[pnpgm] Game update #254 - File #446 - Turn 3: Phase 1+2 Gargoyle Combat
pnpgm
pnpgm at softhome.net
Mon Mar 15 05:36:41 CET 2004
Ht Alias/Player Character Name Type Status/Notes Sex
-- -----------------------------------------------------------------
Rh NPC Noble Aren Solest Duke Normal/Human Ma
Rh Balrog Balrog Warrior Normal/Human Ma
Wh Tom Crockett Caladan Wizard Normal/Human Ma
?? Marcel Liberty Chion Sailor Normal/Human Ma
?? Burton Choinski Cholan Sailor Normal/Human Ma
Rh Bob Eldred/Nomad Damon Sailor Normal/Human Ma
Wh Ryan Torres Farseeker Warrior Normal/Human Ma
Wh Tim Falkenberg Malradh ben Kasha Merc Normal/Human Ma
Wh NPC Spy Suresh Nambler Spy Normal/Human Ma
Rh Orion (Paul Broman) Trembyl Fighter Normal/Human Ma
Rh NPC Fighter Triest Warrior Normal/Human Ma
Wh Franseco B./Bondo Valgor Noble Normal/Human Ma
Rh Scott Adams Xian Wizard Normal/Human Ma
Wh Wout Broere Unali Ninja Normal/Human Fe
Wh Alex Koponen Z'leyra Healer Normal/Human Fe
-- Lyman R. Hampton Kaylle Scholar Normal/Faerry Ma
-- Wayne Richardson/Uji Thig Sidh MU Normal/Faerry Ma
Rh ------???----------- Neva Archer Normal/Elf Fe
Rh Sergi Sallent Jordi Unsure Normal/Elf Ma
Rh Npc Noble Marta Valnon Noble Normal/Human Fe
Ally Section - Diplomats/Ex prisoners - 26 Allies
G1 Akat, Zenon (Goidan), Chandris, Eri (Kolari)
G1 Vaeth, Tuon (Donaran), Vaidia, Anil (Donaran)
G2 *Zablin, Ris (Zen'dan) Ayddar Nylykerka (Thaliban)
G2 Nil Spaar (Ursmaian), Norda Proi (Lemasan)
G3 Walling, Dex (Helvan) Zing, Troyis (Kll'Maun)
G3 Amin, Rajwani (Lemasan), Qasir, Shah (Ro'babzan)
G1 Jevan, Corz (Bhamotin), Jezek, Gord (Bhamotin)
G1 Qualres, Diana (Shuikalese), Oolas, Kirz (Katalan)
G1 Abzyon, Wi (Choisuan), Xavier, Rua (Fomorian),
G1 Makki, Pov (Katalan), Matta, Kartz (R'hiselkan)
G4 Zenakhis, Trom (Fomorian), Ackbar, Feli (Chunrey)
G4 Jozak, Mer (Robari), Zabel, Eti (Artadan)
G4 Goins, Sharmon (Teosian(, Havirmar Havigashu (Vahearian)
Player Email Address Email Status
-----------------------------------------------------------------
Scott Adams pnpgm at softhome.net Working
Marcel Liberty/Chion kzinti_maouse at yahoo.com Working
Tim Falkenberg Malradh at yahoo.co.uk Unknown
Wout Broere broere at powersandperils.org Working
Burton Choinski bchoinski at attbi.com Working
Sergi Sallent igresigres at yahoo.com Working
Alex Koponen" akoponen at mosquitonet.com Working
Animals: Ventrius/Pogo Thig's dogs, Firesnake of Caladan's
Tikil (Cholan's Ferret) (in bag)
FisherKing (Z'leyra's Eagle), 2 Wagon Horses, Hippogriff
Powers & Perils Web Page - for some who might want it:
http://abroere.xs4all.nl/broere/pnp/) or www.powersandperils.org
Game Web Site - For updates, files, links, etc.
http://users.cybermax.net/~longshot/pbem/index.htm
Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
Private emails (not public actions) to pnpgm at softhome.net
Game Update #254 in sequence (file #446)
----------------------------------------------------------------
Admin notes: None
----------------------------update-------------------------------
[Recap] - None
[New Stuff - Current Situation]
From Z'leyra: [Re: Actions]
Thinking maybe she should leave before the pyrotechnics
start. Z'leyra will smack the guard at full reach of her
staff and do a withdrawal out the door.
Lets have Caladan cast the fireball then we close the
door, us outside, the gargoyles and guard inside.
Upon closing the door Z'leyra will lock it (presuming we
didn't leave any 'good guys' inside) and step aside just
in case the fireball blows it off its hinges. Then she
will continue towards FisherKing and Kaylle, fighting
(2nd rank) any gargoyles in the way. Finally she will
check and free them and help heal any injuries.
If Caladan's fireball is late she will help block the door
until he gets it off then continue with Plan A.
GM: Ack.
From Jordi: [Re: Actions]
Jordi's actions are quite simple:
option a) Caladan casts his fireball successfully: then,
Jordi will simply retreat the last, covering Caladan's
retreat, using again his "sonic weapon" if needed.
option b) Caladan's fireball doesn't work, or doesn't stop
the monsters: there are two gargolyes too near of Caladan;
Jordi will attack them, trying to cover Caladan's retreat.
Once Caladan is disengaged, Jordi will retreat to the door.
The gargolyes are unarmed, or at most have light or small
weapons -at least, that is what I remember of the other
gargolyes- so in a small front, with some members of our
party armed with spears and pikes, we will have advantatge.
In both options, Jordi will use freely his "sonic weapon" if
no member of the party is in the suspected "danger zone" (the
120 degrees cone in front of Jordi's mouth).
GM: Ack.
---------------------------Actions---------------------------
Time: Estimated 6:16am-6:29am - Morning Day 22
---------- Level 3----------------
Turn 3: Phase 1
[Level 4 - ]
[Inside Hall -]
[Caladan finishes his mana allocation and lifts both
hands in a cup manner with palms up. He then pushes
them out and a large fireball erupts. It quickly
spans the entire room and grows wider as it goes
forward. Within seconds the 85% of the room is
engulf in flames, steam and heat. All those in
forward are hit. All gargoyles are instantly
toast except one lucky creature that is only knocked
unconscious. But he'll soon die from suffocation,
heat and burns. The three besides and to the right
of Caladan as suspected are only clipped by the
heat and flame. 13 Gargoyles instantly burnt to
a crips. 1 Knocked out soon to die. Three take
minor burning damage. The human guard is to the
rear of caladan and takes no damage. As well do
Jordi, the prisoner and Z'leyra take no damage.]
[Thig shoulders his repeating crossbow and helps get
the human prisoner from Jordi to Trembyl..He
feels the hot air rush out into the other room from
the shift in air temperature and hurries with the
human prisoner..]
[Triest swings on the gargoyle with his Sword but
almost fumbles it out of his hand. Luckilly his
skill in the sword saves him but fails to hit..]
[Farseeker quickly surveys the room in front of him.
He takes a quick count and turns over his shoulder]
Farseeker: "Theres 15-20 more in here.."
[Trembyl helps thig take the human and walks him a few
feet away and puts him on the ground..]
[Outside - East side of Level - ]
[Unali approaches the door the last 10 feet. He listens
to the door and hears it quiet. He finds it unlocked
and opens it slowly. She hears no one and enters quickly
but with caution. She finds a square room that is
empty of anyone. It looks like a guard post. Likely
where the first few guards got killed by Caladan's fire
ball came from originally. She sees cards, mugs, and
some scraps of food on the tables in the rear. She
backs out into the hallway again..]
[Inside Hall - ]
[Neva heads forward near Farseeker. She ends up against
the north wall with bow ready. She can fire at point
blank range any creature that comes near.]
[Balrog moves forward to Gargoyle #9 and thrusts. He
hits doing 4 points of wounding damage..]
[Kasha helps attack Gargoyle #9 and swings but fails
to hit the creature...]
[Wi thrusts at Gargoyle #9 and hits doing 4 points..]
[Chion watches the action...still..]
[Z'leyra tries to smack the guard with her warstaff against
the head but is blinded by the fireball flash. She does
hit however on the guard's upper right shoulder doing
enough crushing damage the guard falls to the ground
with 3 points of damage. This kills and finishes the
guard off..]
[Jordi finishes thrusting the prisoner into Thig and
Trembyl's arms. Thrn feeling the heat on his neck
turns and watches Caladan's back. He sees the
3 gargoyles on the far SE of the room stunned by
the blast. They do not act. Jordi waits for Caladan
to turn and cover his retreat..]
[Suresh swings at gargoyle #9 hits finally and does
the final damage to kill off the guard..]
[Valgor sees reinforcements, namely Farseeker, and
continues to ramble around the room faking out the
Gargoyles to distract them long enough for help to
arrive..]
[Aren steps over the gargoyle body and surveys the
room. He then sees the crowd at the other door
with a new person on the floor. He wonders what
is going on there..]
[Spaar lowers his sword and comes behind Farseeker
in time to see a group of gargoyles. He backs up
a foot or so in hopes not to be the first to
enter the room..]
Turn 3: Phase 2
[Level 4 - ]
[Inside Hall -]
[Thig figuring the danger over hovers inches off the
ground and flies toward Farseeker's position..]
[Farseeker knows its time since the other room is
clear and charges into the room. He quickly swings
on one female gargoyle. He swings his great sword
directly at the neck of the creature and decapitates
her doing twice her hit points...]
[Triest follows behind and swings his scimitar on one
female hits but doesn't penetrate her hide armor..]
[Trembyl checks the human prisoner for wounds or damage.
He finds only the human has matted, sweaty and bloody
hair. Ragged clothes. Seems a bit malnourished but
no apparent wounds...]
[Outside - East side of Level - ]
[Unali leaves the door open and heads back westward down
the hall...]
[Inside Hall - ]
[Neva waits for the others to enter the room before
she decides to go in..]
[Balrog rushes into the gargoyle den and swings on
one gargoyle but doesn't penetrate the thick hide..]
[Caladan sees his chance and backs up. Bumps Jordi and
heads for the door...then through to the other room.]
[Kasha rushes into the room and swings his mace on one
gargoyle wounding it with 5 points of damage..]
[Wi rushes in as well but fails to hit a nearby creature..]
[Chion sees all the action and folks leaving the room..]
[Z'leyra heads for the door as well and enters to the
other room...seeing Jordi last one left..]
[Jordi turns and shouts at the three gargoyles who
are now standing...they screech in pain. Jordi
backs up and into the other room. Then shuts
the door and with key still in lock, locks it.]
[Suresh rushes into the other room but fails to
hit any creature..]
[Valgor sees reinforcements come and then walks toward
the right wall. He walks through it with several
cretures in tow. They slam on the wall. Valgor
quickly runs through the wall back into the other
room before his spell ends..]
[Aren turns and looks at the prisoner. Curious he
walks toward the group..]
[Spaar stands in the door to the gargoyle den and
waits for his chance...when eh gets brave...to
head in..]
Time: Estimated 6:22am-6:35am - Morning Day 22
[Time lapse: 6 seconds - 2 phases]
-----------Maps-------------------------
Level 4 - ????
1 2 3 4 5 6
123456789012345678901234567890123456789012345678901234567890|
A| |
B| %%%%%%%%%%% |
C| Room % % |
D| A Door % Room % |
E| / % E % |
F|% %%% / % % %%=% |
G|%% %%%%%%=%%%%%%%%%%=%% %%%%%%% % |
H|%%%%%=%%%%%%%%%%% U %%%%%% % %% |
I|%% J1 2FZTP[\ g %%%%%%%%%% %%%%% |
J|%%%=%%%%%%%%%% %%%%% %%%%%%%%%%%%% |
K|% %%% %% |
L|% Room C % g%% |
M|% Stairs % * %% |
N|% down -->%G%%%% |
O|%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%|
Each Row A-O = 20 feet up/down. Each column = 5 feet.
Room G = Stairs down to 3 % = Cave Wall
= - A door [G19, G30]
[] = Large door [I13]
g = Guard [L15] [Dead]
g = 6 dead guards [I18]
U = H14
Room C - Feeding Area Room E - Guard post
Zoom in view of the hallway...
1 2 3 4
123456789012345678901234567890123456789012345
%%%%%%%%%%%%%%%%%%S%%%%%%%%%%%%%%%%%%%%%%%%%%%A
%\__/ \__/ \_N/ \__/ \__/ \__/ \_V/ \_%B % =Rock Wall
%/ \__/ \__/H \_/ \__/ \__/ \__/ \__/ %C = =Door [F1, B10]
%\__/ \__/ \__/ \__/ \__/ \__/ \__/ \_%D \ =Large Door [O5]
%/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \E Scale = 1 Hex = 5 feet
%\__/ \__/ \__/ \__/ \__/ \__/ \__/ \_%F Each Row = 5 feet
%/ \__/T!A__/ \__/ \__/ \__/ \__/ \__/ %G Each column _ = 5 feet
%\__/Z \__/ \__/ \__/ \__/ \_E/ \__/ \_%H
%/ \JC/ \__/ \__/ \__/ \__/ \__/ \__/ %I
%%%%%=%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%J
Z = Z'leyra [H5] J = Jordi [I5] T = Trembyl [G9]
C = Caladan [I6] S = Spaar [A18] N = Neva [A15]
V = Valgor [A39] E = Chion [H33] H = Thig [C14]
A = Aren [H10] ! = Human [G19]
[Enemy - Not on map / Body positions]
Guard #1 [B15] Guard #2 [B20]
[Gargoyle Corpses]
C17, C16, B15, C17, C16, C17, C18, C19, B18, B19
--------------------
C - Gargoyle Feeding Area
[Map removed no longer needed]
E - Guard Post
123456789012345 Each Column = 9 Feet
|%%%%%%%%%%%%%%%| Each Row =10 feet
A|%+ * * * +%| + = Torch
B|% [-------] %| % = Cave/Rock Wall
C|% * * * %| ## = Table (Food/Water
D|% * %| * = Seat
E|% [---] #%| [-] = Table
F|% * #%|
G|%% %%|
H|%%+ +%%|
|%%=%%%%%%%%%%%%|
--------------------------------------
A - Gargoyle Barracks
25 Gargoyles
12345678901234567890 Each Column = 3 Feet
|%%%%%%%%%%%%%%%%%%%%| Each Row =10 feet
A|% . K . . . . . .+%| % = Rock/Cave wall
B|% . . . . . G . GG%|
C|% .G. G * . . . .G%| = = Door
D|%G . . . * . . G .G%| + = Very dim lantern
E|% . . G G .G. . . %| * = Small fire pit
F|% G. .G.K.T.G. . G %| . = Sleeping area
G|%% . .GF . B G G .%%|
H|%% . . W . RG. .%%| G = Gargoyle
I|%%%%%%%%%S%%%%%%%%%%%
12345678901234567890 Each Column = 3 Feet
F = Farseeker [G 8] R = Suresh [F9 ]
B = Balrog [G13] K = Kasha [F9 ]
W = Wi [H 8] Q = Triest [F11]
S = Spaar [I10] K = Kaylle [A6] [Tied/Netted]
-------Current Locations ------
Sea Cave - Damon, Eri, Zenon, Anil, Kirz and Diana
Sea Cave Entrance - Pov, Kartz [Near stairs / Standing guard]
Main Cave - Rest in Main Entrance [Xian, Animals, Diplomats, etc.]
Level 4 - Cholan, Trembyl, Caladan, Ris, Ayddar, Spaar,
Neva, Valgor, Suresh, Dex, Troyis, Amin, Shah
Jordi, Balrog, Chion, Farseeker, Thig,
Triest, Aren, Z'leyra, Wi, Kasha, Unali, Marta
[Behind door] - Z'leyra, Farseeker, Thig, Jordi,
Trembyl, Caladan, Spaar, Neva, Valgor, Suresh, Balrog,
Kasha, Wi, Aren, Triest, Chion
[Outside door - ] Cholan, Ayddar, Dex, Troyis, Amin, Shah,
Unali, Marta.
Actions? Comments?
Next update Friday..
The group in room A are forming a defensive circle. Note the
scale is different than other rooms. Only 19 gargoyles to
take care of :)
Right now theres 19 vs 7 so odds are hard. If it becomes
too hetic they can retreat and do single combat at the
door again but Kaylle may be in danger. Once the other
7 come in it'll be 19 vs 14 slightly better odds.
Good thing is most are smaller females means less tough.
Longshot - ZC of AdventureNet International Echomail Network
Fringe BBS - EWOG II - 904-733-1721
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Website: http://users.cybermax.net/~longshot
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