[pnpgm] Game update #49 - File #218 - Rescue Turn 1: Phase 3
Scott Adams
longshot at darktech.org
Fri Jun 8 08:36:07 CEST 2007
'
HT Alias/Player Character Name Type Status/Notes Sex
-- -----------------------------------------------------------------
R1 John Haight...........Arawn.............Druid .Normal/Alfar Ma
?? Chris Wells...........Ben'dar...........Warrior.Normal/Human Ma
W2 Marcel Liberty........Chion.............Sailor..Normal/Human Ma
W3 Ryan Torres...........Farseeker.........Warrior.Normal/Human Ma
R3 Wayne Richardson/Uji..Thig..............Sidh MU.Normal/Faerry Ma
W2 Robert Maxwell........Strie'bog.........Bard ..Normal/Human Ma
R3 Orion (Paul Broman)...Trembyl...........Wizard..Normal/Human Ma
W4 Wout Broere...........Unali.............Ninja...Normal/Human Fe
R3 Scott Adams...........Xian..............Wizard..Normal/Human Ma
R4 Alex Koponen..........Z'leyra...........Healer..Normal/Human Fe
Animals: Corona [Eagle] Z'leyra, Boyzdar [Wolf] (Strie'bog),
Game Web Site - http://www.funport.com/longshot/pbem
Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
Private emails (not public actions) to longshot at darktech.org
Game Update #49 in sequence (file #218)
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Admin notes: None.
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[Recap]
From Ben'dar: [Re: Actions]
Ben'Dar curses loudly in Zendali at his inept attack as he
tries again. (Order of attack: #3, then will attack a, then
will attack #7, then will attack/pursue #5)
GM: Ack.
--------------------------------------------------------
From Arawn: [Re: Actions]
Arawn would take a moment to scan the parchment before they
left this room. In the room with the red-headed woman, I know
that we would not have time to look at the papers in detail
but is there anything that can be gleaned from that moment?
Is it a map or something else?
GM: Ack. The Redhead is a woman. I moved the party through
the rooms based on Z'leyra's plan to scout.
--------------------------------------------------------
From Z'leyra: [Re: Actions]
As planned Z'leyra will drop off any that signal they want to
be dropped off. Ending up behind the archer she will separate
from Chion and proceed to subdue the archer with her staff
once she becomes substantial again. She will fight aggressively
unless outnumbered in which case she will become more defensive.
GM: Ack.
--------------------------------------------------------
From Arawn: [Re: Actions]
Arawn will drop of the Insubstantiability spell in the first
room with a desk and the parchment.
"If we have to flee I'd like to have some clue as to what
their real plan is. I'm hoping the parchment will be able to
give us insight. When I hear the battle begin in the main
room I'll join in. Good luck."
He will first attempt to bar or block the door and then use
Mana Reading to see if there are magics still up designed to
negate Sidh Magic or Invisibility. Assuming that there is
time he will grab the parchment, turn Invisible (if it's
feasible), and then search the room, starting with the desk,
before charging in when he hears the sounds of battle.
GM: Ack. Actually that action can't be done. If your going
to be dropped off it has to be with the redhead room.
Not the bedroom. Your not in ICQ so can't ask you about
this. So will have to go on what I know. Ok. Changed
my mind. I'll allow the retroactive action. It fits
in with my plans :) But you won't become solid till this
phase. In order to balance out the retroactive action
with present actions. ***Keep in mind you have no clue
what is in the center room since you were dropped off***
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[New Stuff]
[Decalis 16th, 107th day since left Marentia, 42nd day of
Adventure #3 of the 1633rd year [TH].]
[Location: Pavassa Forest - Eastern Edge/On Plains]
[Time - 10:09am]
Turn 1: Phase 3
[Mana Allocation] - None from party
[Missile Fire ] -
[Thig hovering invisible 20 feet from the female
standing near Ben'dar aims his Repeating Crossbow
at her and fires. But the small quarrel impacts
against the sand behind her.]
[Bowmen #6 aims his reloaded Bow at Corona flying
straight for him and fires. The Arrow hits Corona
in the left wing and does 4 points of damage as
it sticks between feathers.]
[Bowmen #7 aims his bow but with the female and #3
in his way he can't have a good shot at Ben'dar
so holds off his shot.]
[Magic Effect ] -
[Arawn signals Z'leyra to drop him off in the first
bedroom curious about the parchment. Z'leyra
concentrates and separates Arawn's 'contact' with
Chion and Arawn becomes solid when the ghost team
passes into the room with the redhead. But Arawn
finds himself the last second floating still from
the Levitate spell. It takes 2 more seconds before
Z'leyra's range leaves and Arawn falls to the wooden
floor with a thud.]
[Outside the female in the gown speaks quickly some
strange words and eyes Ben'dar. She looks down
at the horse and smiles.]
[Z'leyra takes a half second look over her left shoulder
to ensure the Redhead isn't doing anything bad.
Z'leyra then moves the party through the east wall
of the room into the next room. With her dark sight
the room is dark but she notices smoke from a candle
that was just blown out. She looks around the room
as the other 2 can't see in the dark. This room
is another bedroom almost identical to the first one
to the west. Three beds, dressor and small simple
wooden desk and chair. Just one simple blanket on
each bed. But no person. She concentrates and
moves the party to the door to the main room outside.
The Ghost team floats through the wall. The trio
suddenly is aware of a thick grayish cloud all over
the room. A door can be heard shutting to the
right of the party...]
[Melee & Movement]-
[The falcon again tries to attack with its claws the
black crow but the claws miss by inches.]
[Ben'dar lifts his pike...no...wait..lifts his pike..
no..what ...Ben'dar forces his hand to lift but
finds he can't. He eyes the warrior below him
but also can't shift his eyes. What is going on?
He begins to curse and scream in his head.]
[Unali turns her horse to the right as she sees #4
fall to the ground. She ducks as she passes under
the fighting birds and heads for bowmen #6.]
[Corona flies the 20 feet toward #6 as well all the
while taking height and does a loop as it turns
and dives for the man. Red mini fire lances
burst from his eyes again and hit the man in the
chest doing 3 points of damage.]
[The Crow gets the upper hand as the Falcon turns
and the crow's claws shred the Falcon's back
doing 6 points of damage. The falcon does a
limp dive to the ground.]
[The Eagle flies straight for the Crow's back and
does the same attack the Crow just did on the
Falcon doing 6 points of damage. But the Crow
doesn't fall to the ground as the Eagle takes
to the air again.]
[The Deer shakes his head confused why he is here
but then compelled turns to the left and with
head down charges #9. But the Deer misses just
as the man is able to dodge as the deer's antlers
misses him the first attempt.]
[Rider #5 from off in the distance enters camp and
straight for Ben'dar but ends up nearby #7.]
[Boyzdar wants nothing to do with the Deer so
heads eastward toward the campfire.]
[The boar grunts with its tusks and turns toward the
cabin and heads for the horses and the one man
trying to mount his horse.]
[Now solid Arawn checks the parchment on the desk.
He grabs it and pulls the candle over to get a
better view. It seems to be in some pictogram
code with strange words. Clearly it will take
time to figure out. He'll have to detect for
magic as he tries to study the parchment. He
begins to concentrate.]
[Outside Farseeker steps over the body of #10 and
heads toward the horses, #9 and the deer.]
[Trembyl continues moving eastward.]
[Suddenly the door to the room Arawn is in bursts
open and the 6'8 foot, 190 pounds (or so) man
in his mid 20s charges in. he is the one that
was standing at the table earlier. He is wearing
Leather Helmet, Leather Armor and daggers in his
belt. But he charges straight for Arawn with his
sword. The sword slices Arawn's right arm doing
3 points of damage as it draws blood.]
[Humagi #3 sees Ben'dar and the horse. He is
confused why one hoof is in mid air. He looks
at the female waiting for instructions.]
[Bowmen #7 stares at the odd sight of Tef'wo in
mid motion with one foot raises up but not moving.
He moves 30 feet westward for a better angle on
the wolf that seems to be a problem.]
[The female near #3 smiles and moves pulling two
daggers from a sleeve holster from her gown.
She approaches the immobile Ben'dar and brings
both daggers up. She stabs Ben'dar but one
dagger doesn't penetrate his dragon hide. The
other does punching through his right chest
into ribs and lung doing a massive 15 point
blow. Suddenly Ben'dar screams and finds himself
gasping for air as he can move now. The pain
is excruciating as his lung seems to be losing
air. He begins to fall forward straight for #3.
Humagi #3 catches the brunt of the fall and let's
Ben'dar slide down his legs. The pike lands on
the ground by Ben'dar's right arm. As he stares
up confused by this sudden turn of events he stares
up into the scowl of #3 with a raised sword and
the female with a dagger in her left hand smiling
down at Ben'dar. Ben'dar feels a dagger in his
ribs now and wonders if this is how it ends..]
[Xian sees Ben'dar fall and yells "Ben'dar!" but
he knows he'll never get there in time. he stops
in his tracks and prepares for a spell.]
[Humagi #9 swings onto the horse with no saddle
and pulls away. The horse doesn't need to be
told twice as the antlers almost hit him. The
man maneuvers the horse straight for Farseeker.
The warrior swings down his scimitar but fails to
hit Farseeker.]
[Inside Strie'bog sees the cloud but is confused as
to where his mother is. All the rooms searched
and still no mother but she has to be here. The
spell, Miklav, would not have failed him.]
[Humagi #2 mounts his horse and sees the Boar heading
his way. He swings around to encounter the deer
but is able to use one hand on the horses mane to
steer it toward Farseeker. The man swings down his
scimitar and hits Farseeker in the shoulder doing
2 points of damage.]
[Humagi #6 sees Unali moving toward her and grabs
another arrow from his quiver to fire.]
Actions? Comments?
Next update Monday...
GM: Pretty bad phase. So did only 1 phase.
Arawn - Your visible as the spell still seems gone.
Your solid now. But have an attacker.
Defense? :) He is blocking the door.
Ben'dar - Desperate actions? :) She got the best of you
sadly with the spell. But your not dead yet.
Chion - Still Visible, insubstantial
Strie'bog - Still visible, insubstantial till you separate
Unali - Killing or subdue attacks?
Z'leyra - Visible, Insubstantial, levitating all 3
Cloud in cabin hard to tell what it could be as your
not so solid (no sense of touch, smell, etc.).
Rescue Camp Map - 375'x130'
1 2 3 4 5 6 7
123456789012345678901234567890123456789012345678901234567890123456789012345
%%%%%%/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ A
%%%%% \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \ B
%%%%%%/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ C
%%%%%%\__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \ D
%%%%%_/ \__/ \__/ \__/ \__/ \__/ 4__/ \__/ \__/ \__/ \__/ E6__/ E
%%%%%%%__/ \__/ \__/ \__/ \__/ \__/ \__/fgh__/ \__/ \__/ \__/ \ F
%%%%__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ U\__/ \__/ G
%%_/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \ H
%%%%%%/ \__/ \__/ \__/ \__/ \__/ \__/ \____________________/ \__/ I
%%%%% \__/ \__/ \__/ \__/ \__/ \__/ \__/I°°°°°°°°°°°°°°°°°°°I__/ \ J
%%%%%%/ \__/ \__/ \__/ \__/ \__/ \__/ \I°°°°°°°°°°°°°°°°°°°I \__/ K
%%%%%%\__/ \__/ \__/ \__/ \__/ \__/ \_j/I°°°°°°°°°°°°°°°°°°°I__/ \ L
%%%%%_/ \__/ \__/ \__/ \__/ \__/ \__/ \I°°°°°Cabin°°°°°°°°°I \__/ M
%%%% \__/ \__/ \__/ \__/ \__/ H\_HH HH__/I°°°°°°°°°°°°°°°°°°°I__/ \ N
%%%%%_/ \__/ \__/ \__/ \__/ \H-------/ \I°°°°°°°°°°°°°°°°°°°I \__/ O
%%%%% \__/ \__/ \__/ \__/ \__/ H\_HH \_/I°°°°°°°°°°°°°°°°°°°I__/ \ P
%%%\__/ \__/ \__/ \__T \__/ \__/ FH_/i \I°°°°°°°°°°°°°°°°°°°I \__/ Q
%%%/ \__/ \__/ \__X \__/ D__/ \__/H \__/ \__/ \__/ \__/ \__/ \ R
%%%\__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ S
%%%%% \__/ \__/ \__/ \__/ \__/ \__/ \__/ W__/1 t3_/ \__/ \__/5 \ T
%%%%__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \_** a__/ \__/ \__/ U
%%%%% \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \ V
%%%%%_/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ H__/ \__/ \__/ \__/ W
%%%%% \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \ X
%%%%%_/ \__/ \__/ \__/ \__/ \__8 \__/ \__/ \__/ \__7 \__/ \__/ Y
%%%% \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \__/ \ Z
123456789012345678901234567890123456789012345678901234567890123456789012345
1 2 3 4 5 6 7
Legend - 1 Hex = 10 feet North
1 Row = 5 feet [A-Z] /I\
1 column = 5 feet [1-75] West<*>East
** = [U54/55] - Campfire Pit
%% = Left Side - Forest Edge, Bushes, Trees
-- = Log Railing - For horses? [O36-O42] 4 feet tall.
I, _ = Cabin wall
° = Cabin Roof
Positions -
Player Code Location Weapons Status
#1 Dead 1 [T53] Scimitar, Buckler Dead
#2 2 [R45] Scimitar Mounted
#3 3 [T56] Sword, Buckler Sitting
#4 Dead 4 [E40] Sword, Bow Dead
#5 5 [T71] Sword, Buckler On horse
#6 6 [E70] Sword, Bow Standing
#7 7 [Y61] Scimitar, Bow Standing
#8 Dead 8 [Y37] Sword, Buckler Dead
#9 9 [Q41] Scimitar, Buckler Mounted
#10 Dead D [R31] Scimitar
#W1 a [U38] Female in robes Standing
#W2 b In cabin
#AL c In Cabin
#AB d In Cabin
Arawn A In Cabin
Ben'dar B[t] [T55] On Tef'wo (t)
Chion C In Cabin
Farseeker F [Q40] Standing
Thig H [W52] Flying, Invisible, Facing East, 30 feet up
Strie'bog S In Cabin
Trembyl T [Q25] Running east
Unali U [G63] On horseback, Facing east
Xian X [F14] Running East, Invisible
Z'leyra Z In Cabin
Corona E [E69] In air 50 feet up, flying
Boyzdar W [T49] Running eastward
Falcon f [F47] Down on ground?
Crow g [F48] Hovering in air
Eagle h [F49] Flying East 40 feet up
Deer i [Q44] Running north
Boar j [L45] Running south
Horses H 10 Tied up around Railing at G40
1 at Y100 [Off map]
Note: All Humagi wearing Leather Armor and Leather Helmet
Cabin Map -
1 2 3
123456789012345678901234567890112345
______________________________________
I[]##[] I## ###I * e I []##[]IA 1 Column = 2 feet
I[] [] I# #I [=====] #I [] []IB 1 Row = 2 feet
I[] [] I# #I * #I [] []IC \/ = Main Cabin door
I I` `I` SZ ID I or _ = Log Wall
I[] A*@Io oI` ... AC#+ []IE / = Door
I[] d @Io oI` ... oI# []IF [] = Bed
I[] Io oI* I []IG ## = Cabinet
I___/___I___/___I______/_____I___/___IH @@ = Small Dressor or table
I $$$$$$$$S$$$$$$II * = Chair
% $$$$$$$ZS$$$$$$%J o = Barrel
% ** $$$$$$$$$$$$$$$%K ` = Shelf
I *[==]* $$*+$$$*$$$*$$$IL [==]= Table
I *[==]* $$$$$$$$$$$$$$$IM ... = Carpet/Hatch
I *[==]* $$$$$$$$$$$$$$$IN %% = Window Slits
Io *[==]* $$*+$$$*$$$*$$+%O + = Small stool
I` ** $$$$$$$$$$$$$$$%P $ = Cushion over wooden couch
I` $$$$$$$$$$$$$$$IQ
I` #### $$$$$$$$$$$$$$IR
---%%------%%----\/----%%--------%%---
Z - Z'leyra [J29] - Insubstantial
C - Chion [J30] - Insubstantial
S - Strie'bog [I30] - Insubstantial
A - Arawn [E5 ] - Solid
b - Female [???] - Standing
c - Man [???] -
d - Man [F4] -
e - Female [A22] - Standing at desk [Last known position]
$ = Mysterious fog
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