[pnpgm] Game update #41 - File #180 - Party prepare for Teleport
Scott Adams
longshot at darktech.org
Fri May 4 06:26:24 CEST 2007
HT Alias/Player Character Name Type Status/Notes Sex
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R1 John Haight...........Arawn.............Druid .Normal/Alfar Ma
?? Chris Wells...........Ben'dar...........Warrior.Normal/Human Ma
W2 Marcel Liberty........Chion.............Sailor..Normal/Human Ma
W3 Ryan Torres...........Farseeker.........Warrior.Normal/Human Ma
R3 Wayne Richardson/Uji..Thig..............Sidh MU.Normal/Faerry Ma
W2 Robert Maxwell........Strie'bog.........Bard ..Normal/Human Ma
R3 Orion (Paul Broman)...Trembyl...........Wizard..Normal/Human Ma
W4 Wout Broere...........Unali.............Ninja...Normal/Human Fe
R3 Scott Adams...........Xian..............Wizard..Normal/Human Ma
R4 Alex Koponen..........Z'leyra...........Healer..Normal/Human Fe
Animals: Corona [Eagle] Z'leyra, Boyzdar [Wolf] (Strie'bog),
Game Web Site - http://www.funport.com/longshot/pbem
Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
Private emails (not public actions) to longshot at darktech.org
Game Update 241 in sequence (file #180)
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Admin notes: none.
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[Recap]
From Ben'dar: [Re: Actions]
Ben'Dar grins in reply to Farseeker's comment. "Yes, these
people are very...hospitable." He glances off into the
distance, his eyes lingering on the distant form of Pasha.
"I hope we find the Green Lady quickly and return here
soon..."
Ben'Dar will bring his weapons and basic supplies (torches,
food & water, flint & steel, rope, etc) in his sack slung
over his shoulder.
GM: Ack.
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[New Stuff]
[Decalis 16th, 107th day since left Marentia, 42nd day of
Adventure #3 of the 1633rd year [TH].]
[Location: Pavassa Forest - Sacred Forest - Sacred Forest]
[Time - Near Sunrise]
[As the party gather in the clearing they first met Pan'to
in people gather their gear or have already gathered it
from their horses. Equipment checks are made.
Ben'dar as he checks his gear finds his mind going to
Marentian and his ranch. in just 2 weeks it will be
4 months since he has been away. He hopes his staff can
keep the ranch afloat and not run into any problems.
Ben'dar checks his Dragon armor and other gear to
ensure all is ready. It will be hard to leaving Tef'wo
behind but it has to be this way for now. A horseman
without his horse feels naked but Ben'dar knows he
can still fight without a mount...]
GM: Taking Dragon Armor, Magical Pike, Both daggers,
Spear, Bow/Quiver, Whip. Wearing clothing including
Boots, Fur Cloak, Gloves, Wolf Necklace/Fangs. Bag
of healing materials. Take one water skin. Take
Rope, Flint and torches.
Leaving Leather Armor. Tef'wo and all horse gear, Maps,
Bedroll, Blankets, Cord, Tools, Tent Leave other
water skins. Flint/Steel, Torches.
Do you take?: Potion, Any Rations, Battle horn?
Note: Pike/spear you can carry both at this point
and drop one to use either. Unless you want to
just take one let me know. The Pike is pretty
much a spear anyways. You say to take torches
but it'll be day. Still take them?
-------------------------------------------------------
[Farseeker brings all his gear from the horses and
checks his weapons for any dull edges he may need
to sharpen quickly. He wonders about this place and
its strange people. He has never been this far north
and he wonders how his friends in the barracks would
react to all this. His chainmail seems very shiny
today below his leathers....]
GM: Taking Chainmail, Great Sword, Throwing and Battle
Axes (Back) Also taking backpack of water skin
and rations. Wearing Gloves and Magical Belt.
Leaving: Broadsword, Pike, Lance, Tent, Bedroll/Blanket,
Flint/Steel.
-------------------------------------------------------
[As Arawn prepares his gear he recalls the treatment these
people have done him. Some like a god while others they
seemed to ignore him. Maybe this is what the Middle
World is truly like. Others have warned him of this
place. That like a king in strange lands he might not
respected or even cared about. Maybe if he returns
from this coming battle Vul'heim will treat him better.
But Arawn notices something is up between Thig and
Vul'heim. Maybe something to investigate later...]
GM: Taking Scale Mail, Sword, Buckler, Bow/Quiver, Cloak,
Boots and normal clothing. Backpack with rations,
water skin and feathers.
Leaving all items in Bag 1. Horse & Horse Gear, Bedroll,
Blanket. Tent/Poles, Fine Clothing.
-----------------------------------------------------------
[Xian leans on his staff already prepared. He always
has traveled lightly compared to most. One might even
think him a nomad as he could live anywhere on what
he tends to carry with him. He smiles inwardly at
Thig having noticed the night's previous events. Thig
has always been grumpy at times and Xian felt it was
cause he never was around his own kind. Being the only
Faerry in a group of Humans tends to make you home sick.
But to see him at the Faerry hill was a delight. Then
to have almost puppy eyes for the Queen....]
GM: Taking Leather, Buckler, Daggers, War Staff, Arbalest
and Banded Armor. Backpack with water and food.
Leaving horse and horse related gear.
-----------------------------------------------------------
[Chion watches the other party members and checks his own
gear. The previous night he learned a lot of information
on this place and others. One thing he knows is not to
trifle with Miklav. Cetric was simple to deal with but
this Miklav character seems powerful. He may not be
able to see (no one still is unsure on that?) but he
can see more than most it seems. He wonders if after
this is all done if he'll go to Cetric's and learn at
his feet like a young apprentice again. But it might
be fun just to annoy Durge. He also thinks about his
powers of teleport. How handy it has become for the
party as if he is meant to be here...]
GM: Taking Sais, Sword, Chainmail, Helmet, Staff. Normal
clothing, cloak, magical belt. Ring/Amulet. All
other magical items.
Leaving: Horse & Horse gear, Bedroll,
Note: Do you take Battle Axe and Crossbow?
-----------------------------------------------------------
[As Trembyl gets ready he is just glad to be healed from
those arrow hits. Having gone to sleep early last night
he got a good amount of rest compared to the others. He
considers the past few days. Kotothi shamans, Giants,
Green Lady, Forestals and other weird stuff. He misses
being in Bhamotin just sitting around and doing what
normal folks do. Whatever that used to be....]
GM: Taking Leather, Daggers, Scimitar, Arbalest. Also
wearing Cowl, Gloves, Boots and Backpack with food
and water.
Leaving: Horse & Horse gear, spare Tulwars, Scimitar,
Bedroll, Blanket and all other gear.
-----------------------------------------------------------
[Strie'bog watches the other prepare having been up for
some time. Though the forest or Miklav seems to have
forced him to sleep he is still nervous. This day will
determine the fate of many things. He doesn't mention
the unicorn to anyone and keeps it to himself. Speaking
of such things is said to counter any good a omen may
send. He pats Boyzdar seeing that his wounds have now
also fully healed. The wolf seems to have picked up
on things as well and seems nervous but hasn't left
Strie'bog's side in days. Strie'bog and Arawn help
soothe the wolf down as they don his War Mail. The armor
for the dog, found in the monster's lair, may be needed
in this battle to protect the wolf. If he had been
wearing it that night the goblins attacked he might not
have suffered wounds. The wolf fidgets but finally
takes the armor in stride. Afterwards he wonders about
this Location magic in his musical instrument. He has
never heard of such magic. But the power of the forest
and the Guardian is not all known to Strie'bog even
having lived in these woods for years...]
GM: Taking Leather/Quilted Armor, Longbow, Axe. Carrying
Balalaika. Wearing regular clothing, boots, cowl,
gloves and fur cloak. Backpack with Water skin, rations
herbs and Carnelian stone (inside backpack).
Leaving: All "fine" clothing items. Flute, Fiddle,
Book, Tent, Bedroll/Blanket, Tools, Shovel and Flints.
Horse & Horse gear.
Note: Take your Potions? Got your email. Will handle
that stuff later.
-----------------------------------------------------------
[Thig seems to have a glow about him in this place and
especially after last night. He seems unusually eager
and happy today. He checks his gear and remembers the
previous night's events. This place seems like home and
he wonders if he should stay here for the winter....]
GM: Taking Leather, Buckler, Daggers, Staff, Crossbow,
Sling, Axe and Short Sword. Normal clothing/Robes,
Gloves and boots. Backpack of water skin, food
and a container of dark liquid (?).
Leaving: Horse & Horse gear, Bedroll/Blanket, Tent,
Rope and all other gear.
-----------------------------------------------------------
[Unali looks at Miklav while he talks quietly to Strie'bog.
She wonders what he did in the end last night. She
figures she has some guess but isn't sure. The exact
details may be sketchy. She didn't feel like staying
around while he did the dirty work. She looks at the
Ring she found on Pan'to and wonders how a Barbarian
like him could have it? But likely if one is trained
as he was he isn't a Barbarian. She recalls what
Mertz found of the statue. Pan'to working with the
Humagi? Not a good thing for these peaceful people.
She recalls how that large rock flew at her head and
almost killed her back at the cabin...]
GM: Taking Chainmail, Leather Helmet, Daggers, Slings,
and Bow. Clothing, Boots, Cowl and Gloves.
Bag with Rations, some rations and Water Skin. Take
Spyglass. All magical items in Bag.
Leaving: Horse & Horse gear. Leave Lantern, Flints,
Tent, Books, Bedroll/Blankets and Map.
Note: Take Full or Leather Helmet? Take shield?
If leave any magical item let me know.
Do you wear your Black clothing or forest browns
and greens? Traveling day the Black might show
up more than the others. Let me know. Got your
email but it wasn't specific. Thanks.
-----------------------------------------------------------
[Z'leyra checks her gear and as always seems to carry the
most of anyone with her. Taking longer to check and
separate her gear she stays quiet as she works. Last
night she didn't do much and the party seems to have
have noticed and wonders why she has been so quiet on
things lately. But it must be this place. Not one
Shaman has been seen yet. Many druids and Sidh but
no Shamans. Though its known the Vassa has got to
likely have few shamans its strange not to have seen
any here yet. She looks up in the trees up at Corona
and just now recalls she didn't see him all night.
She wonders where he went off to...]
GM: Taking Leather/Ring Armor, Dragon Helm, Daggers, Staff,
Sling, Longbow, Buckler. Wearing normal clothing.
Satchel with all items inside. Take goblet.
Backpack with water skin and other healing materials.
Leaving: Horse & Horse gear. Of magical items leave -
Glass Plate, belts, moneybelts and purse. Leave
cooking materials, bongos, Rope, Flints and all
other small items.
Note: Take Buckler, Bastard Sword?
-----------------------------------------------------------
[As the party gather small talk is done before the final
Teleport is done.]
[Ben'dar grins at Farseeker.]
Ben'dar: "Yes, these people are very...hospitable." [He
pauses and thinks of Pasha] "I hope we find the Green
Lady quickly and return here soon..."
[Farseeker grumbles and mutters a reply.]
Farseeker: "You got lucky in more than one way..."
[Arawn watches the party prepare then an idea comes to
mind that could benefit all...]
GM: Mana Report - Everyone is at 100% except Z'leyra.
I will have to determine that and ICQ her.
Health - Everyone is at 100% Hit points.
Energy - Everyone is at 100% Energy Level.
This is all BEFORE the teleport. Strie'bog, Chion
will lose some mana afterwards. I'll give a new
report next update.
Actions? Comments?
Next update Monday...
GM: Small update. I still gotta finish the map details.
Don't think I'll be done in the next 2 hours. So
will do the teleport on Monday's update. There
will be plenty of time to make plans next week.
This update is just to ensure what is taken and
what is left.
GM: I may finish the map stuff and go ahead and write up
the update for Monday early. So check the game
website this weekend once a night (late) if you only
get the game via email.
GM: BTW in order to help productive responses. I'm curious.
Who all works what hours/days and do you get the game
via work email or home? Both? Do you check the
website? I've noticed some responses like for Friday
take until Monday afternoon to come in so I figure those
folks get the game emails via work. So could you
supply to me in private or public email the following:
* Work Days/Time
* Get game posts via home Email? Work Email or both?
* Read Game Website or only check so often?
This will help me figure out critical folks who may
need to get critical fast replies. If you get this
stuff via work only then maybe I could send stuff
to home emails? The above though is OPTIONAL and
not required. You can supply the info or not. I'm
just curious and can keep records. Again its OPTIONAL.
Thanks.
GM: Arawn has approached me in ICQ with a plan that might
help. I will assume the party agrees to this plan
unless stated otherwise. If problem with it (will
have to wait and see his post) tell me.
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