[pnpgm] Game Update #104 - File #573 - Arawn Quesitons Seker
Scott Adams
longshot at darktech.org
Tue Jan 13 08:32:27 CET 2009
HT Alias/Player Character Name Type Status/Notes Sex
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R1 John Haight...........Arawn.............Druid .Normal/Alfar Ma
?? Chris Wells...........Ben'dar...........Warrior.Normal/Human Ma
R1 Tom Corckett..........Caladan...........Wizard Normal/Human Ma
W2 Marcel Liberty........Chion.............Sailor..Normal/Human Ma
-- Tobie Bonahoom........Fremea............Sidh....NormalFaerry Fe
Do David Sanders.........Kiet.Sunan........Acrobat Normal/Human Ma
R? J H Hooten............Raban.Usherwood...Bard....Normal/Human..Ma
W4 Wout Broere...........Unali.............Ninja...Normal/Human Fe
R4 Alex Koponen..........Z'leyra...........Healer..Normal/Human Fe
Animals: Corona [Eagle] Z'leyra, Boyzdar [Wolf] (Strie'bog),
Game Web Site - http://www.funport.com/longshot/pbem
Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
Private emails (not public actions) to longshot at darktech.org
Game Update #104 in sequence (file #573)
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Admin Notes: None.
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[Recap]
From Ben'dar: [Re: Actions]
Does Ben'Dar get expertise in kissing, or wooing, or something?
GM: Ack. Expertise on how to woo a Katai woman holding 2 daggers?
Sure. Expertise in survival maybe? :)
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From Fremea: [Re: Actions]
Fremea thinks about how to convince the Elemental to give a
little more time, they certainly will not care about the island
falling and destroying anything below. To the Seker, "Stop the
island and I will let the others remove everything and get off,
then we will figure out how to get you out of here."
To everyone, "I am stopping the island to unload everything and
everyone. I will stay here to make sure the island makes it to
the water and to get the Seker out of here. I will need to figure
out a way to convince the Master Elemental to give a little more
time. Arawn, maybe you and Chion should take the Anwora out of
here, by teleport?"
GM: Ack.
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From Arawn: [Re: Actions]
Arawn knelt beside the Anwora, searching him and removing any
weapons or tools that could prove troublesome. Though his kin it
seemed the man was, for now, a danger to them as well as himself.
Securing the Anwora's hands he payed careful attention to the
information dispensed by both Fremea and the Seker.
"Seker, I know that you have only pieces of this puzzle but do
you have any idea as to the nature of this game or deal between
A'kril and the gods? Were certain forces particular to this
arrangement? And you knew of a Chosen One? How did you know of
such a person, their role and other clues as to the game played
here?" Arawn also turned his attention toward Fremea and her
offer of knowledge.
"Fremea, you say are in tune with this island right now. Do you
know its destination and purpose? Also, see if this place holds
a record of past events. We might be able to gather further
information the pact between A'kril and the gods and why all
this was enacted.
If possible, I also suggest deactivating any other defenses set
in place that could hamper us as well as locating anything else
hidden in the complex we should know of.
Beyond that, as you seem linked to this island and its parts,
see if there is a way to remove the 'map' in the helm. Also, for
your sake, see if you can gather information about Samma, the
town we spoke of before."
He paused for a moment and then reached into his pack to pull out
a scroll. Unfurling it he showed it to both Fremea as well as the
Seker. It was a finely drawn picture of a particular mountain.
"See if the island recognizes this location and see if you can
find anything out about it." Turning to the Seker he asked,
"I wonder if you have the ability to see images in anothers mind.
If so I ask you to look at the thoughts in mine and see if you
recognize any of these images."
Arawn is focusing his thoughts in the crablike creatures from
the Vassa area and the images he saw while communing with the
serpent crown. If the Seker is unable to see images then Arawn
will describe them.
GM: Ack.
----------------------------------
From Z'leyra: [Re: Actions]
Z'leyra gets up and starts loading the platform telling Kiet
"Okay, we can fly this. Let the others know that we have a way
to leave without needing to teleport. The platform can probably
handle a fair bit of weight."
GM:
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[New Stuff]
[Ma 2nd, 1633TH. 5th Day of Adventure #4.
[Location: Chaos domain, Dark Lands, ? Miles up, Flying Island]
[Time: 12:28 pm]
[Inside the Seker's cave....]
[Fremea listens to the Seker's words. It comes almost as a
challenge. Not a threat but a skillful challenge by the Seker.
Maybe he has read more of her mind than she wants. It is one to
convince a captor who has little choice to do some things and one
who can likely destroy the party in their weakened state. But she
did make a good connection to the Glyph and maybe she is the only
one that can convince him. She considers the fate of the island
and what could come of those talks. If things go bad the party
will have to flee fast. It might be best to get the loot down
below and some members there quickly. She turns to the Seker.]
Fremea: "Stop the island and I will let the others remove everything
and get off, then we will figure out how to get you out of here."
[Before she completes the last line the island slowly begins to
slow down and stops. There is no lurch as before. It hovers in
place a couple miles up off the ground above the forest. Fremea
then turns to everyone else.]
Fremea: "I am stopping the island to unload everything and everyone.
I will stay here to make sure the island makes it to the water
and to get the Seker out of here. I will need to figure out a
way to convince the Master Elemental to give a little more time.
Arawn, maybe you and Chion should take the Anwora out of here,
by teleport?"
[Weapons are sheathed and the party realizes the trip up here in
the last 2-3 hours is almost at an end.]
[Arawn walks toward the Anwora and kneels beside him. He searches
the body but finds nothing on the Anwora but clothing. It almost
feels wrong to search kin like this but he seems a danger to
himself, the Seker and the party. With the Seker's explanation
it seems clear the Anwora's mind must have eroded and decayed
to near insanity. Only time home might fix things. He ties
up the hands of the Anwora while he considers the words the
Seker and Fremea spoke of moments earlier. Once done with the
Anwora's hands he stands and approaches the Seker's head.]
Arawn: "Seker, I know that you have only pieces of this puzzle but
do you have any idea as to the nature of this game or deal
between A'kril and the gods? Were certain forces particular to
this arrangement? And you knew of a Chosen One? How did you know
of such a person, their role and other clues as to the game
played here?"
[The Seker turns his head and sends his reply to Arawn as well
as the others in case it might offend to keep such a conversation
private or from the others.]
Seker: "I never saw any of the gods. I only saw A'kril and the
occasional human. While A'kril kept his surface thoughts
under control, knowing that I could read them, I did gleam
a few details. It would seem the snake god and the Dark
Sorcerer were at least two of them I suspect. Not linked
together but maybe separate times. I don't know. From
what I could gather after the Great Wizards fought this
place was the last one. The device it had was destroyed.
In a pact with the gods I was captured and ...changed. The
details of that pact I don't know. It was clear from A'kril's
thoughts the gods thought the Great Wizards were taunting them
and trying to become gods themselves. Some gods helped while
most hated them. But I don't know if they directly interfered
or have yet to."
[A'kril a great wizard? Arawn laughs at that thought. Clearly
he was not. At least his potential wasn't there or he didn't
have the time to show his skills. Maybe A'kril inherited this
place from another one. Arawn considers the words and figures
the snake god could only be Kototh himself. The Dark Sorcerer
that title is rarely heard in his parent's court. But if his
memory is still working well it must be Kotarl?]
Seker: "Long ago when I was chained here we flew around for a
short time. I have no concept of time here. I can only
feel sensation of growth by vague feelings or thoughts. From
the nature around this place. We must've flew for what a
small bush grew into a tall tree. Then suddenly we stopped.
A'kril's thoughts became frantic and hostile. Something
happened and for a long, long time I didn't feel his thoughts
or anyone. I was alone...even the Anwora didn't wake during
this time. Then I could faintly feel presences on the island
and then suddenly A'kril's thoughts returned. Soon after
he bought one of the beings that look like you Arawn but
with dark skin. We were above endless water. A'kril bought
one down here and his thoughts were hard to read at all.
I do not know where they came from or why they were here.
Soon A'kril ordered me west is all I know. We followed the
sunsets for a long time then arrived here. I had the
feeling the direction was random and not purposeful. As
to the chosen one that is simply a term I came up with.
Does it mean more to you? The one who holds the meld and
thus the bond between me and him or her is the One - the
Chosen One. As to the game itself I suspect the game was
ended during the long period I felt no one. I could be
wrong but I just don't know. It was clear A'kril had
contempt for some of the gods and thought his power could
soon someday be higher than theirs."
[Arawn nods and turns to Fremea and speaks.]
Arawn: "Fremea, you say are in tune with this island right now. Do
you know its destination and purpose? Also, see if this place
holds a record of past events. We might be able to gather further
information the pact between A'kril and the gods and why all this
was enacted."
[Fremea concentrates but feels nothing but a connection that is
like a numbness to the Seker. She shakes her head. But the
Seker hearing this replies.]
Seker: "You do not understand the Meld Arawn. This place, the
island isn't alive. It is only land. I am the sole person
who controls the flight of the island. The Elementals are
here for support only. They really aren't needed. The
wind help as defense or offense as A'kril has told me before.
The Cloud blocks view from below and speeds things up. The
master elemental controls them all. The destination wasn't
given or told to me. Just directions and height. That is
all. As to past events there is only my memory. "
[Arawn sighs and considers the library information might be the
only good resource for information now. But he continues.]
Arawn: "If possible, I also suggest deactivating any other defenses
set in place that could hamper us as well as locating anything
else hidden in the complex we should know of.
Seker: "I know nothing of defenses or hidden areas. I have
found thoughts on magics of this place in passing. A'kril
made jokes of the altar magics at times. But that is about
it that I know of."
Arawn: "Beyond that, as you seem linked to this island and its
parts, see if there is a way to remove the 'map' in the helm.
Also, for your sake, see if you can gather information about
Samma, the town we spoke of before."
Seker: "Map? I do not know of such a map thing. What is this
Samma place you speak of, a city?"
[Arawn sighs again and realizes the Seker has no god like
powers to tell where he is. Probably doesn't even know where
the island is above. Arawn reaches for his pack and begins
to go through it till he finds a scroll. He unfurls it
and glances at it. The scroll of his vision of the mountain
from the Lake Octa incidents. He shows it first to Fremea and
then to the Seker.]
Arawn: "See if the island recognizes this location and see if you
can find anything out about it."
[Fremea shrugs and looks to the Seker who replies even before
her head is turned.]
Seker: "Pretty but I do not recognize it. Many mountains are
all the same to me. As are the forests. I don't even know
where I am now aside a coastal region over some large forest."
[Arawn begins to get a bit frustrated at his quest for knowledge
but asks the Seker something else.]
Arawn: "I wonder if you have the ability to see images in another's
mind. If so I ask you to look at the thoughts in mine and see if
you recognize any of these images."
[Arawn begins to concentrate on the creatures found in and around
Lake Octa and the serpent crown.]
Seker: "No. I do not recognize the various creatures. I have
seen various creatures in A'kril's mind that I believe he
has read in a book. But they didn't seem special to me."
-------------------------------
[Meanwhile outside the castle on the east side wall near the
broken window Corona used to exit the hallway from...]
[Z'leyra stands from being thrown off the slab. She heads
to the window and helps taking various things from Kiet
and loads them onto the slab avoiding the gems itself.]
Z'leyra: "Okay, we can fly this. Let the others know that we have a
way to leave without needing to teleport. The platform can
probably handle a fair bit of weight."
[Kiet nods and turns to wave to the warriors to help give Z'leyra
more gear. Kiet heads down the hallway to enter the courtyard
to get Caladan's attention. Soon he arrives into the courtyard
but finds it empty. The wind elemental forming the hourglass
seems to be gone and the dirt is on the ground in one heap.
Kiet looks around unsure where it went.]
[The Windy Man as Kiet calls him suddenly flies onto the second
floor and looks down into the courtyard. He looks briefly
at Kiet and then back and forth down the hallway. Soon the
Glyph heads toward the Navigation room and enters. It speaks
to Caladan but Caladan doesn't understand. But Caladan can
figure based on the lack of wind outside that time has run out.]
[Time: 12:34 pm]
[Inside the hidden room with the door closed Chion can hear
the Glyph's words but doesn't understand them. He glances
at the portal and isn't sure what is taking the party so long.]
[Inside the cave the Seker speaks again.]
Seker: "Your wizard friends seem to be heightened emotionally.
I can vaguely sense their distress but not their thoughts.
At this range I can only sense their minds and know of them
through the Meld's association with Fremea."
[The party figures time must have run out. Fremea turns to
glance back the way they came and quickly forms her next
set of words.]
Seker: "If you bring him here maybe I can show him what the
situation is. But if he finds the Amulet and neck amplifier
to be the target of his anger you'll have to protect me.
Remember if he kills me the island falls. At this height
you'll have maybe a minute or two at most."
Actions? Comments?
Next Update...Friday...
GM: Fremea do you exit the cave back to the hidden room and
navigation room. If so do you speak to the Glyph there
or bring him down? What do you say. What is your
argument. Anyone else can help as well.
GM: What of the Anwora does Arawn teleport him to the Castle?
Chion isn't in the cave as he doesn't seem to be around
the last couple weeks - maybe too much holiday fun? :)
So don't know what he is doing. He can't be taken out
the portal as explained earlier.
GM: The next email is the treasure report. It will also be
on the website in the links section. Review it when you
have time. Make any claims by 1/31 please. Last time
we had claims that went over 3 months later. So rather
get it all done a bit quicker if possible. I have notes
in the file itself. If any questions or comments on it
let me know. This of course assumes party returns to the
Citadel. Who knows the Glyph could still slaughter the
party. But I figure I'll get some things done in advance.
This include the magical item definitions. The party
will NOT know what these items are for at least the next
day (assume Z'leyra would want to spend the mana). Otherwise
by the time the next adventure the definitions would be
know. Just a bit of getting ahead of the game. Since
that stuff bogs it down a bit. The Seker's magical chains
aren't in the file as its current. After 1/31 will fill
in the coin amounts and divide up the claimed items for
character sheets. This gives 2.5 weeks to look over. I
only post it next so it can be printed/extracted to file
if needed. As to others if you exit the cave to help
load gear or such let me know.
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