[pnpgm] Game update #101 - File #554 - Lights, Pebbles, Shakes oh my!
Scott Adams
longshot at darktech.org
Fri Jan 2 06:18:05 CET 2009
HT Alias/Player Character Name Type Status/Notes Sex
-- -----------------------------------------------------------------
R1 John Haight...........Arawn.............Druid .Normal/Alfar Ma
?? Chris Wells...........Ben'dar...........Warrior.Normal/Human Ma
R1 Tom Corckett..........Caladan...........Wizard Normal/Human Ma
W2 Marcel Liberty........Chion.............Sailor..Normal/Human Ma
-- Tobie Bonahoom........Fremea............Sidh....NormalFaerry Fe
Do David Sanders.........Kiet.Sunan........Acrobat Normal/Human Ma
R? J H Hooten............Raban.Usherwood...Bard....Normal/Human..Ma
W4 Wout Broere...........Unali.............Ninja...Normal/Human Fe
R4 Alex Koponen..........Z'leyra...........Healer..Normal/Human Fe
Animals: Corona [Eagle] Z'leyra, Boyzdar [Wolf] (Strie'bog),
Game Web Site - http://www.funport.com/longshot/pbem
Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
Private emails (not public actions) to longshot at darktech.org
Game Update #101 in sequence (file #554)
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Admin Notes: None.
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[Recap]
From Arawn: [Re: Actions]
The Seker's words seemed to confirm Arawn's thoughts. The two
had been here a very, very long time and the Anwora, though his
nephew, was far older than he. The Anwora's own story seemed
further evidence of such and as he pondered this thought he
watched the Seker twist it's right-hand fingers before engaging
the group, apparently privately, in telepathic conversation.
Trying not to seem too obvious he carefully looked over the
equipment as well as any devices or markings that the Seker had
touched on it's right hand. As the two outsiders engaged the
group Arawn prepared to share his own words when the Anwora
seemed prepared to strike before pausing in an apparent
conversation with the Seker.
[Sidh/Marentian]
"It is possible that things are not as bleak as they might first
appear. The gods work in mysterious ways, as I am sure you both
know, and our presence here was not completely unforetold,"
Arawn's thoughts going back to the prophecy spoken in the High
Elder's hall. "We're here to help but to do so we'll need to
know more about the pact."
[Telepathic/group and seker]
"You ask about the Chosen One and I have heard those words
before. I think we can help you Seker but I think it would be
good to assist me in counciling my nephew and sharing what you
know of the pact, A'kril's role as well as the gods, and what
you already know about the Chosen One."
Arawn should be translating everything back to you guys so you
should be able to understand and share your own words with the
Anwora.
GM: Ack.
----------------
From Ben'dar: [Re: Actions]
Ben'Dar is a bit confused, getting only half of the conversation
(the half projected directly into his brain). He sees the
elf-like creature move to kill the helpless giant creature.
If that creature dies, the floating castle falls. If the
castle falls, Tef'wo dies. Rage fills Ben'Dar and he bellows
(in Marentian so the party will understand), "Stay your weapon,
fiend. Back away!" He strides forward menacingly toward the
spear-wielding elf, brandishing his pike in an obviously
threatening way.
Ben'Dar does not intend to attack the creature unless it tries
to hurt the giant or attacks him. His intent is to prevent the
elf from killing the giant.
GM: Ack.
-----------------------------------------------------------------
[New Stuff]
Q: Why do Mummies like Christmas so much?
A: Because of all the wrapping!
[Time: 12:17 pm]
[Arawn nods at the Seker's thought. This confirms his own belief
in what is going on here. His nephew if indeed he is such, seems
quite older than him. But in the non-human realms time is so
much different and even future is past and past is future. Who
knows in this situation. Gods could use time like a river and
simply pick out what they want. Arawn notices the Seker's fingers
flex as if a person speaking, but in this case thinking to someone
and in obvious privacy. Arawn begins to study the devices that
are magical around the Seker. The cuffs and ankle cuffs seem to
just be magic strength based items it seems. The collar seems
more powerful as well as the amulet. Without careful study it may
take some time to figure out their purpose fully. One Arawn
can assume keeps him in this cave away from the outside and away
from simply fading. One Arawn can deduce must amplify the Seker's
natural power of flight. if A'kril was the one by himself or
with the gods to mutate the Seker then the Balance would be upset.
Having only a cursory glance at the objects the Anwora suddenly
threatens the Seker with his spear. Arawn speaks in Sidh and again
to the party in Marentian.]
Arawn: "It is possible that things are not as bleak as they might
first appear. The gods work in mysterious ways, as I am sure you
both know, and our presence here was not completely unforetold,"
[Arawn's thoughts going back to the prophecy spoken in the High
Elder's hall.] "We're here to help but to do so we'll need to
know more about the pact."
[Arawn awaits for the Anwora to react and then forms quick thoughts
to send back to the Seker. He then translates those thoughts into
Marentian.]
Arawn: "You ask about the Chosen One and I have heard those words
before. I think we can help you Seker but I think it would be
good to assist me in counciling my nephew and sharing what you
know of the pact, A'kril's role as well as the gods, and what you
already know about the Chosen One."
[The Anwora raises his spear and then back at Arawn. His eyes
flicker as if in deep thought.]
Anwora: "You are Alfar you should know the pact!"
[All the while Ben'dar listens to the words in confusion at the
whole situation. Why is one chained and the other one not
helping them? They seem almost kin. When the spear is raises
up to threaten the Seker he thinks of those below. The forest
creatures, the villages, the party and then Tef'wo. At the
thought of losing Tef'wo rage boils through his veins. Ben'dar
raises his pike and bellows in Marentian.]
Ben'dar: "Stay your weapon, fiend. Back away!"
[Ben'dar charges forward slowly but confidently. He doesn't know
what the Elf just said but he knows a threatening move. As
Ben'dar closes the distance the Elf raises his Spear into a
guard position and glares at Ben'dar.]
[Raban watches Ben'dar charge forward and shakes his head at the
young rash warrior. He tenses his muscle and flexes his fingers
in case there is a fight to come.]
[Unali notices as Arawn speaks and a second or two before Ben'dar
moves that Fremea's head has been moving a bit. As if she is
in some private conversation with the Seker. She notices her
head shift, nod, shake, tilt as if in a long conversation. she
knows that a telepathic conversation might take a second or two
at most but could be a very long conversation.]
[Indeed the last few seconds Fremea has been in a deep telepathic
conversation with the Seker. She is quite surprised how much
responsive he is to her words. Then as she continues to think
back and forth Ben'dar rushes forward. She quickly figures
out this threat to the Anwora will cause him to kill the Seker.
Then they will all perish. With Chion not in the cave that
will mean a fast death. As Ben'dar moves forward Fremea
pushes a quick thought to the Seker's mind. The Seker then
replies in the time it takes Ben'dar to take two steps. Fremea
then nods and shouts to the Anwora in the Sidh language.]
Fremea: "Stop your movements Anwora, I am the Chosen One and take
the meld as mine."
[As she says this she takes to the air. Flying over and past
Ben'dar she hovers over the Seker and bends down. With a hand
she touches the amulet as she finishes the words to the Anwora.]
[A blue pulse of magical energy shoots out in every direction
from the amulet. A wave of energy so fast it is only seen
with one blink of the eye passes past, through, up, down and
in every direction of the cave and people. In the same instant
green energy shifts from the Seker's head and Fremea's then
connects in a brighter green beam connecting both heads.]
[In that second Fremea jerks almost forgetting to breath and
flap her wings. She falls ontop of the Seker and gasps for
air as thoughts, images and other strange things flood through
her mind. Images of endless ocean, dots of land, stars in
the sky, sunrises and sunsets. Over and over.]
[Arawn raises a finger in the flash it takes Fremea to lose her
senses. Arawn is confused by this new sudden set of actions.
Why would she do such a thing without consultation and study?
Chosen One? Meld? What is she talking about? With confusion,
amusement and fascination it seems the prophecy may be flowing
in front of his eyes. Then Fremea touches the amulet.]
[As the green energy disappear a second later the island suddenly
jerks as if hitting the ground. Only the second time in mere
minutes this has happened the party is startled. Some
begin to stagger while others lose their balance. Then a half
second later the island jerks again but this time horizontally.
Based on the movement the island seems to have suddenly started
to shift its movement path from straight down to sideways. Based
on the jerk its to the left corner of the cave.]
-------------------
[A couple minutes earlier Kiet reaches the Armory. Using a spear
as a poking device and his ropes as a aide he opens the door to
find no flames hitting the floor. Cautiously he peers inside
again to darkness. The candles seem to have been flown out. He
stands in the doorway a few long seconds and studies the room
using the light of the hallway. Crates and chests line the room
and he wonders where to start.]
[He notices one candle is on the floor and the other is still in
its holder unlit. He uses rope to tie the spear and then uses
the spear to stab the area near the fallen candle. He drags it
to the door and tosses it to the hallway waiting for any magic
but finds none. Using a lasso he deftly captures the one
candle still up after 3 attempts. He yanks and dislodges it
and tosses it to the hallway as well. No fire shoots out or
anything else attacks.]
[Soon Kiet is storming the room opening chests, crates and lockers.
Knowing that a flame could probably kill him he uses the ropes
and spear to open the devices at a distance. Using a shield
from one of the dead guards as a blocking device. but yet nothing
continues to happen. Soon a quick inventory is figured out as the
below.]
GM: Armory -
Leather Helmet (3) Metal Helmet (1)
Full Helmet (2) Buckler (2)
Leather Armor (4) Quilted Armor (3)
Ring Armor (1) Scail Mail (3)
Fighting Dagger (6) Short Sword (2)
Sword (2) Scimitar (4)
Spear (4) Javelin (9)
War Staff (1) Club (1)
Mace (4) Sling (4)
Handle Sling (3) Sling Projectiles (40)
Bow (3) Longbow (2)
Arrows (36) Light Crossbow (2)
Quarrels (20)
[Kiet doesn't seem to find any magical items unless the above
items are magical. No amulets or items with symbols or runes.
As he is leaning over and counting the chest of scimitars the
castle suddenly jerks from under his feet. He is thrown back
into the doorway and his acrobatic skills help from any damage.
But a half second later the island jerks again and this time
the door swings shut behind him with a forceful bump. Kiet
loses his balance and is thrown forward into a open crate of
arrows. As the room is thrown into darkness he can't help
but release a few Lemasan curses.]
-------------------
[A couple minutes earlier Z'leyra sits by the Ipanza warriors and
watches the prisoners. Waiting for the others to comes back and
for everyone to get out of this place. She examines the leather
cap and based on Kiet's words it has a clear purpose. It would
make only sense a place where Wizards have mastered Elementals
and air itself could create a smaller scale floating thing like
the Flying Slab. The cap must have some telepathic connection
to the strange gems. Those gems must give the slab flight.
Which in essence isn't so much fancy magic as simple levitation
or flight wards. Maybe those gems give benefits to those powers.
She figures it must be how A'kril got food, resources and items
up and down. What good would a wagon do for such a place like
this? Maybe the party can use it to send the treasure down and
then back to the citadel.]
[She watches the two barbarians talk among themselves. She does
not know what they are saying but can guess. They must be amazed
at the things they have seen. Is this some god realm to them?
Can they cope and simply go back home after seeing all this? But
she recalls that Ben'dar had the same culture shock these two
must be having now. She glances to the guard who is awake on
the ground, gagged, hooded and tied up. She is happy that Kiet
didn't get much time alone with him. Her need for information
to help the others is in direct conflict with her Healer's code
to do no harm.]
[Z'leyra watches Kiet stand in the doorway of the Armory for a
few long seconds and seems to toss out some objects. She stands
and begins to walk to the door to check on the hourglass Wind
thing. To see how much time is left. As she enters the open
courtyard the castle suddenly jerks upward as if hitting the
ground. She uses her staff to balance herself but then the
castle jerks what looks to be north eastern. In that jerk she
is thrown forward a couple of feet toward the Wind Elemental.
But the Elemental just remains in place and nothing seems to
phase it. She glances up and notices the clouds moving in
a different direction as if moving north or north east? Behind
her in the hallway she can hear the warriors curse from some
bumps and falls.]
-------------------
[In the Navigation room Caladan stands looking outside the
window from mid-room with the magical spyglass when the island
jerks twice. The first time he is thrown backwards and with
the second shift he is tosses backwards into the oak table and
into the illusionary map. The glass goes flying onto the table
out of his hand and slams into the ground. Caladan looks up
and side to see outside. Knowing that he isn't dead he looks
up at the map icon that seems to represent the island. Instead
of it seeming to go down it is now moving to the right lower
section of the map. Below forest images shimmer fast as trees
move under in a blurry speed.]
[In the secret chamber near the Navigation room Chion stand guard
at the Portal. When the island jerks he remains in place due
to being near a wall. But he is as confused as Caladan when it
happens.]
-------------------
[Back in the Portal Room sand and minor pebbles settle to the
ground as the Castle reorients itself. Everyone including the
Anwora find themselves on the ground on their knees or fully
on their chests. The only one that has remained in steady footing
is that of Raban who growls at the sudden lurches. When he
sees the party down he tries to figure out what has happened.
The Anwora on his knees glares up at Fremea.]
Anwora: "You didn't! I will not" [He gets to his feet] "allow
you to hold the Meld!"
[As the others get to their feet to react and Arawn to say
something suddenly a new burst of light shines from the
amulet. For the Sidh it is intense yellow but for the others
it is only a quick white spark. then suddenly things appear.
Tiny things and numerous things. In a chaotic random fashion
the things seem to pop out of the energy and scramble all
over the Seker and then into the air. As eyes adjust to the
dim light and new magical light some images are seen. There
seems to be 8 of the things. They rang in height from 1 to
3 feet tall only. All have tiny wings. All are black, red
or brown. Some have horns. Some have glowing red or glowing
yellow eyes. All have white-red fangs. All have claws. All
have feet on tiny legs. They look leathery from their texture.
A couple have slim, spit or blood drooling from their mouth.
In an instant they fly in every direction. Amazingly they
seem to ignore the Seker, Anwora and oddly Fremea. At least
one tries to hiss at the Faerry but moves on.]
[Six fly around and toward Ben'dar who is just now getting to
his feet as he is the closest. Ben'dar bats at one of the
tiny flying creatures and hits one slicing it in half with
his magical pike. But the other five dive, weave and try
to not attack oddly but hit Ben'dar? Three bounce off him
and hiss. But the fourth penetrates his magical defense
and disappears. The last one bounces off at the same time.
Fremea and Arawn from their positions stare at Ben'dar and
notice flickers of magical energy as his magical belt seems
to protect him but fails in one seemingly attack.]
[At the same time one flies straight for Raban and hits in the
large chest of Raban and bounces off.]
[The last creature at the same time curves around and flies
past Arawn toward Unali. It dives for her but hits her right
arm and bounces off.]
[As Arawn watches in horror the oddball attacks he begins to
realize what they are. These creatures are Imps things he
has only read about. They must be some trap set by A'kril to
attack those who touched it? He wonders if the Seker knew but
gets his answer a half second later. The Seker sends out
a cave wide telepathic message.]
Seker: "I didn't know! Kill them whatever they are."
[As Fremea gets to her elbows sitting on the large Seker's chest
she notices the Anwora creeping toward her with what looks to
be a mad sense of purpose.]
[Time: 12:19 pm]
Actions? Comments?
Next Update...Monday...
GM: A small update but a fun part to end huh? :)
GM: Chion since I've not heard anything I've put you outside
the portal back at the castle inside the secret chamber.
Course that might be a good thing now.
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[Second Floor]
Legend - North /|\
1 Row = 2 feet
1 Column = 2 feet
% , ° = Solid wall or earthen rock
[Portal Second Room]
1 2 3 4 5
123456789012345678901234567890123456789012345678901
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% A
%% %%%% %% B % %% %% B
%% O %%% U %% C
%% %%% %% 8 A SSSS E %% D
%%%%%%%%% %% SSSS %% E
%%%%%%%%% R 7 % %% F
%%%%%%%%%% %% %%% %% G
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% is cave wall. O is portal. Portal area elevation is
about 5 feet taller than the other section. So going
down to other section is rock/stone natural steps.
Party Locations -
A - Arawn - D28 [Above Map - Facing East]
B - Ben'dar - B33 [Above Map - Facing East]
C - Caladan - Second floor, Navigation room
H - Chion - Second floor, Secret chamber by Navigation room
F - Fremea - E36 [Above Map - Facing East] Not on map, ontop of
the seker's chest, right side.
K - Kiet - First floor, Armory
R - Raban - F22 [Above Map - Facing East]
U - Unali - C20 [Above Map - Facing East]
Z - Z'leyra - First floor Courtyard
- Corona - Roof outside
E - Anwora - D39 [Above Map - Facing West]
S - Seker - C/D 34-37 [Laying down, head raised, facing west]
Prisoners - First floor South Hallway
Barbarians - First floor South Hallway
Wind - Courtyard hourglass
Imp#1 - Hovering, Rows B/C Columns 31-35
Imp#2 - Disappeared???
Imp#3 - Hovering, Rows B/C Columns 31-35
Imp#4 - Hovering, Rows B/C Columns 31-35
Imp#5 - Hovering, Rows B/C Columns 31-35
Imp#6 - Dead, feet of Ben'dar
Imp#7 [7] - F24, hovering
Imp#8 [8] - D19, Hovering
Note: Imps 1-5 aren't on map. Would clutter it a bit. They
are in general area around Ben'dar. All hover about chest
height or just above head height. Their speed is fast so
their position changes fast on the map.
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