[pnpgm] Game Update #56 - File #246 - T2:P3/4, T3:P1+2 G.Com
J Hooten
jhooten at binary.net
Tue Jul 8 05:34:48 CEST 2008
<Healing is an area that varies by GM rules. So the question becomes,
are there healing magics that do not have the usage limits? Otherwise
healing mist which will totally heal people may be the best choice?
Raban has a fair chance to be totally healed by his own Healing Magic,
but it is not safe to use it more than once. A more skilled caster would
improve that chance. In any case Raban will offer to use healing magic
on anyone who needs it, assuming a better method has not been mentioned.>
<This could make Watchful Sleep a hazardous spell if its side effect of
healing counts for risk of death? Healing Light may heal only a tiny
amount on each person and thus aggravate the risk for other healing. Its
one of those PnP rules that add confusion and more bookkeeping. I
understand they wished to make it harder to just heal everything after a
fight.>
More information about the pnpgm
mailing list