[pnpgm] Game update #10 - File #36 - Retreat from the Wyrm
Scott Adams
longshot at darktech.org
Tue Jan 9 06:14:59 CET 2007
HT Alias/Player Character Name Type Status/Notes Sex
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?? Chris Wells...........Ben'dar...........Warrior.Normal/Human Ma
W2 Marcel Liberty........Chion.............Sailor..Normal/Human Ma
W3 Ryan Torres...........Farseeker.........Warrior.Normal/Human Ma
R3 Wayne Richardson/Uji..Thig..............Sidh MU.Normal/Faerry Ma
W2 Robert Maxwell........Strie'bog.........Bard ..Normal/Human Ma
R3 Orion (Paul Broman)...Trembyl...........Wizard..Normal/Human Ma
W4 Wout Broere...........Unali.............Ninja...Normal/Human Fe
R3 Scott Adams...........Xian..............Wizard..Normal/Human Ma
R4 Alex Koponen..........Z'leyra...........Healer..Normal/Human Fe
Animals: Corona [Eagle] Z'leyra, Boyzdar [Wolf] (Strie'bog),
Game Web Site - http://www.funport.com/longshot/pbem
Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
Private emails (not public actions) to longshot at darktech.org
Game Update #10 in sequence (file #36)
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Admin notes: None.
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[Recap]
From Ben'dar: [Re: Actions]
Ben'Dar pulls Tef'wo up short next to Farseeker. He readies
his pike but does not move forward. He glances around at the
rest of the party to see if anyone has any ideas about what it
is. He motions to the rest of the party behind to stay quiet,
as this creature may not be aware of them yet.
If it poses no threat, Ben'Dar's vote would be to backtrack and
go around to avoid it. If that is not possible, Ben'Dar suggests
that one of the wizards make the smoke go away so they can
clearly see what enemy they are facing. If it comes to a
fight, Ben'Dar will go for a direct charge with his pike.
GM: Ack.
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From Z'leyra: [Re: Actions]
Z'leyra states "If that is a Wyrm I do not want it to track
us down and attack us at night. I will ask Corona to fly above
it and see if he can tell if it is a Wyrm.
<She does so, telling Corona to stay high out of range of it's
breathe. > They are said to breathe poison and be surrounded by
a fog of poison all the time. Some say they are related to
dragons, they are certainly tough enough."
"To prevent it atttacking us at night I suggest we travel fast
and far, or if we can't we come up with some idea of how to
deal with it while it is still daylight."
Z'leyra suggests a hasty temporay withdrawal to a safer
distance where we can discuss this potential encounter. She
follows up by cantering to a safer distance some two hundred
yards back.
GM: Ack.
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From Chion: [Re: Actions]
Chion says the following, "Once confirmed that it is a Wyrm I
suggest we bear it a wide birth. It would not be prudent to
risk our purpose fighting a creature with no bearing on it.
If it were a tragedy that it lived in these lands then perhaps
we should destroy it. But judging from what we know, the
inhabitants perhaps deserve such a creature in their midst."
GM: Ack.
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From Strie'bog: [Re: Actions]
OOC: Happy New Year...it's hard that vaccations have to end....
For days, Strie'bog has been quiet and introspective. The
visions he experienced still waying on him.
As the party comes to the rise, he is shocked by what he
sees. When Z'leyra mentions Wrym, he looks at her and whispers:
"Aye, it is a Wyrm, a malignant spawn of the great serpent."
Looking to the others, he adds, "it is too risky to confront
this creature, we should withdraw. If it wakes, it will seek
to devour all it can find. If it does come, you must be careful
of its breath. It will poison all who are close to it."
Just in case, Strie'bog will ready his bow.
GM: Ack.
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[New Stuff]
[Decalis 2nd, 93st day since left Marentia, 28th day of
Adventure #3 of the 1633rd year [TH].]
[Time: 3:03pm]
[Location: Humagi Territory, Hills, 120 miles south of forest]
[As Farseeker and Ben'dar edge back away from the top of the
ridge the discussion on the beast begins. Strie'bog confirms
it is a Wyrm. As the discussion continues Corona flies over
and down the hills to scout the creature. This does seem
to get the interest of the Wyrm though as it seems to perk
up and move its tail as Corona flies nearby. Corona does
a wide circle and eventually lands near the party.]
Farseeker: "I've never fought them but we handled that Storm
Dragon ..demon thing....couldn't we handle this one?"
Thig: "Not with its cloud of poison. We'd be in melee range
of poison. I've heard horror stories of them. They
are always hungry. My guess is its lair is somewhere
nearby in the hills. I doubt it would love down on the
plains. If I recall these set of hills are only about
160 miles or so in area. So it has a small territory.
My guess is the Humagi know it exist and don't enter these
hills. I volunteer to draw its attention away. You
guys take the other way around and continue north. I
will eventually find you. I will then come back and
hide our trail for many yards. I can also fool its sense
of smell slightly."
Trembyl: "We can outrun it?"
Thig: "Yes. Wyrms are wingless unlike dragons. If it could
fly I'm sure it would be on us by now. Since they have
no wings they are slow. I hear faster in the water.
We can easily out run it. Now go."
Xian: "The great serpent made those things? We fought some
of Kotothis creatures in the jungle near Port Doman. The
least of which a Hydra but never this creature."
Trembyl: "If we can out run it why do you need to distract it?"
Thig: "They are smart just as much as humans. It may be
fooled a bit but drawing it away will at least give
you time to escape the area."
[Thig hovers to the ground then grabs his bag.]
Thig: "Now go."
Farseeker: "Be careful." [He turns to the party]
"Let's help him out and travel single file so our tracks
can be better erased for at least a few hundred yards."
[Chion being good in the hills takes in the surrounding
terrain. To the south just a couple miles is the plains.
To the west is rocky terrain where the hills seem to continue
on for the far horizon. To the north they also continue
but that way obviously is blocked by the Wyrm. To the
right the hills go down and then up in a rolling fashion
typical of these type of hills. Chion points to the
east and leads the party onward. Thig flies to the west
away from the party as Corona continues to fly high above.]
Farseeker: "Killing a dragon might've been fun. If it weren't
for that poison stuff. I'm surprised Z'leyra doesn't
have some material to protect against poisons. I've heard
of Marentian Knights killing dragons nine centuries ago
when Marentia was divided up. Big heroic stories of valor
and death." [He looks back in slight disappointment] "Maybe
there are some nice Humagi who do live nearby and this
creature feeds on them. By leaving it we could endanger
other lives. Is that wise?"
Trembyl: "We aren't on a crusade to rid the world of every
evil creature. We are here to help Strie'bog. If we
go after that creature we might kill it but at great
cost to us. Then we would do Strie'bog no help then."
Farseeker: "I suppose..." [he lowers his voice to s sad
whisper] "..glory and valor..."
Xian: "I hope Thig knows what he is doing."
[Meanwhile Thig hides his bag into a thicket of bushes and
flies toward the creature. He flies 75 feet off the
ground figuring it to be high enough. As he crosses the
ridge where the Wyrm is he begins to play his Faerry Flute.
This gets the attention of the beast quickly which raises
its head and brings fog going upward in clumps. It begins
to wave its tail. Corona watches as Thig circles the
best playing its flute. The creature roars a hoarse but
piercing cry. Thig does a turn and lands on the west side
of the hill. The Wyrm begins to slither its way toward
Thig. Thig sits and plays his flute for awhile as the
slow creature continues forward. Thig then gets up and
walks over the ridge so the Wyrm will have to follow.
On the other side of the distant hill the party sees the
Wyrm go out of sight behind some bushes and crossing over
the ridge. Thig considers an illusion but knows doing
magic against a smart creature like this wouldn't work.
So he continues to lure the creature westward for about
45 minutes. The Wyrm in its hunger continues to move
slowly west but shows signs of starting to lose interest
in this large bird creature of Thig.]
[Corona after a half hour flies back toward the party to
report the situation and not to lose the party himself.
After an hour the creature only travels a third of a mile
westward. But this is enough to have crossed 2 small
hills. Thig finally gives up and quickly flies west then
once he loses sight of the Wyrm flies southward then back
toward his bag. The Wyrm turns southward and bit and
seems to move in a random pattern. Thig grabs his bag
and returns to the spot where the party left on the ridge.
Pulling his bag open he pulls some flasks out and places
some of its foul liquid on the ground in a random pattern.
The foul smelling stuff should be enough to blind the best
sense of smell for some time. Thig then gathers some large
bushes with large leaves and begins to obliterate the
horse tracks as he flies up and down the hill erasing the
tracks further. He does this for another 15 minutes or
so and finally ends. Feeling confident the creature hopefully
should not follow them to their night camp he heads east
and picks up the trail of the horses himself. After about
20 minutes he catches up to the party and reports the
results.]
[Thig mounts his horse as the party continues a northern
route through the hills.]
Trembyl : "I bet the Wyrm's lair had a lot of stuff in it
from people its eaten."
[Two hours later the sun has almost set. But the party
continues on for another hour with torches. Torches can
bring attention of the Humagi but another hour is longer
away from the creature. But by now the travel is dangerous
for the horses and temperatures begin to lower greatly.
The party sets up camp quickly near a ridge wall with some
plans. The ridge is a 50 degree incline making ambush
from it difficult. That night the party decides that 3
sentries are best in case the creature finds them. The
wolf is also asked to patrol.]
[Luckily the Wyrm doesn't find the party that night.]
Actions? Comments?
Next update Friday...
Ok. This is a small update. Since no one wanted to
handle the Wyrm (shame would've been only 1400 cep! :))
the party will continue northward.
Friday I will do the next few days Days 27-33 I believe.
I already know the results. There will be a minor encounter
but I will do it Express Mode. Then I will have the
party get near the Pavassa Forest. This is the goal.
By Monday the first details on the forest will be given
and the true adventure will begin after only 10 updates. :)
At that point I will detail the skill points gathered so far
and will not count anymore after that. So its your last
chance. Check out the Timeline link at the bottom of the
game site for the lists of skills used. If you haven't told
me something by Monday it'll be too late. if you have questions
or comments send email.
Not much for you guys to do at this point. Unless you have
talk or stories :). Next update Friday.
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