[pnpgm] Quick reply
Scott Adams
longshot at cybermax.net
Sun Mar 7 04:47:43 CET 2010
Now that's how to get posts. :) Attack, kill! :)
Ok. A quick reply post.
* Whitney/Kiet - In over a decade we've not had serious arguments.
In fact it only goes to the first adventure where Greg Reid aka
Bertram did not agree with me the GM not the players. He was
paranoid of the players a bit though. That interaraction of him
and me back and forth led him to separate from the party and slow
the game down a full summer (the whole season). It was not fun.
Finally he died mysteriously (all I'll say). I'm not one to moderate
or Ref fights. I've been doing PBEMs and emails and suc before email
as a household word even existed. I saw enough fighting on the
BBS networks in the '90s. It boils down to mis-reading 95% of the
time. I personally saw Kiet's comments as joking AND a warning.
Joking at first then a warning. Whitney is not aware of the Vong
high threshold of magic (high resistance). He wasn't at the HE's
briefing. Though he was given a brief cursory overview on the
ship. Zhou WOULD have mentioned it, if in minor passing, at least
once but not likely again. So we could assume Whitney could be
slightly aware of the Vong high resistance to direct spells (like
paralysis/lightning). On one hand he'd be aware. But on the other
hand Thomas may not or have forgoten or it might have slipped my
own duties to inform him. Either way slips in the cracks of info.
So I saw it as kiet warning Whitney about a major backlash to the
spells not to his ability as a wizard or player. Am I wrong Kiet?
Whitney I personally would hate to see you leave. I've never lost
a player in a decade just to quit other than Greg but he was frankly
a case I didn't care at the end. You have been worthy and active of
staying. So I hope you change your mind. Let me know.
* Raban - Location on map - All the player is on the map in the (#)
label "Current wagon location" or I30 coordinate. Everyone is
in that square area which is 200 feet by 200 feet. So plenty of
room for all to fit in. Once things need to go to a more precise
combat map I'll shrink the scale down. You'd be on a horse with
the wagon at the end of the update.
* Kell - Magic on horse - I'm a bit lenient on it. Of course if
players can do it then bad guys can as well. My feeling is the
can't move and cast magic is more a concentration thing. Most
can't say juggle, talk and move so you lose concentration. So
if you stay put then you can gesture better and organize your
thoughts better. I feel some spells should be 2 handed while
others 1 handed (no time now to list them all and it would depend
ont ehe spell - for example a grand spell to affect a wide area
like Crop Protection might be 2 handed. But a simple spell to
light a candle might only need 1.) So it depends on the spell.
Assuming one hand you can still hold the reign with the other.
Of course it depends on horsemanship skill as well. If you have
horsemanship EL0 and your riding a RH4 and cast a fireball then
you might have major penalty. But if you have EL4 and ride a
RH2 then you can control the horse well. OF course if the horse
is standing still then both hands can be used. So the factors
in this decision are 1) Horsemanship skill 2) how many hands
3) type of spell (obviously a ceremony spell would be impossible
on a horse) 4) concentration. Now as to what penalty might
apply those are in my brain and only a Alpha 1 Clearance is allowed
to view those things. You can apply with the proper papers to
the Soul Daiva clerk for that clearance though.
* Those going after the flyer - Those who heard the noise hav ea bit
keen sense on this. But logic would seem to indicate a object
as bit as it likely would not last long on the roof. It'd simply
crash in. So logic must indicate it came from behind the stable
or inside it. (Free Int rolls there).
* Mark - Another pbem? Cool! - Will I join? Will the Vong slaughter
the party? Oh wait bad analogy. Does a bear go in the woods?
* Reminder - All targets in present and future battles are randomized.
This would be a d13 I believe now. If the target might be one to
kill horses then it would double to like a d30. If the enemy is
one to kill everything in sight it'd include the wagon for a d31
or such. Of course smarter enemies like wizards might want to
prioritize targets. But basic grunts will do random selection. So
if you get hurt its not personal. :)
* Wagon safe inside? Well it might be. Of course with the splatter
of fire plasma near Whitney and the smoldering wood it might not
be for long. :) Whitney if you remain the wood near you is smoldering
if you got that picture in the update. I may not have described it
well enough. Its not a blaze but its more like explsovie shrapnel
hitting the wagon.
* Double posts - Since there was a bit of one liner conversation (fine
by me). I've decided to put those in one post as a "thread" for
the website. Just helps in placing files on the website. So now
links might say "Posts from X and Y."
* Time of events - I'm not sure how many phases you guys should plan
for but at this point the object is about 80-90 seconds to the
center of the group (ie the wagon). You can estimate it goes about
30 feet per second or if you do the math about 20 mph. While its
not a super F18 fighter zipping past its still pretty fast. So
based on that 90 seconds that's about 30 phases of actions that
could in theory be planned for. But some actions may prevent
others. But if you want to plan that far ahead that's fine with
me though movement and prep work will take some time.
* Firing distance: I will assume all missile file will be done at
max range (30 hexes usually) unless stated otherwise.
* Frmea - you say fly toward the barn then stop and fire on the object.
Is there a aprticular distance or way? Do you move toward the
barn and IF it gets within range stop and hover, fire? Just
want to clarify that. I will assume move toward Barn if in range
or attacked close range then react/fire.
* Range of spells: Since some spells may need accurate timing I
will use my own assumptions unless stated otherwise. For example
Whitney's paralysis. I will assume won't cast until say its within
X range. It will do no good to have the spell run out before it
gets there. These assumptions are basic but I could be mean
and go with the open statement but I'm nice. :) Though I do
hold the right to abuse that in the future. :) Give GM an
opening and he'll have fun.
That's it for now. I'm off noon Sunday and Monday. Short days.
I decided to take a break this week (being the boss is always good).
So I will be home sooner both days. I may start update sooner on
Monday in afternoon before evening in case thsoe who like to post
late. :)
More information about the pnpgm
mailing list