[pnpgm] Game update #132 - File #495 - Teleport or Ride?
Scott Adams
longshot at darktech.org
Tue Nov 7 04:58:21 CET 2006
HT Alias/Player Character Name Type Status/Notes Sex
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R3 Balrog................Balrog............Warrior.Normal/Human Ma
?? Chris Wells...........Ben'dar...........Warrior.Normal/Human Ma
R4 Tom Crockett..........Caladan...........Wizard..Normal/Human Ma
R1 Marcel Liberty........Chion.............Sailor..Normal/Human Ma
W3 Ryan Torres...........Farseeker.........Warrior.Normal/Human Ma
W2 Sergi Sallent.........Jordi.............Wizard..Normal/Elf Ma
R4 Tim Falkenberg........Malradh ben Kasha.Merc....Normal/Human Ma
R3 Wayne Richardson/Uji..Thig..............Sidh MU.Normal/Faerry Ma
Do Robert Maxwell........Strie'bog.........Artist..Normal/Human Ma
R3 Orion (Paul Broman)...Trembyl...........Wizard..Normal/Human Ma
W3 Wout Broere...........Unali.............Ninja...Normal/Human Fe
R3 Scott Adams...........Xian..............Wizard..Normal/Human Ma
W2 Alex Koponen..........Z'leyra...........Healer..Normal/Human Fe
Animals: Ventrius/Pogo Thig's dogs, Firesnake of Caladan's,
Z'Leyra's Eagle, 2 Draft Horses, Wolf - Boyzdar
6 Captured Zen'da Horses
Game Web Site - For updates, files, links, etc.
http://www.funport.com/longshot/pbem
Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
Private emails (not public actions) to longshot at darktech.org
Game Update #132 in sequence (file #485)
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Admin notes: None
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[Recap]
From Chion: [Re: Actions]
Guards/Prisoners: Kill or bring back to plains or Marentia.
Old Man: Ask if all those were killed if there is anyone left
in his town? If so, let him go with a day's food and gear.
Chion is happy with his words regarding this place. Also, is
it a L'P'Nth town or a plains (Bova?) town? And how interested
is he in purchasing quality armor and/or skins on a regular
basis? Chion might consider making a contact for trading
(since he'll be in the armory business sometime in the future).
Castle: Still wants to loot all he can. He'll take as much
out as he can.
GM: Ack. If you want to make him a contact he can supply
you with a rough idea of his village probably within
10 miles and I can make him a contact on your contact list.
Still wanting to take all the wood and such? That would
take weeks to get the furniture out. No gold studded
or diamond studded beds so pretty normal mundane furniture.
-----------------------------------------
From Z'leyra: [Re: Actions]
Z'leyra would prefer a delay of a day so that a library wall
can be removed and the library looted...also she wants to be
able to cast spells such as Tongues and she will have to wait
for tomorrow to be able to do so. Another thing she would like
to do is another attempt to determine the powers of the Claw.
After Tongues is used she will be able to question the prisoners.
She doesn't she the need for haste if the party can teleport
away if enemy reinforcements come.
Z'leyra will help heal people as needed.
She helps knock down the north wall of the library so that
the contents can be removed without setting off the magical
defenses. Since looting the castle takes only a few hours we
can take the loot, prisoners and the old man and leave,
collapsing the castle behind us.
The prisoners she feels can be released, though she would like
the old man to stay with the party for at least a day so that
she can learn L'p'nth.
She will help conceal any loot we can't take immediately.
Re loot:
1st floor - take horses and stable gear. Maybe some misc.
supplies and food.
2nd floor - leave catapults and ammo. Leave most of the
uniforms. Take papers and letters from offices.
3rd floor - take almost all stuff.
Take the weapons, armor, treasure etc.
If we load a lot of the loot onto the horses we could ride
and lead the horses back to Caladan's village...though it
might take awhile.
If too much weight of loot we can put a lot in a room we feel
is unlikely to collapse. Then using Travel Powers we could
loot the stuff later.
GM: Ack. Nothing specific treasure wise you want eh? :)
-----------------------------------------
From Chion: [Re: Actions]
Chion suggests that he should make two trips. One with half
the party and half the loot and another with the other halves.
With any luck he won't teleport half way into something (but
by now he pretty well knows where he's going. A dedicated
circle in the center of the courtyard might be in order just
to help him get back and forth (wouldn't hurt). Presumably most
people can be out of the fort within a short while. Chion has
slightly different plans for afterwards, but that is not a
suprise to anyone. He's contemplating the catepults now too...
A ward on the drawbridge to let him know if anyone passes
through the main gate might be in order too. For the most
part, Chion just wants to strip the place down and then leave.
Although practicing destruction could be fun and fitting on a
place like this. Hmm...
Treasure wise, the gold is pretty decent (going to be about
40 ea? Give or take the armors and what all).
Chion is wondering about the large flawless ruby. Can it be
removed and enhanced? (Gee, imagine Chion Fearless... lol)
Also, any insight into the ring and talisman is good.
So if he needs to do a knowledge spell he will when back on
the plains.
His immediate plans for the future are relatively unchanged:
Loot and strip the castle; destroy useability of it. Study the
language of L'P'Nth so he can read the texts and spell
scrolls/book(s). Study Shamanistic magic. After he succeeds or
fails that he'll go back to Marentia and start up his shop if
nothing new is happening - like finding a note from Ezam that
says "For the bounty head of Chion Blades, Reward - 25 GC" or
some such.
GM: Ack. The circle in the village is still there. It was
emptied for this purpose. As to doing wards and such
let me know on your final plans. Once I know the final
plans of everyone we can move back to the plains.
I will answer some of the above below.
-----------------------------------------
From Z'leyra: [Re: more actions]
Essentially Z'leyra votes that we hide the stuff we can't take,
destroy the castle (except the interior hidden room where we
stashed the stuff we couldn't take), and make a packtrain with
the horses carting off the loot, accompanied by the party and
the old man. Leave the prisoners asleep or something so that
they will take hours to free themselves.
I figure a packtrain could easily make 10 or miles a day and
likely be back in Zen'da territory safe before any large
reinforcement could catch us...if we were caught be a large
enemy force we could still teleport away, though we would lose
much of the loot.
If this is the choice taken Z'leyra will have Corona scout to
warn us if any enemy approach within 10 or so miles as we trek
back to the village.
GM: Ack.
-----------------------------------------------------------------
[New Stuff]
Octaqi 30, in the 163rd Year [TH]
[Meanwhile in Caladan's Village]
[Day 60 of Trip]
[The party select their items for personal loot. Consider
these selections after treasure is inventoried and gathered.]
Balrog: A whip
Balrog: "All I want to have a backup for my current whip.
Course I'll take a share of any proceeds of items sold."
Farseeker: None
Farseeker: "I was hoping to find another Great Sword to replace
mine. But they seem to not use them. Mine is getting
damaged and scratched. I'll have to use the coins we share
to buy another one."
Xian: 26 Quarrels.
Xian: "This will give me an even 50 Quarrels for my supplies.
Should keep me supplied for some time."
Kasha: Sling, the 12 strange Sling Projectiles
Kasha: "I have a handle sling which I rarely use. The sling
would make a good backup if it breaks. The projectiles
are interesting. Almost like a Bhamotin markings on them.
I would like them if no one else wants them."
Thig: Flag - Possible vampire flag?
Thig: "Nothing seems to interest me much here. So I'd just
like the share of coins. On second thought that flag
of the odd runes and symbols might be something Ezam
used for his crest or a vampire flag. I'd like that.
If I ever get to home again I could present this to
the King and Queen. Boy! That would make Varange
upset! Definitely! Yes. I'd like the flag just to
see him green with envy!"
GM: The above items removed from Treasure Report. If anyone
wanted them please let me know and we can haggle. No one
above took much things so it shouldn't be a conflict.
------------------------------------------------------------
[Chion continues his conversation with Jef. Jef replies.]
Jef: "No the caravan was not my entire village. I was
only there to sell my wares. A year's work...all...
gone...The caravan was a collection of three or four
towns."
[Based on his description the town he is from is 3 day's
ride. Its deep in the mountains to the south-east of
the castle, east of Ba'ru and west of the L'p'nth desert.
So its not on the plains.
Jef: "Purchase armor and skins? I'm poor mister. I just
lost a year's work. I don't know if I can even afford
to feed my wife much less buy armor. I'm sorry. If
things were better I'd consider it. You are obviously
a rich group with your shiny weapons and armor. I'll
never be that rich."
[Jef's eyes dart to the floor in shame.]
Xian [In Marentian] "If the group has learned one thing
its that we are here to help others. if the party
as a whole doesn't want to donate some of the L'p'nth
coins to Jef then I'll give him my share. Who is
with me?"
Farseeker: "Fine with me."
Kasha: "Sure. How much."
Thig: "To lose family is hard to repay in coin but to
repay in some compensation is better in the eyes of
the gods."
Trembyl: "Yes."
Xian: "Since he isn't from a city or large town I'd say
he doesn't make much money. Based on talk I've had
with Z'leyra and Ben'dar on tanning I'd say he might
earn little. But by my estimate I think 8 gold coins
should help him out and likely be a year's wage for him?"
Trembyl: "Anyone disagree with this idea?"
GM: If no disagreements will knock 8 gold off and allow
it to go to the old man. Also chion said 1 day's food
but it would take probably 4 days food. As his village
is 3 days ride. There's plenty of food and water for
the castle and none would be missed by the party. Also
I need to know if its ok to give him a horse as a man
in his '60s walking probably 60-70 miles on his own with
no weapons might be kinda harsh :) But up to you guys.
---------------------------------------------------------
[Another conversation held during the time taken to gather
the loot up...]
[Ben'dar and Z'leyra quietly talk about the Claw and how
it could've been determined to be held by Z'leyra. Thig
having overheard it and having keen ears puts down a box
of arrows he was gathering and walks over to interrupt.
He puts the box down by Z'leyra's feet.]
Thig: "That creature thing Ezam mentioned I've heard of before.
They live exclusively in the Upper Realms. I heard about
them while home and overhearing some Alfar visitor talking
about them. They seem to live in a lava plain and move in
the lava like we might water. The interesting thing is they
can detect magic its said at 30 miles away! Likely in
vague terms. At three miles their senses are keen and can
likely detect specific magic, items or powers. He said
at 300-500 feet they can detect and track specific magical
items by their mana presence. It seems each magical item
like your dagger or shield has its own signature in the
mana aura universe. These creatures can detect that aura
and track an item down. Its said they can also eat mana
like we do candy." [He looks down and nods] "I now know that
to be truth as your boots were once magical. Now they have
no magic in them. Didn't Xian say the creature bit down
on your boots? If that's the truth then these creatures
are pretty powerful. How Ezam got them or it down here and
trained to find the Claw I have no idea. Maybe that
statue Ben'dar destroyed had something to do with it? Oddly
I didn't sense magic from the statue itself though."
[He bends down and picks up the box then turns away and
moves a few feet away. He stops and then turns.]
Thig: "Maybe that's how Ezam was trying to track down the
Claw. Sending his grave robbers out to the plains. How
far is it? A hundred or so miles? Maybe the creature knew
the general location but not its specific location? That
may solve that mystery. But how Ezam or whoever sent him
here knew of the Claw in the first place may be a bigger
mystery of all."
[He leaves the room. Ben'dar and Z'leyra quietly look
at each other...]
------------------------------------------------------------
GM: BTW no one had questions or comments on the first set
of reports experience or such? Cool. :) Folks will
have to ask for healing otherwise I'll assume natural
healing.
------------------------------------------------------------
[Z'leyra wishes to remain another day to cast spells. But
the party gives their comments on this.]
Farseeker: 'Staying another day only means possible trouble.
For one thing we'd have to feed, house and guard the
prisoners. Seconds if there are reinforcements or patrols
out there they will return. if they detect any slight
trouble they could bring more reinforcements. While
we explored this place we don't know if there are hidden
entrances. Let's not be naive here. Any castle builder
will always have a hidden secret passage somewhere. We
found one on Ezam's area with the stairs but it would
take some more time to search every room for another
secret exit to the place. We could be attacked if that
occurred. If we take down the castle and leave today
then chances are they won't want to enter and see what
happened figuring the castle is lost."
[Balrog, Kasha, Thig, Trembyl and Xian also agree that's
its best to leave today before sunset. Trembyl mentions
that if there are more vampires here not detected it
could be dangerous staying here.]
GM: Z'leyra you know if your trying to just get the L'p'nth
language there are easier ways. Marentia would likely
have someone who speaks it as 5% of the population seems
to. It might take a few days to find someone but that's
always one alternative. Just something to consider.
It will mean you can't read L'p'nth documents just speak
the language :)
GM: I'll take comments on this. But if majority wishes to
leave today Z'leyra can always stay and travel back or
ask Chion for Teleport services at his mana expense :)
If Z'leyra wishes to change her mind I will move the
party out of the castle. Otherwise will have to wait
till this is resolved.
------------------------------------------------------------
[At the conversation with the old Man Trembyl looks the man
over as Balrog nudges him.]
Balrog: "Couldn't he be a vampire creature too?"
Trembyl: "Nope. For one thing he is eating and I've heard
folk tales they only drink blood not eat food. Second
I sprinkled garlic on the bread that I found in the
kitchen." [He smiles.]
Balrog: "Why would Ezam allow garlic in the castle risking
him getting some?"
Trembyl: 'Again. he doesn't eat so likely doesn't care.
But he probably trusted the cook or had the garlic
guarded or something. Who knows."
---------------------------------------------------------
[Treasure Claims - ]
[Z'leyra wishes to take the horses and stable gear. Since
there are 12 horses that would likely take Chion 4-5
full teleports on just the horses. Riding the horses
would entail riding through the mountains and hills occupied
by L'p'nth towns and villages. So encounters could result.
Then going south the Ser'manda would have to be encountered
to go north to Caladan's Ga'fel lands. Since the party
already took on one Ser'manda group (though influenced
by the blue bugs into more hostile nature) it could be
risky if that same group met the party again. But
those are slim odds I guess?]
[Chion eyes the ruby necklace. Too bad its not a Dark ruby
and just a regular ruby. Chion doesn't know the true
value but those with Jeweler skill estimate it to be at
least 10-15 gold. A nice piece of necklace. It was found
in one of the bedrooms and likely owned by one of the
Priestess. Chion wonders if it was A'gars. That would
be fitting. He studies the ruby and wonders if it can
be enhanced. But not knowing jeweler skill he has no clue.
Xian looks over Chion's shoulder while he looks at it.]
GM: Do you put claim to the Ruby necklace?
Xian: 'Nice! If its not sold for party treasure it could
make a girlfriend love you forever. Cholan would kill
for it with his girlfriend or Suresh. The ruby is
gorgeous and cut well it looks like. The necklace itself
isn't too fancy but the eye is drawn to the ruby. I'm
sure one could take the ruby out with some work by a
good skilled Jeweler. But to ruin the ensemble would
be depressing. The value of the whole piece would likely
decrease by a few gold in that regard." [he whispers
in a low voice] "Give that to Unali and she might think
your wanting to marry her. But she doesn't seem the
marrying type." [He winks and leaves.]
--------------------------------------------------------
Vote: Figure enough time to have votes come in...so
Final votes are:
1. Destroy Castle, Burn it? Leave it? Other?
GM: 9 Destroy Votes, 1 Destroy/Salvage, 1 Unknown
So the majority clearly wants to destroy and
ransack. So that will be done. Strie'bog hasn't
voted as of yet. Destroy it is.
2. What to do with Old Man/prisoners? Kill? Set Free? Other?
GM: Set Free - 7, Kill/Take back for justice - 1
No vote - 3 [Strie'bog, Unali, Ben'dar]
Since over half voted for setting free I guess majority
has decided. So unless there is an argument the
Prisoners will be set free (those knocked out) but
without horse, food, water or gear. They will be
on their own and should be helpful in telling the
story about the castle being destroyed. If they
were to go to Marentia they'd be jailed likely and
in the plains outright killed. Many believe they
were just doing their duty and had no overall evil
intent like the priestess and Ezam. Even Teed seems
to be just a bodyguard with no real agenda.
Trembyl: "Let them watch us destroy the place. It will
spread quickly the castle is gone and no hope for
rescue or new operations here. If they also learn
Ezam died they surely won't return as someone who
can take down a vampire likely utterly destroyed
the castle making it avoidable."
Kasha: "I don't like the idea of them being just jailed
or killed outright since they were here for what
they felt to be normal military duty. I don't sense
any evil from the guards nor even Teed. If anything
Teed was likely fascinated by Ezam to work for him and
duped. Now if we had Ezam or the priestess alive that
would be a justice issue."
Balrog: "Give 'em no food or water."
Thig: "But in the winter it could be hard to find their
way to a town or get food?"
Kasha: "They'd have a better chance than on the plains
where they'd be tortured and killed for fun."
Thig: "True."
GM: So set free with no gear and allow to spread the
news of the castle's destruction. is this okay
or anyone disagree with the plan?
GM: The old man should get more empathy thus can be
given 3-4 days food/water and some camping gear
with a horse. Otherwise it would be likely the
prisoner guards would take the old man and kill him.
Will assume this to be okay as well unless there is
a disagreement.
--------------------------------------------------------
[During a break when the treasure is sorted and gathered
in the hours before leaving Unali is given the Magical
Dagger by Z'leyra]
GM: Gee, Z'leyra no name for Mr Dagger? :)
[Unali approaches.]
From Unali:
[Unali will profoundly thank Z'leyra for the fantastic gift of
the dagger and sheath. She will strap them on her belt and
the dagger will be her prime weapon for now. "Z'leyra, thank
you for this gift. I expect it will help me and all of this
group in our coming adventures." and she bows from the waist
to show respect.]
--------------------------------------------------------
[More Treasure Claims - ]
[Unali selects -
Katai Adventure Journal (Book)
Water Skin, Full (Water)
Map of Marentian
Pink Ivory Dice
Jewel - Nearly Flawless, Misted, Dark Ruby 12 SC
1 Katai Blacksmithy Book - 8 cc
GM: These seem to be incidental items so will remove off
the treasure report and give to Unali. If someone
else wanted these items please speak up for conflict
resolution.
--------------------------------------------------------
GM: There was a question on these items:
>3 Jewels (Teed)
> - Average Clarity, Flawless Ap, Garnet 4.5 SC
> Average Clarity, Slight Flaws Ap, Lapis Lazuli 1 SC
> Cloudy Cl, Min Flaws Ap, Jade worthless
Wout: Just a question about the size, as it is unlisted.
GM: Looking at Teed's character sheet all 3 are small jewels.
So small size. He got them from a Special Event.
Unali did you want them?
GM: As to the magical items and their qualities those will
have to come later when someone like Z'leyra can percept
them.
---------------------------------------------------------
GM: All right. Chion didn't come up with a specific plan
so here's my proposal:
Miscellaneous Gear - 13 pounds
Scrolls - 52 pounds
Books - 106 pounds
All Weapons - 585 pounds
Plate Armor - 90 pounds
Chainmail - 500 pounds
All Leather Armors - 342 pounds
All Other Armors - 244 pounds
All Money/Coins - 585 pounds
2,437 pounds all loot
GM: I propose
Trip 1: Teleport back to Caladan's Village
Take Back Kasha, Balrog, Ben'dar, Unali and Z'leyra
Kasha holds Plate Armor
Ben'dar carries crate of Miscellaneous Items
Balrog takes share of books
Unali takes share of books
Z'leyra take share of books
Kasha, Balrog, Ben'dar, Unali, Z'leyra stay in Camp.
Trip 2: Chion returns to Fort
Trip 3: After Final destruction is completed.
Take Farseeker, Trembyl, Thig, Xian back to Camp.
Thig carries the scrolls
Farseeker, Trembyl, Xian take share of Weapons in total
150 pounds of all the weapons.
Trip 4: Chion returns to Castle for remaining loot.
With Chion gathering loot around him and crates
and a tarp connecting all around him he takes the
Chainmail, all leather armors, all other armors
and the money back.
Total weight carried: 1,672 pounds
GM: Well the good news is it will take 4 trips for the
above. The bad news is Chion doesn't have the mana
to do all 4 jumps today. It would take over 100 mana
to cast today. Therefore it would require 2 days to
gather up all the loot via teleport. So if we go
with this plan Trip 3 and 4 would be tomorrow. That
would mean those in trip 3 would remain behind or Chion
could take everyone back.
GM: Well this changes things. It looks like it will take
2 days to loot the castle and return it to Caladan's
village. It could be completely looted out by
little after midnight when mana regenerates. This
would allow Z'leyra to possibly stay behind and ask
Jef to stay and then cast Tongues. Then free the
prisoners tomorrow but the party can destroy the
main entrance tomorrow for scaring the prisoners. But
tonight the party can sleep in the main entrance to
ensure no one enters. Course an alternative is to
take half the loot above (trip 1/2) and return everyone
to camp then get the rest later with no risk. Chion
what do you say? 4 jumps and 2 days?
----------------------------------
GM: BTW are these items to be taken?
[1st Floor-] - Food, Water, Beverages, Miscellaneous supplies
[2nd Floor-] -
Barracks 1/2 - 40+ Uniforms, 80+ Pieces of Clothing
40 pairs of boots, Dice, Games
Catapult Area- 4 Catapults with 150 pieces of ammo
Lounges - Drinking Mugs, Dice, Games, Cards
Storage Rooms- Many items of food, water, beverages
[3rd Floor-] Four Man tent compacted, 1 Uniform
Singer Tools, Clothing (18 sets), Fur Cloak
Lounge - 3 sets of Cards, More Dice
Elite Lounge - Dice, 10 Sets of Cards
Library - Ceremonial Pike,
GM: The above items aren't of great value. But if you guys
want to grab them let me know.
Total estimated weight: 192 more pounds
Catapults are probably 800-1000 pounds per. Ammo probably
another 300-400 pounds.
This does NOT include food and drinks. That could go another
200-300 pounds depending on if you want to take everything
which is likely enough to feet 100 people for 3-4 weeks.
This does NOT include the 12 horses which by themselves
are 960-1200 pounds teleport wise plus another 500-700
pounds of horse gear (saddles, etc.)
---------------------------------------------------------
GM: So -
1. Disagreements on Treasure Selection [Thig, Balrog, etc.]?
2. Disagreements on letting Jef go with Horse, Food?
3. Disagreements on releasing prisoner with no gear here?
4. Conflicts with unali's treasure claims?
5. Chion ok with trips? 4 jumps 2 days? or what ?
6. The other gear (horses, etc.) take?
Plus any other comments above. Let me know.
GM: Once I figure out the above I'll move the update into
the next phase and move everyone over. We will then
do some clean up work and I'll throw out character sheets.
The next update won't be long after the party gets back
to the village assuming all goes well. :) It may take
me 1-2 weeks to work on all the character sheets as its
a lot of work. Once the party goes back to the village
any treasure not specifically claimed can be later sold for
party treasure shares. I will discuss then a plan on how
the treasure will get back to Marentia. That will be
later coming up.
GM: Chion BTW the previous weapons and gear you stole from
the castle. Are you claiming that for you or for everyone
in a share? The treasure above was equally obtained but
since you got that gear pretty much yourself wanted to
make sure.
------------------------------------------------------------
GM: Two characters have now considered a overland trip. So
Here are some numbers to consider. First the horses aren't
of great quality. They don't even appear to be combat
mounts but more to riding mounts in the harsh mountain
and badland terrain. They seem to be Riding Horse III
and IV quality not warhorses. All 12 are in good shape
but are made for endurance riding than combat and speed
like Plains horses which are more combat and speed.
* Trip going from Castle to Caladan's village overland.
Roughly 15 miles through L'p'nth mountains
20 miles of L'p'nth hills
320 miles of Ser'manda controlled plains
80 miles of Ga'fel (Caladan's people) plains.
Total 435 miles
* Trip from castle to Maren city. Maren is roughly 440
miles west of castle if going in a straight line which
would take a path deep in the mountains and badlands
around S'p'nth. But going on a path north then west
along the northern hills which might be quicker and
safer would take:
Roughly 200 miles Hills North, then West
360 miles from northern (NE of Maren) road to maren
Total 560 miles to Maren
* Mounts go about 29 miles a day (let's round it to 30) for
this exercise. so it would take:
Trip North to Plains: 14 odd days
Trip West to Maren : 18 odd days
* Teleport: Chion could take 3-4 maybe 5 horses at one time
via one big EL teleport (just the horses, no gear) to
either site in ONE jump. So would take 3-4 teleports
just to take the horses to village or Maren.
* Things to consider:
Trip north: Enemy L'p'nth mountains, hills
Semi-hostile forces of Ser'manda tribe in plains
Trip West : L'p'nth forces around the area
Chion could in theory just do 5 large teleports in one
day and carry over 1 ton with him.
Overland trip would be subject to November like winter
effects.
------------------------------------------------------------
Actions? Comments?
Next update Friday....
Admin notes:
-----------------------------------------------------------------
[Recap]
From Chion: [Re: Actions]
GM: Ack. If you want to make him a contact he can supply
you with a rough idea of his village probably within
10 miles and I can make him a contact on your contact list.
Still wanting to take all the wood and such? That would
take weeks to get the furniture out. No gold studded
or diamond studded beds so pretty normal mundane furniture.
-----------------------------------------
From Z'leyra: [Re: Actions]
GM: Ack. Nothing specific treasure wise you want eh? :)
-----------------------------------------
From Chion: [Re: Actions]
GM: Ack. The circle in the village is still there. It was
emptied for this purpose. As to doing wards and such
let me know on your final plans. Once I know the final
plans of everyone we can move back to the plains.
I will answer some of the above below.
-----------------------------------------------------------------
[New Stuff]
Octaqi 30, in the 163rd Year [TH]
[Meanwhile in Caladan's Village]
[Day 60 of Trip]
[The party select their items for personal loot. Consider
these selections after treasure is inventoried and gathered.]
Balrog: A whip
Balrog: "All I want to have a backup for my current whip.
Course I'll take a share of any proceeds of items sold."
Farseeker: None
Farseeker: "I was hoping to find another Great Sword to replace
mine. But they seem to not use them. Mine is getting
damaged and scratched. I'll have to use the coins we share
to buy another one."
Xian: 26 Quarrels.
Xian: "This will give me an even 50 Quarrels for my supplies.
Should keep me supplied for some time."
Kasha: Sling, the 12 strange Sling Projectiles
Kasha: "I have a handle sling which I rarely use. The sling
would make a good backup if it breaks. The projectiles
are interesting. Almost like a Bhamotin markings on them.
I would like them if no one else wants them."
Thig: Flag - Possible vampire flag?
Thig: "Nothing seems to interest me much here. So i'd just
like the share of coins. On second thought that flag
of the odd runes and symbols might be something Ezam
used for his crest or a vampire flag. I'd like that.
If I ever get to home again I could present this to
the King and Queen. Boy! That would make Varange
upset! Definitely! Yes. I'd like the flag just to
see him green with envy!"
GM: The above items removed from Treasure Report. If anyone
wanted them please let me know and we can haggle. No one
above took much things so it shouldn't be a conflict.
------------------------------------------------------------
[Chion continues his conversation with Jef. Jef replies.]
Jef: "No the caravan was not my entire village. I was
only there to sell my wares. A year's work...all...
gone...The caravan was a collection of three or four
towns."
[Based on his description the town he is from is 3 day's
ride. Its deep in the mountians to the south-east of
the castle, east of Ba'ru and west of the L'p'nth desert.
So its not on the plains.
Jef: "Purchase armor and skins? I'm poor mister. I just
lost a year's work. I don't know if I can even afford
to feed my wife much less buy armor. I'm sorry. If
things were better I'd consider it. You are obviously
a rich group with your shiny weapons and armor. I'll
never be that rich."
[Jef's eyes dart to the floor in shame.]
Xian [In Marentian] "If the group has learned one thing
its that we are here to help others. if the party
as a whole doesn't want to donate some of the L'p'nth
coins to Jef then I'll give him my share. Who is
with me?"
Farseeker: "Fine with me."
Kasha: "Sure. How much."
Thig: "To lose family is hard to repay in coin but to
repay in some compensation is better in the eyes of
the gods."
Trembyl: "Yes."
Xian: "Since he isn't from a city or large town I'd say
he doesn't make much money. Based on talk I've had
with Z'leyra and Ben'dar on tanning I'd say he might
earn little. But by my estimate I think 8 gold coins
should help him out and likely be a year's wage for him?"
Trembyl: "Anyone disagree with this idea?"
GM: If no disagreements will knock 8 gold off and allow
it to go to the old man. Also chion said 1 day's food
but it would take probably 4 days food. As his village
is 3 days ride. There's plenty of food and water for
the castle and none would be missed by the party. Also
i need ot know if its ok to giv ehim a horse as a man
in his '60s walking probably 60-70 miles on his own with
no weapons might be kinda harsh :) But up to you guys.
---------------------------------------------------------
[Another conversation held during the time taken to gather
the loot up...]
[Ben'dar and Z'leyra quietly talk about the Claw and how
it could've been determined to be held by Z'leyra. Thig
having overheard it and having keen ears puts down a box
of arrows he was gathering and walks over to interrupt.
He puts the box down by Z'leyra's feet.]
Thig: "That creature thing Ezam mentioned I've heard of before.
They live exclusively in the Upper Realms. I heard about
them while home and overhearing some Alfar visitor talking
about them. They seem to live in a lava plain and move in
the lava like we might water. The interesting thing is they
can detect magic its said at 30 miles away! Likely in
vague terms. At three miles their senses are keen and can
likely detect specific magic, items or powers. He said
at 300-500 feet they can detect and track specific magical
items by their mana presence. It seems each magical item
like your dagger or shield has its own signature in the
mana aura universe. These creatures can detect that aura
and track an item down. Its said they can also eat mana
like we do candy." [He looks down and nods] "I now know that
to be truth as your boots were once magical. Now they have
no magic in them. Didn't Xian say the creature bit down
on your boots? If that's the truth then these creatures
are pretty powerful. How Ezam got them or it down here and
trained to find the Claw I have no idea. Maybe that
statue Ben'dar destroyed had something to do with it? Oddly
I didn't sense magic from the statue itself though."
[He bends down and picks up the box then turns away and
moves a few feet away. He stops and then turns.]
Thig: "Maybe that's how Ezam was trying to track down the
Claw. Sending his grave robbers out to the plains. How
far is it? A hundred or so miles? Maybe the creature knew
the general location but not its specific location? That
may solve that mystery. But how Ezam or whoever sent him
here knew of the Claw in the first place may be a bigger
mystery of all."
[He leaves the room. Ben'dar and Z'leyra quietly look
at each other...]
------------------------------------------------------------
GM: BTW no one had questions or comments on the first set
of reports experience or such? Cool. :) Folks will
have to ask for healing otherwise I'll assume natural
healing.
------------------------------------------------------------
[Z'leyra wishes to remain another day to cast spells. But
the party gives their comments on this.]
Farseeker: 'Staying another day only means possible trouble.
For one thing we'd have to feed, house and guard the
prisoners. Seconds if there are reinforcements or patrols
out there they will return. if they detect any slight
trouble they could bring more reinforcements. While
we explored this place we don't knwo if there are hidden
entrances. Let's not be naive here. Any castle builder
will always have a hidden secret passage somewhere. We
found one on Ezam's area with the stairs but it would
take some more time to search every room for another
secret exit to the place. We could be attacked if that
occurred. If we take down the castle and leave today
then chances are they won't want to enter and see what
happeened figuring the castle is lost."
[Balrog, Kasha, Thig, Trembyl and Xian also agree that's
its best to leave today before sunset. Trembyl mentions
that if there are more vampires here not detected it
could be dangerous staying here.]
GM: Z'leyra you know if your trying to just get the L'p'nth
language there are easier ways. Marentia would likely
have someone who speaks it as 5% of the population seems
to. It might take a few days to find someone but that's
always one alternative. Just something to consider.
It will mean you can't read L'p'nth documents just speak
the language :)
GM: I'll take comments on this. But if majority wishes to
leave today Z'leyra can always stay and travel back or
ask Chion for Teleport services at his mana expense :)
If Z'leyra wishes to change her mind I will move the
party out of the castle. Otherwise will have to wait
till this is resolved.
------------------------------------------------------------
[At the conversation with the old Man Trembyl looks the man
over as Balrog nudges him.]
Balrog: "Couldn't he be a vampire creature too?"
Trembyl: "Nope. For one thing he is eating and I've heard
folk tales they only drink blood not eat food. Second
i sprinkled garlic on the bread that i found in the
kitchen." [He smiles.]
Balrog: "Why would Ezam allow garlic in the castle risking
him getting some?"
Trembyl: 'Again. he doesn't eat so likely doesn't care.
But he probably trusted the cook or had the garlic
guarded or something. Who knows."
---------------------------------------------------------
[Treasure Claims - ]
[Z'leyra wishes to take the horses and stable gear. Since
there are 10 hourses that would likely take Chion 4-5
full teleports on just the horses. Riding the horses
would entail riding through the mountains and hills occupied
by L'p'nth towns and villages. So encounters could result.
Then going south the Ser'manda would have to be encountered
to go north to Caladan's Ga'fel lands. Since the party
already took on one Ser'manda group (though influrnced
by the blue bugs into more hostile nature) it could be
risky if that same group met the party again. But
those are slim odds I guess?]
[Chion eyes the ruby necklace. Too bad its not a Dark ruby
and just a regular ruby. Chion doesn't know the true
value but those with Jeweler skill estimate it to be at
least 10-15 gold. A nice piece of necklace. It was found
in one of the bedrooms and likely owned by one of the
Priestess. Chion wonders if it was A'gars. That would
be fitting. He studies the ruby and wonders if it can
be enhanced. But not knowing jeweler skill he has no clue.
Xian looks over Chion's shoulder while he looks at it.]
GM: Do you put claim to the Ruby necklace?
Xian: 'Nice! If its not sold for party treasure it could
make a girlfriend love you forever. Cholan would kill
for it with his girlfriend or Suresh. The ruby is
gorgeous and cut well it looks like. The necklace iself
isn't too fancy but the eye is drawn to the ruby. I'm
sure one could take the ruby out with some work by a
good skilled Jeweler. But to ruin the ensamble would
be depressing. The value of the whole piece would likely
decrease by a few gold in that regard." [he whispers
in a low voice] "Give that to Unali and she might think
your wanting to marry her. But she doesn't seem the
marrying type." [He winks and leaves.]
--------------------------------------------------------
Vote: Figure enough time to have votes come in...so
Final votes are:
1. Destroy Castle, Burn it? Leave it? Other?
GM: 9 Destroy Votes, 1 Destroy/Salvage, 1 Unknown
So the majority clearly wants to destroy and
ransack. So that will be done. Strie'bog hasn't
voted as of yet. Destroy it is.
2. What to do with Old Man/prisoners? Kill? Set Free? Other?
GM: Set Free - 7, Kill/Take back for justice - 1
No vote - 3 [Strie'bog, Unali, Ben'dar]
Since over half voted for setting free I guess majority
has decided. So unless there is an aregument the
Prisoners will be set free (those knocked out) but
without horse, food, water or gear. They will be
on their own and should be helpful in telling the
story about the castle being destroyed. If they
were to go to Marentia they'd be jailed likely and
in the plains outright killed. Many believe they
were just doing their duty and had no overall evil
intent like the priestess and Ezam. Even Teed seems
to be just a bodyguard with no real agenda.
Trembyl: "Let them watch us destroy the place. It will
spread quickly the castle is gone and no hope for
rescue or new operations here. If they also learn
Ezam died they surely won't return as someone who
can take down a vampire likely utterally destroyed
the castle making it avoidable."
Kasha: "I don't like the idea of them being just jailed
or killed outright since they were here for what
they felt to be normal military duty. I don't sense
any evil from the guards nor even Teed. If anything
Teed was likely fascinated by Ezam to work for him and
duped. Now if we had Ezam or the priestess alive that
would be a justice issue."
Balrog: "Give 'em no food or water."
Thig: "But in the winter it could be hard to find their
way to a town or get food?"
Kasha: "They'd have a better chance than on the plains
where they'd be tortured and killed for fun."
Thig: "True."
GM: So set free with no gear and allow to spread the
news of the castle's destruction. is this okay
or anyone disagree wih the plan?
GM: The old man should get more empathy thus can be
given 3-4 days food/water and some camping gear
with a horse. Otherwise it would be likely the
prisoner guards would take the old man and kill him.
Will assume this to be okay as well unless there is
a disagreement.
--------------------------------------------------------
[During a break when the treasure is sorted and gathered
in the hours before leaving Unali is given the Magical
Dagger by Z'leyra]
GM: Gee, Z'leyra no name for Mr Dagger? :)
[Unali appreoaches.]
From Unali:
[Unali will profoundly thank Z'leyra for the fantastic gift of
the dagger and sheath. She will strap them on her belt and
the dagger will be her prime weapon for now. "Z'leyra, thank
you for this gift. I expect it will help me and all of this
group in our coming adventures." and she bows from the waist
to show respect.]
--------------------------------------------------------
[More Treasure Claims - ]
[Unali selects -
Katai Adventure Jorunal (Book)
Water Skin, Full (Water)
Map of Marentian
Pink Ivory Dice
Jewel - Nearly Flawless, Misted, Dark Ruby 12 SC
1 Katai Blacksmithy Book - 8 cc
GM: These seem to be incidental items so will remove off
the treasure report and give to Unali. If someone
else wanted these items please speak up for conflict
resolution.
--------------------------------------------------------
GM: There was a question on these items:
>3 Jewels (Teed)
> - Average Clarity, Flawless Ap, Garnet 4.5 SC
> Average Clarity, Slight Flaws Ap, Lapis Lazuli 1 SC
> Cloudy Cl, Min Flaws Ap, Jade worthless
Wout: Just a question about the size, as it is unlisted.
GM: Looking at Teed's character sheet all 3 are small jeweels.
So small size. He got them from a Spevial Event.
Unali did you want them?
GM: As to the magical items and their qualities those will
have to come later when someone like Z'leyra can percept
theym.
---------------------------------------------------------
GM: All right. Chion didn't ocme up with a specific plan
so here's my proposal:
Miscellaneous Gear - 13 pounds
Scrolls - 52 pounds
Books - 106 pounds
All Weapons - 585 pounds
Plate Armor - 90 pounds
Chainmail - 500 pounds
All Leather Armors - 342 pounds
All Other Armors - 244 pounds
All Money/Coins - 585 pounds
2,437 pounds all loot
GM: I propose
Trip 1: Teleport back to Caladan's Village
Take Back Kasha, Balrog, Ben'dar, Unali and Z'leyra
Kasha holds Plate Armor
Ben'dar carries crate of Miscellaneous Items
Balrog takes share of books
Unali takes share of books
Z'leyra take share of books
Kasha, Balrog, Ben'dar, Unali, Z'leyra stay in Camp.
Trip 2: Chion returns to Fort
Trip 3: After Final destruction is completed.
Take Farseeker, Trembyl, Thig, Xian back to Camp.
Thig carries the scrolls
Farseeker, Trembyl, Xian take share of Weapons in total
150 pounds of all the weapons.
Trip 4: Chion returns to Castle for remaining loot.
With Chion gathering loot around him and crates
and a tarp connecting all around him he takes the
Chainmail, all leather armors, all other armors
and the money back.
Total weight carried: 1,672 pounds
GM: Well the good news is it will take 4 trips for the
above. The bad news is Chion doesn't have the mana
to do all 4 jumps today. It would take over 100 mana
to cast today. Therefore it would require 2 days to
gather up all the loot via teleport. So if we go
with this plan Trip 3 and 4 would be tomorrow. That
would mean those in trip 3 would remain behind or Chion
could take everyone back.
GM: Well this changes things. It looks like it will take
2 days to loot the castle and return it to Caladan's
village. It could be completely looted out by
little after midnight when mana regenerates. This
would allow Z'leyra to possibly stay behind and ask
Jef to stay and then cast Tongues. Then free the
prisoners tomorrow but the party can destroy the
main entrance tomorrow for scaring the prisoners. But
tonight the party can sleep in the main entrance to
ensure no one enters. Course an alternative is to
take half the loot above (trip 1/2) and return everyone
to camp then get the rest later with no risk. Chion
what do you say? 4 jumps and 2 days?
----------------------------------
GM: BTW are these items to be taken?
[1st Floor-] - Food, Water, Beverages, Miscellaneous supplies
[2nd Floor-] -
Barracks 1/2 - 40+ Uniforms, 80+ Pieces of Clothing
40 pairs of boots, Dice, Games
Catapult Area- 4 Catapults with 150 pieces of ammo
Lounges - Drinking Mugs, Dice, Games, Cards
Storage Rooms- Many items of food, water, beverages
[3rd Floor-] Four Man tent compacted, 1 Uniform
Singer Tools, Clothing (18 sets), Fur Cloak
Lounge - 3 sets of Cards, More Dice
Elite Lounge - Dice, 10 Sets of Cards
Library - Ceremonial Pike,
GM: The above items aren't of great value. But if you guys
want to grab them let me know.
Total estimated weight: 192 more pounds
Catapults are probably 800-1000 pounds per. Ammo probably
another 300-400 pounds.
This does NOT include food and drinks. That could go another
200-300 pounds depending on if you want to take everything
which is likely enough to feet 100 people for 3-4 weeks.
This does NOT include the 12 horses which by themselves
are 960-1200 pounds teleport wise plus another 500-700
pounds of horse gear (saddles, etc.)
---------------------------------------------------------
GM: So -
1. Disagreements on Treasure Selection [Thig, Balrog, etc.]?
2. Disagreements on letting Jef go with Horse, Food?
3. Disagreements on releasing prisoner with no gear here?
4. Conflicts with unali's treasure claims?
5. Chion ok with trips? 4 jumps 2 days? or what ?
6. The other gear (horses, etc.) take?
Plus any other comments above. Let me know.
GM: Once I figure out the above I'll move the update into
the next phase and move everyone over. We will then
do some clean up work and I'll throw out character sheets.
The next update won't be long after the party gets back
to the village assuming all goes well. :) It may take
me 1-2 weeks to work on all the character sheets as its
a lot of work. Once the party goes back to the village
any treasure not specifically claimed can be later sold for
party treasure shares. I will discuss then a plan on how
the treasure will get back to Marentia. That will be
later coming up.
GM: Chion BTW the previous weapons and gear you stole from
the castle. Are you claiming that for you or for everyone
in a share? The treasure above was equally obtained but
since you got that gear pretty much yourself wanted to
make sure.
------------------------------------------------------------
GM: Two characters have now considered a overland trip. So
Here are some numbers to consider. First the horses aren't
of great quality. They don't even appear to be combat
mounts but more to riding mounts in the harsh mountain
and badland terrain. They seem to be Riding Horse III
and IV quality not warhorses. All 12 are in good shape
but are made for endurance riding than combat and speed
like Plains horses which are more combat and speed.
* Trip going from Castle to Caladan's village overland.
Roughly 15 miles through L'p'nth mountains
20 miles of L'p'nth hills
320 miles of Ser'manda controlled plains
80 miles of Ga'fel (Caladan's people) plains.
Total 435 miles
* Trip from castle to Maren city. Maren is roughly 440
miles west of castle if going in a straight line which
would take a path deep in the mountains and badlands
around S'p'nth. But going on a path north then west
along the northern hills which might be quicker and
safer would take:
Roughly 200 miles Hills North, then West
360 miles from northern (NE of Maren) road to maren
Total 560 miles to Maren
* Mounts go about 29 miles a day (let's round it to 30) for
this exercise. so it would take:
Trip North to Plains: 14 odd days
Trip West to Maren : 18 odd days
* Teleport: Chion could take 3-4 maybe 5 horses at one time
via one big EL teleport (just the horses, no gear) to
either site in ONE jump. So would take 3-4 teleports
just to take the horses to village or Maren.
* Things to consider:
Trip north: Enemy L'p'nth mountains, hills
Semi-hostile forces of Ser'manda tribe in plains
Trip West : L'p'nth forces around the area
Chion could in theory just do 5 large teleports in one
day and carry over 1 ton with him. So overland 2 weeks
or more or teleport and be done in 2-3 days :) But
up to Chion in the end as its his mana.
------------------------------------------------------------
Actions? Comments?
Next update Friday....
Unfournately until I have a consenus on actions will have to
wait to get going.
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