[pnpgm] Game Update #113 - File #881 - A day in Crossroads
Scott Adams
longshotgm at netzero.com
Fri Aug 27 07:22:41 CEST 2010
HT Alias/Player Character Name Type Status/Notes Sex
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R1.John Haight...........Arawn.............Druid .Normal/Alfar Ma
??.Chris Wells...........Ben'dar...........Warrior.Normal/Human Ma
R4.Tom Corckett..........Caladan...........Wizard Normal/Human Ma
W2.Marcel Liberty........Chion.............Sailor..Normal/Human Ma
W3.Ryan Torres...........Farseeker.........Warrior.Normal/Human Ma
--.Tobie Bonahoom........Fremea............Sidh....Normal/Faerry Fe
R2.Mark Murtha...........Kell..............Trader..Normal/Human..Ma
Do.David Sanders.........Kiet.Sunan........Acrobat Normal/Human Ma
R4.J H Hooten............Raban.Usherwood...Bard....Normal/Human..Ma
W2.Robert Maxwell........Strie'bog.........Bard....Normal/Human..Ma
W4.Wout Broere...........Unali.............Ninja...Normal/Human Fe
...Thomas.Magann.........Whitney...........Scholar.Normal/Human..Ma
R1 John.Stowman..........Will..............Hunter..Normal/Human..Ma
R4.Alex Koponen..........Z'leyra...........Healer..Normal/Human Fe
R1 NPC...................Zhou Kiwat........Noble...Normal/Human..Ma
Animals: Corona [Eagle] Z'leyra, Tef'wo (Horse) Ben'dar,
Cover Story Info: [HD- House member, F-Foreigner, N-native non house]
Arawn aka Arawn as Teacher to daughter [F]
Ben'dar aka Bu Da as Horse expert [F]
Caladan aka Ca Lu as Guard/Archer [N]
Chion aka Capt. Chu Mai as Sailor Trustee [HD]
Farseeker aka Fu Sa as Guard [F]
Fremea aka Lin Mong as Noble child [HD] [Disguised]
Kell aka Swan as Trader [F]
Kiet aka Kiet Sunan as Zhou's servant [F]
Raban aka Toban Nu as Entertainer/Guard [F]
Strie'bog aka Sun Zhu as Entertainer [N]
Unali aka Tun Au as Zhou's wife [HD]
Whitney aka Whitney as Herbalist/Tailor [F]
Will aka Sun Tzu as hunt master [F]
Z'leyra aka Kakita Junami as Healer [F]
Zhou aka Zhou Wa as Baron Noble [HD]
Game Web Site - http://www.furvert.net/longshotgm/pbem/index.htm
Public posts/actions to pnpgm at abroere.xs4all.nl (mailing list)
Private emails (not public actions) to longshotgm at netzero.com
Game Update #113 in sequence (file #881)
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Admin Notes: None.
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[Recap]
From Raban: [Re: Actions]
Raban sighs to himself, after finally working out a means to
improve relations with his goddess he gets stuck as a Guard.
Sure that is his role here and often his task in life, but
sometimes it is inconvenient. I suppose there could be a chance
to pose for the ladies, but they already know me too well to draw
much more than a smile. I even have trouble thinking lustful
thoughts about them like I should... They are far too beautiful
in body and soul, too complex and striving for lofty goals. They
deserve more than that and though my Goddess understands, she is
not so happy about it either. I am rapidly approaching the limits
allowed to me, I must find ways to meet all my Bardic duties soon.
At least playing some music would gain more time to work out other
ways... Raban smiles as he remembers part of his role was to
teach Fremea music, something that was forgotten in all the other
problems of this mission. Yes, that would work... Now to arrange
it?
"Fremea, in all the troubles we have had, I forgot I was to...
GM: Ack. Don't forget presumption of what gods think best or not
best is just as bad. So to presume what the goddess thinks may
be bad thoughts. Not that it matters much but all teachers of
Priests, Bards, Druids and even some wizards teach that basic
tenant.
From Z'leyra: [Re Actions]
Z'leyra will be teaching first aid to any of the party that don't
have anything else occupying their time.
GM: Ack.
From Fremea: [Re: Actions]
<occ - hoping you said that with out any others around except
the party :)>
She looks at the giant of a human, almost really for the f...
GM: Ack. Good introspection.
From Raban: [Re: Actions]
<oops resend to group this time
<Technically it should be read as "Lin Mong, in all the
troubles we have had, I forgot I was to teach you some music. Is
that still something you wish to learn?" But I would expect no
one was about at the time. But you are right it does not quite
read right for the role. <Replacement?
Raban bows deeply before the young Noble, "My deepest ....
<Of course that may change the response too?
GM: Ack. I like either myself. but I have a plan to use
BOTH below. :)
From Arawn: [Re: Actions]
Arawn looked over the pills as he listened to the others discuss
whether to speak with the baroness first or simply administer the
tablets. "We can see how it goes but perhaps a few divinations...
OOC: Scott, if there was time before entering the town, Aguado
1st, maybe, I'd like Arawn to finish with one last Healing Mist
to restore his Energy Levels please. As it lasts a short period
of time he'd cast Mana Shield at max EL to hopefully evade
prolonged detection.
GM: Ack. You do realize even a mana shield is a spell that can
be detected right? Its like using a ipod to cover up the
sound of a home stereo. Both can be detected and one is
just easier than the other. Just something to think
about. I can't do the spell though till I know what is
doing with the baroness spell wise or action wise so can't
update any stats till then. Too hard to go back and
forth stat wise and redo all the math all the time. so
will have to do the mist once I learn of FINAL actions
for the nights before entering town, for the baroness.
From Kell: [Re: Actions]
[No post from Kell for awhile, there hasn't been anything he's
wanted to say. But now he will. And will read the magic updates
too.]
Ha'Kell is happy there weren't any detected detectors at....
At the market he'll listen for as much local information as
possible. Of course he'll visit a tavern or two after the buying
and selling is done, going after some rumors. Any other missing
nobles? Or other interesting news...
GM: Ack. No need to post can still post something. It is that
or we fear AWOL or death or no internet or the like. :)Some
have not posted in awhile and don't know if they even
are still alive.
From Will: [Re: Shopping list]
When Will hears him mention piciking up things at the market he
makes sure that Kell knows to get lots of arrows. (a couple of
dozen for Will at least)
GM: Ack.
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[New Stuff]
[Julis 29th, 1634TH]
[Location: Middle Katai Plains, Shantou Province]
[ Around 60 odd miles south of Shantou city]
[Time: 10:29pm]
Arawn looked over the pills as he listened to the others
discuss whether to speak with the baroness first or simply
administer the tablets.
"We can see how it goes but perhaps a few divinations might
help. Is anyone here is particularly skilled in such arts we might
be able to divine the best course of treatment. Perhaps the
spirits of the air were witness to past uses or unconscious
memories drawn to the surface?"
Caladan shakes his head in slight disgust and glances at
Kiet who shows signs of it as well. "Do you guys realize
each spell no matter how much you shield is magic. Any
magic can be detected. Shu could detect the lack of magic
at great distances. What is to say one here out of millions
can't detect the slightest magic. Do you guys have hearing
problems? Forget how soon what the High Elder said? It is
one thing to use magic against the Vong and we'll need to.
But to cast magic almost nightly at the camps only helps
them to track us." He glances to the darkness beyond and then
back to the camp. "They could be out there now. Waiting
for reinforcements. We got lucky with one weak bounty hunter
group but if the whole Katai military comes down on us
the mission is over and we are doomed." Exhaling fast he sighs.
"Besides if the gods do not wish to admit or care about the
Vong or know them personally how would they know how a thing
they seem to not know of would happen? Can the gods predict
what would happen to some item they've never seen or heard
of used personally?"
***********
[Augado 2nd, 1634TH]
[Location: Middle Katai Plains]
[ Crossroads town]
[Time: 3:22pm]
The party has now setup camp in a part-park part-campground
area about a mile from the city south edge. The area seems to
be a light wooded park with wide open areas. There are about
a dozen wagons and about 2 dozen tent camps setup. There does
not appear to be class or social status sections for this ground.
It is clearly for visitors and not locals as it seems the visitors
stay here for safety.
Right now there are about 50 people around the campgrounds
milling about and relaxing or doing various chores. The party's
wagon is the only noble styled wagon in the group. While
this does draw slight attention it doesn't seem to be no more than
a quick glance. Chion explains that when nobles come here with
large groups they'll often save money by staying in a inn and
the servants and others in a nearby area. Nobles are cheap
after all he comments. He also mentions that often many of
the Inns are simply packed and these areas are used for
those people who can't find room.
Zhou considers staying at a Inn but the last time that
happened was in Shantou and Shu died. He rather not have
that happen again. If in a camp like this folks can keep
an eye out for each other. He does consider Pamau though
the party might stay at a Inn depending on their goal for
the time being and their cover.
Zhou looks to the group as he eyes some kids running past
with a kite like object. "We shall return soon after dark
which isn't but a few hours. I suggest everyone return
by then as well. Try not to bring much attention to you
as you go about your tasks."
Ben'dar and Caladan set off west on foot toward the barn
and stables. They talk quietly among themselves as they
walk and catch up on Zen'dan gossip or past adventures.
As they get to the stable they find a trio of young Katai
boys working on horses or cleaning waste. After one goes
to get his boss a deal is brokered. Two of the boys will
be hired for the afternoon and some of the night to feed,
groom and help the horses. Several bags of grain, apples
and other horse treats are paid for from 6 silver the party
has from party treasure. Soon Ben'dar and Caladan return to
camp with the two boys and all four begin to work on the
horses and allow them to be rewarded for a long hard trip.
Raban sits on a blanket and watches the crowd move to and
from around the wooded area. Some are playing or some are
having a late lunch picnic. He begins to feel a bit sad
about not doing his Bardic duties. He hasn't played his
instruments for more than two hours since the ship. He
played a few nights in various camps along the way but
not for anyone but the party. It isn't that he doesn't
have the chance but that it would draw undue attention.
It is one thing to have a entertainer draw crowds and even
the authorities to watch. But to have a large giant
who isn't a native taking coin from native Katai entertainers
is another thing. There is that bias out there in the
streets of most cities. in fact Raban tries to recall the
last two cities he was in that there were no foreign looking
entertainers. Of course that was when foreigners would
take away from street urchins who has their own niche or
likely deals with merchants. Raban looks around and doesn't
see any shops within sight. Here in this park one could
get away with more likely.
Raban stands and watches Fremea sitting up against the side of
the wagon. She is watching the kids play with the strange kite
like thing fascinated. Raban grabs from his horse the pan pipe
and drum. He then turns to Fremea and speaks to her. "Fremea, in
all the troubles we have had, I forgot I was to teach you some
music. Is that still something you wish to learn?"
Raban notices a young lady pass by and is dazzled by her
shapely form. He had the above prepared speech in his mind
and then the female walked by. Then it left his head. The
thoughts never came out in voice but now he tries to recall
his purpose as he slowly approaches Fremea. This time the words
come to his thin lips.
Raban bows deeply before the young Noble, "My deepest apologies
mistress Lin Mong, in all the confusion and fulfilling my duties
as your Guard, I had forgotten you asked to be taught some music.
Is this something you still wish to learn?"
Fremea looks at the giant of a human, almost really for the first
time. He has been a great ally, his heart actually lays open to her
and almost anyone else. Sure he can be intimidating when needed and
can kill with a simple punch, something she has not been able to
do, well directly anyway. There really is more to him though.
Staring for a little bit in thought, she just smiles a quirky
smirk, "Sure, I would love to learn to play something. Maybe it
would help in some of my other skills. Maybe you could even dance
to what I play one day." She then smiles just thinking how funny
that could look to a crowd, almost blurting out a laugh.
Both giant human and wee fae stare at each other in a moment
of understanding. They clearly know their differences: tall
and short, large and small as well as strong and weak. But
they also share many things: love and admiration for the Sidh
world, trained user of the bow, magic users and of course
both fly. A odd smirk comes to her face as she has heard dizzy
females call the giant their fluff bear. A bard of many
extremes. Iron like body and skin but a heart of mush.
Muscles as big as her head but a fondness for softening his
body to reflect his mood.
Raban sits besides her and begins to play the pipe with
a quaint Donaran song he learned years ago. There are no
words but it tells the tale of two lovers torn between
warring families. Soon those around like Whitney, Z'leyra,
Ben'dar, Caladan and the stable boys begin to listen and
some stare. Soon those around the park also turn to listen
to the soothing tunes.
Whitney sits on the back of the wagon carving his piece
of wood he has worked on for days. In fact it isn't the
first nor likely the last. He glances around at the park
and the city. He considers the past days events and knows
this mission is dangerous. It is one thing to be rescued
by Katai fanatics. Now the party directly influences the
possible escape of a Katai wizard captive. That could lead
to retaliation. Then there is the Vong that Whitney saw
first hand at the carnival grounds. How tough they were
to fight and dangerous they were. While he never directly
fought one he saw their determined nature. He stops whittling
and looks around for a better look. Why did he get into this
mess. He was threatened but now he has become part of the
group more or less. But maybe this is his chance. He nods
quietly and continues working on his wood.
Z'leyra being quite a cook prepares the fire with the help
of one young boy for supper later on. She watches Raban
play and then he tries to show her how to use the pipe.
Kell, Kiet, Strie'bog and Chion head to the market. They
consider taking horses but figure they deserve a rest. Plus
riding in a market is hard with the crowds. It would seem
the town has grown from its normal size of 10-12,000 to possibly
20-25,000 at this point. Chion comments that with the coastal
monsoon weather many move inward for their selling and buying
or simply avoid the storms. This crowd isn't much compared
to what it will be in two months when autumn harvest begins
to happen.
With lists of items from some of the people needing supplies
they head to the market to gather some more food and basic
supplies.
Fremea asks for some more arrows. While it would be best
to use non human ones she can use them as long as she treats
them carefully. Kell also will look out for some vials and
containers. He'll buy 30 or so arrows. Of course some in the
party have plenty to share around.
Raban will also need some arrow making materials and minor
cloth and leather for clothing repairs. Shafts for his
big bow will be hard to find but Kell can probably find
some ballista style supplies that use longer shafts. Arrow
heads and the feathers should be common and easy to find.
Kell, Kiet, Strie'bog and Chion head out to the market. It
would not normally take 4 people to collect a few minor
items. But Chion is the patron Katai and will vouch for
the others. Kell is the best trader. Kiet is the one
to carry the items and Strie'bog has decided to serve as
guard and protector if needed but really to go as he is bored.
The four move through the streets to what they hear to be
the best market. It takes a good 20 minute walk just to
get near the market. Chion mentions there are about four
good sized markets in this town and half a dozen smaller
specialized markets. He also explains there are two good
black markets but most foreigners do not get access to it
without a patron.
As Chion walks it is clear to Kell and Kiet that he glances
to the right and left and sometimes behind him. He has always
been confident and walk down a street with no concern but this
time it is as if this place brings bad memories. To pass
the time he explains a bit of the town nicknamed Crossroads.
The Katai military do have a fort in the east side of the
town that houses about 500 troops. He explains the true
leadership of the town gets a bit blurred at times. Being well
over 200 miles from Shantou that province has no control here.
but Sangsao with almost 100,000 people is only 80 miles from
the town to the eastern coast by the highway. there the
road goes further north along the coast. Koulou also claims some
low level need for the city It is south of he city on
the highway and on the peninsula with only 29,000 people or so.
Koulou is around 210 miles to the south but uses Crosroads to
try to gain some merchant business for its fledging province.
Then there is Pamau province to the south which Chion explains
tries to get most of the influence on the town. While Pamau
has only 25,000 people it is only 70 miles south of the highway
crossroads town. There are rumors the Count of Pamau tries to
get his fingers in the town's leadership. The military commander
is technically in charge with a mission to keep the town and
highway open and moving. They rule with a military fist to
rid it of bandits that especially come from the south and the
nearby mountains.
As the half Elf walks with his hat on he finds himself not
out of the strange sort. Many in the town wear the peasant
style work hats. As he listens to Chion talk about the town
he scans the area for detectors. But he knows it is a
uphill battle as for every one he might detect the clever
Katai after centuries of perfection could hide good ones form
sight or senses. The Katai can't be that stupid to leave them
in plain view. At the very least they have centuries of
experience in this game. He is happy to have not split the
group up at the front gates. But it was clear the guards were
less interested in searches than they were moving traffic through
and out.
Before leaving for the markets, Ha'Kell made sure he know what
everyone needs, and what to sell. People watching closely note
that his face is in a serious and unforgiving mood, making them
think the half-elf is going to bargain extra hard, maybe even
gouge some noble that has too much money for his own good. This
Katai heat is finally getting to him.
The sell list is short but a few minor weapons found from
the bounty hunters and bandits. That alone shouldn't take
long. The buy list is also short with arrows and some repair
items. Strie'bog asked Ben'dar before leaving if he wanted
a new suit of armor either leather or better since his was
destroyed from the Vong Flyer.
It takes a couple of hours to sell and buy the items. As
the group moves through the markets they enjoy the sites and
sounds. Unlike Shantou this town is clearly a bustle and
a major trade and caravan route. While the markets overall
are smaller than Shantou's the wares they have are more diverse.
There is wood and fine furniture from Choshai. Gems from
Teos and the south. Strange yellow fruit from Lemasa. The
Fruit which Kiet buys one is just like that of a sour pear but
can be spiced up with salt and such. It is actually quite good
and Kiet guys at least one for missing home.
Even the meats are a diverse and wide selection from the
simple ration bars for caravans to full sides of cattle stores
in cold underground store houses that gets cold from some
unknown source. Strie'bog finds interest in one vendor who
is selling paper buckets of rice and other things. But the
odd thing is he has wooden stick like wands. The vendor claims
they are "chop chop" sticks. He is planning to open a whole
slew of these "quick food" stands. The vendor tries to convince
Strie'bog and Chion that the sticks allow eating faster and
more efficient than normal utensils. But Strie'bog loses his
interest when the vendor shows how to eat fish eyes with the
sticks using the eye stalks.
With bags and Kiet's backpack full of items and a quiver
full of new arrows the group finds a tavern for a well
worked afternoon. The sun is low on the horizon and might
be done in another 20 minutes or so. Entering the tavern
called the Iron Horse the noise level surprises the group.
The hubbub talk is higher than most towns as eager groups
talk and barter. Strie'bog and Chion find a table and order
some mugs of ale. Kiet and Kell approach the bar for their
drinks and Kell suggests to mingle and listen for rumors.
As Kell and Kiet mingle or stand near the bar they quickly
begin to hear tales and stories. Most of it is gossip of
local merchants undercutting this group or sailors being
robbed by brothel owners while they slept of that ilk.
Kiet does learn that the heat has actually improved caravan
business as bandits on the road are almost completely gone.
Kiet hears complaints of higher tax hikes to come in a month
when the new harvest season starts due to strikes by the
fisher guilds. But Katai city is going to likely crush the
would be unions to stop their strikes with force.
Kell tries to buy a couple of merchants a beer to learn of
recent rumors himself. He doesn't hear over the next 25 minutes
in the tavern of others missing in the areas of nobles. There
are always people missing in a empire this large. The merchants
just shrug it off. They claim most don't want to be found
and run away to a different city. Kell learns from one
guard who appears to be a private guard for a local city
official that recently a heretic traitor wizard escaped
the best of the military.
"the fool guards missed a knife and he simply cut his
ropes and used vile powers to escape without the guards
even lifting a sword to stop him while he did it inside his
cell cage." He continues to slur about the stupidity of the
guards and how he could do a better job before he finally
loses his bearings and slumps in a chair asleep from too many
drinks.
Kell learns also there are rumors of this escaped wizard.
Some say he was helped by the heretic underground or even
the guards were bribed. Most contend that the guards either
ran away in shame, killed themselves or will be executed by
their commanders for extreme failure of duty. The exact
nature of the guards isn't known but for every rumor on them
there is another to change the story.
Ha'kell is surprised to learn of no Vong or strange creatures.
There is a rumor from one beggar who demands a copper coin
to tell his story. Kell is forced to pay it but learns that
the story was of a giant worm to the west killed and rotted
for several days in the ground. It created such a stir with
carrion and predators the locals had to use fire to destroy
the worm itself. Before Kell can protest the beggar buys
a beer with his coin and its spent mid-story. No story of
Vong either means the Katai are oblivious or the Vong are
better in hiding their presence.
The tavern itself is full of about 30 customers and another
20 are milling about the bar or entering and leaving. In
some corners it is elbow to elbow. As the evening grows and
the sun sets a group of four enter the tavern. Kiet notices
them as he has seen the girl before. He saw her on the street
what he thought following the group. The girl around age 19
or so is dressed in simple lower class worker leathers and
tunics. She isn't great looking but her comrades all male are
tall and burly for Katai. There are three of them standing
behind her. They talk quietly and then the girl begins to
stare at the table where Strie'bog and Chion are sitting at.
Kiet notices Chion's chin lower into his mug as he seems
to ignore the eyes of the girl. Suddenly over the bustle of
the tavern's chat and clanking dishes the girl bolts toward
the table. With the three men behind her in their mid 20s
she stops short of the table. She begins to speak to Chion
but Kiet can't hear her. Kiet begins to edge toward the
table for a better view and hearing angle.
Kell who is sitting with a tanner merchant learning of Pamau
related rumors notices Kiet's sudden tension. Kell's ears
strain to the table where his allies are at. He has slightly
better ears than Kiet and is closer so can hear bits and pieces
of the din of noise.
"...you killed my father! I know it!..." The girl says.
Chion shakes his head and remains silent. One of the local
tables finish their meal and a sailor stands up with his buddy
to leave. As the sailor stands he bumps into one of the men
and the man pushes him aside. "Watch it!" The sailor says.
The man behind the girl pushes the sailor away and that
angers the sailor who balls a fist. "Mind your own business.."
the burly man stammers out. Turning the burly man stares
at Chion but suddenly the sailor grabs a beer bottle from
a table and swings it a the back of the burly man.
As if these things start like a ant colony finding food the
tribe reacts as one. The tavern soon erupts into a bar brawl
that Kell has not seen in months. Soon others are throwing
fists to defend the sailor. The burly men are reacting and
pushing others out of the way. Others who see a chance for
a good fight pull daggers, chairs to throw or bottles to
use join in. Soon a dozen men are up from their tables and
in one big brawl. In the sudden ruckus Kell and Kiet can't
see Strie'bog or Chion behind the mass of men.
Meanwhile hours earlier and in the eastern more richer
district Farseeker, Unali, Zhou, Arawn and Will march through
the streets. Zhou is tempted to take horses but realizes
they have traveled hundreds of miles and need their rest for
a possible longer trip to find the Vong.
Zhou explains his main goal is to find a tavern and make
their presence a bit known to try to learn of rumors and
threats. It is a risk for a covert group to come in public
it is also odd for a noble to stay in camp all day and not
try to be so public. A night on the town wish his wife
and bodyguards is more commonplace.
After some minor window shopping for a hour or two the
group finally finds a tavern that is three stories. They
find the eating area has some gambling areas as well and decide
it will be find. Soon Zhou and Unali find a table and order
a full meal fit for a king or at least a baron. According to
their station Farseeker, Arawn and Will take up a table nearby
to watch and protect.
Arawn at the bar hears of a healer's shop down the street
only about four stores down. Zhou grants Will and Arawn
to go to the store for Arawn to look at their healing herbs.
But not till after dinner and by this time the sun is almost
down and twilight has hit the street.
After dinner and listening to a flute and drum player doing
some Upper Katai tune of a military dance or march or parade
or something the trio find a merchant and a gambler join them
for a game of friendly cards. Zhou agrees as this might be
good to learn some rumors of his own.
This tavern has only about 8 people in it but the entertainers
still continue likely being pre-paid. The merchants begin to
talk about trade and how the recent Gem trade is gaining more
and more profits from new trade deals. This is when a server
gives Unali a nice glass of wine she didn't order. When
asked the server explains it is from a female at the bar.
Unali glances at the bar to notice a brown haired gal sitting
at the bar. Brown is a more rare find in this land as black
is so common but it does happen. OF course it isn't red hair
where some say you are cursed or the albino hair where some say
you are devoid of soul. Unali stares for a few seconds and
the female brings up her wine glass and salutes Unali.
Unali decides it is time so stretch and gets up to walk
toward the bar. Farseeker also stands as sworn protector
but Unali raises a hand to stop him. It was worth a shot
but Farseeker sits back down. He knows Unali can take
on Raban if she wanted with a good swing of her daggers.
Unali approaches the bar as Zhou glances over briefly and
flips down a winning hand of cards. Unali briefly talks to the
female and the stranger walks toward the back area. She
walks through a beaded entrance into a darker room and soon
Unali decides to join her. Farseeker becomes concerned but
knows that leads to upstairs likely a set of rooms or private
chambers. He decides to head to the bar to watch the
beaded entrance ready to react in case of trouble.
Meanwhile Arawn exits the healer's shop just as the merchant
closes up. He had a nice selection of herbs and ointments.
Even something called a Flea groin powder whatever that is.
Arawn shrugs wondering why humans would put powder on their
private parts.
It is now dark on the street and the city lanterns that
serve as street lights are just now starting to b lit on
a side street but not on this one. Arawn and Will walk
down the street back to the tavern. Will was happy to pick
up some good blue ink for his drawings and a few more sheets
of parchment.
Talking quietly the street is empty aside from a lone
messenger carrying what must be a bag of messages to
a few stores. The young lad passed both and the duo
move on. The pair pass a dark alley but suddenly hear
a voice.
"Stop! I know what you two are. I mean no harm. Come
forward and hear me out." The male voice says.
Intrigued the two stare at each other and place hands to
sword and dagger in case of ambush. But Arawn glances down
the alley which is next to a closed tailor shop on one side
and a bakery on the other. It is dark but Arawn's eyes can
see well enough. he notices a figure behind crates about 30
feet down the alley but at this distance sees little else.
He glances to the roof and sees nothing. One man against two
is not an ambush.
Arawn nods the woodsman forward and enters into the darkness.
The figure remains in the shadows and his face isn't seen.
"We have been watching you for some time. You risk your
lives by doing foolish things. We only advise you now because
one of you helped our friend recently escape a group of guards
on the highway. Two of us were following that patrol and
we realized something happened based on how our friend reacted.
When he escaped and sent word back to our cell he gave us a
description of your group and wagon. We..tracked you down
to here and now you are here in the open. Your...our kind
is not welcome in this land. You look to be many but we aren't
sure. We only tell you this that many are around either
covertly or overtly. There is a group...a underground of
our kind. The person you freed was one of our leaders. He
has gone to a safehouse now. But he wishes us to keep an
eye on your friends from the short girl to the tall giant."
Suddenly Arawn reacts a second before a object falls to
the ground before them. Arawn pushes Will back in case
it is a weapon or something. As Arawn realizes the object
is doing nothing he glances back at the shadows and the
man continues. "You are heading to Pamau we understand.
Your people are too open mouthed. You use ...skills
dangerously. If we can track you the enemy can track you.
This device will allow you to contact us ONCE and only
once. Use it wisely. If you get into trouble use it
we will try to contact you. But this is only a favor
rewarded for your kindness. The underground is everywhere
but we will not risk our lives for fools who risk their
owns by doing certain things as if it was like drinking
a beer."
As Arawn cautiously leans down to grab the object he finds
it to be a very small coin sized thing. AS he glances up
he notices the shadows move a bit. Before he can react the
alley is briefly shone in blue as the man seems to fade away
or more likely teleport away.
Will and Arawn look at each other in confusion and then
back out to the street. No one seemed to hear or see them.
Actions? Comments?
Next Update...Monday...
GM: Groups -
Ben'dar/Caladan - Horse maintenance
Fremea, Raban, Whitney, Z'leyra - Wagon
Farseeker, Unali, Zhou, Arawn, Will - Tavern
Kell, Kiet, Strie'bog, Chion - Market
GM: This should be fun and enough. Yuu guys need to finally
decide what to do with the baroness. Music or no music.
Pills or no pills. Should decide so we can move her
out or such. Due to storm lost some work time so this
would've been a bit more detailed. But hopefully its
enough fun for now? Kiet I got your two emails just
now and sadly didn't have time for the last minute
posts to add to the update. Sorry.
GM: IBT notes [12 days]
Player Notes
Ben'dar 12 Days Plains survival
Caladan 5 days Sign language, 7 days Stealth
Chion * No IBT actions submitted
Farseeker 12 days Katai language
Kell Unarmed Combat finish, Marital Arts learn
Kiet 12 days Teamster skill
Raban 12 days horsemanship & Fletcher arrows both
Strie'bog 6 Days hand-to-hand, 6 days Bowyer
Unali 12 days Two-weapon fighting
Whitney * No IBT actions submitted
Will 12 Days First Aid learning
Z'leyra 6 days Tailor skill, Teach first aid
Fremea 12 days Herbalist and private skill
Arawn * No IBT actions submitted
Deadline: September 1st ***
GM: Current day - Julis 29th Stats - Event: Patrol scene
Player Health Energy Mana Notes
Caladan 100% 100% 100% ----
Strie'bog 100% 100% 100% Minor wound left
Z'leyra 100% 100% 100% ----
Chion 100% 100% 100% ----
Raban 100% 100% 100% ----
Whitney 100% 100% 100% ----
Ben'dar 100% 100% -- ----
Farseeker 100% 100% -- ----
Unali 100% 100% -- ----
Kiet 100% 100% 92% Still mana to recover
Kell 100% 100% 97% Energy level didn't recover
Fremea 100% 100% 62% ----
Will 100% 100% 57% Need to recover energy
Arawn 100% 90% 90%
Health - % of Max (if 100 hpv, at 50 hits would be 50%)
Energy - % of Max (if 100 enl, at 50 enl would be 50%)
Mana - % of Max (based on daily energy level casting limit)
GM: Reminder of trip time
Julis 30 - All day - 30 miles travel to Crossroads
Julis 31 - All day - 30 miles travel to Crossroads
Augado 1 - All day - 30 miles travel to Crossroads
Augado 2 - 7am-3pm - 20 miles Arrive at Crossroads
Augado 2 - Day/Night - Likely stay in town overnight
Augado 3 - All day - 20 miles Travel to Pamau
Augado 4 - All day - 20 miles Travel to Pamau
Augado 5 - 7am-3pm - 20 miles Arrive at Pamau
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