[pnpgm] Game update #58 - File #250 - Rescue Aftermath
Scott Adams
longshot at darktech.org
Wed Jul 4 06:52:14 CEST 2007
'
HT Alias/Player Character Name Type Status/Notes Sex
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R1 John Haight...........Arawn.............Druid .Normal/Alfar Ma
?? Chris Wells...........Ben'dar...........Warrior.Normal/Human Ma
W2 Marcel Liberty........Chion.............Sailor..Normal/Human Ma
W3 Ryan Torres...........Farseeker.........Warrior.Normal/Human Ma
R3 Wayne Richardson/Uji..Thig..............Sidh MU.Normal/Faerry Ma
W2 Robert Maxwell........Strie'bog.........Bard ..Normal/Human Ma
R3 Orion (Paul Broman)...Trembyl...........Wizard..Normal/Human Ma
W4 Wout Broere...........Unali.............Ninja...Normal/Human Fe
R3 Scott Adams...........Xian..............Wizard..Normal/Human Ma
R4 Alex Koponen..........Z'leyra...........Healer..Normal/Human Fe
Animals: Corona [Eagle] Z'leyra, Boyzdar [Wolf] (Strie'bog),
Game Web Site - http://www.funport.com/longshot/pbem
Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
Private emails (not public actions) to longshot at darktech.org
Game Update #58 in sequence (file #250)
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Admin notes: None.
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[Recap]
From Unali: [Re: Actions]
Unali takes a step back from the heat, taking care not to be
scorched again. She looks towards the collapsed cabin, trying
to figure out what the red hair was she saw. Was it someone
inside, like Z'leyra, or was it something in the wall?
As she sees Z'leyra drift by, she will know she is safe at
least. She will ask her: "Anyone left inside that needs
rescue?"
OC: I thought the dwarves believe the kegs are the munchies.
GM: Ack. Well the Dwarves like anything in Kegs. As long
as its edible or drinkable. But never give them Kool-Aid
or they'll NEVER leave your house.
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[New Stuff]
[Decalis 16th, 107th day since left Marentia, 42nd day of
Adventure #3 of the 1633rd year [TH].]
[Location: Pavassa Forest - Eastern Edge/On Plains]
[Time - 10:09am]
GM: Congratulations! The easy combat is over! Now for
some game business and reports.
* Time: 5 Turns and 2 phases - 1 minute, 6 seconds.
GM: Think that's our longest combat. Long rescue!
* Equipment Damage
Player Item Damage
Unali Chainmail AV - 1
GM: Lucky for you have a spare at home :)
* Ammo Use
Player Ammo Used
Trembyl 2 Quarrels
Xian 2 Quarrel
* Player Experience
Player CEP MEP Expertise Skill/Spell Notes
Arawn - 5 4 Invisibility
Arawn - 10 4 Luck
Arawn - 5 2 Speed
Arawn - - 8 Tongue of Sidh / Supernatural
Arawn - 1 - Power Strike Failure
Arawn - 10 10 Hidden Truth
Arawn 12 - 4 Sword ArcBG,
Arawn - 5 2 Darkness
Arawn - 12 12 Transmutation Spider
Arawn - 4 4 Insubstantial Himself
Arawn - 6 6 Levitation Himself
Ben'dar 2 - 2 Pike #1 [Inside]
Chion - 4 4 Invisibility
Chion - 48 24 x2 Teleport Ghost team, Mom
Chion - 8 8 x2 Insubstantial Ghost Team, Chion
Chion - 6 6 Dispell Insubstantial [Chion]
Chion - 18 18 Time Stop Spell
Farseeker 39 - 8 Grt Sword #10, #2; #2,#3 (in)
Strie'bog - 15 6 Wood Sage
Strie'bog - 4 4 Forest Talk
Strie'bog - 14 14 Forest Summoning
Strie'bog - 10 10 Wood Strength
Strie'bog - 6 4 Spores EL1
Strie'bog 48 - 8 Dagger Witch #1
Strie'bog - 40 20 Translocation Farseeker
Thig - 4 4 Invisibility
Thig 30 - 4 Rep. Crossbow Witch #2
Thig - 8 2 Insubstantial
Thig - 6 6 Dispel Insubstantial
Thig - 6 6 Dispel Mind Shield Ward
Thig - 12 13 Teleport [1 Failure]
Trembyl 8 - 2 Arbalest #1
Trembyl 9 - 2 Scimitar #9
Unali 21 - 8 Dagger #4, #6, #5
Xian 9 - 2 Arbalest #8
Xian - 4 4 Invisibility
Xian 6 - 2 War Staff Witch Leader
Xian - 6 2 Healing Ben'dar/EL4
Z'leyra - 2 2 Orient Self
Z'leyra - 4 3 Speed x2, 1 failure
Z'leyra - 2 2 Dark Sight
Z'leyra - 4 5 Invisibility x2, 1 Failure
Z'leyra - 20 12 x2 Levitation Ghost Team, Wolf
Z'leyra 5 - 2 War Staff Witch #2
Z'leyra - 18 12 Dispel EL1 w/staff [Fog, Ward]
Z'leyra - - 1 Concealing Mist Failure w/staff
Z'leyra - 6 6 Astral Web EL0 Balance w/staff
Z'leyra - 16 16 x2 Insubstantial EL0
GM: CEP - MVP - Strie'bog - 48 [Redhead high CDF]
MEP - MVP - Strie'bog - 89 [Many spells]
Congratulations Strie'bog!
GM: Chion - Time Stop Spell EL +1!
Strie'bog - CEL +1! [OCV/DCV+1)
Strie'bog - Obtained Dagger Skill [Partial to Learn]
GM: Congrats! If I forgot something or in error let me know.
* Cabin Wards
GM: What party was up against -
Sonic Boom MEL3/EL1 [Went Off]
Disintegration MEL6/EL3 [Went Off / Dispelled]
Heat MEL9/EL4?* [Went off]
Mind Shield MEL8/EL3 [Went off / Dispelled]
Perpetual Trance MEL7/EL3 [On Green Lady]
Revelation MEL?/EL? [Went Off]
* Heat spell true EL will not show :)
GM: Ironically all the above were random spells I
rolled up and all went well with the encounter.
Only shown here for Gee Whiz purposes. :)
* Enemy Leaders [PC Class]
A. Female Outside - Killed by her own Fire Showers Spell
Age: 26 Height: 69" Weight: 124 MEL:15
Notes: Likes throwing things has 3 shurikens
Skills: Dagger, Eroticist, Hand Axe, Throwing Weapons, Whip
Friend: Crow - Killed by other birds
Spells: Petrify 5, Insanity 3, Astral Ills 3, Astral Powers 3,
Fire Powers 4, Desert Powers 3, Weapon Mastery 3,
Decay 3, Time Stop 2
GM: If Ben'dar hadn't charged would've used petrify to freeze
some of the attackers. But since he did she changed
to a time stop spell and then hurt him. But when it
backfired was desperate in her own wounds to take out
many with her thus the Fire Showers spell. She was
near death herself.
B. Redhead in Cabin - Killed by Strie'bog
Age: 22 Height: 69" Weight: 127 MEL: 5
Skills: Dagger, Deftness, Dancer
Friend: Spider - Killed by logs? [Maybe]
Spells: Seeking Death 5, Shape Changing 6
GM: She's the one that had the gems (see treasure). She
stole them. She was more a reactionary person letting
her seeking death spells do her dirty work. When
she saw the party she begun to burn papers in the
work room. Caught with no spells to escape she had
no choice but to try a hostage situation. When she
spoke the word to invoke the Heat spell she knew
she only had a minute or two. But she was desperate.
When the party backed down she didn't send the word
to have the spider kill the Green Lady but would
have if she wasn't stabbed in the neck by Strie'bog.
C. Female in main room with Bow - Killed by Z'leyra
Age: 21 Height: 60" Weight: 108 MEL: 9
Skills: Assassin, Hand-to-Hand, Longbow, War Staff, Tracking
Friend: Snake - Killed by Z'leyra
Spells: Fog of Death 5, Time Travel 4, Thunderhead 6,
Oak Strength 5, Insanity 6
GM: When the crow warned the enemy of the party she
went briefly in time to view the combat to get an
edge on the party. Then went back in time. She
learned where the party would move and some
aspects of that. She then had the 3 men in the
other bedroom move out and then into the work
room to wait as that was where the hostage (mom) was.
Expecting them to enter the main room she then
cast Fog of Death (which killed the deer and eagle).
But being insubstantial it didn't affect anything.
That aspect she mis-timed or mis-calcualted. Since
she wasn't affected by the spell (various reasons)
she could then freely fire her bow at the party.
But gain the Insubstantial helped.
D. Arch Leader Bodyguard - Killed by Arawn
Age: 26 Height: 68" Weight: 190 MEL: -
Skills: Assassin, Dagger, Hand-to-Hand, Short Sword, Sword
GM: This barbarian was bodyguard to E below. Thought
when they split up he wasn't too effective. He
suffered from Battle Fury. When he heard Arawn
in the bedroom he went that way sent by the female
who saw the future. He had no choice but to flee
when he was wounded and blind by the Darkness. The
mystery later is why this man is wearing what seems
to be a Katai style military uniform that Unali
seems to recognize?
D. Arch Leader - Oblivion by Z'leyra
Age: 24 Height: 83" Weight: 224 MEL: ?
Skills: ? Bow at least.
GM: Since this one is still technically alive in the
Oblivion spell no more information given here.
* Enemy Info
Total Humagi enemy : 13 [All Dead]
Total Enemy Leaders : 5 [4 Dead, 1 Oblivion]
Total Enemy Friends : 3 [All dead, not including horses]
Total Enemy : 21 [2 to 1 party odds]
* Mana Report
Player Current Mana Percentage (of total)
Arawn 56% [44% Used]
Xian 80% [20% Used]
Chion 87% [13% Used]
Strie'bog 38% [62% Used]
Thig 83% [17% Used]
Z'leyra 93% [ 7% Used]
GM: Does not include Energy Level. This does include
aids like Staffs and Batteries.
GM: At this point Strie'bog is low.
* Player Status Report
Player Player Health Status (% of Total)
Ben'dar 0% [Critical?]
Farseeker 54% [Moderate]
Arawn 20% [Heavy]
Xian 46% [Moderate]
Chion 100%
Trembyl 80% [Light]
Strie'bog 40% [Moderate]
Thig 92% [Light]
Unali 71% [Moderate]
Z'leyra 79% [Light]
GM: Ben'dar has 1 Healing already for today
Wounds include Burns, Blisters and Stabs.
* Animal Status Report
Animal Player Health Status (% of Total)
Crow Dead [Broken Neck]
Eagle Dead [Fog of Death]
Rider #5's Horse Dead [Fire Showers]
Deer Dead [Fog of Death]
Boar 100%
Falcon 100%
Corona 80% [Light]
Boyzdar 13% [Heavy]
Tef'wo 50% [Moderate]
* Treasure [Found this encounter]
A. Weapons/Armor
Item Amount Notes
Leather Armor 17 Some damaged
Quilted Armor 1
Leather Helm 12
Buckler Shield 5
Bow 4
Longbow 1
Arrows 56
Sword 9
Scimitar 6
Whip 1
Fighting Daggers 7
Throwing Daggers 10
Shuiken 4
Warstaff 1
Metal Shield 1
GM: Some items found on folks others inside rooms.
B. Gems
Item Notes
Medium Jewel Min. Flawsd Av. Clarity Snake Stone 7.2 SC
Medium Jewel Sev. Flawed Av. Clarity Jet 3.6 SC
Small, Gem, Minimal Flaws, Cloudy, Ruby, Worthless
Small, Gem, Nearly Flawless,Cloudy, Torquoise, Worthless
Small, Gem, Flawless, Fine Clarity, Jacinth, 9 SC
Small, Jewel, Slight Flaws, Brilliant, Turquoise, 7 SC
Small, Jewelry, Severe Flaws, Fine Clarity, Serpentine,
Gorget, 5 SC
Small, Jewelry, Severe Flaws, Average Clarity, Jacinth,
Ring, 2.4 SC
Small, Jewelry, Minimal Flaws, Dull Clarity, Amethyst,
Bracelet,4 SC
Small, Jewelry, Nearly Flawless, Average Clarity, Carbuncle,
Gorget, 12 SC
Small, Jewelry, Nearly Flawless, Average Clarity, Jade,
Armband, 9 SC
Medium, Gem, Minimal Flaws, Dull Clarity, Agate, 2 SC
GM: First 2 Medium items found on Redhead. Rest are found
in their bedroom in various places.
C. Other Items
Item
Book, Vassa Myths, Author Unknown, 1 SC
Book, Katai History, 1 SC
Tools, Taxidermy
Tools, Wood Working
Eating utensils, 18 pieces, 16 BB
Fine Cloth, Silk, Bed Blanket, 4 CC
Keg, 1 Quart, 60% full, Flour
Keg, 5 Quart, 40% full, Oil
Large Wagon [Found outside / East Wall]
Four Man Tent
Falconer's Gauntlets
Rope, 16 Feet
Horses, 10 found (plus 1 dead)
GM: All above found in Cabin but Wagon (outside).
All horses at hitching post outside.
Books - 1 found in bedroom, 1 outer large room.
Tools - 1 found in bedroom, 1 outer large room.
Kegs - 1 Found in Humagi Bedroom (East) and 1 outer room.
D. Destroyed Items
Item
Glass Item, Common Glass, Large, 5 SC, Desk Mirror
Glass Item, Common Glass, Small, 1 CC, Drinking Glass
Glass Item, Crystal, Small, 3 CC, Glass Plate
Container, 2 Small wooden boxes, 18 BB
Container, 1 small wooden keg, 6 BB
Container, 1 Clay Vase, 5 CC
fine covering, 18 cc [Table cloth]
GM: Glass items shattered by logs. Containers destroyed.
Fine Covering shredded by Logs. Items worthless.
D. Magic Items
Item
Battle horn
Light Crossbow
Wand
GM: Horn found in Female bedroom (Upper Left).
Other two items found in workshop where mom found.
-----------------------------
GM: Let me know what you claim if anything. If no
claims it will be sold after the adventure for
party treasure equally.
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GM: Now back to the game...
[As the dust settles in the cabin a seemingly quiet chaos
and panic ensues around the cabin as triage is setup
for the wounded. Z'leyra directs the triage while
insubstantial till it finally ends a few minutes later.
Arawn thinks of the events and had hoped for a better
ending. A negotiation to take place with the redhead.
This party seems to take to such characters well. After
all Jordi was a diplomat. Now Arawn joins the party
taking up that slack. But Arawn doesn't blame Strie'bog
for the murder. If Arawn was in the same position he
might have done the same thing. What would have happened
if he had stayed in the bedroom? Certainly he might not
know of the situation the female's workshop. If that
was the case he might not know to sense for magic and
find the location, though it seems the wolf and Strie'bog
figured it out at the same time. But he shivers as he
thinks of the spider. If he wasn't there no one else had
a plan in place other than Z'leyra and it failed. That
might have meant the spider once free of the Time Stop
spell would've easily bite her and killed her once teleported
away. A thought he doesn't like to consider. Fate seems
to help again. If fate hadn't bought him to the Middle
World what then would have gone on? Arawn walks from place
to place checking wounds for level of criticalness.
Once outside Chion kneels to check Strie'bog's mother.
He finds a pulse and alive. He stands to look around
just as the cabin ends its shake and rattle death roll.
He wonders who else is inside. He also considers the
events that just took place. While he was not one to
openly fight rather than just hang around, literally,
in the air he observed. Once he floated into the workshop
he figured out the wolf found something important. Once
Strie'bov moved there it was sure to be important. He
wonders what would've happened if he didn't cast Time
Stop? Surely the spider would've bit her well before
the final planks were pulled up. By then it would've
been too late. Once things settle down and he explores
the cabin again he also knows the logs that fell into
the hole would've surely killed her if the spell wasn't
in place as well.
Farseeker drops his bloody great sword to the dirt
not wanting to sheath it till its cleaned. he runs
to help others who may need it. At one point he
passes Strie'bog going to his mother. He attempts to
speak to him but Strie'bog moves fast aside. So instead
Farseeker takes a break from Triage and goes to cover
up the headless body and head of the one fighter he killed.
He uses a horse blanket on one of the horses. It would
not be good for his mother to see such a sight. You know
how females are he thinks to himself. He thinks past
to the last couple months. In that time he has taken
two heads without wanting to be. He knows he is strong
but must hon his skill to do less severe attacks.
Thig having teleported Ben'dar out hopes Ben'dar is ok.
He did save Thig's life very likely. All this while
Thig never got to know the burly barbarian well. Maybe
that can be solved. He rolls Ben'dar over gently and
checks his pulse. He sighs when he finds no pulse.
He yells for Z'leyra to come quick but she is not solid
and knows time might be critical. He prepares for
a healing spell but checks his pulse again. He finds
a faint pulse. Ben'dar is alive but unconscious.
Z'leyra directs Thig on how to bandage his leg and
chest wound to prevent further blood loss which would
surely kill him in a few minutes.
Ben'dar dreams of riding on the plains in a warm summer
day for what seems like hours as the sun moves from
point to point in opposite sides of the sky. As the
dream continues he rides into a village, his home village.
There he finds females and warriors surround him and
bring him food and fawn over him. One warrior comes
forward with a stranger. The warrior introduces Ben'dar
as "Ga'sha Ben'dar". A chief? Then suddenly Ben'dar
wakes to piercing light as he wakes to find himself outside
the cabin. He tries to sit up but still finds himself in
some pain. He notices folks running back and forth.
He sighs as he knows he is alive but it was close. He
then wonders how Tef'wo is?
Trembyl helps others with Triage in the first critical
minutes after the combat. He is quiet as he feels
useless in this encounter. But he is happy it all
worked out well in the end.
Unali sees the wall collapse where she was just standing
seconds before. The red hair was seen as the logs moved
and a redheaded female was seen with a nasty neck wound.
As the dust settles she holds her dagger in case there
is further danger. She feels the heat subside from the
cabin itself. As Z'leyra floats by she speaks to her.]
Unali: "Anyone left inside that needs rescue?"
[Z'leyra answers to the negative in that she doesn't
know for certain. Thig, Ben'dar and Arawn was the
last ones inside as far as she knows. But when Arawn
exits the north wall that leaves Thig and Ben'dar.
Unali moves toward the wall but then hears Thig yell
for Z'leyra about Ben'dar. So that means no one
should be inside at this point. As she goes to confirm
that around the side of the cabin she disregards the
mound of dirt by the shovel. Later she will find it
must've been simply the mound of dirt placed there as
the hole was dug under the cabin. So she was only
digging in a mound of dirt. There seems to have been
no basement at all and Thig confirms with his mind
spell that no other minds were found. As she
helps the others with the wounded, herself includes,
she recalls the combat. She is surprised to be surprised
by a foot man while on her horse. A trick that she will
learn from in the future. The dagger didn't warn her
that time for some reason.
Xian runs to the north side of the cabin to help the wounded.
He also remains quiet feeling helpless in this encounter.
Sure he healed Ben'dar but that's about it. He wonders
if he should learn more skills from Farseeker?
Z'leyra releases the wolf from her insubstantial spell.
As he begins to move, broken from Chion's time spell,
it is clearly hurt. It floats to the ground still
levitated until Z'leyra leaves the area. Limping the
wolf runs to Strie'bog's mother. Z'leyra becomes
a virtual supervisor as she directs the wounded and
ensures no one seems to be in critical shape. The worst
off seems to have been Ben'dar who was only knocked
out and luckily not overly critical as long as the
blood loss was stopped. When she becomes solid again
she helps the wounded with initial bandage settings.
Strie'bog leaves Farseeker when he teleports outside
immediately. He actually forgets to even check on
if he is okay or not. Emotion gets the better of him
again as he runs to find Chion on the west side of the
cabin and his mother. He is happy to see no spider
with her. Chion smiles as he comes close and Strie'bog
still checks her out to find a pulse. She is safe
but Thig mentioned something about a sleep spell? She
will have to be broken from the spell before she can
wake up it seems.
Actions? Comments?
Next update Friday..
GM: This is part 2. I'll work on another update Thursday
night around 9pm if I have enough actions. If not
it'll be a small update :). But being a holiday week
here in the USA I won't expect anything if folks are
busy or such.
GM: Treasure - Claims?
Wounds - Who heals who? If a particular person wants to
be healed by a particular person PLEASE say so.
Arawn, Chion, Xian and Thig can get experience
healing as well if they want to. But if no one
speaks up then I'll assume Z'leyra will heal folks.
She will likely need to heal those with Moderate
to Heavy wounds at the least. So let me know if
you want to heal yourself or have someone in particular
do it for you. Ben'dar you have 1 healing this
day so you need to say if you risk another one.
Mother - Who wants to break the sleep spell? Chion
and Strie'bog would be the first there so they
would have the first chances. But let me know.
See Mana status up above though.
GM: Any other actions/Comments for now?
GM: Happy 4th of July!
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