[pnpgm] Game update #70 - File #284 - Enemy are examined
Scott Adams
longshot at darktech.org
Fri Aug 17 08:42:59 CEST 2007
#
HT Alias/Player Character Name Type Status/Notes Sex
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R1 John Haight...........Arawn.............Druid .Normal/Alfar Ma
?? Chris Wells...........Ben'dar...........Warrior.Normal/Human Ma
W2 Marcel Liberty........Chion.............Sailor..Normal/Human Ma
W3 Ryan Torres...........Farseeker.........Warrior.Normal/Human Ma
R3 Wayne Richardson/Uji..Thig..............Sidh MU.Normal/Faerry Ma
W2 Robert Maxwell........Strie'bog.........Bard ..Normal/Human Ma
R3 Orion (Paul Broman)...Trembyl...........Wizard..Normal/Human Ma
W4 Wout Broere...........Unali.............Ninja...Normal/Human Fe
R3 Scott Adams...........Xian..............Wizard..Normal/Human Ma
R4 Alex Koponen..........Z'leyra...........Healer..Normal/Human Fe
Animals: Corona [Eagle] Z'leyra, Boyzdar [Wolf] (Strie'bog),
Game Web Site - http://www.funport.com/longshot/pbem
Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
Private emails (not public actions) to longshot at darktech.org
Game Update #70 in sequence (file #284)
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Admin notes: None.
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[Recap]
From Z'leyra: [Re: Actions]
Z'leyra doesn't bother to dispel the invisibility, letting it
end naturally. She does what she can to patch the wounded and
tries to diagnose the poisons. If they are death poisons she
will use her Bezoar to cure them. If they are paralytic she will
ask Bohusara if she can cure paralytic poisons.
As Bohusara appears to be better at magical healing she will
suggest that those most badly hurt who aren't risking death
by having magical healing have Bohusara do the magical healing
after Z'leyra has used her healing skill for bandaging. Those
less badly hurt (and not risking death by healing magic) could
be healed by any that know a healing spell after bandaging.
Those magically healed and still injured will get another
bandaging from Z'leyra.
As we don't have to rush off somewhere immediately Z'leyra
suggests that the injured and previously healed not risk death
and rest till the morrow before getting more healing.
Z'leyra asks the party if anyone knew what those things were
that we had been fighting.
If the enemy that ran is spotted Z'leyra will join in the
pursuit after doing what healing she can for those hurt.
GM: Ack.
---------------------------------------
From Chion: [Re: Actions]
[Thig: "Strange thing is I sense no magic from them.
Not from them or their odd equipment. In fact its as if
their life force is not detected as well."]
Chion thinks to himself, "A construct perhaps? Black blood
could be some sort of animating fluid. But these certainly
don't seem to be balance creatures." He will continue to
examine them and do a detect magic on the weaponry and
armorment of one of them. Also, out of habit he will see if
they have any more of the thrown items (pockets anyone) or
any currency on them. He'll then do a detect poison to see
what all glows.
GM: Ack.
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[New Stuff]
GM: First some business.
I assume there were no problems with the Experience
and Item Damage reports among the other comments from
the combat. That's good. We'll move on.
It has come to my attention a person didn't get a recent
email pertaining to the game. This is one reason I put
posted actions above in the recap section - along with
personal comments that may be needed. I will from now
on comment on any emails I send to folks and any
emails I get from folks as a Ack in that regard. So
if you don't see it. It never got out or got to me. :)
--------------------------------------------------------------
[Decalis 16th, 107th day since left Marentia, 42nd day of
Adventure #3 of the 1633rd year [TH].]
[Location: Pavassa Forest - Eastern Edge/On Plains/Cabin]
[Time - 10:45am]
[Five or so hours before the combat at Lake Oca - ]
[Arawn decided to take the risk and question the
dead corpses about their plot and intentions. He
warns the others of this risk. Many have put their
opinion on this already like Farseeker. Some believe
such use of magic is "dark" or "evil". Such magic is
useful only to Necromancers who tend to go power mad or
simply mad talking to the dead. Many in the party
are amazed this Alfar who would be so close to godhood
would risk such a thing. But maybe he has some protection
against the risk. Farseeker, Trembyl and Xian avoid the
situation by going to the other side of the cabin (now a
pile of debris). This way they can avoid the sight of any
spirits summoned by Arawn. Bohusara and Thig take the
horses into the forest to protect them from the danger.
Corona watches from a tall tree and Boyzdar watches over
the horses with Bohusara. This leaves Ben'dar, Chion,
Strie'bog, Unali and Z'leyra to watch the unusual magic.]
GM: This situation was talked about by Arawn in past
actions weeks ago. Since no one replied to his actions
and comments he has now decided to go through with it.
But since no one in particular other than Farseeker
commented on it I must assume you sit and watch the
scene and take the risk. :) This is a retro action
but it could've been discussed weeks past.
[Z'leyra stands a good 15 feet away from Arawn. She
knows her necklace might interfere with the spirit.
Arawn selects his first target as the Red Witch. The
one Strie'bog personally killed in the last room. He
places his hand on her stomach and casts the Dark Knowledge
spell words. The party then waits and listens. But
only the wind of the plains and the cold air is felt or
seen. Arawn figures it to have failed. He concentrates
again and recasts the spell. Within a few seconds a
ghostly white image of the redhead is seen. Mostly a red
aura of hair and her face. Below is just wispy white
fog of sorts. She drifts from person to person and
seems to stare at each person nearby. She stops on
Strie'bog and snarls but doesn't say anything. Arawn's
protection for the group seems to hold. Arawn speaks
in Humagi his first question.]
Arawn: "What is the product mentioned in the letter sent
from Katai?"
[The witch drifts over to Arawn and looks for a second
or two then in a ghostly voice replies in Humagi.
Strie'bog translates for the others.]
Witch: "The product is what grows and what moves and
what works and what protects, or so I'm told."
[With that the spirit disappears. Arawn realizes he
must only be allowed one question.]
[Arawn recasts it on the Red Witch's body. Again the
spirit returns this time seemingly more angry by the
calling.]
Arawn: "Why was it important to keep the Green Lady alive?"
Witch: "They demanded it."
[With that the spirit disappears again. With that
Arawn goes to the officer he killed with Katai Uniform.
He casts the spell on that corpse. This time the
full ghostly form of the man appears and seems to
just hover in place. Seemingly not upset by the others
in his presence. Arawn asks a new question.]
Arawn: "What is Chu Yu's goal?"
Spirit: "Power."
[With that the ghost simply disappears. Arawn frowns
in frustration. Now he realizes why Necromancers
must go mad! These answers aren't too helpful.]
GM: Ok. Arawn those are the questions you asked in the
email. If you question others or pursue it let
me know. But there will be a point this retro action
will be gone once the lake investigation begins. it
won't be permitted anymore. 5 Castings, 2 Failures
and 3 successes. Arawn your now EL1 in this spell.
This means you get 2 questions (EL+1) per casting.
Cost would be 12 (EL0) or 14 (EL1) per casting
(2 mana to protect the watchers). You just spent
60 mana in the above questions. You're near your
daily limit (30 mana). So if you cast more spells
down below say in the forest or pursuit will need
to save the mana. Otherwise you can cast 2-3 more
Dark Knowledge spells. :). Let me know!
---------------------------------------------------
GM: Z'leyra - Arawn also offered to resurrect the Eagle
that came to help Bohusara summoned by Strie'bog.
You never replied. He mentioned this in the private
email rather than posting here. So I post here
as a note to you only to remind you off the past
offer. Since you didn't reply then guess your not
interested in it.
---------------------------------------------------
[Location: Pavassa Forest - Lake Oca/Deep Forest]
[Time - 4:01pm]
[Weather - Overcast, 62 Degrees]
[Z'leyra passes from person to person to check the most
severe wounds. When she gets to Trembyl he asks for
her study of him and if he can stand another healing.
She knows Trembyl's constitution is strong. His strong
stamina is a plus. Her healer training has taught her
to detect a person's chance of death. In her opinion
he has no chance of death. With that she quickly does
basic bleeding stopping and casts a healing spell on
Trembyl. His wounds completely heal up and so does not
need intense bandages. Trembyl thanks her as she quickly
moves from person to person.]
[Arawn tromps around the forest when he hears horses coming
from the south. he comes close to the tree line to see
Vassa dismount and talk to Bohusara. They seem harmless
so Arawn turns back to look around the forest. All
he can find is the body of #17 that he killed earlier.
The forest is so thick and wide in this area it could
take days to completely search. He wonders which direction
to go.]
[Ben'dar gives up trying to move and warn the others.
Z'leyra quickly checks him over and closes his eyelids
for now. The cold breeze would hurt and sting his eyes
so she does this for comfort. Ben'dar wonders if its
a good time to nap?]
[Strie'bog continues to stare out at the battlefield
and recalling images and stories. He seems to just
stare in shock.]
[Trembyl tends to the horses and ensures none are hurt
by the enemy.]
[Unali also finds her eyes closed by Z'leyra but finds
it irritating not to see anymore at least for now. Its
better to see your death coming. But she feels she
is safe now even if she can't see what's going on she
can hear things.]
[Chion, Thig, Xian and Farseeker take a keen interest in
the enemy bodies and their gear. Chion leans down
over one body with the staff by his side. He casts
a Detect Magic spell and finds nothing on the entire
person or his body. He casts a Detect Poison and
finds the head of the staff glows but it doesn't seem
to pinpoint a area directly. Chion looks over his
shoulder to Unali and Ben'dar. So the poison is
for sure in the staff. Farseeker tells that one
staff opened up and some snake like thing lunged
out. Very strange.]
[Thig finds the object that hit him and examines it
closely in his fingers. Its the size of a large
marble it seems. He sniffs it and brings it up to
the bright sun. He then sees two pairs of wings.
Startled he turns the object around.]
Thig: "The flying things look like bugs. They have wings.
Two eyes and a small mouth with pinchers like a bug
that would bite and bore. That may explain their damage
and their ability to travel back tot he thrower. This
one is squished. My guess once they hit a person if
they don't continue to bore they must die on impact
if hard enough with enough force. Thrown bugs that
can hurt. Who would've thought of that!"
[Xian examines the close with his staff and dagger. Not
wanting to directly touch the person. Those who
examine the bodies notice the black thick leather clothing
of each warrior. Its thick enough to keep warm in the
cold and appears to be from animals than synthetic made.
The shirt and pants seem to be thick and could be a
layer of quilted like armor. There is a thick leather
belt around each warrior's waist. There seems to be
no jewelry or rings of any kind. He touches the
dagger on the warrior's belt and then with gloved hands
draws it slowly. Nothings seems to happen. The blade
seems to be bone sharp rather than metal. The blade
itself seems to be normal dagger length with sharp
edges for slicing tissue or bone. The hilt of the
dagger seems to be soft and fleshy of some brown like
material.]
[With gloves hands Chion attempts to search for money or
other objects on the enemy. At least 3 are searched
but there doesn't seem to be anything. In fact other
than the empty leather pouch there seems to be no
pockets on their pants or shirt. No water skins or
anything. Chion looks at the thick viscous blood
of the bodies like syrup. He wonders if these are
creations just like the Water Creature Bohusara created.
But what about their equipment? That would take much
powerful magic to create those things as well.]
[Meanwhile Z'leyra tries to study Ben'dar and Unali
after doing basic triage on the others. Her Healer
skill is very limited in poisons. She doesn't have
a good training in poisons. She knows basic things
like gray skin or dead looking skin tends to detect
death poisons. While symptoms like this seem to
be purely paralytic. They can't move at all but they
seem to respond with slight eye focus. Course that
could be just reflex. With satchel in hand she considers
trying the Bezoar but that's for death poisons. Frustrated
she asks Bohusara if she knows anything about poisons.
Bohusara leaves her son's side and comes forward.]
Bohusara: "I know only the magic side mostly. Priests
have a spell to negate poison. I know such magic.
If your not able.." [she looks up but instead of
looking down at Z'leyra, not to embarrass she smiles]
"I can try. I'm glad to help."
[She places her hand on Unali after kneeling down. She
casts a spell with a supernatural tongue and a green
aura fills over Unali's body. Suddenly Unali jerks
her eyes open and sits up. She looks around not
unfrozen by the poison and feels her wounds. She
lays back down and grunts. Z'leyra tells her she
will need to be patched up and healed.]
[Bohusara goes to Ben'dar and starts to place a hand
down when a brown headed bird lands nearby. Bohusara
looks down but the bird seems to chirp. Bohusara
picks the bird up and listens for a few seconds.
Then with her other arm casts the Negate poison on
Ben'dar.]
[With a rage filled relief Ben'dar jerks up and quickly
announces that one has fled the scene. He quickly
stands and looks for his pike. Where is his pike? Oh
there it is.]
[Farseker who has been looking at the enemy's staff closely
stands and asks where. Ben'dar points to where he
was and growls.]
Farseeker: "We better get after him."
[Bohusara quickly chats with the bird and then lets it
fly to the west.]
Bohusara: "Sorry. My friends just told me. There is
indeed two of them fleeing north-west."
Farseeker: "Two?!"
[Ben'dar does a double take. He only recalls the one
that almost killed him and Tef'wo. Then recalls the
warrior did look up and seem to react to something?
Another person?]
Bohusara: "Yes. They are on foot and probably have a good
five minute head start."
[Ben'dar finds Tef'wo and gives the horse a big hug.
Something he tries not to do in public. But he knows
the horse did save his life. Ben'dar checks over
Tef'wo and finds him completely healed. Bohusara
did a wonderful job of healing him. Rage fills his
soul as he mounts Tef'wo and swings his pike around.]
Farseeker: "Who is going?"
Xian: "We still have wounded here. It could be a trap.
Be careful."
Actions? Comments?
Next update Monday...
Arawn - If you join the others you'd have better hurry
as your deep in the forest. As to past Dark Knowledge
spell questions see above. Your still wounded.
Ben'dar - Have anything to add? :) I guess you'll be
going after the fleeing person.
Chion - I've not gone into detail of the armor or staff
yet. Will do that likely in next few updates. But
do you have more specific questions on the bodies
like questions on particular objects or body parts?
Strie'bog - Sent you email few weeks ago on some memories.
Unali - Now unparalyzed but your still massively hurt.
You could be healed but would take Bohusara if you
want to risk the new healing. See last update for
healing death chance.
Z'leyra - You said you'd want to join in the chase. But
you still got Unali to tend to among others. Can't
do both healing and chase. Which do you wish to
pursue further?
GM: Who goes on the chase? I will resolve or start the
chase in Monday's update. So need to know by
Monday night. If not you stay by lake.
GM: Still got the list of actions below to resolve.
Since not much actions posted I list them to
get folks organized into topics :)
GM: Player / Companion Status
Player HPV Status Healings Today
Arawn 60% [Moderate] 1
Strie'bog 15% [Heavy] 1
Unali ** 7% [Critical] 1
Boyzdar 66% [Moderate] 1
GM: So actions and comments -
1. Vassa? Anything on them?
2. Dead and their gear?
3. Wounded: Strie'bog and Unali do you want to
risk another healing?
4. Original issue - brown lake!
5. Role-playing
6. Other stuff?
GM: Will work on Monday's update around 9pm EST. These
updates will be short unless long actions are
posted. :)
f
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