[pnpgm] Game Update #113 - File #647 - Party plans for future
Scott Adams
longshot at darktech.org
Tue Feb 17 06:45:34 CET 2009
HT Alias/Player Character Name Type Status/Notes Sex
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R1 John Haight...........Arawn.............Druid .Normal/Alfar Ma
?? Chris Wells...........Ben'dar...........Warrior.Normal/Human Ma
R1 Tom Corckett..........Caladan...........Wizard Normal/Human Ma
W2 Marcel Liberty........Chion.............Sailor..Normal/Human Ma
-- Tobie Bonahoom........Fremea............Sidh....NormalFaerry Fe
Do David Sanders.........Kiet.Sunan........Acrobat Normal/Human Ma
R? J H Hooten............Raban.Usherwood...Bard....Normal/Human..Ma
W4 Wout Broere...........Unali.............Ninja...Normal/Human Fe
R4 Alex Koponen..........Z'leyra...........Healer..Normal/Human Fe
Animals: Corona [Eagle] Z'leyra, Boyzdar [Wolf] (Strie'bog),
Game Web Site - http://www.funport.com/longshot/pbem
Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
Private emails (not public actions) to longshot at darktech.org
Game Update #113 in sequence (file #647)
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Admin Notes: Nona.
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[Recap]
From Kiet: [Re: Actions]
Kiet to Ben'dar: "Ben'Dar...when we reach the High Elder's
citadel, would you have time and desire to teach me how better
to ride? I might be able to make it worth your while. Also,
what does Tef'wo most like to eat?"
Kiet to group: "I have this sword but need to learn how best
to put it to use. Our time at that horrid castle has taught
me that I need some further weapons training. Would anyone in
our group be interested in helping me learn this?"
What about the 14th...or is the Meeting really on the 14th?
Kiet replies, "Ben'dar, if you can spare 4 days from Ma 8-12
(inclusive), then it would be my honor to ride with you."
"...as long as you don't laugh..."
To all:
"I think I shall not have time to study for my new weapon...and
I fear I may yet need it..."
[*** Ben'dar's post deleted for space ***]
Um...if this is a PG rated site, I'm not sure I want to hear
about you beating "The Dwarf"...
GM: Ack. Thanks for seeing the timeline thing. As to beating
my staff they don't mind. They are used to it. I of
course never make mistakes but they do. :)
---------------------
From Ben'dar: [Re: Actions]
Ben'Dar grins, "Yes, I can teach you. Join me in the forests
and we will hunt together until the High Elder returns."
"Tef'wo most prefers the sweet grass of the plains. But he will
also eat grain during our travels. If you want to make him like
you, apples and carrots will help."
[***Kiet's post deleted for space ***]
GM: Ack.
---------------------
From Fremea: [Re: Actions]
Fremea will find a suitable nest that the eggs can go to. She
remembers a story of one type of bird that never wanted to take
care of its young, so it would put the eggs in with another nest
and let the other birds raise them. This is what she will do.
She will make sure that the eggs will be mixed in with another
nest or two and make sure that the birds will adopt them, before
she leaves the area.
For the travel days, she will rest her mana pool, so that she
can get as much back as possible. Once back at the citadel, she
will look ask the anyone in the party to help her search the area
for the nasty kotothi creatures. "They need to be wiped out" is
all she will say about it. She will go out when her mana is at
3/4 full from rest - during the days she is resting, she will
practice her new Elven sword. "Arawn, if you have practice in
wielding this sword, I would love to have your help, if you are
not busy with other things." (not at my char sheet, so don't
remember she has this skill or not yet.)
The days are a little bit confusing to me of how many she will
have, since I don't know my numbers right off the top of my head
for how long it will take for her to rest her mana before going
out to find the creatures.)
GM: Ack. You have Short sword and Sword skills. You are #4 on
the IBT queue. I'll get back to you on the stuff. I
can get you a estimate how long it'll take to get back to
75% mana if needed right away?
---------------------
From Raban: [Re: Actions]
<I do not know what I may have missed. This account gets a lot
of spam and I can only check it unfiltered currently. After I
deleted the thousand (actually more) spam I found some posts.>
<The neb.rr.com account is dead til the bill is paid, its one
of the penalties they use. The binary.net is separate and stays
live.>
<Magical healing is fine and worth using as we could get
attacked in route. Though using El0 may be enough to conserve
some mana if he is very low? The Wing will heal him pretty fast
anyway, I think?> <I do not have much access to information on
this computer at a friends house, so I will keep posts simple.
Also this is limited to thur-sat. I may be able to check if I
go to office>
<so I will try to respond to some posts> Raban smiles and answers
Arawn, "I would be honored to accept anything you could make for
me, but does that not limit who could enchant it as well?
An Elvish Bow would be a wonderful treasure, but one for my
strength is quite difficult to make and an enchanted one more
so. It may require a metal bow as I have never seen a wooden
one of that strength. Ballista use steel for that."
<I do not think he made it to the next strength boarder yet?
Raban is still short of his maximum(which is fairly close to
another boarder?). An Elvish bow would solve many issues with
that since it can be used by someone of lower strength. Raban
the siege engine! Now he just needs that Sidh Bow Spell for
Multiarrows!! >
GM: Ack. Why I have websites and archives. For the URLs see the
update header at top. Don't worry about fast response. The
updates will be slow for awhile (month+) while I work on
the IBT stuff and catch up. Should have sheet. But yeah
not close to max I don't recall. Will be scary when you do. :)
As to bows don't forget you were making your own and I have
that note in my version of your sheet.
---------------------
From Ben'dar: [Re: Actions]
Whoops, forgot to forward this to the group.
Ben'Dar laughs.
"We will not be returning until the day of the High Elder's
arrival, so bring necessary provisions. You will likely have
plenty of time to study weapon play. I'm sure our "hunting"
will be successful!"
[*** Quoted posts deleted for space posted already ***]
GM: Ack.
---------------------
From Chion: [Re: Actions]
Chion starts casting a spell on the way back everyone seems to
know a little bit. Those who know know it to be a version of the
armor spell. He Casts it several times in a row (24-30) for about
an hour. Then he stops casting it. This is the first time any of
the group have observed this behavior from him (I'd guess). He
will say, "Man, I wish I knew this spell when I was sailing
from Chosai to Clima. It would have saved a lot of sailor to
have had magical armor like this. I don't see us saving the
world without a little protection from the thorns and arrows."
The second day is spent much the same, he will cast it several
dozen times on the ride/while stopped for breaks. After the
second day he will see how he has done by taking a crossbow
bolt to the chest (in chain enhanced with the spell). When it
bounces/shatters he will know the spell has worked as well as
it needs to (even better but who is counting).
Chion will say, "No worries, in a week or so I can go pick up
anyone we will need for the High Elder's adventure to save the
world. I have plenty of time to recharge before he returns."
Smiling, holding the staff in his hand.
Chion asks Keit, "This "gambling" you were refering to. I
have seen it done in several places in many ways. Perhaps
you could teach me something about it? I do understand there
are things such as "friendly wagers" in such games of chance?"
He will smile and continue, "I haven't ever picked up the habit
of games of chance myself, but understand they are resolved by
both luck and knowing something about the games themselves...
and sometimes cheating as well. But I wouldn't expect you to
teach me that so much as I understand it is something I should
learn on my own. And I hear there is something called a "tell"
that everyone has when playing Go or certain kinds of card
games. I will have several days where I need to just relax and
do nothing at all, so perhaps learning about games would be in
order." ... and he will wait for the no-doubt reply of
indignation about it being a "hard life, yada yada yada..." But
basically this is how he asks.
GM: Ack.
---------------------
From Kiet: [Re: Actions]
Kiet replies, "It was never my habit to gamble either...but
onboard ship as crew you can hardly avoid it. The only games
I know are but simple ones.
My favorite was where each of two players rolls two dice, one
player at a time. After three rolls, whoever has the highest
roll wins the pot. If both players roll '12', then their money
stays in the pot but the next two players must bid to pay them
for their pot and the new player's chance at rolling for the
large pot. That way the players that tie lose something...
because they weren't winners... but they don't lose everything...
because it was, after all, a tie."
"I wasn't looking to 'gamble' so much as I was looking to let
the gods decide who might receive relatively minor treasure
goods."
"And...onboard ship...new sailors that talk like you are
usually like the dangerous fish in the ocean...sharks!"
(smiling)
[***Chion's post deleted for space ***]
Kiet, "Well, I may have to head in early, but if I have time to
make a few things before we go, then that would be a fine plan.
I would like to learn to use these javelins from horseback."
"Besides, it's probably safer for me to be 'out there' than in
town."
"Unfortunately in my homeland, horses are quite uncommon. They
have trouble adapting to the environ. So, while I may know how
to hitch up a wagon, usually to oxen and the like, I don't know
much about horses."
"But I have seen where everybody here on the continent seems to
move swiftest wtih these beasts."
[***Ben'dar's reply deleted for space ***]
GM: Ack.
---------------------
From Arawn: [Re: Actions]
If it seems apparent that Fremea has a nest or if she mentions
it Arawn will perform a blessing and assist Fremea with ensuring
that the young will be taken care of. OOC: Can Arawn identify
the bird type by egg (just to assist with placement)?
Arawn will also assist Fremea with searching for the Dirasa,
between whatever IBT actions he needs to take. As for training
with the Elvish Sword, Arawn will smile and reply,
"Of course, my friend."
[*** Fremea's post deleted for space ***]
GM: Ack. No. Don't have the skills for such. Do have some simple
knowledge on forest animals but not knowing the specific area
of origin its hard to tell.
---------------------
From Fremea: [Re: Actions]
Arawn will notice that Fremea is checking on something in the
tree every so often and then coming back to the group. Coming
over to her at one point he asks her about it. "I saved a small
nest of eggs, only two I am afraid to say, before the island was
completely destroyed. I am making sure they are safe until I find
a good place to put them. I have seen a group of birds that look
like they will work to place the eggs in and hopefully be
adopted."
Fremea smiles at the elf when he offers to go after the Dirasa
and to train her in the new sword she has gotten, "Thank you"
GM: Ack.
---------------------
From Z'leyra: [Re: Actions]
All spells except spells on self cast thru staff. When available
cast in purified area.
3rd - Riding/horsemanship skill. Patch up and heal folks and
self. OSs as necessary.
4th - Riding/horsemanship skill. Do any more healing needed. OS
and Perception on major items. Practice spells in evening ***.
5th - Riding/horsemanship skill. Rest from doing magic.
6th - Riding/horsemanship skill. Practice spells in evening ***.
7th - Find and rent forge etc. Assemble materials appropriate for
making and enchanting sling bullets. Find area suitable for
permanent shamanic purification.
8th - Work on making sling bullets (artistically with estimated
enchanted values forged into designs). Cast permanent shamanic
purification at max EL for later spellcastings. Practice spells
in evening ***.
9th - Work on making sling bullets.
10th - Work on making sling bullets. Enchant bullets to max ELs
in WSB; Hit Chance; FV. Practice spells in evening ***.
11th - Work on making sling bullets.
12th - Work on making sling bullets. Enchant bullets. Cast
Shamanic Knowledge (max EL) to learn Liberate Spirit. Practice
spells in evening ***.
13th - Work on making sling bullets.
14th - Work on making sling bullets. Enchant bullets. Practice
spells in evening ***.
15th - Meet with Elder.
***Spells to practice at EL0:
OS; Shamanic Speed; Sh Dark Sight; Sh Prot v Chaos; Repeat X3
Luck; Sidh Invisibility;
Concealing Mist; Mind Shield;
Bal Purification; Clairvoyance; Watchful Sleep.
Sorry Raban...not enough time to make decent armor.
GM: Ack. Your #6 on queue.
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[New Stuff]
[Apris 3rd, 1634TH. 6th Day of Adventure #4.
[Location: Balance Domain, Dark Lands, Forest, heading West]
[While the others make breakfast and prepares to head west,
Fremea breaks away from the group quietly. She finds the
nest under the warm forest growth in the trees and watches
them for a few moments. She wonders what kind of birds these
are and how they will grow up. Surely to be in such a place
like the flying island the birds must be strong and fierce.
Stamina and strength alone should be signs of proper long
term survival. Maybe eagles or hawks or even those larger bird
creatures like Rocs or something? She tries to recall what
she saw on the island while exploring the roof while the others
explored inside. She tries to recall the last moments of the
island and what birds she might have seen. She recalls the
bird calls were faint like those of small birds not long ranging
calls like that of Corona. Small birds might mean these eggs
have better chance of being adopted by other birds.]
[At one point Fremea returns to camp to show she hasn't been
lost or attacked. Arawn approaches and asks what she has
been up to in a normal way.]
Fremea: "I saved a small nest of eggs, only two I am afraid to say,
before the island was completely destroyed. I am making sure
they are safe until I find a good place to put them. I have seen
a group of birds that look like they will work to place the eggs
in and hopefully be adopted."
[Arawn offers to bless the eggs. Fremea thinks for a few moments
on it. This is her thing. A private matter that seems to
redeem her past life. Yet Arawn's blessings have a direct line
to the gods. Maybe he can improve the survival of the birds.
She nods and flies to find the nest. She brings it back and
he does a simple Druidic non-magical blessing on it. Arawn
tries to identify the eggs but can't. That sort of skill is
beyond his learning.]
[Fremea smiles at how life has come around to tease her. In her
own life her family was taken away and she was forcibly adopted
by her new family, though slavers. Now she has been adopted
by the family below. A ragtag group of elite adventurers. Who
else might be friends with a god's son or a bard or a shaman
or a tribal's son chief? Once she was stealing for slavers to
make her own survival bearable. Now she is helping her new
friends and people she doesn't even know. A greater purpose
it seems. Now at the death of one evil, the flying island,
a new life might begin. A life like her adopted by other birds.
Arawn might say that's divine doing or a cosmic plan or fate
but to Fremea its just life.]
[Fremea takes to the air and circles high above, the sun now
up is bright to her eyes but she soon finds a large grove
of birds that either live there or are migrating. She lands
quietly in a nearby tree and studies them. These birds are
blue crested. She knows birds like crows and many red crested
birds can be rather nasty to other birds. She watches quietly
for a long time and notices they seem to have a family structure
with one staying at the nest and another bringing food to the
young. There must be a few hundred bird and some minor white
crested birds. She decides this must be a good group for the
nest she found. Fremea flies back to get the nest gently and
flies back to her observation tree. She doesn't want to scare
the birds so waits for a good time. But she realizes the
group might be missing her soon. She flies smoothly forward
and hovers for a few moments so the birds get used to her. She
then lands on a limb some 30 feet up and just stands for a
minute or two. Above and below must be a half dozen nests and
birds. They seem to watch her and remain quiet. Most of the
birds have flown away scared but it seems some need to protect
the nest. She walks toward one nest that has been abandoned.
Leaning down she pours the nest of her eggs into the nest of
2 other eggs. The clank together with a soft tap. She looks
around and considers a hopeful request - maybe even a prayer
to some standards - for a good life. She feels the nest
already made and now empty is good for others. She places it
on the other end of the limb for other birds to use.]
[Fremea takes off and returns to the camp hoping the birds have
a good life.]
[Later during travel in the forest, while resting at various
places Chion casts a spell that Arawn seems to know well.
Arawn wonders if Chion learned it from him. But some in the
party might recall the first time the party saw use of the
Armor spell was on the plains with the enemy Shaman. He
casts the spell over and over. At the end of the day he
speaks to all about the spell in casual passing.]
Chion: "Man, I wish I knew this spell when I was sailing from
Chosai to Clima. It would have saved a lot of sailor to have
had magical armor like this. I don't see us saving the world
without a little protection from the thorns and arrows."
[Chion smiles thinking of that year long voyage, all for a simple
quest. A year on board with smelly sailors taught him enough
of the sailor skills to be ready for that life. Of course if
he could teleport back then as good as he can now he'd done
the trip in a day not a year.]
[Chion repeats the spell castings the next day as well.]
------------------
[Apris 6th, 1634TH. 9th Day of Adventure #4.
[Location: High Elder's domain, Dark Lands, Forest, heading West]
[En route home Kiet thinks of the days he'll have in waiting for
the High Elder. He turns to Ben'dar.]
Kiet: "Ben'Dar...when we reach the High Elder's citadel, would
you have time and desire to teach me how better to ride? I
might be able to make it worth your while. Also, what does
Tef'wo most like to eat?"
[Ben'dar smiles at the thought of teaching a agile acrobat how
to sit on a horse proper.]
Ben'dar: "Yes, I can teach you. Join me in the forests and we
will hunt together until the High Elder returns."
[Zhou listens the last comment and turns in his horse.]
Zhou: "Pardon. But hunting is restricted in some areas.
See the citadel guards for that information. May have
to travel a bit to do proper hunting. The citizens
do not like poaching on the High Elder's land."
[Ben'dar ignores the comment, after all he was part in saving
these lands from a threat. A little hunting shouldn't hurt
anyone. Rules are made for common folk after all. Besides
Ben'dar feels he earned his right to hunt here.]
Ben'dar: "Tef'wo most prefers the sweet grass of the plains. But
he will also eat grain during our travels. If you want to make
him like you, apples and carrots will help."
[Upon hearing the word "apple", Tef'wo's ears perk up and he
seems to get a bit excited. Ben'dar pats him on the left
side of his shoulder.]
Kiet: "Ben'dar, if you can spare 4 days from Ma 8-12, then it
would be my honor to ride with you....as long as you don't
laugh..."
Ben'dar [to Kiet]: "We will not be returning until the day of the
High Elder's arrival, so bring necessary provisions. You will
likely have plenty of time to study weapon play. I'm sure our
"hunting" will be successful!"
[Ben'dar then realizes hunting in a forest isn't quite the same
as hunting on the open plains. It'll be quite the challenge.]
Kiet: "Well, I may have to head in early, but if I have time to
make a few things before we go, then that would be a fine plan.
I would like to learn to use these javelins from horseback."
"Besides, it's probably safer for me to be 'out there' than in
town."
"Unfortunately in my homeland, horses are quite uncommon. They
have trouble adapting to the environ. So, while I may know how
to hitch up a wagon, usually to oxen and the like, I don't know
much about horses."
"But I have seen where everybody here on the continent seems to
move swiftest with these beasts."
[Kiet considers his gargoyle sword he claimed but can't quite
use it effectively yet. Kiet speaks outloud to all.]
Kiet: "I have this sword but need to learn how best to put it to
use. Our time at that horrid castle has taught me that I need
some further weapons training. Would anyone in our group be
interested in helping me learn this?"
[When the party heads through the dark forest Fremea finally
speaks of her plans to go after the Dirasa.]
Fremea: "They need to be wiped out"
Caladan: "If no one helps you I can. A good fireball in their
lair should stop them. We'll need to get with some folks
to learn of their hiding places."
[Arawn also throws in his offer to help track down the Dirasa.
After all Sidh vs anti-sidh is expected is it not? He also
hears her comments on the Elven sword. He offers to help
there as well.]
[Fremea then considers practicing her sword.]
Fremea: "Arawn, if you have practice in wielding this sword, I
would love to have your help, if you are not busy with other
things."
Arawn: "Of course, my friend."
Fremea: [Smiling] "Thank you.
[Arawn reminds Raban on his offer about bows. Raban beams.]
Raban: "I would be honored to accept anything you could make for
me, but does that not limit who could enchant it as well?
An Elvish Bow would be a wonderful treasure, but one for my
strength is quite difficult to make and an enchanted one more
so. It may require a metal bow as I have never seen a wooden
one of that strength. Ballista use steel for that."
Oby: "Pardon me. I couldn't help but hear. If you are in need
of weapons or armor, High Elder Ki'ama has authorized me
to offer such things if needed. Just let us know."
[Raban frowns for a second and considers. Could the offer be
for free items and manufacture? Surely he has specialized
wizards here who could make good items after all this is the
top magical land probably in the middle world. But does these
free items come at a price?]
[After a time Kiet considers hunting with Ben'dar and realizes
he might not have time for sword play.]
Kiet: "I think I shall not have time to study for my new weapon...
and I fear I may yet need it..."
[Some wonder about going to get folks like Farseker, Kasha,
Balrog, Trembyl and even Strie'bog. Much less taking gear
back home and such.]
Chion: "No worries, in a week or so I can go pick up anyone we
will need for the High Elder's adventure to save the world. I
have plenty of time to recharge before he returns."
[Smiling, holding the staff in his hand. Chion rechecks his
rings for dust and glances at the group escorting them to the
Citadel. All seems well enough. But Chion seems to know
the Elder well enough to suspect his meeting isn't one for
thanks.]
[Save the world? Some in the party wonder about Chion's comments.
Up to this point it seems the party has been almost guided
and steered a certain way. From unskilled magic users and
fighters to mighty almost invulnerable adventurers. From being
home fighting low lifes on the street to fighting shamans
to vampires to gray creatures and flying islands. All a process
that seems to be stepping up in strength. From simple thugs
to powerful regional enemies to regional threats to now saving
the world? What is next after that? Some wonder if they are
ready for such a thing.]
[The silence is broken with Chion speaking to Kiet on gambling.]
Chion: "This "gambling" you were referring to. I have seen it done
in several places in many ways. Perhaps you could teach me
something about it? I do understand there are things such as
"friendly wagers" in such games of chance?"
[He will smile and continue,] "I haven't ever picked up the
habit of games of chance myself, but understand they are
resolved by both luck and knowing something about the games
themselves... and sometimes cheating as well. But I wouldn't
expect you to teach me that so much as I understand it is
something I should learn on my own. And I hear there is
something called a "tell" that everyone has when playing Go or
certain kinds of card games. I will have several days where I
need to just relax and do nothing at all, so perhaps learning
about games would be in order."
[Kiet considers this and feels Chion's tell would be difficult
even for professional gamblers. He just barely expresses
himself. But someone like Ben'dar would be easy to figure
out. He grunts, frowns and smiles at just about anything.]
[Chion rides on thinking about games. Triest was a gamer and
he liked dice. OF course that's how he died. In a stupid
street game and someone felt they deserved his money back.
What a waste. Sure he saw games on the year long ship voyage
but he was drawn in alone. Most thought he was just weird
so he didn't learn about it then. They offered but felt he
was a bit of a silly superstitious omen to them. Wizards
on a ship can cause so much trouble like some believe women
can. He observed but didn't have time to learn the rules then.]
Kiet: [Smiling] "It was never my habit to gamble either...but
onboard ship as crew you can hardly avoid it. The only games
I know are but simple ones. My favorite was where each of two
players rolls two dice, one player at a time. After three
rolls, whoever has the highest roll wins the pot. If both
players roll '12', then their money stays in the pot but the
next two players must bid to pay them for their pot and the
new player's chance at rolling for the large pot. That way
the players that tie lose something... because they weren't
winners... but they don't lose everything... because it was,
after all, a tie."
I wasn't looking to 'gamble' so much as I was looking to let
the gods decide who might receive relatively minor treasure
goods."
"And...onboard ship...new sailors that talk like you are usually
like the dangerous fish in the ocean...sharks!" [smiling]
[As the party enters the gates of the Citadel the walls are lit
up with periodic torches and guards in various places. The
tower of the High Elder, tallest structure in the Citadel, is
dim and dark. A sign that he must indeed be gone. The manor
house itself is lit up. Passing through the gates with the
wagon and treasure the party is wary but tired. In just one
week they took down a great threat to the Dark Lands, maybe
to the entire middle world. Most might go their lives not
knowing but those who may will either approve or hate it.
For those who might hate it like Wizard Itom the party will
have to watch their time in this area.]
[Arawn is a little put off entering the gates. In his home land
such things wouldn't be heard of. When an Alfar arrives even
in the court of other gods the highest ranking member would
be there, usually another god. Ki'ama must've been called away
or is avoiding the party all together. Arawn wonders about the
Anwora and hopes he was able to relay his words to his parents.
He wonders if his mind can be cured with time or help.]
[Caladan is happy to return to some civilized place. He sees
Corona and misses his firesnake back in Sivas. Maybe he'll
ask Chion to fetch it, maybe not.]
[Chion eyes the citadel alert for traps, always suspicious of
this place and the Elder. Chion is smart enough to know that
power is only power if one fears that person. Most fear
the High Elder. But Chion wonders if some in the party could
take him down without a second thought. Heck, Ben'dar would
probably punch him out, then order a ale. But rumors for those
who know, abound as to the High Elder's weakness. They say
he might not even be what he is or something with his true age.
Chion considers visiting Correl and spending a few days with
him or calling him here. Surely the honeymoon is over since
it has been a week.]
[Fremea finds the Citadel gates like re-entering a slave wagon.
It binds her to one place. One advantage of having wings one
can easily fly away. But in places like this it traps her
mind. She wonders about the Seker and hopes he is okay. She
hasn't considered the Anwora in days. He seemed quite broken
by his time in the castle. First things first, the Dirasa must
pay for their foul existence.]
[Kiet glances around the citadel and recalls he could've died
in this place just days ago. Heck he could've died up in
the sky days ago. Now fighters are called for? What will
he do? If Fremea is not worried though maybe he shouldn't be.
He briefly speaks to Zhou about something and seems relieved
after it, more at ease.]
[Raban climbs off his horse still awkward on a mount and wonders
if he should continue with this group who can take care of
themselves. The party seems destined for bold and great things.
Should he keep his place here or return tot he mundane world of
seducing noble females and entertainingg fat male nobles?]
[Unali feels awkward not holding daggers in a few days but feels
relaxed finally being in this place. She scoffs at the word
citadel. Compared to the Imperial Palace or Maros's Palace
this is just a simple walled peasant home. In fact it probably
couldn't stand much from a military attack. More information
to relay to Duke Aren if she so desires. She recalls her
past younger days and compares it with today. For years she
has heard of the "evil" Dark Landers. Those who use magic
to bend mind, body and spirit for evil purposes. Yet the
majority of these people seem just like any others. She wonders
how the Dark Landers feel about Kataian folk? Do they have
the same exaggerated view?]
[Z'leyra considers her choice of spells to cast in the next
few days. She recalls seeing a blacksmith in the citadel
and a couple in the village. Maybe they have a forge good
enough for her to use or rent.]
[The wagon stops and the two sky-prisoners are unloaded. Having
been quiet for days they are walked away. Kiet had considered
talking to them, strongly, but the language barrier is just too
much at this point. Sven didn't seem to agree with that either.]
Oby: "They'll be taken to our small jail for now. Till we can
treat them and consider their future. For now technically
their lives are in your hands. Under our custom their life
is forfeit due to attacking you. It is like a life debt
but reversed. If we can't learn their language through
magic or convincing, then we'll have to figure out other
things. Maybe we can wipe their minds and let them start
over in a new life."
[Sven turns to the party and speaks out loud.]
Sven: "I'll be leaving for home in the morning with my two
Ipanza friends. They need to return home as well. If
any would like to visit my estate your more than welcome.
My obligation here is over and I'm not needed further.
If there is a Wizard's Court held for the ...things out
west then I may return. May the fates be kind to all of
you in your future."
[With that Sven and the two barbarians head outside the gate
and into the darkness likely to head to a village Inn for
the night.]
Oby: "We can store your wagon, horses and treasure. The
High Elder assures me all treasure is yours. It will
be secured and guarded. If you need any magic items researched
we can also supply people for that who are specialist and at
no cost. This will save you time and energy. All information
will be private and not go public. As to your time away
from us I would like to meet with all or most of you for
a debriefing tomorrow morning. We will have a full breakfast
in the manor at 9 in the morning. You are not obliged to
stay here at all. You may return to Marentia. But if
you wish to stay our village is at your service. If you need
healing, supplies or other services just ask. Zhou will
be your aide in that regard. We are in your debt so there
will be no charge."
[Oby pauses and then continues.]
Oby: "If you need things personally just ask. We will try to
oblige. For example, I understand Raban you need armor?
We could get to work on that in the morning. We could get
our best wizards to make something for you. As payment
for your help in our great matter."
[Soon the party breaks up and divides. Some head to the barn
to store horses, others to walk off the day's ride, others
tot he tavern to eat or sleep. A sleep that will not be hard
to try to obtain.]
Actions? Comments?
Next Update...Friday...
GM: Well it seems I was sabotaged. I just noticed a goof my
minions did. Month is actually April (or per Burton's
calendar which I'm using) Apris. Not Ma (May). So time
goes BACK a month. Somehow I skipped Marqi (March) to
Ma (May). It doesn't change anything. But you'll notice
the headers above are now changed and timeline changed below.
Same days just different month name. Glad I noticed it now
though. More beatings to do.
GM: CP Reports - Phase 1 complete. All have returned CP
selections and I've changed the attributes. Phase
2 will be after the IBT time for a final set depending
on what is done (encounters, magic).
GM: Timeline - [Reminder to me and you]
Apris 3-6 - Travel to Citadel
Apris 7-14- IBT time
Apris 15 - High Elder's Meeting
Total IBT Days: 12
GM: IBT Actions - IBT events will be queued. Since I don't have
time to do but maybe 1-2 at a time it will take time to
process them all. First come first serve.
Sent/Posted IBT actions already
#1 - Ben'dar #2 - Chion
#3 - Kiet #4 - Fremea
#5 - Unali #6 - Z'leyra
Will get to these actions as soon as I can.
GM: Character Sheets
All character sheets have been sent out.
Please remember these sheets don't have changed data in terms
of updated formulae. These sheets will be updated AFTER IBT
time. This is only a reference for you to decide on IBT
actions.
GM: Reminder - Language Necklace of Z'leyra's. If you want
to use it ask I'm sure she won't mind. One per day
so looks like up to 12 uses. First come first serve
OR selection by Z'leyra.
GM: Treasure - Since no more claims seem to be coming in I will
end the process on 2/23. This gives one final week. Then
I'll start to distribute treasure and shares to sheets.
GM: Status of players [As of current day - Ma 3rd]
Players Energy Health Mana
Kiet 100% 100% 35%
Chion 100% 100% 86%
Fremea 96% 100% 9%
Arawn 67% 100% 88%
Z'leyra 99% 90% 98%
Raban 94% 49% 58%
GM: Raban the healing you mention do you want to do it yourself
or have someone like Z'leyra/Arawn do it?
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