[pnpgm] Game Update #7 - File #71 - Meeting Ends/Plans made
Scott Adams
longshot at darktech.org
Tue May 5 09:13:01 CEST 2009
HT Alias/Player Character Name Type Status/Notes Sex
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R1.John Haight...........Arawn.............Druid .Normal/Alfar Ma
??.Chris Wells...........Ben'dar...........Warrior.Normal/Human Ma
R1.Tom Corckett..........Caladan...........Wizard Normal/Human Ma
......................Ca.Lu.............Archer..................
W2.Marcel Liberty........Chion.............Sailor..Normal/Human Ma
W3.Ryan Torres...........Farseeker.........Warrior.Normal/Human Ma
.........................Fu Sa.............Guard...................
--.Tobie Bonahoom........Fremea............Sidh....Normal/Faerry Fe
*...........................................Child...................
R2.Mark Murtha...........Kell..............Trader..Normal/Human..Ma
.........................Swan..............Trader..................
Do.David Sanders.........Kiet.Sunan........Acrobat Normal/Human Ma
R?.J H Hooten............Raban.Usherwood...Bard....Normal/Human..Ma
W2.Robert Maxwell........Strie'bog.........Bard....Normal/Human..Ma
W4.Wout Broere...........Unali.............Ninja...Normal/Human Fe
R4.Alex Koponen..........Z'leyra...........Healer..Normal/Human Fe
NPC...................Zhou Kiwat........Noble...Normal/Human..Ma
John.Stowman.........."Will"............Hunter..Normal/Human..Ma
Animals: Corona [Eagle] Z'leyra, Boyzdar [Wolf] (Strie'bog),
* - Disguised
Game Web Site - http://www.funport.com/longshot/pbem
Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
Private emails (not public actions) to longshot at darktech.org
Game Update #6 in sequence (file #71)
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Admin Notes: None.
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[Recap]
From Kiet: [Re: Actions]
"Would anybody in our group be able and willing to teach me...
"IF not mace, then fighting spear? If not fighting spear,...
GM: Ack on both posts.
From Z'leyra: [Re: Actions]
Z'leyra will mention "I can try to teach folks such skills as...
GM: Ack.
From Ben'dar: [Re: Skills]
Ben'Dar nods, "I can teach you how to fight with a spear. "
GM: Ack.
From Kiet: [Re: Actions]
Kiet's still hoping to find someone in our group with mace...
GM: Ack.
From Kell: [Re: Actions]
Scratching his head a bit, Kell takes a moment and thinks...
GM: Ack.
Post from Kiet: [Re: Actions]
Kiet says "There is a spell, very costly though, that...
GM: Ack.
Post from Ben'dar: [Re: Actions]
If anyone wants training in spear/pike, archery, or fighting
dagger, Ben'Dar will provide it during the voyage. If not,
Ben'Dar will practice his ship siege weapon skill. (He will
make sure that whatever ship we choose has a mangonel or ballista
or something)
GM: Ack. Sadly the merchant ships in this area are just merchants.
The biggest weapon they have are hand held personal weapons.
Care to change your plans?
From Kell: [Re: Training]
Kell can and will train others with the Shield since no else
publicaly responded, or in merchant, rhetoric, acting skills.
Or start someone with smuggling as there is not enough time to
learn all of it. Kell suggests we all speak Katai as much as
possible, and if Unali (or Zhou) can give culture/overall
teachings on Katai for those that want it.
Depending oh how things work out, Kell may ask for Archery
training. He doesnt know how to use a bow. Would like to learn
Unarmed Combat.
[OOC] How do you all usually handle magic? Do you ever cross-
train each other?
For the cover story, Kell is planning to be the merchant in
whatever scheme and details we finally pick. Kells alias, well,
I am up for suggestions. Im thinking maybe Swan of Swan and
Talm Trading. Raban can be Mongo. Lets give him to Mongo! If
not Raban then someone big and mean looking can be Mongo. Or not.
GM: Ack. Language and culture education is possible on ship from
at least 4-5 sources. Let me know what you want to do. "may
ask" and "like to learn" unarmed combat is a bit unclear. :)
So it seems more wishful thinking than doing. Basically
just let me know what you want to learn skill wise. There
are plenty of folks here it should be easy to learn just
about anything. If not I'd let you know it was impossible.
As to magic. Yes, folks train each other and it takes the
normal length of time with instruction and such. Will mark
you as Merchant in roster. When you decide on a alias let
me know if you want one. Both are fine with me. But it
is up to you. :)
From Raban: [Re: Skills/Reply to Kell]
<Anyone have a definition of skill levels for the 2 types (80s
or other)? <They appear to use a 10 to 1 in problem solving so
an other skill at 8 is about equivalent to an 80?
<I suppose I can try to put that in RP even though I have not
thought up exactly how he should do it...
<I doubt Raban would break chains while yawning and stretching
but otherwise not a bad fit ;)
GM: Ack. I've never thought of it as I simply use the rules as is.
Never put serious thought into it. Might best put it on the
pnp list for others since I'm not sure what answer your looking
for.
From Kell: [Re: Mongo]
Blue eyes sparkling in mirth Ha'Kell responds, "He was a...
GM: Ack.
From Kiet: [Re: plans]
Shouldn't we be making and discussing plans?
Anybody?
The only person talking to me right now is the new guy...and a
barbarian (Ben'dar)
How about it folks? how many of you are going to try and get
thru the magic detection and superstitious mobs? What magic
items will you be taking? Leaving?
GM: Ack. Each person acts differently. I go for a week and there
are 25 odd posts and tons to catch up on. This is a major
amount for me and takes more time to reply rather than work
on new stuff. Just this simple chit-chat caused almost
30 posts so making plans could be hundreds. :) I'm sure folks
can discuss plans later when situations arise. But it might
be a good idea to plan aliases, positions and cover story
at least until ship gets to Katai. but I can't force folks
to post, especially if frankly they are just busy.
From Wout: [Re: Busy]
And I am off to a conference and a short holiday with the family.
Back next Wednesday. Till then, limited Internet access and even
less time to devote to the game.
GM: Ack. I know how your schedule is. I know how busy you get.
Enjoy the holiday!
From Robert: [Re: Busy]
I've been grading papers, so it's going to take me a day or two
more to get my head above water.
GM: Ack. I know about that as well. Don't worry about it.
From Alex: [Re: Busy]
I am busy, but I do hope to post something within a day or two.
GM: Ack. Hah! I know your slacking, err schedule. :) just kidding.
From Mark: [Re: Ben'dar's growl]
Laughing on the inside, Youre not a big planner, are you? Here,
have some more ale, it is excellent.
GM: Ack. Ben'dar does plan. Where to strike his weapon and how fast
he can pull it!
From Raban: [Re: Actions]
Raban listens for a while before he thinks of what to....
<And the GM can have fun filling in the details if anyone tries>
GM: Ack. Don't want to reveal any secrets unless someone does
try to detect what your wearing. Then I will fill in the
details.
From Kiet: [Re: Actions]
Kiet replies, "The problem is that the people with the...
GM: Ack.
From Ben'dar: [Re: Actions]
Ben'Dar growls, "Will our enemies be without magic weapons?...
GM: Ack.
From Kell: [Re: Actions]
Yes, absolutely true. Theyll see us before we can hide...
GM: Ack.
From Chion: [Re: plans]
Sorry,
Thought Chion made it clear. He is not taking any magic items
(save the one he discussed with the HIGH ELDER, if given it). He
will use his daggers and other *ahem* skills to get through the
land down under.
GM: Ack. One item? I see one post from you before this one in the
last 70. But I see the suggestion on teleport, the leaving
all items and taking a prisoner back to study. But what is
this one item? I may have missed it.
From Fremea: [Re: Actions]
<apologize for my silence, been having a lot of changes in my
work situation.>
Fremea has been quiet for a long time as everyone talks about...
GM: Ack.
From Fremea: [Re: Items to take]
Fremea will not bring any of her magic in the wagon, however it
will come on the boat and be hidden. If she can figure out a way
to keep her armor close that would be good. Other wise, she will
make sure that there is a spot (within her teleport range) to
leave her stuff, so it will not be disturbed (probably up high).
She will hide her sword and dagger with her, as they are not
magical, just special metal.
GM: Ack. Noted. Dagger should be easy to hide. But a sword on
a child might be hard to explain. So might have to hide
in the wagon or such later on.
From Raban: [Re: Actions]
Raban grins, "I am sure I could play the role of Mongo ....
<Raban gets to sound almost smart for a while since we are
dealing with something he knows well.>
GM: Ack.
From Kiet: [Re: Actions]
Kiet says, "I still think the best thing we can do for Fremea...
[When the fugitives were men they could get along on foot, but
the frequency with which women and children were found in
escaping parties, and the need of rapid transit the business of
the Road increased, and pursuit became more common, led to the
use of covered wagons, closed carriages and deep-bedded farm
wagons for day service. A few enterprising abolitionists of
Ohio had vehicles of special construction, though innocent in
outward appearance, in which a load of refugees could be taken
on long journey with comparative safety. ABRAM ALLEN, a Quaker
of Oakland, Clinton County, Ohio had a large, three-seated
curtained wagon built about with drawers in such a way as to
leave a hiding place in the center. As the bookbinder drove
through the country he found opportunity to help many fugitive
on his way to Canada. HORACE HOLT of Rutland, Meigs County, sold
reeds to his neighbors in southern Ohio. He was the owner of a
box-bed wagon with a lid that fasted with a padlock. In this he
hauled his supply of reeds; it was well understood by a few that
he also hauled fugitive slaves.] - historical note
GM: Ack.
From Raban: [Re: Actions]
Raban sighs, "Kiet my friend, you are too trusting for...
GM: Ack.
From Kiet: [Re: Actions]
Kiet says "I might have a way to smuggle in magic items. If...
GM: Ack.
From Z'leyra: [Re: Actions]
Z'leyra has a conversation with Corona. Then party...
Z'leyra suggests "We have several ways we could proceed. We...
GM: Ack.
From Arawn: [Re: Actions]
Hearing of Z'leyra's intent to possibly spend time....
OOC: Aside from this, if it is Mana Sensing, unless Scott has a
house rule on this, solid barriers block the sensing of mana if
using the spell (in the description). There is no mention of
this when it is a racial or supernatural attribute ability. Not
sure how Scott is running it but if it's the Mana Sensing spell,
as written, we should be able to smuggle items in sealed off
containers. If not, or if it's innate or an alternate spell,
then barriers/containers might not afford any ability to resist
magic detection
Outside of this, under the descriptions for both abilities it
states that - ["When in the presence of mana, or those capable
of casting mana, the Character is able to determine its
Alignment, Relative Power and, if a spell, basic purpose."].
With this in mind I wonder, other than a shorter range, it
seems to indicate that Mana Reading will give the information,
even if one doesn't know that there is magic nearby, as long as
the person is close. This seems a bit powerful and almost makes
Mana Sensing negligible if not for the latter's range. Is this
how Mana Reading really should work? I'm thinking that the person
should either have to either know magic is present and where or
at least be able to target an object or person for detection.
Just something I thought I'd throw out to the group and GM for
answers. As for Arawn, he's still more than happy to leave
equipment behind for now and pick them up when the adventure
gets 'hot'.
Scott, I have two IBT's depending on whether Arawn spends most
of his time in the Citadel or at sea. Once this situation is
resolved I can send the appropriate one.
GM: Ack. As I've said before magic is so flexible that one can
come up with anything. In that regard there may exist a spell
to detect magic on a regional level. Look at the Vong
detection spell. A specialized spell to detect the absence
of magic-life force. A rare arcane magic only known by 2
people. going on that it can be assumed there might be
spells to detect spells say on a map. If one were to
say teleport in a large ship using the Ship Transport spell
for example into a Katai lake it could likely be detected.
Once one gets high enough like EL10 or higher one can start
to build their own variants to spells through divine will.
So research, experiments and the like might solve some
things but not reveal 100% of what can be or will be done.
I would prefer all go on ship. This assumes Chion even
wishes to go back and forth and maybe set off region
alarms and the like. But that's your choice to stay
behind or not. It will add more work ins oem regards
rather than just skipping ahead. So it will delay the
mission a bit. But I can deal with it. As long as
two who stay know they delay the majority who go. :) So
there is no surprise in that regard. Since your IBT
might be more than the those on ship.
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[New Stuff]
[Time: 10:42am - Currently at the meeting...]
Ki'ama glances about to see if anyone else has comments or
questions for him. The meeting has been going on for a while
now and some like the Sidh or Raban feel unease under the do
not disturb shield Ki'ama is using. To block out the divine
observation must be a powerful ancient spell or just some
spell that distracts the gods with something more exciting.
Scratching his head a bit, Kell takes a moment and thinks about
all that is said so far. Most of it he's never heard before, and
while he's been around he knows he's still a bit of an outsider and
not as experienced as anyone in the group. "I wasn't there for
Lake Oca, and don't really know much about that whole incident.
But if there is one Lake Oca, is it possible there is another? Or
another location the Vong can grow their fiendish gear?"
Addressing Ki'ama, Strie'bog, and Unali he continues, "Do we
know any other possible locations like lake Oca? Are there any
other mystical places that fit their growing conditions, especially
in Katai? Stopping the growing of the Vong's, er, armaments, could
be a way to slow the invasion and buy us more time."
Ki'ama shakes his head, "This was covered earlier. But I am
no expert on bodies of water in Katai. The problem is the powers
that be in the government would not permit lakes or such to exist
if they were mystical. The people would not stand for it. Now
with that said there are doubtless many places that exist with
magical or mystical abilities. This could be from a well where
a creature lives to a full lake. Those would not be well known
beyond the locals within a few miles of such places. So maybe
the contact will be able to help there. But I personally do
not know of any specific areas they could use. I suspect they
might even have the ability to change a normal lake or pond to
suit their growing needs."
Kell considers the past vote for travel. He figures there
could be Katai people who will want to help the Vong for power,
glory or wealth. Beyond those who could be affected by magic
there might be slaves of the Vong. There was reference earlier
of captured prisoners tortured and maybe they could control
them through those blue bugs or other animal creations. "I don't
relish fighting the Katai, they may not fully know or understand
what they are bringing upon all of us. The Vong, well." With that
he gives a smile, almost cruel. Or like a merchant about to take
a pompous noble for twice an items value.
Ki'ama nods slightly, "I would not be surprised if some in
Katai are helping them. Power and nobles mix well. If it means
the Vong can promise them the empire they will do what they
can. Threats and other reasons as well. But which houses and
which nobles I have no idea or care to speculate."
Kiet sits silently for awhile and considers options for
smuggling and hiding magic items. Finally when there is a pause
in the conversation he speaks up, "There is a spell, very costly
though, that defends against detection intrusion by feeding back
mana to the source...it's called a mana bomb. I wonder...what
would this do to a detection device? I know what it might do to a
person trying to detect magic. It would be dangerous around our
Fey friends, however, as it would defend even against their
detections."
Ki'ama frowns slightly, "such a spell is useful mainly for
creatures to stun them maybe like a dragon from what I have
read. They would be useful against the Sidh as you say. But
there have been known to be variants of the spell to destroy
mana itself in the area. So a wizard running low on magical
energy hit by such finds himself even weaker. For your purpose
the spell would be useful against detection devices. I suspect
but can't prove it that it might scramble such devices. But,"
he raises a finger, "that alone is proof of magic. Any such
use would surely alert the locals then you would have more
a problem. If you know such a spell you must use it wisely. A
distraction method would be more useful than a blocker of magic
for example."
Kiet says, "While I am confident in my ability to get by any
detection, I have to also know I am being examined. While this is
possible at the city gates or such, it will not be so if the
wandering 'secret societies' are about. I expect I have to leave
my items behind...all of them...and I am not especially happy about
it!"
Ki'ama nods, "a true confident one in skills and magic is those
who do not depend on items or weapons. Chion may be the quiet
one in this group but by giving up his items he knows his training
can overcome such dependency. This mission is one against the Vong
invaders but also of oneself to find where you stand with your
own confidence. If you can't leave anything behind then maybe
you should look inward to understand where your actions come from.
Do they come from items on your body or your mind. Here magic
is so second hand and common it is instinctive about items. In
a place like Marentia it is more a aid in daily life. In Katai
you must learn to avoid magic for the need and sake of doing so.
This includes magic items. What one takes is a personal choice.
If I had say in it I'd take nothing to improve your chances. But
even if that was the case the risk is still there. The Sidh
and those who know magic innately or have great sources of magical
energy within them like Z'leyra are lights to such detection
senses. But shields can help there. Each item does build the
danger though. Even if things are left behind doesn't mean that
Chion couldn't come back for them. But even that could be a risk.
I don't know if the Katai have the ability to detect massive spells
like a high level teleport or a high level oblivion or such things.
I hope they do not and doubt personally they do. But I can't
say for certain they don't have the ability."
When it seems there is no more questions, Ki'ama stands up
again. He nods to Suca who walks to the door and opens it and
sticks his head out. Moments earlier Suca had slipped out to
warn Oby to fetch Zhou. While Ki'ama waits he speaks up. "If
there are no more questions I'll let our new group member know
of our plans."
Oby walks in and slides his hand on his pants obviously been
rustled from running or something. Oby enters the room and
is followed by two men. One is Zhou and the other stays
along the wall in the shadows for now. Oby stops at the
end of the aisle and waves a hand down the aisle for Zhou.
Zhou turns and approaches forward smiling. Zhou in his late
30s is normal Katai looking and build. He is wearing his
usual bright blue and yellow silks today and looks excited to
be summoned here. He gives a half bow to the High Elder.
"You called me Master Ki'ama?"
Ki'ama smiles and nods, "yes indeed. It seems this group of
brave adventurers are heading abroad for a dire mission to save
the Dark Lands and the entire middle world." With that Zhou
stands tall and glances at the party a bit confused. "In order
to infiltrate the land they are going to they need a cover story.
They have decided on a noble group. They are heading into
Katai." With that Zhou's beaming smile fades and he turns slowly
to stare at the High Elder. "They need a noble and Chion here
fits but is a bit out of character and seems not to want to play
the role. Unali is a good choice but being a female might be
harder and she seems not to want the role. So I took the
honor of suggesting you." With that Zhou's face becomes pale
white as a pearl. He staggers back a half foot and grips a
chair to his right where Caladan is sitting.
Zhou regains his composure briefly, "me? But I ..."
Ki'ama interrupts, "you have spoken of your family ties of
years gone by there. You have also spoken of one day leaving
on some adventure for honor and glory of your family and the
dark lands. Was I wrong?"
Zhou shakes his head and stammers, "no...no..but I-"
"You have noble blood and as Count here have more training
as a noble than any likely here. I wish for you to go and
help these people. You will see what was discussed here earlier
by our illusion recording." Ki'ama pauses briefly. "Of course
if your not fit for this mission or afraid I am sure I could
find someone else." Ki'ama turns to the left tapestry and stares
for a few moments. Zhou glances to the party and then back at
Oby in a icy stare.
"Maybe," Ki'ama finally continues, "Count Yir might wish to
accept this great honor. Oby-"
Zhou stands tall with his honor at stake he speaks up, "no.
I will go." Zhou gulps deeply and continues. "I was just not
expecting this. For the honor of the lands and if you say
it is a mission to save the world then I will do my duty as you
graciously suggest." Zhou glances back to Oby to glare at
him in a look that says 'you should've warned me you fool I'll
not forget this.' Oby and Suca only returns a wry smile.
Ki'ama claps his hands together, "great! It is settled. how
soon can you leave now? They will need to leave as soon as
possible to go to get aboard a ship."
Zhou replies, "a ship?...I need to settle things here and get
others to take my duties...late this afternoon but would prefer
in the morning." Zhou detects a slight frown on Ki'ama face and
knows how to read that look. "No, later this afternoon should
be fine. I should attend to those matters now."
"Excellent," Ki'ama smiles, "but first you should review the
mission details. Please take a seat I have new business to
attend to." Zhou rushes to the right to find a empty seat next
to Z'leyra.
Oby waves the figure in the shadow of the back wall forward.
As he approaches Oby directs him to where Zhou just stood. He
appears to be in his late 20s, stands 6 foot 4 and weighs maybe
180-185 pounds. Physically he doesn't seem strong like some of
the fighters here or as handsome as some like Raban. He wears
the normal tunic and pants most around here seem to like. But
he seems to have custom made buckskin leather armor and gloves.
Even his boots are made with buckskin. A cloak flows behind
him but makes him out of place with his woodsman look. From
initial impression he looks like a Vassa or any normal forest
hunter who lives off the land. Only an hour later when he
meets up again with the party outside does it become clear
he uses a longbow, wears a buckskin hat and has various daggers
around his body. But in this manor house his hat and weapons
are removed. Outside it will later be revealed he has a donkey.
The man stops a few feet from Ki'ama and stands quietly and
stares forward. From his face it looks stone hard and well
weathered from being outside too much. He doesn't seem to even
acknowledge those around him. To a few who are perceptive it
seems like a son approaching a father about to be upset with
him and about to be punished. Yet this man is quiet and confident.
"This," Ki'ama starts up, "is Will. He is a skilled hunter
and woodsman. It might not look it but he is also the skilled
artist from what I've heard. The reason I have called him here
is that he has recently found himself into some troubled times.
Like Kiet I heard of his troubles and sent for him here. I have
talked with others we both know and all agree that for now it
might be best if he were to join this group. Oby has already
informed him this morning about Katai and he has agreed to help
the group. He has traveled south including the great forests
of Choshai and might be of some help as a guide among other
talents."
The hunter finally looks around the room and at others.
When he notices some like Arawn and Fremea a brief sign of
grief is noticed but fades. When he notices the others like
Raban, Farseeker and Ben'dar a brief glimmer of regret shows
but fades just as fast. He briefly glances at the women but
shows no sign of attraction or interest. Ben'dar stares back
and seems to like the man's buckskins. Many on the plains
also dress like him but not as hot climate looking. Kiet nods
in return but wonders what could bring this man into the group.
Of course just a few weeks ago he was a marooned man and
joined this group when a secret cult thought him best dead.
Strie'bog smiles back seeing what most in Vassa seem to look
like and a bit of home comes to him.
"I," Ki'ama continues, "wish for you to keep him safe for
me. After the mission he may want to return here or travel
elsewhere. But for now I feel he should leave. He might
be of use to the party in some fashion. He has been known to
be a bit hot tempered like Ben'dar, quiet in thought like
Chion but also dangerous as Unali. On ship he can go into
detail of his skills if he wishes. As with Kiet I found
you took the acrobat in well so do this for me and take him
just as well as a personal favor to me."
Oby clears his throat and signals Ki'ama. "Yes. Always
the hen mother. Oby reminds me I have a meeting in a few
minutes with someone else. Are there any more questions or
comments I should ask? Zhou and Will can stay here and
watch the illusion recording of our meeting. So they can
hear it all and be acquainted with everything up to this
point. Oby will escort you out to a brief lunch if needed.
Don't forget if you need tactics on fighting the Vong see
Suca and he can give you brief demonstration. I am sad I
seek outsiders to help against this great plague to our
world. For political reasons I am limited in some ways
by doing this but I feel your the best for this mission.
If you fail the whole middle world could be doomed. Sure
it might take years for them to do anything but once they
get a strong hold their animal technology will be troublesome
and dangerous no match for even the Dark Lands. The threat might
not be immediate but years from now it will be. I am honored that
at least Chion is in this group to represent our people. Yet to
have Unali fight maybe her own people is hard to see as well.
Hopefully the true enemy will be the Vong and not the Katai.
Oby will help you from now on." He glances to the party
to see if there are any more questions or comments. He
waits a brief few minutes. When none seem to come he hits
a jewel on his throne chair and something snaps, likely
the illusion recording. Then he hits another and the
thrum that throbs in the Sidh and Raban's head seems to end.
The shield blocking divine eyes must be down. With that
Oby directs the party out. Leaving Will and Zhou to soon
study the recording which is very elaborate. Complete with
everyone in a ghostly form sitting in their chairs talking
just as they did minutes earlier. Last to leave is Ki'ama
and Suca.
As the meeting soon comes to end, Raban comes near Kell for
an introduction. "I have been remiss in not properly introducing
myself. I am Raban Usherwood, Bard of Miryan of the Court of
Cernunnos. I was born in Xian, which is considered part of Donara.
My mother was the Great Dancer, Areta Usherwood, of the ...well its
best I do not say which company we were with. When the time came
for me to leave the company, I wandered in the hills of the Artad
Confederacy for a while, learning what I could and entertaining
those I was with. It was there I met an Elven Bard and she decided
to teach me many things and I taught her much in return. Since then
I have wandered where ever my goddess lead me, helping those that
needed it, teaching where I could and entertaining the high and
low... Well to shorten the story, this lead to my entertaining in
Marentia, at a place called The Green Eye Tavern. It was there I
met the others, over a little altercation which injured one of the
ladies. I, of course, could not stand by and let that happen and
stepped in to help. A jealous noble also chose that time to
interfere and I did not have time to soothe his ruffled feathers
or teach him what he really needed to know. I had to get a little
rough and knock him out so I could help the ladies. Well that also
meant it was time to move on to a new place that needed my help,
and providence had shown me these lovely ladies could use someone
to defend them for a while. So I took that job upon myself.
Surprisingly Ki'ama also had a need for entertainers and I
volunteered for that as well. No Bard could turn down a chance to
travel so far and see such wonders...."
"I," Raban continues in a bit more strained voice, "really need
to work on that and turn it into a proper story form, but there are
so many secrets involved that I have not come up with a way to tell
it properly. Perhaps you will be one I can tell it all too at some
point. Its sad really, a Bard is Allowed the Lawful Lie, but I
cannot write myself into that story as the hero when I did so
little in reality. At best I made the ladies harder targets until
the attackers fled. In some of the later problems I did better of
course, but there are secrets involved again making it difficult
to write. I think I am going to need to generalize it, removing
most the particulars, maybe give the others the standard roles
that come close to them as found in so many stories. Turn it into
some sort of Morality Play or Teaching Story. But so far that has
felt like I am cheating them out of fame they deserve. It may be
years before I can tell it properly."
-------------------------
[Time: 11:45am - Later after the meeting...]
Oby shows those who need to study culture info to the
library while showing the others who need food and drink
to a eating area. For others he helps led them outside
into the Citadel grounds.
Later outside after the meeting with the High Elder, everyone
talks over skills, experience and future plans on the upcoming
mission.
Kiet is the first to speak up asking for help, "Would anybody
in our group be able and willing to teach me the proper use of
shield and mace while we sail? While I have some abilities with
dagger and javelin, I think I need to learn these things too in
order to improve my survivability...especially shield. In return
I could help teach the very basics of seamanship, ocean survival,
or perhaps some other skill."
Farseeker turns toward the acrobat, "Kasha is one of our best
shield users. But since he isn't here not sure who knows it as
well as he did. I use mostly two handed weapons so no room for
shields."
Kiet continues, "IF not mace, then fighting spear? If not
fighting spear, then war staff?"
Caldan speaks up, "Ben'dar could help with spear fighting if
he has time. I can teach war staff if you desire it."
Ben'Dar nods, "I can teach you how to fight with a spear. "
Z'leyra mentions, "I can try to teach folks such skills as
Artist; Cooking; Jeweler; Great Sword; Hand Ax; War Staff. Best
bring a spare practice weapon of each type. There are some skills
I would also like to learn."
Kiet listens to everyone and tries to figure out who knows
what and who might be best to teach him some skills. "While I have
not yet seen these Vong, from how they are described makes me think
the best weapons to use against them are not edged, but concussion.
..like maces and hammers...the way we break crab and lobster
shells..."
Farseeker taps his great sword on his hip, "Given enough
brute force a rock can kill anything. But piercing weapons would
help against these Vong things. High Elder Ki'ama did mention
Suca can show us a demonstration on what best points to kill them
are located. I suspect like they mentioned the armpits, head and
legs are the most vulnerable spots."
"What about crossbow?" Kiet asks. "Good armor piercing
ability. Polearms?"
Farseeker, "We didn't get much chance to use things like arrows
on them at the lake. I believe Thig got some darts against them
but they were magically boosted. So I suspect crossbows or things
like the composite bow Caladan has on him, might work. Ben'dar and
I have used polearm type weapons but their staffs are just as long.
So one has to consider how close to get to them."
Kiet nods, "I don't expect to get within 30' of one of them
without some weapon with better reach than a knife!"
Farseeker strokes his chin, "Well only the warriors tend to use
the snake-staff weapons. The one Jordi found with the head snake
helmet-thing didn't have one. So those can be killed at much
shorter range."
As the party gathers outside in the hallway near the inside
manor fountain, Ha'kell finds Oby. The trader asks about Katai
culture and economic system. Oby repeats what Ki'ama said that
they have books in the library for review but they should remain
here. They can be studied until the party leaves. Otherwise,
Zhou, Unali and Chion can help in other culture aspects. As to
various goods and services, Oby speaks about that. "Lemasa and
Choshai are close to Katai so they trade often enough. Choshai
does some dealing in weapons but for the most part their timber
industry is huge for obvious reasons of their vast forest.
Lemasa likes finished goods, textiles, fine crafts, fine goods,
spices, salt, drugs and medical related supplies. Katai does
agriculture for obvious reasons of their vast farms and industrial
manufactured items. Katai and Lemasa do have the only resource
in common that of metals and fine metals."
Oby turns to everyone, "as a reminder books on Katai culture
can be studied in the library when you are ready. Just let me
or the other folks here know and they will escort you to the
library here in the manor."
After listening to many of his friends talk about skills to
teach or learn on the trip, Raban decides he should mention what
he knows... "I expect most already know some of this but some my
not so... I am a master of Long Bow and Hand to Hand combat but my
other weapon skills are only barely trained since I rarely use
them. I am a Master of many Musical Instruments, Acting, Acrobatics
and Dance, though my Dancing will one day surpass all the others.
Had I not grown so much, I could have surpassed my Mother's dance
skill as I promised her so long ago, but events made that difficult
for me to focus on...I am also a master of Survival in many places
and quite skilled in others, as that was important to a traveling
Bard. I am a Master in how to care for Forests and Hills. I am
skilled in use of wagons and draft horses, including how to
properly care for the horses. I am quite skilled in Tanning and how
to find Secret things. I am almost a Master in massage and finding
useful herbs for that. I am a passable Smuggler, Merchant, Bowyer,
Fletcher and can even make my own clothes and cook."
Raban continues, "I am also a Master of Climbing, Tracking and
Swimming. I think that covers most of what I could teach or help
people with. Some of that would be difficult to teach on a ship I
would think, but plenty can be done."
"I," Raban glances at everyone in turn "am sure my skills were
fairly obvious, as they are all things a troop of traveling
entertainers or Bard should learn or things someone of my size
would need. I would be interested in training in those skills I
have not mastered yet or even new ones... I would also be
interested in learning new spells but that could be a problem if
we do not want anyone to know about our magic skills? Oh, this
could be important too. I do know quite a bit about Disguise, since
it was useful in Acting and other Stage performances. I have not
used it much in years since I out grew so many roles. But it could
be useful on this mission, depending on what roles people will be
playing."
Later Kell suggests Mongo to Raban. Raban replies, "Mongo?
That is an interesting name, Kell, I do not place its origin. Was
this Mongo someone of my size and strength? How did he act, his
personality and mannerisms? If you knew Mongo well enough, I
should be able to learn how to play him if you think he would suit
my role in the mission."
Blue eyes sparkling in mirth Ha'Kell responds, "He was a very
large, strong, and not particularly bright enforcer I encountered.
Luckily he was on my side, or I might not be here now. He could
show profound wisdom in spurts, but overall was not the sharpest
sword in the rack. He followed orders very well. One rumor had
him yawning and stretching and accidentally breaking the chains he
was tied with. I don't know where he was from, but he was always
called Mongo. I did see him knock out a horse with a single punch
once."
At the last comment, Z'leyra and Ben'dar turn to glare at
Kell. To knock out a horse to them is just cruel. Ben'dar
would personally kill one who touched Tef'wo like that.
Raban grins at Kell for his Mongo suggestion, "I am sure I
could play the role of Mongo easily enough if that's the type of
role the mission needs. But particulars will need to be worked
out with the others if it is all to work out. Playing a role for
the stage is much easier than 'wearing' the role day by day, I
have the training that the other lack in that regard. But its
best if the player fits the role closely enough to make it harder
to foul up... As to body art, I entertain ladies of all castes and
stations, I would not want anything to interfere with that. The
art would need to be of the best quality and I wonder if such
would actually detract from the role? Perhaps I need to ask my
goddess what she would like? But once more that is in the
particulars of the role, what to wear, how to act and such."
Farseeker looks up at the giant, "my large friend will not
fit in Katai. So any disguise you choose will simply still show
your...unusual size. You will tower over all and be likely 3 or
4 times bigger than everyone. So a disguise I think for you is
just a waste of time. A bodyguard, entertainer, hired bard if
such exist or servant suits you best as you are. Maybe a servant
like a butler for Zhou that isn't so bright. If the guards think
you stupid they will be more at ease. After all that is likely
the first impression they will have of you. So a drooling, slob
of a guard seems to fit best for you."
When Kiet mentions the lack of planning out loud, Ha'Kell
chimes in, "I'm planning on leaving all magic items wherever we
have our cache. Assuming Chion may teleport back to get the cache
before any large, known battles. We can bring them on the ship and
pay the ship to stay in port for easy access later? I will
definitely play the merchant, for obvious reasons. Master Swan of
'Swan and Talm Trading' at your service," with a flourish and a
bow, "How can I be of service? Why yes, that is for sale. How
gracious of you to ask."
"Any wandering," Kell continues, "secret society members we
encounter I am hoping to talk our way through. Ill try at least.
I make my living convincing people of things. I have several ideas
on this already and can practice them, possibly even using the fake
detectors on our wagon and gear."
Kell whispers harshly and looking down his nose, eyes flashing
in anger and arrogance, "You insolent fool! Do you know who we are
and why we are here? If our masters find out you tried to stop us,
you and your families will disappear tomorrow. Let us pass now and
I'll conveniently forget to mention this when we arrive. Leave now
before I have Mongo take what we want from you," dismissing the
imagined people with an arrogant wave, feigning turning his back.
Looking around warily, sneakily approaching, "Of course we have
magic, just as you do. You arrogant peasant, youll give us both
away. It is in your best interest to not let me detect your magic
or Ill send you off faster than you can scream. Leave us now and
there wont be any problems."
Caladan glances over at Kell, "that might work for the majority
of guards but if they are nobles themselves and higher station
than Zhou then it could be a problem with that line of talk. So
we will have to measure our response carefully."
Kell nods, "I still do not know who the noble will be, if we
will have two, or if we use the influential foreign merchant
version. Any of these can work."
Farseeker, "Zhou as noble works the best in my view. Chion
could cause more suspicion and Unali would fit but most noble
females in Katai I suspect don't travel alone."
"I," Kell brings up the subject of plans again, "would like to
discuss tactics before assaulting any large groups of Vong. My
magic is specialized, whilst useful and a bit slow. But it should
prove very useful."
Farseeker places hand on his large sheath, "plans are simple.
We see the beasts, draw our swords and charge." Farseeker glances
at Ben'dar and smiles, "Right old friend?" Then he turns back
to Kell. "Depending on where they infest plans can be made for
assaults but for most actions its as simple as my plan."
Raban listens for a while before he thinks of what to say on
this confusing topic, "I know magic detection can be blocked but I
still do not know how to judge its effectiveness. But I do know one
way to find out. I am wearing a few magical items including one
that is supposedly hard to detect. Can anyone here tell me what
magic I have? And how effective is the hidden one?"
Kiet replies to Kell, "The problem is that the people with the
mobile detectors will identify us as someone their society, or the
Authorities, want to 'deal with.' It's trouble we don't need to
borrow..and attention I am sure we would prefer to do without."
Ben'Dar growls, "Will our enemies be without magic weapons? If
so, then I welcome a fair fight. But I don't want to go into a
strange land ill-equipped to drive our enemies before us."
Caladan chimes in, "the more people we take off ship into
the city the more attention. So for the first parts of this
mission that will be a factor. Zhou, the apprentice, a bodyguard
and maybe another couple of people. But for the most part folks
should remain on ship until we know where the Vong are hiding."
Kell replies back to Kiet, "Yes, absolutely true. Theyll see
us before we can hide ourselves. With either of those I am trying
to imply were part of another secret society that searches for
magic, one that is more powerful than theirs. I can be more blunt
if necessary, but Im hoping well learn more as we get closer to
Katai. I may even make up a name for it if that will help the
bluff. Any ideas? If the bluff fails, we'll be fighting."
Oby walking nearby hears this and stops, "they are secret for
a reason. Claiming you are one such would be as dangerous as
saying you have magic. What is to say the government only allows
one society in one city or region? If they hear of another that
is direct conflict with their power and will thus cause problems.
We just don't know the full structure of these groups to know
if its one per city or 100 per city. But likely since these
groups are a small force it is limited. So I suspect a well
placed group with good intelligence, fed by the local noble who
might head it, knows of other local groups. So good luck with
that bluff." With that he waves a hand and continues on his way
to help Zhou on an errand.
Fremea has been quiet for a long time as everyone talks about
what to do. Her thoughts run all over the issues. Could she be
hidden so that no one can tell she is a Fea? Maybe she can be
stealthy then and not worry about some of the harder to get out of
spots? Can she act like a betrothed? What does a betrothed act
like? She knows though that she will have it easier than Arawn.
With her long hair it is easy to hide her main features. But
for him it will be more an issue. Besides most don't look at
kids even in normal places like Katai.
"I," Fremea speaks up, "believe that it is best I am a child of
the nobleman. That will allow me to escape many eyes, and be
invisible, even when I am not. This gives many advantages. If you
believe I should act as a betrothed, I shall do so. I have many
worries about going there myself with this detection of magics,
being that I am magic itself. I will however disguise myself with
the aid of our giant bard and it seems a couple of others, so that
no one will know of my wings. I will sacrifice my comfort to rid
this world of the Vong. As for the travel, it seems others know
much better as to which way to go, so I leave it to them. I will
learn what I must to survive."
Fremea proclaims her shipboard plans, "I wish to practice more
of my disguise and acting, so that I may fool even the best actors
and unwanted detectives. I can also continue to teach you Raban, on
the arts of the arrow spell."
Fremea smiles at the thought of Raban looking ugly, though he
is fairly good looking for a human. Mungo, interesting name. One
she would definitely remember hearing about before. Something about
it tells her that it would be one stinky night around a camp fire
too.
Farseeker standing with arms folded speaks up, "the range of
of the detection devices are feet from what I gathered. But
the Sidh here can do a far greater distance. I recall Thig saying
he could do like 200 feet. So with that in mind it must be line
of sight ranges. Since the devices likely have minor spell power
it can't be that far a distance. Course seeing what this land
does and can do....there could be devices to scan for miles but
that would be a rare item I suspect. If they had such devices
a society would become the top spot and wipe all out."
Oby jogs back into the area having handed Zhou some small
cloth bag. He stops near Fremea and smiles. "Your disguise will
be quite effective little one. But in Katai you might be a bit
too young to betrothed. Just play the noble child and I
suspect you'll have no issues. But if you want to play the
other thing work with it. Make it an angry marriage arrangement
or a happy one. Stuff like that."
Raban smiles thinking about his role, "Fremea, with me there
as bodyguard, they will not wish to spent too much time checking
on you. But I believe it was stated that the divine magics that
allow detection of those with innate magics are quite unlikely.
And that is quite fortunate as otherwise no disguise would hide
us. It may well be that staying out of sight will protect you
better than anything else that can be done. And I assure you I
will most carefully hide your delicate wings while keeping you as
comfortable as possible. But that will not be very easy, we will
need to work out what can be done safely. Artistically, I would
try for a cloak whose insides matched your wings. One that could
be thrown off if you really needed to fly. But if you were in a
situation where you needed to take it off, that would expose you.
That leaves binding them tight enough to fit under a dress or
other clothing which leaves you flightless. Fortunately the right
hair and clothing style can cover up what bulges may be left on
your back and not mar your beauty. Your role will be one that
requires that beauty to be seen, if only briefly. It is reason
untoitself for you to be anywhere you wish to be or at least
where someone in power would want you to be. One glimpse will be
enough to leave no doubt that someone important has sent for you.
It also justifies my role, to keep you unsullied by the lowly
people who may become too curious. And that reinforces your role
again in a nice circle. Only someone of considerable power could
hire such a guard so you must be someone untouchable. The key to a
believable role is to make everything fit together. And if I have
to grunt a barely understandable 'Master say no touch!' if anyone
reaches toward you and look like I am ready to kill them for it,
your beauty makes that understandable and thus effective. Though
I may need to drool and snarl some or otherwise look menacing to
improve on it. Sometimes overacting is required in the role so
even the most unobservant see it."
Oby turns from whispering to Zhou about something and hears
Raban talk. He simply smiles and then continues on talking to
Zhou about something.
Farseeker raises a hand, "Varange used a disguise like that.
Way back in Porta. If I could recall the details maybe we
could work on some form of it on the ship..." He places a hand
to his chin and thinks about the past.
"Fremea," Raban continues talking to Fremea without replying to
Farseeker's comment right away, "I can teach quite a bit about
acting, and some on disguise. I know a lot about how to change
someone's apparent sex or age as we commonly had to fill roles for
the stage with whoever was available even it they did not look the
part. It actually is not as hard as it sounds, people fool
themselves into seeing what they expect to see if you give them
enough misdirection. Rough appearance and mannerisms is what is
first seen. Voice and speech patterns help finish it. Though for a
female role, her walk and other motions is what convinces most men
of the reality. A girl playing a boy has the same problem, many
would notice something was wrong if she was not taught how to
walk. But to play a noble you must learn to speak as one and know
how to treat those beneath you. To play a commoner being wed to a
noble would be different of course. But most human women, even
girls, of your beauty are quite likely to be spoiled brats. Raised
knowing they were to be wed to power and have power over others in
return. They tend to get their way in most things, though rarely
in anything of consequence. So there are many things about your
role that needs to be worked out so that your background and
personality are believable. There is also the other extreme, the
delicate flower that has been protected from reality her entire
life. This one is usually quite shy and timid. That could be more
to the mission needs but maybe harder to play since you are not
that way. Anyway the brat is scarier as she may order her guard
to kill on a whim or when she gets upset."
Behind the giant, Farseeker turns to Ben'dar nearby and raises
an eyebrow. Farseeker then mouths the words "Raban as a female?"
and shrugs. Ben'dar grins and Farseeker gives a wide smile as
well thinking of Raban as a girl in some dress.
"I," Raban stands tall glancing at the party, "would enjoy
learning more magic but even on the ship that could lead to
problems if we are not careful. If we control all aspects of the
ship and crew, then that may not be a problem, otherwise rumors
will spread in port."
Zhou, still startled from his sudden change in life speaks up,
"the ship will keep our secrets. They know the dark lands are
full of wizards so know magic exists here. They trade with us,
Choshai, Lemasa and Katai equally. They know we have more coin
than the Choshai so will not ruin that relationship by giving
away some rumor in a Katai port."
Kiet says, "I still think the best thing we can do for Fremea,
if she so chooses, is to simply put her in a curtained wagon or
carriage...where she could play the part of the Noble's daughter.
She could simply show her face (I think painted for a future
wedding?). No guard would DARE search such a vehicle or our noble
could throw a hissy fit and make them fear for their lives. One
of the other women could be her nurse?"
"This way Fremea's wings would be unconfined and she much
more comfortable." Kiet finishes up.
Farseeker shakes his head, "no it won't work that way. She
sadly has to confine her wings. I've gone to far off lands
with Thig years past. We've been in cultures where such a
person is common and rare. Even where it might be known that
a Faerry exists there are those who would freak out and will.
Even the chance that she could be seen in the wagon if a guard
demands a search is too high a risk. Sadly, it might not be
comfortable but she can't have her wings seen. I suspect
Katai is a land where such beings are feared. But we will have
likely a month of travel to figure out all these things. So
we don't have to panic now and figure it out. We will have
plenty of time to iron out the details."
Raban sighs, "Kiet my friend, you are too trusting for this.
The world is a sad place full of intrigue and has quite a few who
think rules do not apply to them. Such simple hiding will work for
a little while but eventually there will be those who will demand
to look further or who will arrange spies to find out more. And a
common bypass of your idea is to use women to search the wagon,
though most guards will not have access to that method, some can.
The most vulnerable time is not in the wagon but outside it! Fremea
will have to leave it at times and that is where spies will learn
much. On the road or in towns, the risk is much the same. The
overly curious or those seeking information for advancement will
try to learn more. Then there are the perverse who arrange to view
baths or other private places. It will be our jobs to make sure
none of those can occur, and not just for Fremea but for anything
we may have out of the ordinary. If anyone becomes suspicious they
will arrange a means to discover more. The key is to avoid such or
plan for it. Fremea and I will be obvious targets of such spies. Me
because they will be curious just what kind of monster I may be or
whether some spell is involved. Fremea because she is beautiful and
hiding so they wish to see more. But anyone can draw further
attention and it is best to keep to your role at all times. At
first it will not be much of a problem, but the risks will grow
the longer we are there."
"But there are many ways to deal with those problems. One is
for the wagon master or someone else to offer to sell them
information or a peek. The corrupt expect corruption and making
the offer can be enough to lower the risks. At the worst you
arrange for them to see less than they think they saw. In some
cases you bribe them to go away, but you must be very sure that
is the right response or it leads to more problems. At some point
I may end up killing or hurting one of them because they were where
they should not be and you will need to pay some fines or bribes
as a result. The injury would need to fit the role and how much
they may have seen. But such an action is expected, its a risk
they take, at least for those who are involved in spying. With
luck it will not get that far because if it does we are under a
lot of suspicion."
"I do not know Katai, so perhaps I am being overly paranoid.
But it is best I speak up on what can occur so we can plan around
it. Maybe the usual guards will not be a problem at all, but those
who hunt magic will not give up so easily if they think we are
suspicious... Do not get me wrong, there are honest guards out
there, but they tend to be far rarer than most people think.
Temptation to abuse those who cannot defend themselves is too
much for many people. But mostly it depends on who leads them, if
that person has higher morals then the guards will as well as
otherwise they are rapidly dismissed. So I would expect the
degree of corruption to vary wildly and in most cases a noble
traveling would be one they will not abuse directly."
Unali stands silent nearby and nods to Raban when he glances
over confirming the details. Like any culture corruption exists.
With oppression and control there are honest people who will help
those oppressed even if it means death.
Kiet says "I might have a way to smuggle in magic items. If
one of us.. .specifically I am thinking of our giant friend Raban...
were enchanted with a Personal Illusion to look like a magical
creature, and the cage were said to be magical, we could be
delivering the creature to its new home...and all of our magic
items could be under the base of that cage."
"There are any number of creatures, of various alignments,
that could be used for this charade."
"If I (or someone) were able to get the 'personal illusion'
spell to EL3, then it would last 16 hours...and 32 hours at EL4.
I am only EL1 for now (and that would yield but 8 hours). It's
just a thought and option."
Farseeker shakes his head again, "What is this E L thing?"
He flashes a quick grin then continues, "no it would not work.
Magic cages is magic and immediate execution would result. Not
a good plan, my friend. Those who hunt magic users likely have
some permit or papers or bounty they can document why they
have magical items around likely only when hauling a magic user
for execution." He raises a hand to stop Kiet from speaking. "I
know we could forge those things. But they likely have special
codes or seals from the local nobles. We would need such things
to forge those documents."
Nearby separate from the group, Z'leyra has a private talk with
Corona on the mission. It is clear Corona doesn't want to go to
Katai knowing he could be eaten. But if Z'leyra insists he will
go though as Tonah protection that might conflict with views.
Soon Z'leyra joins the others and speaks up when the talk dies
down. Z'leyra suggests "We have several ways we could proceed. We
COULD just leave all our detectable magic behind...but I have my
doubts that that would work. I suspect that certain innate abilities
might be considered magic enough to get killed over. The ability
of Corona to cast fire from his eyes, the mana sensing of the sidh,
perhaps other abilities I don't know about. I have wondered, but
have not tried to check for whether any of us have what might be
considered 'magical' boosts to our abilities. Would these be
detectable? Would these be enough to get us killed? Is knowledge
of magical skills detectable?"
"We should experiment and find out just what and who is
detectable and by what means. If the only way to detect mana
sensing is via Soul Sight then those with mana sensing should be
fairly safe. If having mana sensing sets off all alarms then we
may have to figure other ways to proceed...perhaps with some of
us fetched via teleport for battling the Vong but safe at some
remote location till then."
"I haven't even started on our magical gear. I for one want
the magic when we fight the Vong. For the magic items I suggest
that they not all be put in the same basket. Some could be left
here. Some could be transported to whatever safe location could
be found by Chion who could fetch them via teleport and I could
create an item for Corona to carry that would Oblivion the rest
and bring back the items when we need them. Since Corona would
not be safe near detection devices anyway I think his being some
distant harmless bird while we do get detected will be safer for
us all."
"I will need a day or two to make and enchant the item. We
will need practice weapons of all types since we will have nearly
two months to practice while at sea. Good non-magical armor and
weapons should be worn or at least available for those our cover
story allows to be armed."
"Another possibility to consider is for me to stay here and
make enchanted armor and weapons for folks while the ship is at
sea. My place on ship taken by a reclusive illusion or not being
present at all. If Chion teleported Corona and I in when the ship
got to port we could have the item Oblivion the magic items and
Corona fly with the item to a safe altitude, meeting us after we
left the city. This would allow me to make at least one set, maybe
two of enchanted armor. I know Raban wants decent armor. Anyone
else need or want enchanted armor or weapons?"
Farseeker shakes his head again, "who or what is detectable
might be a problem for some. I personally don't care. But it
is clear from this group." He waves a hand to the party as a whole.
"Some might not want their soul scanned for some experiments. As
the high Elder suggested for every thing that can be detected
it can be blocked likely. It all comes down to skill. Since
a society that hates magic likely has few magic masters it
can be logically assumed that no high magic spells exist. Thus
low level scans would be the case for devices. For every
experiment you run there might be alternatives out there.
As to staying here, you'd miss all the fun on ship like the
waves, lousy food and maybe the occasional sea monster attack!"
His smile fades as he goes serious. "It is clear of all the
people in this group you depend on your magic too much. Even
others have sensed that and mentioned it. To stay to make
more items shows that dependency. Maybe magic is like a drug
and could be addicting. I don't know. As to using magic
against the Vong, my old great sword was damaged twice by
simply fighting two of them. If two can do that what will
200 of them do to magic things like your precious staff? Do
you want magic weapons damaged when normal weapons could do
as much damage and their magic not even be effective? I may not
be the smartest one here but I can sense the High Elder expects
us to go with no items. Not only to test ourselves but to see
how we react without magic. I'm glad to see some like our silent
friend here," he waves a left hand at Chion, "throw away that
magic knowing their skills and natural abilities will suffice.
The detection in Katai as the Elder suggests is for magic items.
What we might be or can cast might not be detectable. If so
with your high magic experience I suspect you would be a glowing
bon fire in a dark night."
Ha'Kell thinks for several minutes, then responds to Z'leyra,
"Those are some fine ideas. Which will we use? I especially
agree with finding out what is detectable and by what means. We
need to plan on being detected at some point, and have our plans
ready for when it happens. As to magic equipment, a suit of armor
would appreciated." Kell then approaches and continues in private
with Z'leyra.
Hearing of Z'leyra's intent to possibly spend time within
the Citadel during the party's sea voyage Arawn spoke up, adding
his own desires during that period. "If Z'leyra desires to remain
behind working on items for the group then I will keep her company.
I have research that I feel would best be done within the relative
safety of the Citadel. As for sensing a being's ability to cast
magic, Soul Sight is one way but it is not exclusive. Though the
ability to sense mana (Mana Sensing) does not detect potential,
only active magic, the ability to read such power (Mana Reading)
does enable one to detect a being's potential to cast magic. I
think it would be good to determine exactly what the majority of
sensors are attuned to, to Sense or to Read."
Zhou leaves the group to heads to his home in the village to
gather up things and delegate his duties. Soon Will joins the
party but at a distance after the recording is viewed. He seems
quiet and aloof like Chion so for the most part it doesn't worry
folks.
Caladan does a quick head count and finds 14 will be in this
group not including the apprentice which would make 15 for a big
group going to Katai. Some have big horses and that will be
a large animal group as well for ship.
Caladan speaks up, "I will be Ca.Lu, hired Archer protection
for our noble leader."
Farseeker also adds, "I will be Fu Sa, guard to our noble."
Oby smiles and replies, "Zhou will be ready in a few hours.
You might not get far today but at least you will have a head
start. Time is of the essence here. Good luck. If you need
anything in terms of supplies to buy or add let me know."
Actions? Comments?
Next Update...Friday...
GM: Whew! I leave for a week. Return to find 120 game related
emails and posts. At least 30 of those are private talks
between players behind the scenes. At least 25 posts for
the game and it built up to over 1000 lines of this update.
I only added 200 lines of new stuff. This might be how
it goes with the sheer amount of posting. While its great
it just means a lot of format work and such. So by the
time I get to the end I don't have time to add new stuff.
This isn't saying stop the posting. Just letting you know
how it might go. I do have one request when you post reply
and quote only what is needed. It was a bit confusing figuring
out who was quoting what and what was new and old. I might
have lost some posts due to this. This is why I post the
first line in the recap section so you can see if your post
made it. But some folks are quoting the entire message and
so it adds alot of text to wade through. Thanks.
GM: Since in those 120 emails it looks like no one has changed
votes so we'll continue with the ship noble cover story.
Assuming this I will work on the ship details this week and
give them in the next update. Hope to have the math down
and figure out the exact travel time and such. Still use
the 30 days and fluff time for storm and no action days.
Of course if folks stay in the DL that means they could
have a unfair more IBT time then the others. So I may
have to redo that to reflect equal IBT lengths for all.
GM: A lot of you posted skills and what to learn and teach. You
can also send me those details for the introduction file.
Then you won't have to repeat that over and over.
GM: You may have noticed the top roster looks changed. First
I've added Zhou and the new guy (finally!). I also have
below each normal line cover story info. This would be
any alias and position you wish to do. This is mainly for
my notes and your reference so you know who is what and
the like. If you want to add your entry let me know.
Otherwise will assume the non-cover story info.
GM: Next update I'll move the party out. This is need to get
things moving. We could spend literally weeks or months
figuring out detection and plans and bog things down. That
stuff can still continue as the ship stuff will likely take
a couple months or our time. So don't fret on those details.
But I best move the game time along for speed of the pbem.
GM: Many private conversations going on with 3 separate groups.
I enjoyed the CCed stuff. Keep in mind though since it
was private folks don't see it and if you had intent to
share stuff like tactics (and there was good stuff in
those emails) then should post it publicaly. But private
is still fine as long as you know folks will not know what
your talking about since it was private "don't you recall
I said the best way to kill ..." :)
GM: Homework - tsk tsk. Not many did it. Shame shame. :)
On magic items to take or leave did get info from Kiet, Chion.
and Fremea. I think I got something from Kell as well. For
IBT I got some stuff from Kell and Kiet I believe. I've
not studied those emails but that's not much from the
overall group. :) But there will be time. The deadline
for magic items to leave should be a week or two. For
the IBT maybe a month but keep in mind the longer the
delay the harder it is in some regards for encounters
and such. Once I know what might be the first ship combat
encounter I might be in trouble in regards to what your
character has done to that point. So in that regard
IBT is good so I can perform all that stuff until the
first encounter. Its a ton of work so hopefully folks
will do it soon and not be volumes of stuff. :) Hopefully
next week I should know when the first encounter will
take place. But I understand folks are busy. So there
is no rush on this if your busy you can't do it. With
these many folks some are busy and others will take up
the slack. For now this is a huge update and I'm exhausted.
So enough for now. I will not pressure folks to get things
done that can be accepted for awhile yet still.
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