[pnpgm] Game update #265 - File #457 - Of all the treasures the best is found!
pnpgm
pnpgm at softhome.net
Tue Apr 20 05:23:45 CEST 2004
Ht Alias/Player Character Name Type Status/Notes Sex
-- -----------------------------------------------------------------
Rh NPC Noble Aren Solest Duke Normal/Human Ma
Rh Balrog Balrog Warrior Normal/Human Ma
Wh Tom Crockett Caladan Wizard Normal/Human Ma
?? Marcel Liberty Chion Sailor Normal/Human Ma
?? Burton Choinski Cholan Sailor Normal/Human Ma
Rh Bob Eldred/Nomad Damon Sailor Normal/Human Ma
Wh Ryan Torres Farseeker Warrior Normal/Human Ma
Wh Tim Falkenberg Malradh ben Kasha Merc Normal/Human Ma
Wh NPC Spy Suresh Nambler Spy Normal/Human Ma
Rh Orion (Paul Broman) Trembyl Fighter Normal/Human Ma
Rh NPC Fighter Triest Warrior Normal/Human Ma
Wh Franseco B./Bondo Valgor Noble Normal/Human Ma
Rh Scott Adams Xian Wizard Normal/Human Ma
Wh Wout Broere Unali Ninja Normal/Human Fe
Wh Alex Koponen Z'leyra Healer Normal/Human Fe
-- Lyman R. Hampton Kaylle Scholar Normal/Faerry Ma
-- Wayne Richardson/Uji Thig Sidh MU Normal/Faerry Ma
Rh ------???----------- Neva Archer Normal/Elf Fe
Rh Sergi Sallent Jordi Unsure Normal/Elf Ma
Rh Npc Noble Marta Valnon Noble Normal/Human Fe
Ally Section - Diplomats/Ex prisoners - 26 Allies
G1 Akat, Zenon (Goidan), Chandris, Eri (Kolari)
G1 Vaeth, Tuon (Donaran), Vaidia, Anil (Donaran)
G2 *Zablin, Ris (Zen'dan) Ayddar Nylykerka (Thaliban)
G2 Nil Spaar (Ursmaian), Norda Proi (Lemasan)
G3 Walling, Dex (Helvan) Zing, Troyis (Kll'Maun)
G3 Amin, Rajwani (Lemasan), Qasir, Shah (Ro'babzan)
G1 Jevan, Corz (Bhamotin), Jezek, Gord (Bhamotin)
G1 Qualres, Diana (Shuikalese), Oolas, Kirz (Katalan)
G1 Abzyon, Wi (Choisuan), Xavier, Rua (Fomorian),
G1 Makki, Pov (Katalan), Matta, Kartz (R'hiselkan)
G4 Zenakhis, Trom (Fomorian), Ackbar, Feli (Chunrey)
G4 Jozak, Mer (Robari), Zabel, Eti (Artadan)
G4 Goins, Sharmon (Teosian(, Havirmar Havigashu (Vahearian)
Player Email Address Email Status
-----------------------------------------------------------------
Scott Adams pnpgm at softhome.net Working
Marcel Liberty/Chion kzinti_maouse at yahoo.com Working
Tim Falkenberg Malradh at yahoo.co.uk Unknown
Wout Broere broere at powersandperils.org Working
Burton Choinski bchoinski at attbi.com Working
Sergi Sallent igresigres at yahoo.com Working
Alex Koponen" akoponen at mosquitonet.com Working
Animals: Ventrius/Pogo Thig's dogs, Firesnake of Caladan's
Tikil (Cholan's Ferret) (in bag)
FisherKing (Z'leyra's Eagle), 2 Wagon Horses, Hippogriff
Powers & Perils Web Page - for some who might want it:
http://abroere.xs4all.nl/broere/pnp/) or www.powersandperils.org
Game Web Site - For updates, files, links, etc.
http://users.cybermax.net/~longshot/pbem/index.htm
Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
Private emails (not public actions) to pnpgm at softhome.net
Game Update #265 in sequence (file #457)
----------------------------------------------------------------
Admin notes: None
----------------------------update-------------------------------
[Recap] - None
[New Stuff - Current Situation]
From Sergi: [Re: Actions]
First, OOC stuff:
Yes, the party has found a lot of "treasure", both magical
and mundane. I imagine that the correct way of solving
the "problem" it creates in game balance is:
a) First, see what we will able to take away.
b) Second, see what we can keep (after the king
taxes, contributions to the war fund, etc...).
c) Third, make a division of the remaining. If we don't
plan to continue playing in another game/s with the
current characters, we can skip "c" and end with "they
lived rich and happy for the rest of their life"; if we
plan to continue playing in this game or in other with
the same characters (hey, I like the idea... I vote for
it), step C can be long and tedious (well, I can help
with it; if you remember, when we found the first
"treasure", I calculated the cash value of it; I have
no problem repeating the job again). However, we can
skip "c" saying something like: "the share of each one
is XX GC, YY SC, ZZ CC and XXX BB, you can take as many
magic items as you want, from this list, but must deduct
their cash value from your share". I imagine that it's
easier for our GM, and it allows him to give us the
reward the King believes is apropiate.
GM: Yes. Time will tell on this. The King also has a few offeres
to make as well. So the above may be moot in some ways. So
we'll see how it goes in a couple months.
From Jordi: [Re: Actions]
OOC: Sorry, my plan was a little bit confusing.
I wanted to do exactly what you did in the turn, so
there is no problem.
Jordi takes a look at both rooms:
"Okey, they are empty, now we will continue exploring
in direction south; one group will remain in the crossing
of the corridors, the other will come with me to the south.
We will clean rooms one by one, as soon as be find them."
GM: Ack.
From Wout : [Re: Actions]
Items Unali would be interested in:
1 Katai Military General History, 1 SC
2 Sai
(the large flawless garnet, but that will have many takers
and she will pass) and part of the money
What does the Magical 3 Four Man Tent(s), Attribute
Effect, MEL 7 EL 3 do
and there are really three of them?
GM: Doubt any conflicts there but acked. Right now only Farseeker
and one other person has seen the list technically. They
only skimmed it. As to the tents:
Basic attribute effect + or -10 to stats:
1) A, C, Int -10
2) A, Em -10
3) W, St +10
Probably some mage created it for both prisoners and for
resting or healing. Who knows.
From Unali: [Re: Actions]
She will move towards the next door in the room,
the one Aren pointed out, for now
GM: Ack.
---------------------------Actions---------------------------
Time: Estimated 6:33am-6:48am - Morning Day 22
----------- Gargoyle Den ---------------
[Z'leyra begins to clear the fog of anger from her mind.
She finishes the last of the gargoyles and goes over to
hold FisherKing near her. She begins to cry.]
----------- Level 4 ---------------
[Trembyl's group continues heading to level 5 by now entering
the stairwell..]
----------- Level 2 ---------------
[Marta's group continues toward the main cave. They head
faster so as not to endanger in case of a free sailor.]
----------- Level 5 ---------------
[At the same time ---]
{Practice room]
Farseeker: "You ok Shah?"
[Shah nods]
Kaylle: "It didn't penetrate the lung. He'll have a nasty
bruise on the ribs here but he'll be fine."
Aren: "Let's go then."
[The small group heads out the other door and into a new
hallway. It heads westward. In only about 10 feet they
encounter a door to the left (south). With weapons ready
they open is slowly to find a cool and darkened hallway.
Aren brings a torch near and shines it in. The group
quickly disocovers the familiar slant of a uphill denoting
stairs going up probably to level 6.]
Farseeker: "Better clear this level first. Let's move.."
{North hallway]
[Jordi and the others head to the crossroads. The group
subdivides. Jordi leaves Neva, Caladan and Wi at the
crossroads to wait. Jordi, Amin and Wi head south.]
[South Hallway]
[Farseeker and the others continue westward. Another 30 or
so feet and they encounter another door. This one on
the south end of the hall. Aren listens in and then
turns to the others.]
Aren: "Quiet..but I hear water? Like trickling water."
[A few seconds later Farseeker opens the door to find
a dimly lit area. The group quickly surges in and
are surprised to find the room has facilities for
nature calls. It seems its the latrine. Oddly it
doesn't smell bad in here. Unlike the prison one this
one seems cleaner. There are stalls, a shallow trough
for guys it seems and a water basin with cloth. Everyone
wonders where the waste goes in this mountain but it seems
to head down some holes in the wall. Maybe some magic
behind that or some good hidden placement of tubes or
rock tunnels. Who knows. Course Dwarves are known to
use entire cave room as a waste room so maybe that's it.]
Farseeker: "Anyone have to go?"
[Outside Suresh standing guard hears footsteps. He rushes
to the north wall and hugs it. He pulls his sword and
sees forms sneaking near. He waits. Just as Jordi and
the others come close jordi looks around the corner ever
so quietly and is startled to see a sword point there with
Suresh. They both sigh in relief.]
Suresh: "Its you! Well we found a training room there. Two
guards dead there. The stairs to next level over there.
That room there is a latrine from what Aren told me. Anyone
need to take a nature call?"
[Some of the diplomats have to actually use the facilities.
This takes a couple minutes. If anyone else let me know. :)]
Farseeker to Jordi: "Head back and handle those rooms in the
other hallway. We'll handle this end. Maybe the far west
has a tunnel we can meet up with again."
[While he waits for the others to come out of the latrine.
Farseeker goes to the south wall and looks around the
corner. He quickly ducks back. He is alone while Suresh
is on the other side watching Jordi leave. He shrugs
after seeing a guard down the hall. He silently sheathes
his sword and walks around the corner. He pulls out the
Armorery inventory scroll. He walks toward the guard who
sees him and pulls his mace up. He is wearing leather
and holds a shield in the other hand.]
Farseeker: "Hey! Good someone finally. I'm new here. I
was told by my mistress to deliver this to the armorery
after it has been reviewed. Where is it?" [Io climan]
[Startled the guard looks suspicious but sees the scroll
with official markings. He looks Farseeker up and down.
he then grabs the scroll with his mace hand and looks at it.]
Guard: "Coming from up top? [Farseeker nods] "Its that way.
Take the tunnel there and head east then south at the
stairs."
[Farseeker looks down the hall to make sure no one else is
here. Then grabs the scroll.]
Farseeker: "Thanks."
Guard: "I can escort you."
Farseeker: "No thanks." [he puts the scroll in his vest]
"But I do have a question.." [pulling out his great sword
now which surprises the guard who pulls up his shield and
mace] "Whoa...I just have a question. See this blade. Its
been dulled after a few battles. Can I get a replacement
or should I get authorization from my mistress?"
Guard: "Wha-..you can get it replaced."
Farseeker: "Oh great. Hey there she is!" [nodding behind the
guard. The guard glances behind him and Farseeker thrusts
squarely at the guard. He hits doing 8 points of damage.]
[The guard reacts and swings mace but Farseeker ducks and the
guard fails to hit.]
[Farseeker swings again but the guard moves out of the way
as the large blade slices inches from him.]
[The guard bashes down with mace but again fails to hit.]
[Farseeker brings up the great sword and thrusts right at
the guard who pulls up his buckler shield. The sword SMACKS
against it and cracks it into 4 pieces. The sword penetrates
and hits the guard's upper arm doing enough damage to finish
off the guard..]
[Suresh comes running behind...]
Suresh: "Having fun?"
Farseeker: "Yep. The others ready?"
Suresh: "Assembling.."
----------- Gargoyle Den ---------------
[A few minutes later Z'leyra stands. She wraps up FisherKing
in a blanket. She stands and looks around. She finally
notices everyone has left. Starteled she heads for the
door. There it opens and she finds Valgor there.]
Valgor: "Sorry. The others have gone up to the next level.
Some have gone down to the main cave. Shall we head up?"
Time: Estimated 6:37am-6:52am - Morning Day 22
[Four minutes pass]
Actions? Comments?
Next update Friday...
Level 5 - Human Barracks
1 2 3 4 5 6
123456789012345678901234567890123456789012345678901234567890
A|%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%|
B|% % Room D %%%%%%%%* A%%% Room K |
C|% % Barracks %%%% %%%% %%% Medical |
D|% % %%%% %%%% %%%=%%% Bay |
E|% %%%%%%=%%%%%%%%%%%=%%%%%%%%%g %%%%=%%% %%%%%%%%%|
F|% JNDL g T %%%%%%%%%|
G|% %% %%%%CW %% J %%% % %%%%%%%%%%%%%%|
H|% %%%=%%%%%% %%%%%%=%%%%%%% %%%%% %% %|
I|% % % %Room % %%=%%%%%%% % %|
J|% % % % H % % % %% Room J %|
K|% % % %%%%%%%% % % [ %|
L|% %%H % Room I % % Armorery %|
M|% %RE%%%=%%%%=%%=% %%%%% %|
N|% %A%%%% %% %% %%%%% %|
O|%%%%=%%%%%%%%%=%%%%%A% Room %%L%% Practice%%%%%%%%%%%%%%%%%%|
P|% g F S K% G %%*%% Area %%%%%%%%%%%%%%%%%%|
Q|%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%|
1 2 3 4 5 6
123456789012345678901234567890123456789012345678901234567890
A = Stairs from 4. J = Armorery
K = Medical Bay g = Dead Guards
D = Barracks H = Discipline/Interrogation
I = Practice/Training area G = Latrine
L = Stairs up to level 6
g = Dead Guard
J = Jordi [F20] N = Neva [F21]
C = Caladan [G21] D = Dex [F22]
L = Amin [F23] W = Wi [G22]
F = Farseeker [P13] K = Kasha [P21]
R = Ris [N21] S = Suresh [P15]
H = Shah [L22] A = Aren [O21]
E = Kaylle [N22] U = Unali [Room G]
T = Trembyl [F26] - Trembyl's small group
Level 5 - Stairs - Trembyl, Cholan, Balrog, Triest, Ayddar, Troyis
Xian, Thig, Triest, Chion
Level 4 - Z'leyra/Valgor
Going to Main cave - Spaar, Qorz, Marta, Talz, Females (2) [Level 2]
G - Latrine
123456789012345
|%%%%%%%=%%%%%%%| Each Col = 2 feet Each Row = 10 feet
A|%%%%%%% `` +%| = Door
B|%%%%%%% %| % Rock/Cave wall
C|%* #%| ` Small shelf
D|%----- #%| -- Barrier
E|%* #%| * Toilet Seat
F|%----- #%| # Trough
G|%* @@@ #%| @ Water basin/cloth
|%%%%%%%%%%%%%%%|
Jordi. Will assume this is ok with you. Two large a group if
all go south. If you divide to take up both doors at once
do you have a particular request of who you take with you
and which door do you take while the others take the other door?
Doors at H15/E18
Longshot - ZC of AdventureNet International Echomail Network
Fringe BBS - EWOG II - 904-733-1721
Telegard / Allfix Beta Site
Website: http://users.cybermax.net/~longshot
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