[pnpgm] Game Update #3 - File #23 - Mission details and group plans - Kell's Vote
J Hooten
jhooten at binary.net
Thu Apr 16 21:43:22 CEST 2009
<Warning: Long winded post! >
Raban sighs and speaks up, "As much as I would love to travel as
entertainers again, the point was quite valid. A troop of entertainers
will work very hard to draw crowds everywhere they go and stay at each
place as long as they can earn cash there. The stays also allow time for
word to spread to nearby villages and surrounding areas and thus draw in
more people that may have been missed otherwise. So the travel would be
quite slow or it would be obvious that something is wrong. The constant
earning of cash is part of why troops like that learn to hide things.
Corrupt guards as well as local criminals see a troop as easy pickings,
for the cash as well as for the people. So you must have cash you can
afford to loose handy to find, some not so well hidden, but the majority
where it will not be found. Quite often you need to hide people as well,
especially younger women and children. A troop cannot survive if they
constantly need to defend themselves, nor can it afford to give up to
much, it involves a lot of sacrifices by other members to keep it going."
"No, I do not think we can pass as a troop of entertainers for very
long. We have the skills but not enough of the adaptability or morals."
"Merchants will also run into quite a lot of the same problems. They
will be expected to pay their 'bribes' in cash or goods or in other
ways. I forgot to mention a majority of troops and many merchants also
are involved with minor criminals as a means to work around these
problems. That means we would be visited by such to arrange passage
'fees' and transport of certain goods. Refusal would mark us as a target
or worse."
"And if guards or criminals disappear, it will alert others and our
being in the area will mark us as the likely cause!"
"Then there are the 'nobles' or other self important people who can do
whatever they want because they control the guards or army or whatever.
That type will take what they want, cash, goods or people. Frema dressed
as a child would be one they would try to take, she is too beautiful.
And it is not just women who are at risk. I have been required to
perform for such people many times in private shows. But they do not
give you a choice, nor will they let you leave until they are satisfied.
If the troop is fortunate, the people can be recovered mostly unharmed.
In my case, it was rarely a problem as jealous husbands, boyfriends or
whatever tend to arrange my escape or I simply walk away when needed.
Others are not so lucky."
"So think carefully on how you would react to such things before you
think you can act correctly."
"Only special licenses can avoid much of that. If you are sponsored by
someone powerful enough, you can pass through many places untouched.
This is true for troops or merchants. But that same sponsorship draws
attention."
"A Noble's caravan can thusly avoid much of that trouble but for the
same reason attracts notice. And of course more powerful criminal
organizations could be tempted by the value of the caravan or its
ransom. At least the noble is expected to defend itself and can be
openly armed, though that too has its problems. A foreign noble is a
target for criminals unless they think this noble will cause problems
for them. Invasions are bad for business, but more likely it will call
down local military to root you out as a political response. So the
noble needs to be chosen to keep the problems in the range we can handle
without drawing unwanted attention."
"As much as I dislike it, I can help there. Dress me up as someone so
dangerous it will scare them away! They will see me as a monster anyway,
so take advantage of it. Give me a steel club larger than a man can lift
or something else ridiculous enough to make them rethink their plans. Or
fit me inside plate so I look like the Metal Man that few would consider
fighting. That too will draw attention, but may keep it more focused on
me and away from the others. And I do not need magic to be dangerous,
though if they have the skills to see it, I am magic."
"Otherwise you will be attacked at some point and you can make the
massacre spectacular enough that word will spread and deter others. But
that would need to be without magic use, just incredibly vicious and
bloody. Likely I would need to rip arms or legs off people and strew
them about. Or maybe someone else can think of something equally nasty."
"No matter what method of travel you choose, you will have to address
these or related problems. Strangers are always at risk because their
loss does not effect the locals much, especially after they have left
the village or town."
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