the voyage seems to<br>
continue into
boredom as the captain passes the time by self<br>
dexterity hand
exercises to his lower regions. Z'leyra groans<br>
as the captain
does this over and over and over.<br><br>
Finally toward the end of the record the captain rushes<br>
into the
office/quarters and gathers 3 parchments. He then<br>
removes a lantern
top and begins to burn the parchments. the<br>
captain looks up
at the door every so often. He then seems<br>
to speak some word
and it is speculated later that maybe this is<br>
the magical word
to activate the fetish item?<br><br>
Then
the door bursts open with Unali and Mournath attacking.<br>
Unali tries to
prevent the burning while the sailor tries to<br>
at least subdue
the captain. But the captain is skilled and<br>
a stray swing
kills the captain. It is clear that it was a lucky<br>
shot though and
not deliberate on Mournath's part. Then the<br>
spell
ends.<br><br>
[Time: 12:12
pm]<br><br>
Z'leyra and Fremea exits the office and heads top side.<br>
Z'leyra is a bit
disgusted by touching the surfaces the<br>
captain exposed
his 'fun time' on.<br><br>
<br>
*----------*<br><br>
[Time: 1:44
pm]<br><br>
Everyone is back fully together. Damon has dismissed his<br>
crew but he
remains. He spend time talking to Kiet hearing<br>
about his place
and the like.<br><br>
The
Alfar initiated conversation with Ix and her companion.<br><br>
"I remember the two of you, in Ba'ru. An interesting<br>
connection and
likely auspicious as well. This is not the first<br>
time some of us
have encountered - and received messages from -<br>
the Zehani wolves.
Perhaps the forces they serve have chosen to<br>
take a more direct
hand in things...," he said, trailing off<br>
instead of
offering an explanation to the last comment.<br><br>
Arawn
greeted the wolf in a primal tongue that resonated with<br>
deep spirituality
(<br><br>
Yet
the wolf growls occasionally not at Arawn but at<br>
Mae as she
nears. It seems the wolf can sense something about<br>
her that is
distinct not from the others.<br><br>
"My name is Arawn and it's a pleasure to meet you,<br>
circumstances
aside. Might I ask, how did you end up in this<br>
situation and what
are your plans from here?"<br><br>
Actions?
Comments?<br><br>
Next
Update....Saturday/<br><br>
GM: Ok. A
good place to stop. I hope it makes sense. I'm<br>
on low sleep today (actually none). While part 1 took about<br>
a week to do this took all day today. I did it in sections<br>
for tasks and showed times when that task started/ended.<br>
Time stamps help me to coordinate where to place things<br>
so I don't have to ask if it belongs here or there. That<br>
was one issue with part 1 trying to place new stuff as it<br>
came in. Now I say update Saturday but chances are based<br>
on amount of material I won't guarantee it. :) So may<br>
be next week after I see Avengers of course. :)<br><br>
I think I put this final Arawn/Ix interaction wrong<br>
as I think IX did explain her past so ignore it. I<br>
was too tired and time running out to fix it. :)<br><br>
I think everyone had something to do. Which was<br>
very nice for a change. So there was enough to go<br>
around. <br><br>
GM: Arawn - opps
forgot God's eye Saw the note after I<br>
finished. But I figure you'd use your mind first and<br>
it worked out without magic. :)<br><br>
Dorhak: As leader once everyone shares their tid bits<br>
of data you should have enough of a picture to plan<br>
going forward?<br><br>
Fremea: Figured you'd help Z since nothing posted<br><br>
Kiet: I had fun with crazy man so I'm sure Kiet has stuff<br>
to add dialogue wise. :)<br><br>
Mae: Once the travel phase comes feel free to add more<br>
of this stuff you posted. Arawn likes projects. :)<br><br>
Pyan: Figured maybe join Kiet since being hunter you'd<br>
give advice on this 'offering'. Feel free to add too<br>
the section as needed. <br><br>
Mounrath: Opps did I not add you to a task? Sorry.<br>
I just realizes that now. I should've added you to<br>
Unali/Merchant task.<br><br>
Unali: I know your super busy for next few weeks so hope<br>
this was acceptable.<br><br>
Z'leyra: Too bad can't remove certain mental images.<br>
Enjoy the nightmares.<br>
<br>
Raddok - This does go with Mournath and Ix. You are free<br>
to join or not join the group in any future missions.<br><br>
GM: Task start
time: 11:20 for all<br><br>
End times:<br>
12:50 - Arawn/Ix/Raddok hidden room searching.<br>
1:44 - Dorhak/Bath<br>
1:03 - Unali/Merchant task<br>
1:42 - Kiet/Crazy man task<br><br>
GM: I believe Ix
and Mae? Added names to surname. Can you<br>
guys email me in case its not in sheets these name changes.<br>
So we get full names. Thanks. i would go and find them<br>
but i'm on 41 hours lack of sleep fumes. :) Need
sleep!<br><br>
<br>
*** Info from Akahsa before i forget when reviewed Damon will say the tat
from original crew is likely from Rogizini empire. <br><br>
<br><br>
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