[pnpgm] Game update #25 - File #98 - Turn 1: Phase 1+2 Horse Combat
pnpgm
pnpgm at softhome.net
Fri Jul 22 06:35:28 CEST 2005
HT Alias/Player Character Name Type Status/Notes Sex
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R3 Balrog................Balrog............Warrior.Normal/Human Ma
?? Chris Wells...........Ben'dar...........Warrior.Normal/Human Ma
R4 Tom Crockett..........Caladan...........Wizard..Normal/Human Ma
R1 Marcel Liberty........Chion.............Sailor..Normal/Human Ma
W3 Ryan Torres...........Farseeker.........Warrior.Normal/Human Ma
W2 Sergi Sallent.........Jordi.............Wizard..Normal/Elf Ma
R4 Tim Falkenberg........Malradh ben Kasha.Merc....Normal/Human Ma
R3 Wayne Richardson/Uji..Thig..............Sidh MU.Normal/Faerry Ma
Do Robert Maxwell........Strie'bog.........Artist..Normal/Human Ma
R3 Orion (Paul Broman)...Trembyl...........Wizard..Normal/Human Ma
W3 Wout Broere...........Unali.............Ninja...Normal/Human Fe
R3 Scott Adams...........Xian..............Wizard..Normal/Human Ma
W2 Alex Koponen..........Z'leyra...........Healer..Normal/Human Fe
Animals: Ventrius/Pogo Thig's dogs, Firesnake of Caladan's,
Z'Leyra's Eagle, 2 Draft Horses, Wolf - Boyzdar
Game Web Site - For updates, files, links, etc.
<http://users.cybermax.net/~longshot/pbem/index.htm>http://users.cybermax.ne
t/~longshot/pbem/index.htm
Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
Private emails (not public actions) to pnpgm at softhome.net
Game Update #25 in sequence (file #98]
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Admin notes: None
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[Recap]
From Ben'dar to Farseeker: [Re: Reply to comments]
To Farseeker: Ben'Dar nods, "Yes, it is a common way for a
young warrior to show both his skill with a horse and also
his courage." If Ben'Dar can tell which of the riders the
leader is, he will add, "The leader of this band is (such
and such). You can tell by (so and so) (GM, you might have
to fill in some blanks for me here "I'm sure Ben'Dar knows who
the leader is, but I don't want to insert too much into the
game from my own imagination! J )
GM: Ack. Will handle it later.
From Ben'dar to Kasha: [Re: Reply]
To Kasha: "Yes, he's been embarrassed in front of his elders
and he won't back down easily now. There will be fighting
shortly unless the leader steps in to stop it. The leader
may be impressed enough with Caladan to call the young warrior b
ack. We will see very shortly".
GM: Ack.
From Ben'dar: [Re: Actions]
Ben'Dar maintains his readiness to either ride forward to talk
or charge forward to fight with his spear. If hostilities
break out, he will charge forward at full speed, letting out
ear-splitting whooping war cries, with his long black hair
streaming out behind him in the wind.
GM: Ack.
From Strie'bog to Caladan: [Re: Earlier reply]
In response to Caladan. "Though the forest is different than
the plains, my people also honor the balance of nature and
defend the land. I know many of the stories and songs of
your people. There are many similarities between us."
Caladan: "Yes. In the end we are all brothers."
GM: Ack.
From Strie'bog to Jordi: [Re: Music/Stories comment]
To Jordi: "Thank you. It is a gift that has been nurtured
since I was young, and is still a passion of mine. The stories,
well, they are also our history. I know little of your people.
If there are stories you could share, I will listen."
GM: Ack.
From Strie'bog: [Re: Actions]
Strie'bog will take his cues from the others. When they prepare
for battle, so will he. For attack options, he will use his bow.
As Caladan warned against using magic, he will refrain from using
Fire arrow at first.
GM: Ack.
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[New Stuff]
Sepes 36, in the 163rd Year [TH]
Location: River Sch (E) Riverbank, Zen'da Plains, 198 Miles
North of Asichi City
[There...that one...hes the leader. Suddenly the young warrior
starts to yell at a particular person. The person replies
back with gestures and words. That would be rider #9 who
seems to be the strongest body frame wise. The leader yells
for about 20 seconds. By this time, the warriors are all
looking at each other and not the party so this gives plenty
of time to prepare weapons.
Caladan's horse continues to become still. The Firesnake
seems to circle around in a large arc above the horse. The
young warrior turns to Caladan and then back to the riders. He
pulls on his reigns and trots back to the riders. The leader
who is only carrying a single lance gestures to the group.
The group turns as a whole and starts to ride off.
Most think that's not right. The warrior would be ashamed
but maybe he is already shamed. Caladan turns his horse
around and begins to trot back. Fives seconds later though
the young warrior halts then turns and begins to charge toward
Caladan. Then 3 other riders turn seeing this and give a
cry of support. The leader yells something then all the
riders oddly turn and charge toward the group. Guess Caladan
couldn't talk his way out of this one.
We have combat it appears.
No ambush. Both sides had plenty of time to prepare.
The party waits for the riders to act first as this could
just be another test by the riders. It would do no good
to attack first without provocation.
Turn 1: Phase 1
[Mana Allocation]
Strie'bog begins to quietly chant something under
his breath while preparing his gear.
Trembyl while loading his arbalest behind Farseeker
to block the view begins to say some magical words.
[Missile Fire]
[Those in the party that need long term loading weapons
have had time to load them to complete the process.]
[Suddenly 6 of the riders pull their bows up while their
horse gallops at full speed. They let go of their
reins and one hand reaches back to grab a arrow then
loads it quickly. The six riders then aim quickly
at targets and fire. In one instant 6 arrows go flying
ahead of the warriors.. At this range over 400 feet
even a bow has a imposisble chance to hit. Even worse
firing from a moving horse. But the warriors are
likely doing it to scare only.
The arrows all miss automatically (30% chance to hit
but +60 to roll - auto miss). One flies toward Balrog,
Ben'dar, Chion, Strie'bog, Xian and Z'leyra. But all
arrows impact on the ground way ahead of the horses.
Xian and Trembyl load their Arbalests and prepare
to fire them. They know its long range so little
chance to hit. So they'll wait a few seconds.
Strie'bog seeing the enemy fire first fires his long
bow the only bow that has any decent range in the
field of battle here. It can go way past the range
of the riders. He aims at one target bu the arrow
flies by the rider missing entirely.
[Magic Effect - None Yet]
[Melee & Movement]
Ben'dar with a great howl gives a war cry and raises
his spear in a gesture of force. His horse seems to
feel the moment and leaps ahead at full charge. Ben'dar
stands in the saddle for a half second then settles
down. They get 80 feet ahead of the party.
Kasha's horse also leaps forward and joins up with
Ben'dar making about 80 feet.
The Eagle takes high to the air soaring above the plains
watching the battle unfold.
Thig kicks his horse in gear. Its odd seeing a faerry
ride a horse in teh first place but the horse makes
it 75 feet. Then suddenly Thig lifts off the horse
and goes flying into the sky with his repeating crossbow.
Trembyl gallops forward doing about 60 feet. He halts
the horse as he'll need time for other things later
next phase.
Farseeker's horse heads forward making 70 feet.
Balrog and Unali's horse heads forward and does 70 feet.
The Zen'da riders head 50 feet toard the party.
Jordi's horse goes forward with Jordi's spear in hand
and makes it 60 feet.
The 2 dogs run forward 50 feet. The Wolf looks up at
Strie'bog and wonders what he should do.
Turn 1: Phase 2
[Mana Allocation]
Strie'bog finishes his chanting.
Trembyl allocates more mana for a spell to finish.
Caladan begins to allocate some magical power...
[Missile Fire]
Rider fires his bow again at Ben'dar and it falls
short ahead of Ben'dar.
Rider fires at Caladan with a 20% chance of hitting
him. But the arrow flies by the horse and misses.
Two riders fire at Jordi and Kasha but goes wild
and misses automatically at this distance still.
Two more fires at Trembyl and Unali but misses as
well in their hurried firing.
[Magic Effect]
Strie'bog feels a surge of power fall on him...
[Melee & Movement]
[Horses move toward each other...]
Ben'dar - 80 more feet.
Kasha - 80 more feet. Some move slower due to
Farseeker , 70 more feet. PMR changes in MR
Balrog - 70 more feet.
Unali - 60 more feet.
Trembyl - 70 more feet.
Unali - 60 more feet.
Dogs - 40 more feet.
Zen'dali - 50 more feet
-------------------
GM: Game Map - Keep in mind Emails and Mailing list messes up
the Tabs. For a more accurate view PLEASE see the website
for this update link then view the map. Sorry.
For map terrain its all plains. Ankle high bushes is
about it for cover. Top of map is north. Thig's horses
and the Draft horses aren't marked on map. Everythign else
should be on the map if not let me know.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23
A \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \
B__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/
C \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \
D__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/
E \__/ \__/ \__/ \__/ \__/ \__/ T\__/ \__/ \__/ \__/ \__/1 \
F__/X \__/ \__/ R\__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \2_/
G \__/ \__/ \__/ \__/ B\__/ \__/ \__/ \__/ \__/ \__/ \__/3 \
H__/C \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \4_/
I \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/5 \
J__/Z \__/ \__/ F\__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \6_/
K \__/ \__/ J\__/ \__/ K\__/ \__/ L\__/ \__/ \__/ \__/ \__/7 \
L__/ \__/ \__/ \_Q/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \8_/
M \S_/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/9 \
N__/ \__/ \__/U \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \10/
O \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/11\
P__/ \__/D \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/
Q \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \
R__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/
S \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \
T__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/
U \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \
A-U - Row Designation Each Row = 5 feet (Normal hex = 10 feet)
1-26- Column Hex designation (Each space = 5 feet)
(OH=On Horse, NH=Off Horse/On Foot)
Ben'dar [B] [G9] [OH] Kasha [K] [K9] [OH]
Xian [X] [F2] [OH] Farseeker [F] [J6] [OH]
Balrog [R] [F6] [OH] Unali [U] [N6] [OH]
Trembyl [Q] [L7] [OH] Jordi [J] [K5] [OH]
Z'leyra [Z] [J2] [OH] Chion [C] [H2] [OH]
Dogs (2) [D] [F4] [NH]
#1 [1] [E23] [OH] [Scimitar/Buckler]
#2 [2] [F23] [OH] [Scimitar/Buckler]
#3 [3] [G23] [OH] [Scimitar/Buckler]
#4 [4] [H23] [OH] [Bow/Lance]
#5 [5] [I23] [OH] [Bow/Scimitar]
#6 [6] [J23] [OH] [Scimitar/Buckler]
#7 [7] [K23] [OH] [Bow/Scimitar/Buckler]
#8 [8] [L23] [OH] [Bow/Scimitar/Buckler]
#9[Leader] [9] [M23] [OH] [Lance]
#10 [10] [N23] [OH] [Lance/Bow]
#11 [11] [O23] [OH] [Lance/Bow]
Caladan [L] [K13] [OH] - Firesnake above horse
Strie'bog [S] [M2] [OH] - With Wolf
Thig [T] [E13] [NH] - Flying about 80 feet above ground
Actions? Comments?
Next update Monday...
If you havne't noticed from the riders they move about 5 hexes
per phase. Judge this for distance. Use the Horse report
to determine your effective MR (After encumberance). Then
you can break it down into an effective PMR if you need
to judge your actions. Also for Jordi and whoever else
keep in mind distance - spear throwing for example is only
good about 80 feet (8 hexes).
Select your target or actions. Select your direction if
you don't keep forward. Those left behind were not posted
for actions so didn't know what to do there. More than
likely most will be within melee range (hrose to horse)
in 2 more phases. If you get off your horse for ground
action let me know. Otherwise will assume you stay on
the horse. For gear you didn't need will assume you
drop them on the ground to be collected later.
Ben'dar has determined the leader as the party has based
on his actions to the young warrior.
Ok. Hope didn't forget anything this time :)
Phase 3/4 on monday...
Longshot - ZC of AdventureNet International Echomail Network
Fringe BBS - EWOG II - 904-733-1721
Telegard / Allfix Beta Site
Website: http://users.cybermax.net/~longshot
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