[pnpgm] Game update #313 - File #515 - Time to leave comes...
pnpgm
pnpgm at softhome.net
Thu Nov 4 08:43:22 CET 2004
Ht Alias/Player Character Name Type Status/Notes Sex
-- -----------------------------------------------------------------
Rh NPC Noble Aren Solest Duke Normal/Human Ma
Rh Balrog Balrog Warrior Normal/Human Ma
Wh Tom Crockett Caladan Wizard Normal/Human Ma
?? Marcel Liberty Chion Sailor Normal/Human Ma
?? Burton Choinski Cholan Sailor Normal/Human Ma
Rh Bob Eldred/Nomad Damon Sailor Normal/Human Ma
Wh Ryan Torres Farseeker Warrior Normal/Human Ma
Wh Tim Falkenberg Malradh ben Kasha Merc Normal/Human Ma
Wh NPC Spy Suresh Nambler Spy Normal/Human Ma
Rh Orion (Paul Broman) Trembyl Fighter Normal/Human Ma
Rh NPC Fighter Triest Warrior Normal/Human Ma
Wh Franseco B./Bondo Valgor Noble Dead /Human Ma
Rh Scott Adams Xian Wizard Normal/Human Ma
Wh Wout Broere Unali Ninja Normal/Human Fe
Wh Alex Koponen Z'leyra Healer Normal/Human Fe
-- Chris Wells Ben'dar Warrior Normal/Human Ma
-- Lyman R. Hampton Kaylle Scholar Normal/Faerry Ma
-- Wayne Richardson/Uji Thig Sidh MU Normal/Faerry Ma
Rh ------???----------- Neva Archer Normal/Elf Fe
Rh Sergi Sallent Jordi Unsure Normal/Elf Ma
Rh Npc Noble Marta Valnon Noble Normal/Human Fe
Ally Section - Diplomats/Ex prisoners - 26 Allies
G1 Akat, Zenon (Goidan), Chandris, Eri (Kolari)
G1 Vaeth, Tuon (Donaran), Vaidia, Anil (Donaran)
G2 *Zablin, Ris (Zen'dan) Ayddar Nylykerka (Thaliban)
G2 Nil Spaar (Ursmaian), Norda Proi (Lemasan)
G3 Walling, Dex (Helvan) Zing, Troyis (Kll'Maun)
G3 Amin, Rajwani (Lemasan), Qasir, Shah (Ro'babzan)
G1 Jevan, Corz (Bhamotin), Jezek, Gord (Bhamotin)
G1 Qualres, Diana (Shuikalese), Oolas, Kirz (Katalan)
G1 Abzyon, Wi (Choisuan), Xavier, Rua (Fomorian),
G1 Makki, Pov (Katalan), Matta, Kartz (R'hiselkan)
G4 Zenakhis, Trom (Fomorian), Ackbar, Feli (Chunrey)
G4 Jozak, Mer (Robari), Zabel, Eti (Artadan)
G4 Goins, Sharmon (Teosian(, Havirmar Havigashu (Vahearian)
Player Email Address Email Status
-----------------------------------------------------------------
Scott Adams pnpgm at softhome.net Working
Marcel Liberty/Chion kzinti_maouse at yahoo.com Working
Tim Falkenberg Malradh at yahoo.co.uk Unknown
Wout Broere broere at powersandperils.org Working
Burton Choinski bchoinski at attbi.com Working
Sergi Sallent igresigres at yahoo.com Working
Alex Koponen akoponen at mosquitonet.com Working
Chris Wells ckwells at comcast.net
Animals: Ventrius/Pogo Thig's dogs, Firesnake of Caladan's
Tikil (Cholan's Ferret) (in bag)
2 Wagon Horses, Hippogriff
Powers & Perils Web Page - for some who might want it:
http://abroere.xs4all.nl/broere/pnp/) or
<http://www.powersandperils.org/>www.powersandperils.org
Game Web Site - For updates, files, links, etc.
<http://users.cybermax.net/~longshot/pbem/index.htm>http://users.cybermax.ne
t/~longshot/pbem/index.htm
Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
Private emails (not public actions) to pnpgm at softhome.net
Game Update #313 in sequence (file #515)
----------------------------------------------------------------
Admin notes: If this was a movie it would be Reel 5 or the final
Reel of the film. Almost over! But stuff to do before ending
credits are shown.
----------------------------update-------------------------------
[Recap] - None
[New Stuff - Current Situation]
From Z'leyra: [Re: Actions]
After we set sail and Z'leyra has done what she could for any
of the wounded
Z'leyra helps crew the ship with her very limited skill as a
seaman. If anyone can help her learn the skill faster she
would appreciate the instruction.
Seaman is a skill useful for any that might someday be
involved in a combat on a moving ship, as those without the
skill get a 50% penalty to their OCV, DCV and weapon ELs.
Just in case another disaster happens she ties ropes to a
small (2-3 gal.) cask so that it could support her if she
ends up in the water. This is left tied to her pack.
Z'leyra bows to the lady, bows to the eagle and says to the
bird in Eagle Tongue "You would be welcome to accompany me.
I hope we can be good companions. I am Z'leyra." She then
tells the Lady Varo "I would be honored to be his companion,
to help him explore, to be his friend."
She tells the party "I recommend that we turn the jars over
to the Lady Varo. This would be the best chance for the
creatures to get to their home and would have the added
advantage of preventing factional disagreements amongst us
and those we have freed."
On coming out of the portal Z'leyra does a slight bow to
Varange and smiling says "Varange! You great kidder you.
We have found a solution that should suit everyone equally
and as well as can be expected. The Lady Varo can free the
creatures from the jars and return them to their homes. Thus
no kingdom gains at the loss of everyone else. We shall do
that. Then we can share our tales as we did of old."
This is followed by getting the jars to Varo, getting eagle,
gossiping, loading ship etc.
GM: Ack. Will get some practice for ship duties. The cask
how do you make it float worthy? Are we paranoid? :)
----------------------
From Chion: [Re: Actions]
Chion approaches Varo and asks, "It is a blessing and a curse
to meet you. Your words I will mark with all dilligence due
them."
"I am travelling to the far side of this world soon, perhaps
I may be of assistance in travelling with or hiding a part
of the staff for you. I have something which must be returned
to my homeland as soon as I am at full strength."
Chion says, "Varo, it is not hard for me to say that my desire
is to return the creatures to their world. As I did discover
one, I do feel able to offer my opinion to the group of noble
companions. Perhaps man may discover how to fly ships by more
acceptable means of magic when the time is right."
GM: Ack.
----------------------
From Unali: [Re: Actions]
You are correct, Unali would have entered the portal.
Would be nice to know what was whispered in her ear.
She will join the next adventure. Before clean-up time,
please send me an updated character sheet, so I can select
where to spend the CP. An decide what to do with loads and
loads of money. Not very practical during lightly packed
travels, so have to think of something.
GM: Ack. I sent email on the whispered bit. Let me know if
you didn't get it. As to character shet - see below.
----------------------
From Ben'dar: [Re: Actions]
Ben'Dar is stunned first by her beauty and second by the words
of Varo to him. How can she know of these things?!? He is
utterly speechless and merely stares incredulously at Varo,
then he nods and bows deeply.
He wonders what manner of person/creature Varo is and begins
to suspect that she may be some form of Animal or Nature Spirit,
perhaps even one of the Great Spirits that Ben'Dar worships.
After the unveiling of the wondrous eagle for Z'leyra, Ben'Dar's
thoughts of Varo's divine nature deepen into faith/belief.
Hesitatingly, he asks, "Great Lady Varo? Forgive me for asking....
Are you a.... a Spirit?" (meaning an Animal Spirit or a Spirit
of Nature - wind, sky, etc)
Unless she denies his (superstitious) belief in no uncertain
terms, Ben'Dar will regard her as a deity and will go down on
his knees to worship her. If she does deny it, he will still
regard her as a messenger from one of the Great Spirits and
treat her with deepest reverence.
Regarding the jar creatures, Ben'Dar says, "There is wisdom
and honor in the words of Great Lady Varo. We should deliver
the jar-creatures to her."
Regarding Varange and his rowdy band of faerries...if nothing
dissuades Ben'Dar to believe Varo is some sort of Nature Spirit,
he will be more than willing (nay, eager) to fight to ensure
that the faerries don't take the jars against her wishes. :-)
GM: Ack. Thanks. Good characteriszation.
----------------------
From Jordi: [Re: Actions]
Jordi is in a rare mod. He is silent, almost frozen in place.
Only the fact that he breathes and the way he has Neva left
hand in his right hand tells that he is not an statue.
"Well -Jordi says, when everybody has spoken- it seems that
everybody in the group thinks the same, if Neva agrees with
our friends. The creatures must be returned to their home; I
imagine that they prefer it. Their presence in our world
will be, for sure, a source of problems. And it is evil to
force them. The staff must be broken again, and the pieces
must be dispersed again. We let to you the decision of who
must take care of the pieces. If you wish, I can ask my
uncle the King to contact with the Alfar, to choose another
Alfar to help to hide one piece; but I guess you are in a
better position than I to find help, if you need it, from them.
I just ask two small favors from you: there is a... strange
faerry in the other side of the portal called Varange, with
some armed retainers. He wishes to have one of the jars, and
he has threatened us to use physical force to obtain one. I
fear that, when we give you the jars and the staff, he won't
be happy, and I don't believe that he will be wise enough to
keep the secret of what has happened here. Can you do
something about him? Perhaps convince him? Because I fear
that Clymans or others, in the future, will try to find the
staff again, and knowing what has happened here will help them.
The second is not for me, it's for our friend... he has his
hand severely wounded, and I fear that our healing abilities
might not be enough to heal him. Can you please help him?"
Turning his attention to the rest of the party, Jordi says:
"We must return quickly to... our world. I fear what Varange
will be doin, now that he has a chance of winning a fight."
Jordi returns as quickly as posible to "our world", once
everything is decided.
(OOC: Typical of Jordi, asking favors for the others.
Overconfident, rash, and with many other flaws, but with
some good points, also.)
Jordi will try to do his best to give the jars and the staff
to them. If that means fighting Varange and his party, he
will be very sorry about that, but he will do it without a
second hesitation.
And no, he won't never ask Neva what she was told secretely.
He respects a lot Neva privacity.
GM: Ack. Thanks.
---------------------------Update------------------------------
Time: 11:40-11:55am
First Some admin business. Since no one has claimed the other
magical items I've put them into party treasure and will be
sold. Yes, its too late to claim them. Yes, you could buy
them but at the price for the object. Just as a FYI here is
what the items ended up being that werne't claimed:
Magical Items [Will be sold as per party treasure]
Powder of Protection MEL 7 /EL 4
Potion - Communicate MEL 4 /EL 2
Potion - Protection MEL 7 /EL 4
Potion - Attraction MEL 4 /EL 2
Potion - Detect Copper MEL 11 /EL 3
Potion - Mana Resistance 7 oz MEL 6 /EL 3
Staff - of Attribute Effect MEL 10 /EL 3
Magical Pike, Hit Chance modifier,
Magic Power, alignment Kotothi, MEL 3 EL 1 [Lightning Swarm spell]
Magical Pike, Hit Chance modifier, MEL 7 EL 4
Magical Lance, Hit Chance modifier, MEL 8 EL 4
Magical Sling, Damage modifier, MEL 7 EL 4
Magical Handle Sling, Hit Chance modifier, Damage modifier,
Attribute Effect, MEL 9 EL 5
Magical Club(s), Hit Chance modifier, Damage modifier,
Immunity to Earth Powers, MEL 7 EL 1
Container, 110 BB, size 10.0 qt, 3.0 qt, MEL 11 EL 5
potion of Immunity to a Spirit Death Spell
Magical Sword MEL9/EL5 MDV 14 WSB +2 FV 9 Hit Chance -5
Creature tie - War Horse III [Gargoyle Overlord Sword]
---------------
Also, with reminder of Unali (thanks), I have checked into
the rule errata and redone the magical value for selling.
The above items were sold for much higher prices. As a
result the party treasure per person goes up:
BB CC SC GC
Per person - Old 77 122 91 38 [Per share]
Per person - New 75 120 77 54
Yes, a decline in some areas but the gold value increased. Thus
a +16 gold difference per person. The old report showed
this value for Gems AND magical items:
BB CC SC GC
220 206 872 - Gems & Magical Items
From the change - Gems sold for 94.2 SC and the magical
items sold for 842 Gold. The Gems were as if combined
into a Silver value but did have Copper and Brass values.
So hope this helps you guys.
Going forward, since Chion has not voted on the loot option
there is no majority. So we'll use the share system to
where folks will get the per share value above PLUS their
value in loot. So with this said, I have added the
gold and items you selected to your character sheets. Thus
giving, magical loot for each person of:
Jordi -
Powder of Mana Reading, 9 oz. Powder Cure Insanity 6 Oz
Powder Cure Insanity 9 oz Powder Immunity Fire Powers, 11 Oz.
Potion - Mana Resistance 8 oz Potion - Cure Energy Loss, 11 Oz.
Potion - Attribute Effect 9 oz Potion - Attribute Effect 13 oz
Potion - Repel/Banish Chaos Amulet - Immunity-Sidh Powers, 5oz
Natural Magic item - Bouba Fur
Chion
Amulet - Immunity- Earth Powers, 8 oz Staff of Magic Power
Talisman - Communicate Amulet, - [?]
Ben'dar
Magical Pike
Z'leyra
Powder Immunity ? Spell Potion -Attribute Effect 5oz
Powder of Attribute Effect, 14 oz. Magical Handle Sling
Potion -Cure Physical Injury,11 oz
Amulet - Attribute Effect, 8 oz.
Amulet [?] - From Priestess #1
Ring of Detection MEL2/EL1/MDV 3 [Detects fire] [Priestess #3]
Container, 144 BB, 1 qt, has rotten Nat. Magic : Hembane]
Container, 28 BB, 5 qt, has rotten Nat. Magic - Chalcedony]
Unali
Potion - Mana Resistance 10 oz Amulet - of Protection
Talisman - Magic Pow-Law Talisman - Magic Pow-Choas
Talisman - Communicate (2) Talisman - Cure Physical Inj.
Wand - Repel/Banish Law Natural Magic Item - Eld. Twig
Magical Scimitar Magical Sling
Blue Gauntlets [Not magical but need to research origin probably]
Those are the serious items to figure out their purpose.
Everyone not listed has figured out their value or paid the
future price to have somene figure it out so only the above
is list of object to determine.
So we'll have to deal with sheets for Jordi, Z'leyra, Chion,
Ben'dar and Unali.
Stay tuned for details on how to determine purpose.
------------------------New Stuff -------------------------
[Portal Area]
[Varo bows to the bird and Varo. The Eagle just blinks its
eyes to Z'leyra and studies her up and down.]
[Chion speaks up...]
Chion: "I am travelling to the far side of this world soon,
perhaps I may be of assistance in travelling with or hiding
a part of the staff for you. I have something which must be
returned to my homeland as soon as I am at full strength."
Varo: "That is something to consider. However, the staff will
have to be treated and seperating the pieces will take some
time. Last time it took weeks. I appreciate the offer
but we'll figure soemthing out."
Chion: "Varo, it is not hard for me to say that my desire is
to return the creatures to their world. As I did discover
one, I do feel able to offer my opinion to the group of noble
companions. Perhaps man may discover how to fly ships by more
acceptable means of magic when the time is right."
Varo: "Perhaps. In the far future man will do wonderful things
I'm sure. But for now the balance of power must remain
as it is now in your world. Magic and Faerry offset that
which man can't do."
[Ben'dar's stomach quivers as he watches the mysterious female
and she glances at him occasionally.]
Ben'dar: "Great Lady Varo? Forgive me for asking.... Are you
a.... a Spirit?" (meaning an Animal Spirit or a Spirit
of Nature - wind, sky, etc)
Varo: "Stand tall. Do not think o me as one to worship.
You may find out in your world your among nobility and
high stationed people. But in fact a honorable soul
like yours has more nobility than wealth and status
can bring. No. I am not a god. I am not even a semi-god.
I'm not even immortal. I can die just like you. I am
simply an observer of truth and balance in your world
and others. We are so much alike yet so much different.
I'm sorry I can't explain much more than that....there
are rules..." [She walks away then turns back to
Ben'dar] "But never give up your faith. I have...
worked with guardians of your people. They do exist.
But due to various conflicts in the past not every one
of them could interfere with your world. However, they
may do things that bend the rules." [she smiles..]
[Jordi steps up...]
Jordi: "Well -Jordi says, when everybody has spoken- it seems
that everybody in the group thinks the same, if Neva agrees
with our friends. The creatures must be returned to their
home; I imagine that they prefer it. Their presence in our
world will be, for sure, a source of problems. And it is
evil to force them. The staff must be broken again, and the
pieces must be dispersed again. We let to you the decision
of who must take care of the pieces. If you wish, I can ask
my uncle the King to contact with the Alfar, to choose another
Alfar to help to hide one piece; but I guess you are in a
better position than I to find help, if you need it, from them."
Varo: "I don't know i I'll be able to find or locate you in
the future. But if I need help we shall seek it. Thank you."
[Jordi asks his favors]
Varo [After moments of consideration] "Unless he comes here
I can't do anything to sway him either way. But I suspect
he will get the reality of the situation. So I can't
interfere directly with him. Sorry."
Varo: "As to your hurt friend. Again I can't do anything
for him. I have no way of healing his intense wounds.
I could only heal Trembyl through a Gal Orb but even
that would not help your friend. He needs powers beyond
the Orbs and beyond my ability. If you survive the trip
home he will get help there."
Varo: "Thank you all for coming. I'm glad you have decided
to return the cretures. Please do so now. I can't leave
this world into yours. You will have to bring them here."
[Everyone turns around and slowly one by one leaves the
portal into the dark and dank warehouse area. Aren and
Kaylle watch with eager eyes.]
Kaylle: "So what is in there?"
Xian: "A new world. A mysterious one. We'll explain
later. We must take the jars inside."
Aren: "You just stepped in there. That was quick."
Caladan: "Just? We've been gone for maybe ten or
twenty minutes at least...it seemed that way."
Aren: "No. It couldn't have been more than two or three
seconds at the most."
[Xian, Trembyl, Caladan and Jordi pick up a jar wiht
a creature and walks back into the portal. They place
the jars on the ground in front of Varo. She stands
and inpsects the jars and creatures.]
Varo: "Do you know how to free them? Will simply breaking
the glass work?"
Xian: "We didn't have time to investigate that. I suspect
not. Since one did take a bit of bumping and grinding.
The glass is probably magical."
Varo: "hmmm..I'm sure...we'll figure it out. Again, I
and they thank you. You have done the right thing."
[Everyone steps through again into the warehouse room.]
[Jordi looks over at Neva, wonders about the secret told
but doesn't pursue it. She simply looks away quickly
then turns back and whispers.]
Neva: "I will tell you...eventually."
[As trembyl the last to leave the portal steps through it
quickly shrinks and disappears. Everyone notices there
is no yelling anymore. They decide to do a quick run
to the other room to check on the situation. As everyone
gets there they find Farseeker, Triest and Kasha and
about 4 Faerry but no Varange. The Faerry are murmuing
quietly as well as the humans all huddled together.]
Xian: "Where is Varange?"
Farseeker: "Your friend took him on a show and scare I
suspect. Been gone about two minutes."
[One faerry breaks away and speaks to Jordi who translates]
Jordi: "He says he demands to know where Varange is now
or they will have to search the entire place."
Farseeker: "Tell him that --"
[Just then the rocks near the far south wall begin to slip
a bit and dust settles. A form comes from the rock and
shapes into a large form then into Varange. Nothing
else is seen. Varange shaken turns around and sees the
party. His fingers shake for a few seconds and his eyes
twitch back and forth. He stares at everyone and then
over his shoulder nerviously.]
Varange: "Wh..What was that?"
Farseeker: "I told you. Xian's friend."
Xian: "Oh him? He is a native to this mountain it seems.
He requests that we leave as soon as possible. We
are doing so. If you stay after we leave we aren't
responsible for your safety. Where did he take you?"
Varange: "How..how...he took me to a large room with
bodies and large dogs..and a dragon..then I returned
here...but how?"
Farseeker: "Oh the dragon. Yes. Just one of us killed
it. Plus a hundred or two hundred others captured or
killed in this place. So you guys won't be much o
a problem. If you persist."
[On coming out of the portal Z'leyra does a slight bow to
Varange and smiling says]
Z'leyra: "Varange! You great kidder you. We have found a
solution that should suit everyone equally and as well as
can be expected. The Lady Varo can free the creatures from
the jars and return them to their homes. Thus no kingdom
gains at the loss of everyone else. We shall do that. Then
we can share our tales as we did of old."
Varange: "Lady Varo?...kingdoms...you ..what?"
Caladan: "He means we already delivered the jars and creatures
elsewhere. They are no longer here."
[To that Varange quickly stops shaking and become bold again.]
Varange: "You did what?!"
Xian: "It doesn't matter what we did or who she is. We already
did it. Its done. You can't preent it now. So where
does this leave you?"
Varange: "The jars are no longer here?"
Xian: "No. Search if you wish."
Varange [after a few momemnts] "You may be annoying at times
with your ideas of dealing with creatures Xian but you've
never lied to me. I don't think. Z'leyra would not
as well I'm sure? Fine. So we are not needed in any
way here? You raid this entire mountain and find nothing
of value?"
Xian: "Course we did. We each found booty for us. We've
taken our shares. But you did not help. Therefore
you earn nothing."
Farseeker: "Nothing."
[Varange stares down the party then shrugs]
Varange: "So I was too late this time. Nevertheless, when
I return and report this I will be the one to have done
this not you."
Thig: "Always the one to take the credit but not the action.
Fine. Take the credit. You will likely return home
before we do. But we know the truth."
Varange: "I do hope we don't meet for some time ...or that
you need my help again. I won't forget this."
[With that the tension ends in the room and the party gets
to work on preparations to leave.]
-------------------
[The party divides up into three groups. One group finishes
up minor cleanup and search for any survivors or captured,
dead climans. They gather any missing gear or scrolls, or
people up to take them below. The other group herds the
climan survivors, dead or captured outside or into the
main cave. There they will later be escorted out and
tied up alongside the mountain face (and gagged). There
they will remain till help arrives.
The last group prepares the ships and final treasure
loading. After another 45 minutes the party is ready
to leave.
Z'leyra and Varange share stories and old tales before
the departure.
Z'leyra: "So tell me Varange, who are these brave companions
of yours? The bards need to know who the great heroes
were that killed the Climan priestess, her bodyguard and
crew."
Varange: "You know me and don't forget my title when you
speak of my greatness. But the others. They are simply
my forces when we need to take on dangger for our kind.
I could give you their names but do you really wish to
know?" [he smiles...]
[Damon and Sava prepare the merchant ship to leave. They
find the task harder than they thought. But with her
sea powers of currents they are able to use with magic
to move the ship out of its moorings and into the thick
of the sea cave. The Sea curtain is raised and the
ship heads out into deep space. No mishaps occur and
the magical current holds the ship well. The ship
strains a bit by the weight of the treasure but holds
steady. Damon believes she should hold firm. Once
about a mile out the anchor is lowered. Those characters
with any sailing ability return in a ship's boat to
the cave nad take the first warship out through the same
methods. They anchor the first warship about 100 feet
outside the cave. Then return for the last ship (2nd
warship). They anchor it at about 30 feet from the
sea cave in a side position so it should block the
entire cave entrance for any large craft.
The call is made to evacuate the mountain.
Xian quietly meets with the shadow creature and tries to
convey his meaning to it that they are leaving and will
not return. The creature sends mind images that it
will likely kill anyone that does. Xian explain they
may have a plan for that to preent such. He asks if
blocking the sea cave will hinder their mvoement. The
creature says no.
Suresh meets with the party one last time...
Aren: "Suresh, you sure you wish not to return home?
I'm sure by the duty you have done here that your
term here would be over. I could see to that."
Suresh: "Sorry. I have a girlfriend here. I will
need to reveal myself to her slowly. I have a feeling
she will respect that and wnt to return home with me.
She has no family here and she knows she wishes to
see other places. I appreciate the use of the horses
to return back to shimana. I will send word through
our usual communication routes home of my success
or failure."
[Several of the party shake hands with suresh and
depart.]
Aren: "Fine. Do that. You will be mentioned in
the report home."
Talz: "The two civilians will have to be freed when
you leave. They should not remain with the climans.
They hae not seen you. So use the scarf like we
suggested that way no climan or they will be able
to know your looks."
Xian: "Will the two townsfolk be ok though? Won't the
climans try to find them and silence them about
this place?"
Suresh: "That may be but I doubt they would. With
them hiding this place they may not wish to make
it public of their failure. The climans are not
that way. I will travel with them if they wish
me to do so. I will also help them out with some
of my gold and they can buy a new life elsewhere
if they have to."
Xian: "Fine. Goodbye."
[Trembyl and Suresh head to the main cave as the
others head to the small raft and ship's boat
to board various ships.]
[Minutes later Suresh leads the rest outside and
takes the prison wagon and horses. He and
Trembyl frees most of the horses since there is
no room to take them. Many go running off.
Four horses remain. Trembyl examines the
score of dazed, gagged and tied climans all along
the side of the outside of the mountain. Then
gives his farewell to Suresh. Suresh and the
two females mount their horses after Suresh secures
his gear. Trembyl watches them ride off due east
to divert suspicious where they are heading by
the climans. Then he walks into the main cave
and examines it. He finds the slippage points and
casts avalanche and earth quake spalls to caus a
massive avalanche of rock and debris in the main
entrnace cave. Even if they dig their way back in
it will take some time. By then the shadow creature
will hopefully preent any entry unless the climans
use magic. Trembyl hopes not but this should deter
any entry this way. He quickly rushes to the sea cave
and meets up with the Raft. ...
By now the two warships have been weakened in spots
of their underhull by picks. Oil, wood, naptha, and
other burning materials is planted to where once
it burns it will burn hot enough to break through the
waterline and sink the ships. But first the sails
and top half is set afire by a few Fireballs and
flame darts by Caladan. They begin to burn out
of control. By the time the merchant ship leaves
the area one of the warships will have begun to
break apart and sink. Hopefully this will prevent
any ships entering the cave without major salvage
operations. The sea cave itself is too large and
too tall to use earthquake spells on so it remains
in tact. The entry caves however and stairs are
caved in to preent access byond the sea cave level.
[Varange and his others fly off NW to their ship which
by now is on the horizon about 2 miles out. It looks
like a normal ship. But when asked...]
Kaylle: "Why not bring your ship with ours?"
Varange: "No human may board her. That is the rules.
You or the elfs could. Matter of fact, Jordi your
home is I understand it not back in Marentia. Return
with us and see your uncle sooner."
Xian: "We had a dwarf with us and he left with you. We
did not get to know him that well. Did he return
with you when we found you?"
Varane: "Yes. He is on the ship. He will return to his
place. He has decided the outside world is just too
dangerous to adventure in."
GM: Jordi/Neva has a option to go home faster or travel
with the party. I believe you were getting married
twice once in Marentia. So let me know?
----------------------------------------------------
Time: 12:45- 1:00pm
GM: Ok. The trip home begins. It will take TWO weeks (14
solid days). This is what I need from you guys. What
will you be doing on the trip home. There is only one
random encounter, and a big one, to deal with. I won't
mention the exact day. But plan your actions as if
you had the full 14 days. If you wish to investigate
the items you'll have to do so with the limited spells
of Perception and Knowledge. Keep in mind the limits
of use of Knowledge. Otherwise you can do that when
you return home or buy knoweldge from wizards and
learn the purpose of the items above. So for this
leg of the updates only give the JOURNEY home. We'll
deal with 3 months after this adventure before next
adventure later on. So do only 2 weeks. If you do
nothing then that's fine. If you wish to do this
in a private format do so as well.
I will resolve those actions UP to the day of the big
event. Then we'll go with the event. At this point
everyone will be fully healed and fully mana back up
to 100% by the day of the event. However, if you cast
magic between now and then you may not be. Keep this
in mind. I await your actions.
I'm doing this update early. I'll count this as the
Friday update. If I get all actions in by then I'll
do another one but otherwise expect next update monday
if possible to do so. Otherwise will wait for actions.
Actions? Comments?
Next update...monday if possible or earlier. [No rush]
PS. I already have some actions like by ZL and Chion on
item investigation and such. So will get to those eventually.
I will be emailing you guys over ht enext few days of
your character sheets and such things about that. So expect
those in the next 2 days. If you don't get anything email
me and yell or at least threaten those nasty dwarf jokers.
I likely won't do the email till tomorrow afternoon (its
2:30 am now).
Longshot - ZC of AdventureNet International Echomail Network
Fringe BBS - EWOG II - 904-733-1721
Telegard / Allfix Beta Site
Website: http://users.cybermax.net/~longshot
ICQ: 24436933
More information about the pnpgm
mailing list