[pnpgm] Game update #97b - File #345 - Turn 1: Phase 3 of combat
Scott Adams
longshot at cybermax.net
Fri Jul 7 08:57:18 CEST 2006
HT Alias/Player Character Name Type Status/Notes Sex
-- -----------------------------------------------------------------
R3 Balrog................Balrog............Warrior.Normal/Human Ma
?? Chris Wells...........Ben'dar...........Warrior.Normal/Human Ma
R4 Tom Crockett..........Caladan...........Wizard..Normal/Human Ma
R1 Marcel Liberty........Chion.............Sailor..Normal/Human Ma
W3 Ryan Torres...........Farseeker.........Warrior.Normal/Human Ma
W2 Sergi Sallent.........Jordi.............Wizard..Normal/Elf Ma
R4 Tim Falkenberg........Malradh ben Kasha.Merc....Normal/Human Ma
R3 Wayne Richardson/Uji..Thig..............Sidh MU.Normal/Faerry Ma
Do Robert Maxwell........Strie'bog.........Artist..Normal/Human Ma
R3 Orion (Paul Broman)...Trembyl...........Wizard..Normal/Human Ma
W3 Wout Broere...........Unali.............Ninja...Normal/Human Fe
R3 Scott Adams...........Xian..............Wizard..Normal/Human Ma
W2 Alex Koponen..........Z'leyra...........Healer..Normal/Human Fe
Animals: Ventrius/Pogo Thig's dogs, Firesnake of Caladan's,
Z'Leyra's Eagle, 2 Draft Horses, Wolf - Boyzdar
6 Captured Zen'da Horses
Game Web Site - For updates, files, links, etc.
http://www.funport.com/longshot/pbem
Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
Private emails (not public actions) to longshot at darktech.org
Game Update #97b in sequence (file #345)
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Admin notes: None.
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[Recap]
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[New Stuff]
Octaqi 21, in the 163rd Year [TH]
[Meanwhile somewhere on the plains]
[Day 51 of Trip] [Near Enemy camp]
Time: Roughly 2:05am
Turn 1 - Phase 3
[Mana Allocation]
GM: Was going to allocate another Sonata spell for
Strie'bog but don't have permission for a repeat
again. So am stumped here.
[Missile Fire]
[Thig in less of a panic aims at Eagle #3 and hits doing
with his magical darts 8 points of damage. The eagle
spirals down to the ground. The fall this time is
only 64 feet. Unfournately while its not dead the
impact on the ground is death from 8 more points.
The Eagle lands at 25,74 which is east of the SE corner
of the corral.]
[The Bowmen around the campfire no longer have good
targets so hold their fire.]
[Bowmen #26 stands and waits for a clear target.]
[Bowmen #29 has no clear target as well.]
[Magic Effect]
[Caladan lowers his staff and points it at #15 which
was behind Balrog. A bright lightning bolt shoots
out and hits the gurd doing massive damage the guard
falls back with sparks covering his body dead.]
[The man wearing chainmail and full helmet standing among
the still sleeping villagers waves his hands. A few
words are heard by Chion but not understand. Suddenly
Chion and Corr 9from corner of eye) sees the man's chain
mail glow a light blue.]
[The man at 21,22 taps lightly on something at his side
and points straight at Caladan. The only target he
can see clearly. A dark void seems to surround Caladan
and Caladan's muscles tighten up and lock. Caladan
falls to the ground.]
[In the darkness near Jordi a drum beat is heard and
a quick chant is heard. Suddenly Zen'da #30 screams
and falls to the ground dead.]
[Melee & Movement]
[Corona dives at the last eagle and hits with two claws
but deos only a light de-feathering worth of 3 points.]
[The Eagle decides to attack Thig again but his attack
fails.]
[Horses now move. The horse near #10's body sees Z'leyra
fall a sentry with no one there. The horse worried and
leaps away westward off the map. All other free horses
stay in place.]
[The horse that was under #5 flees Northward about 10 feet.
All other enemy riders stay in their current position.]
[Dog near Kasha tries to bite him but the armor protects
against the teeth. The other dog near Kasha leaps but
Kasha brings up his shield just in time and the dog
deflects off the shield. The other Dog III's remain
in place.]
[The two Dog I's by the Big Warrior remains in place
looking at the Warrior for orders. The other Dog I
stays in place looking for attacks against the campfire.]
[Farseeker turns and thrusts at #17 but his sword fails
to hit its mark.]
[Unali steps over the body of the sentry and heads to
the Tipi there. She quietly enters it and finds
a female laying down. She hears the flap open and
sits up the blanket falling down revealing no clothing
but she grabs it. The young female must be in her
early 20s. This is the tipi the Big Warriro just
left. The Tipi is now dark so the female can't see
Unali but the torch outside lits in just enough light
for Unali to see the female. No one else is in the
Tipi. She considers her next move. The two people
nearby (the short man on horse) if she attacks them
the other might notice.]
GM: Actions for next phase. New target?
[Ben'dar exits the Tipi. The only person in it was
taken out. He exits and sees the guards laying
down on the ground. He looks too quick and misses
that Praelux is there as well. He heads south past
the Tent and passes Caladan laying down. He goes
to help Farseeker. He swings his pike and hits
Zen'da #21. The blow finishes him off. The Zen'da
falls to the ground.]
GM: You are near Caladan (down) and Farseeker. New
Actions?
[The Big Warrior notices the skill of Farseeker and
Ben'dar. He notices Kasha, Lodd and Balrog. He
now knows who is worthy to attack.]
[Balrog grabs one of his belted Fighting daggers and
tries to stab #7 under him but the Zen'da is able
to block it with his arm and pushes back.]
[Zen'da #7 tries to take advantage over Balrog with
his arms and shoulder but Balrog is too strong
and he fails to gain control.]
[Caladan surprised by some attack tries to move and
stand but finds his body is not reacting...he
tries to speak but even his jaw muscles don't seem
to work.]
[Z'leyra moves the 2 feet to the east and kneels down
to check Praelux. She finds a pulse so Praelux is
alive but knocked out. She will prepare a spell for
next phase.]
[Rin shifts over a couple feet and attacks the Rider
#5 on his horse. Rin thrusts upward at the rider
and hits for 5 points of damage.]
[Jordi turns and thrusts his sword at Rider #9 but
misses his attack.]
[Chion turns around and heads west around the
people of the villagers. he notices all of them
are deep in sleep still even after all the
noise of the battle.]
GM: New Actions?
[Kasha turns and attacks #13 again. The mace hits
and does 9 points of damage. The Zen'da falls back
against the tent and falls in dead.]
[The Dog II stays its ground.]
[Warrior #24 sees Ben'dar go south but the sentries
in the East are all down. He doesn't see the
invisible Z'leyra. He head east then south in
between the tents. He sees Kasha and attacks but
fails to hit him.]
[Rider #26 tries to slice down at Jordi but the
elven shield blocks the blow.]
[Lodd helps Kasha by attacking the dog near it. He
hits and kills the dog with another wounding blow
to it.]
[Rider #5 tries to bash Rin but fails to hit him.]
[Corr swings on #27 but fails to hit him.]
[The Zen'da just left the tent charges on foot toward
Lodd and swings his weapon but fails to hit.]
[Warrior #27 thrusts at Farseeker but he is able to
dodge it just by a half inch and the blade impacts
into the Tipi.]
Next update Monday....
Actions? Comments?
GM: To help remove Map clutter. I will change those
map entries marked as down (ie dead or knocked out)
as = on the map. That way you can only see the
folks still up. If you want I could remove them entirely
off the map if that helps. Let me know. Caladan and
Praelux are down for now. But not marked as down in terms
of a = sign.
Statistics for the last 4 pahses.
Players Total - 15
Wounded - 4 [Balrog, Praelux, Thig, Farseeker]
Down/Inactive - 2 [Caladan, Praelux]
Enenmy total - 35? [Roughly seen on map.]
Enemy Dead/KO - 14 [40%]
Enemy Animals - 3 [Eagles] [All Dead]
- 3 [Dog I]
- 2 [Dog II] [1 Dead]
- 5 [Dog III] [1 dead]
Animals Left - 8 [Dogs]
Animals Dead - 5 [Eagles, Dogs]
GM: Horses not included.
GM: Need updated actions for:
Ben'dar, Chion, Unali and Strie'bog by Monday.
GM: Would be nice to get it by Sunday though as I may
start the next 2 phases then as it is taking a bit
longer than usual due to logistics. But I will
still take actions up till 9pm Monday. :)
[Map as of the end of this update.]
[Position Map]
1 2 3 4 5 6 7
1234567890123456789012345678901234567890123456789012345678901234567890
-11
-10 S
- 9
- 8
- 7
- 6
- 5 :-------------------------:
- 4 : C :
- 3 : :
- 2 : :
- 1 Z = : :
0 = =P= :
1 /\ /\ <-Gate :
2 | | H H | | : :
3 | | @ @ @ @ | | : :
4 \__/ @S @ @ @ \__/ : Corral :
5 w +K=+ = + + : :
6 d d =dL G : H :
7 W S =h= C : :
8 Rw B [ :
9 _ d w d SF_ [ <-Gate :
10 [ ] + S[ ] : < Wood Fence --> :
11 [ ] @ [ ] : :
12 [+] @ [+] H :H :
13 S d d : :
14 S * : :
15 H d *** [+] : :
16 H+H S *** S [ ] : :
17 * [_] : :
18 H w H : :
19 S S H+ : :
20 H [ H H :
21 H S d [ < - Gate :
22 H+H /-\ PPP: :
23 PPP PPP/ \ PPP: :
24 = PPP PPP\ / PPP:G M H H D:
25 PPPwPPPPPP\_/ PPP:-------------------------:
26 = PPP PPPPPPPPPPPPPPP ##
27 S PPPPPPPPPPPPPPP ##
28 +__ PPPPPPPPPPPP ##
29 / \ [+] PPPP S PPPPP
30 |U | [ ] PPPPPPPPPPPP
31 | | [_] PPPPPPPPPPPP =
32 \/ = PPPPPPPPPPPP
33 = [+] Y = W
34 Jw [ ] Q
35 [_] __
36 / \
37 | |
38 | |
39 \/
40
41
42
43
44
45
1 2 3 4 5 6 7
1234567890123456789012345678901234567890123456789012345678901234567890
Scale - Each Column and row \ 2 feet.
Legend - W - Zen'da Warrior [Not on horse]
w - Zen'da Warrior [On a horse]
H - Single Horse
S - Zen'da Warrior [Sitting by campfire]
PPP - Each PPP is a Single person. It is a villager
laying down with only blanket over them. Since
they are laying down they are using up 6 feet
thus each PPP is one person. If they stand then
it would take up less space. [Total 42 people]
Legend - /\ - Tipi - 8'x8' Tipis at 8x4, 27x4, 28x11
| |
| |
\__/ <- Entrance Flap or on Reverse side
:---: - Corral -5x35 (Top Left), -5x61 [Top Right]
25x35 (Bottom Left), 25x61 [Bottom Right]
: Lightweight wooden fence (2 tiers standing 5 feet)
[ - Gate Swings to left, rope tied.
/-\ - Four Man Tent 8' in diameter
/ \ Entrnace Flap is at 22x27 [Opens to North-West]
\ /
\_/
[+] - 1 Two man tent 3'x6.6' in Size [5 tents in all]
[ ] _ = Back of Tent
[_] + = Entrance to tent/flap
** - Large burning Campfire and cooking hearth
## - Small Wagon 4'x6' [Unloaded/Unharnessed]
@ - Small 1 Man tent
@ + - This is entrnace flap to Tent
+
Animals - H - Horse [If + nearby a stake/stand point - tied up to]
[In Corral] - G-Goat, C-Cow, D-Draft Horse, M=Mule (2)
H-Horses (Upwards of 25 in corrale)
d - Dog [2 on map]
Party Positions -
R - Rin [In Shadow] Row 8, Col 19
P - Praelux [In Light] Row 0, Col 26 [Down]
F - Farseeker [In Light] Row 9, Col 26
B - Ben'dar [In light] Row 8, Col 25
C - Caladan [In Light] Row 4, Col 28 [Down]
G - Balrog [In light] Row 6, Col 19
O - Corr [Hidden in shadows] Row 34, Col 41
J - Jordi [Hidden in shadows] Row 34, Col 8
Y - Chion [Hidden in shadows] Row 33, Col 26
- Cetric [Hidden in shadows] Row ??, Col ?? [Last Known spot]
U - Unali [Hidden in shadown] Row 30, Col 11
K - Kasha [Hidden in shadows] Row 5, Col 13
L - Lodd [Hidden in shadows] Row 6, Col 14
S - Strie'bog [Hidden in shadows] Row -10, Col 24
Z - Z'leyra [Hidden in shadows] Row -1, Col 26
Enemy Positions -
w - #5 [In light] Row 8, Col 20 [On horse]
S - #6 [In Tent] Row 27, Col 18
S - #7 [In Shadow] Row 6, Col 19 [Under Balrog]
w - #9 [in Shadow] Row 34, Col 9 [On horse]
S - #12 [In Light] Row 19, Col 15
w - #14 [In Shadow] Row 5, Col 4 [On horse]
S - #16 [In Light] Row 16, Col 21 [Bow]
S - #17 [In Light] Row 10, Col 25
S - #18 [In Light] Row 19, Col 19
S - #19 [In Light] Row 13, Col 15 [Bow]
S - #21 [in Shadow] Row 9, Col 25
S - #22 [in Light] Row 7, Col 14
S - #24 [in Shadow] Row 4, Col 13
W - #26 [in Tent] Row 7, Col 5
W - #27 [in Shadow] Row 33, Col 41
S - #29 [in Light] Row 14, Col 13
w - #BW [In Shadow] Row 9, col 15 [On Horse]
S - #S1 [In Light] Row 21, col 22
w - #S2 [In Light] Row 18, col 17 [On horse]
W - #WZ [In Shadow] Row 29, col 29
w - #LL [in Light] Row 24, col 20
= - #1 [In Shadow] [Down] Row 31, Col 40 [Bow]
= - #2 [In Shadow] [Down] Row 33, Col 38 [Bow]
= - #3 [In Shadow] [Down] Row 33, Col 8
= - #4 [In light] [Down] Row 0, Col 25 [Bow]
= - #8 [In light] [Down] Row -1, Col 28 [Dead]
= - #10 [In light] [Down] Row 0, Col 23 [Dead]
= - #11 [In Light] [Down] Row 0, Col 27
= - #13 [In Light] [Down] Row 5, Col 14
= - #15 [In Light] [Down] Row 7, Col 21
= - #20 [in Light] [Down] Row 24, Col 14
= - #23 [in Shadow] [Down] Row 26, Col 6 [Bow]
- #25 [In tent] [Down] Row 1, Col 28 [Bow]
= - #28 [in Shadow] [Down] Row 5, Col 17
= - #30 [in Shadow] [Down] Row 32, Col 16
Animal Positions -
d - Dog I [In light] Row 9, col 13
d - Dog I [In light] Row 9, col 18
d - Dog I [In light] Row 13, col 31
d - Dog II [In light] [Dead] Row 7, col 19
d - Dog II [In Light] Row 13, col 22
d - Dog III [In light] [Dead] Row 6, col 13
d - Dog III [in light] Row 6, col 5
d - Dog III [In light] Row 6, col 3
d - Dog III [In light] Row 6, col 12
d - Dog III [In Shadow] Row 21, col 30
- Eagle [Off Map] - [Down]
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